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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sc.hxx" //------------------------------------------------------------------ // TOOLS #define _BIGINT_HXX #define _SFXMULTISEL_HXX #define _STACK_HXX #define _QUEUE_HXX #define _DYNARR_HXX #define _TREELIST_HXX #define _CACHESTR_HXX #define _NEW_HXX //#define _SHL_HXX //#define _LINK_HXX //#define _ERRCODE_HXX //#define _GEN_HXX //#define _FRACT_HXX //#define _STRING_HXX //#define _MTF_HXX //#define _CONTNR_HXX //#define _LIST_HXX //#define _TABLE_HXX #define _DYNARY_HXX //#define _UNQIDX_HXX #define _SVMEMPOOL_HXX //#define _UNQID_HXX //#define _DEBUG_HXX //#define _DATE_HXX //#define _TIME_HXX //#define _DATETIME_HXX //#define _INTN_HXX //#define _WLDCRD_HXX //#define _FSYS_HXX //#define _STREAM_HXX #define _CACHESTR_HXX //#define _SV_MULTISEL_HXX //SV //#define _CLIP_HXX *** #define _CONFIG_HXX #define _CURSOR_HXX #define _FONTDLG_HXX #define _PRVWIN_HXX //#define _COLOR_HXX //#define _PAL_HXX //#define _BITMAP_HXX //#define _GDIOBJ_HXX //#define _POINTR_HXX //#define _ICON_HXX //#define _IMAGE_HXX //#define _KEYCOD_HXX //#define _EVENT_HXX #define _HELP_HXX //#define _APP_HXX //#define _MDIAPP_HXX //#define _TIMER_HXX //#define _METRIC_HXX //#define _REGION_HXX //#define _OUTDEV_HXX //#define _SYSTEM_HXX //#define _VIRDEV_HXX //#define _JOBSET_HXX //#define _PRINT_HXX //#define _WINDOW_HXX //#define _SYSWIN_HXX //#define _WRKWIN_HXX #define _MDIWIN_HXX //#define _FLOATWIN_HXX //#define _DOCKWIN_HXX //#define _CTRL_HXX //#define _SCRBAR_HXX //#define _BUTTON_HXX //#define _IMAGEBTN_HXX //#define _FIXED_HXX //#define _GROUP_HXX //#define _EDIT_HXX //#define _COMBOBOX_HXX //#define _LSTBOX_HXX //#define _SELENG_HXX *** //#define _SPLIT_HXX #define _SPIN_HXX //#define _FIELD_HXX //#define _MOREBTN_HXX *** //#define _TOOLBOX_HXX //#define _STATUS_HXX *** //#define _DIALOG_HXX //#define _MSGBOX_HXX //#define _SYSDLG_HXX //#define _PRNDLG_HXX #define _COLDLG_HXX //#define _TABDLG_HXX //#define _GDIMTF_HXX //#define _POLY_HXX //#define _ACCEL_HXX //#define _GRAPH_HXX #define _SOUND_HXX //svtools #define _SCRWIN_HXX #define _RULER_HXX //#define _TABBAR_HXX //#define _VALUESET_HXX #define _STDMENU_HXX //#define _STDCTRL_HXX //#define _CTRLBOX_HXX #define _CTRLTOOL_HXX #define _EXTATTR_HXX #define _FRM3D_HXX #define _EXTATTR_HXX //SVTOOLS //#define _SVTREELIST_HXX *** #define _FILTER_HXX //#define _SVLBOXITM_HXX *** //#define _SVTREEBOX_HXX *** #define _SVICNVW_HXX #define _SVTABBX_HXX //sfxcore.hxx //#define _SFXINIMGR_HXX *** //#define _SFXCFGITEM_HXX //#define _SFX_PRINTER_HXX #define _SFXGENLINK_HXX #define _SFXHINTPOST_HXX #define _SFXDOCINF_HXX #define _SFXLINKHDL_HXX //#define _SFX_PROGRESS_HXX //sfxsh.hxx //#define _SFX_SHELL_HXX //#define _SFXAPP_HXX //#define _SFXDISPATCH_HXX //#define _SFXMSG_HXX *** //#define _SFXOBJFACE_HXX *** //#define _SFXREQUEST_HXX #define _SFXMACRO_HXX // SFX //#define _SFXAPPWIN_HXX *** #define _SFX_SAVEOPT_HXX //#define _SFX_CHILDWIN_HXX //#define _SFXCTRLITEM_HXX #define _SFXPRNMON_HXX #define _INTRO_HXX #define _SFXMSGDESCR_HXX #define _SFXMSGPOOL_HXX #define _SFXFILEDLG_HXX #define _PASSWD_HXX #define _SFXTBXCTRL_HXX #define _SFXSTBITEM_HXX #define _SFXMNUITEM_HXX #define _SFXIMGMGR_HXX #define _SFXTBXMGR_HXX #define _SFXSTBMGR_HXX #define _SFX_MINFITEM_HXX #define _SFXEVENT_HXX //sfxdoc.hxx //#define _SFX_OBJSH_HXX //#define _SFX_CLIENTSH_HXX //#define _SFXDOCINF_HXX //#define _SFX_OBJFAC_HXX #define _SFX_DOCFILT_HXX //#define _SFXDOCFILE_HXX *** //define _VIEWFAC_HXX //#define _SFXVIEWFRM_HXX //#define _SFXVIEWSH_HXX //#define _MDIFRM_HXX *** #define _SFX_IPFRM_HXX //#define _SFX_INTERNO_HXX //sfxdlg.hxx //#define _SFXTABDLG_HXX //#define _BASEDLGS_HXX *** #define _SFX_DINFDLG_HXX #define _SFXDINFEDT_HXX #define _SFX_MGETEMPL_HXX #define _SFX_TPLPITEM_HXX //#define _SFX_STYLEDLG_HXX #define _NEWSTYLE_HXX //#define _SFXDOCTEMPL_HXX *** //#define _SFXDOCTDLG_HXX *** //#define _SFX_TEMPLDLG_HXX *** //#define _SFXNEW_HXX *** #define _SFXDOCMAN_HXX #define _SFXDOCKWIN_HXX //sfxitems.hxx #define _SFX_WHMAP_HXX //#define _ARGS_HXX *** //#define _SFXPOOLITEM_HXX //#define _SFXINTITEM_HXX //#define _SFXENUMITEM_HXX #define _SFXFLAGITEM_HXX //#define _SFXSTRITEM_HXX #define _SFXPTITEM_HXX #define _SFXRECTITEM_HXX //#define _SFXITEMPOOL_HXX //#define _SFXITEMSET_HXX #define _SFXITEMITER_HXX #define _SFX_WHITER_HXX #define _SFXPOOLCACH_HXX //#define _AEITEM_HXX #define _SFXRNGITEM_HXX //#define _SFXSLSTITM_HXX //#define _SFXSTYLE_HXX //xout.hxx //#define _XENUM_HXX //#define _XPOLY_HXX //#define _XATTR_HXX //#define _XOUTX_HXX //#define _XPOOL_HXX //#define _XTABLE_HXX //svdraw.hxx #define _SDR_NOITEMS #define _SDR_NOTOUCH #define _SDR_NOTRANSFORM //#define _SDR_NOOBJECTS //#define _SDR_NOVIEWS #define _SDR_NOTRANSFORM #define _SDR_NOVIEWMARKER #define _SDR_NODRAGMETHODS #define _SDR_NOUNDO #define _SDR_NOXOUTDEV //#define SI_NOITEMS //#define SI_NODRW #define _SI_NOSBXCONTROLS //#define _VCATTR_HXX #define _VCONT_HXX //#define _VCSBX_HXX #define _SI_NOOTHERFORMS #define _VCTRLS_HXX //#define _VCDRWOBJ_HXX #define _SI_NOCONTROL #define _SETBRW_HXX #define _VCBRW_HXX #define _SI_NOSBXCONTROLS //#define _SIDLL_HXX *** #define _SVX_DAILDLL_HXX #define _SVX_HYPHEN_HXX #define _SVX_IMPGRF_HXX #define _SVX_OPTITEMS_HXX #define _SVX_OPTGERL_HXX #define _SVX_OPTSAVE_HXX #define _SVX_OPTSPELL_HXX #define _SVX_OPTPATH_HXX #define _SVX_OPTLINGU_HXX #define _SVX_RULER_HXX #define _SVX_RULRITEM_HXX #define _SVX_SPLWRAP_HXX #define _SVX_SPLDLG_HXX #define _SVX_THESDLG_HXX // INCLUDE --------------------------------------------------------------- #include #include #include "prevwsh.hxx" #include "docsh.hxx" #include "preview.hxx" #include "hints.hxx" #include "sc.hrc" // STATIC DATA ----------------------------------------------------------- // ----------------------------------------------------------------------- void __EXPORT ScPreviewShell::Notify( SfxBroadcaster&, const SfxHint& rHint ) { sal_Bool bDataChanged = sal_False; if (rHint.ISA(SfxSimpleHint)) { sal_uLong nSlot = ((const SfxSimpleHint&)rHint).GetId(); switch ( nSlot ) { case FID_DATACHANGED: case SID_SCPRINTOPTIONS: bDataChanged = sal_True; break; case SC_HINT_DRWLAYER_NEW: { SfxBroadcaster* pDrawBC = pDocShell->GetDocument()->GetDrawBroadcaster(); if (pDrawBC) StartListening(*pDrawBC); } break; } } else if (rHint.ISA(ScPaintHint)) { if ( ((const ScPaintHint&)rHint).GetPrintFlag() ) { sal_uInt16 nParts = ((const ScPaintHint&)rHint).GetParts(); if (nParts & ( PAINT_GRID | PAINT_LEFT | PAINT_TOP | PAINT_SIZE )) bDataChanged = sal_True; } } else if (rHint.ISA(SdrHint)) { // SdrHints are no longer used for invalidating, thus react on objectchange instead if(HINT_OBJCHG == ((const SdrHint&)rHint).GetKind()) bDataChanged = sal_True; } if (bDataChanged) pPreview->DataChanged(sal_True); }