/*************************************************************************** * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SIMPLEGUESSER_H #define SIMPLEGUESSER_H #include #include #include #include #include #define MAX_STRING_LENGTH_TO_ANALYSE 200 using namespace std; /** @author Jocelyn Merand */ class SimpleGuesser{ public: /**inits the object with conf file "./conf.txt"*/ SimpleGuesser(); /** Compares the current Simpleguesser with an other * @param SimpleGuesser& sg the other guesser to compare */ void operator=(SimpleGuesser& sg); /** * destroy the object */ ~SimpleGuesser(); /** * Analyze a text and return the most probable languages of the text * @param char* text is the text to analyze * @return the list of guess */ vector GuessLanguage(char* text); /** * Analyze a text and return the most probable language of the text * @param char* text is the text to analyze * @return the guess (containing language) */ Guess GuessPrimaryLanguage(char* text); /** * List all available languages (possibly to be in guesses) * @return the list of languages */ vector GetAvailableLanguages(); /** * List all languages (possibly in guesses or not) * @return the list of languages */ vector GetAllManagedLanguages(); /** * List all Unavailable languages (disable for any reason) * @return the list of languages */ vector GetUnavailableLanguages(); /** * Mark a language enabled * @param string lang the language to enable (build like language-COUNTRY-encoding) */ void EnableLanguage(string lang); /** * Mark a language disabled * @param string lang the language to disable (build like language-COUNTRY-encoding) */ void DisableLanguage(string lang); /** * Load a new DB of fingerprints * @param const char* thePathOfConfFile self explaining * @param const char* prefix is the path where the directory witch contains fingerprint files is stored */ void SetDBPath(const char* thePathOfConfFile, const char* prefix); protected: //Where typical fingerprints (n-gram tables) are stored void* h; //Is used to select languages into the fingerprints DB, the mask is used to indicate if we want enabled disabled or both vector GetManagedLanguages(const char mask); //Like getManagedLanguages, this function enable or disable a language and it depends of the mask void XableLanguage(string lang, char mask); }; #endif