/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef SC_REFRESHTIMER_HXX #define SC_REFRESHTIMER_HXX #include #include #include #include #define SC_REFRESHTIMER_CONTROL_LIST 0 #if SC_REFRESHTIMER_CONTROL_LIST class ScRefreshTimer; DECLARE_LIST( ScRefreshTimerList, ScRefreshTimer* ) #endif class ScRefreshTimerControl { private: ::vos::OMutex aMutex; sal_uInt16 nBlockRefresh; public: #if SC_REFRESHTIMER_CONTROL_LIST ScRefreshTimerList aList; #endif ScRefreshTimerControl() : nBlockRefresh(0) {} void SetAllowRefresh( sal_Bool b ) { if ( b && nBlockRefresh ) --nBlockRefresh; else if ( !b && nBlockRefresh < (sal_uInt16)(~0) ) ++nBlockRefresh; } sal_Bool IsRefreshAllowed() const { return !nBlockRefresh; } ::vos::OMutex& GetMutex() { return aMutex; } }; class ScRefreshTimerProtector { private: ScRefreshTimerControl * const * ppControl; public: ScRefreshTimerProtector( ScRefreshTimerControl * const * pp ); ~ScRefreshTimerProtector() { if ( ppControl && *ppControl ) (*ppControl)->SetAllowRefresh( sal_True ); } }; class ScRefreshTimer : public AutoTimer { private: ScRefreshTimerControl * const * ppControl; void AppendToControl() { #if SC_REFRESHTIMER_CONTROL_LIST if ( ppControl && *ppControl ) (*ppControl)->aList.Insert( this, LIST_APPEND ); #endif } void RemoveFromControl() { #if SC_REFRESHTIMER_CONTROL_LIST if ( ppControl && *ppControl ) (*ppControl)->aList.Remove( this ); #endif } void Start() { if ( GetTimeout() ) AutoTimer::Start(); } public: ScRefreshTimer() : ppControl(0) { SetTimeout( 0 ); } ScRefreshTimer( sal_uLong nSeconds ) : ppControl(0) { SetTimeout( nSeconds * 1000 ); Start(); } ScRefreshTimer( const ScRefreshTimer& r ) : AutoTimer( r ), ppControl(0) {} virtual ~ScRefreshTimer(); ScRefreshTimer& operator=( const ScRefreshTimer& r ) { SetRefreshControl(0); AutoTimer::operator=( r ); return *this; } sal_Bool operator==( const ScRefreshTimer& r ) const { return GetTimeout() == r.GetTimeout(); } sal_Bool operator!=( const ScRefreshTimer& r ) const { return !ScRefreshTimer::operator==( r ); } void StartRefreshTimer() { Start(); } void SetRefreshControl( ScRefreshTimerControl * const * pp ) { RemoveFromControl(); ppControl = pp; AppendToControl(); } void SetRefreshHandler( const Link& rLink ) { SetTimeoutHdl( rLink ); } sal_uLong GetRefreshDelay() const { return GetTimeout() / 1000; } void StopRefreshTimer() { Stop(); } SC_DLLPUBLIC virtual void SetRefreshDelay( sal_uLong nSeconds ); SC_DLLPUBLIC virtual void Timeout(); }; #endif // SC_REFRESHTIMER_HXX