/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SD_VIEW_SHELL_HXX #define SD_VIEW_SHELL_HXX #include #include #include #include #include #include #include #include "glob.hxx" #include "pres.hxx" #include "cfgids.hxx" #ifndef _SD_VIEW_HXX #include "View.hxx" #endif #include "sddllapi.h" #include #include #include class SdPage; class SvxRuler; class SdrOle2Obj; // fuer die, die Teile von SVDRAW rausdefiniert haben class ScrollBarBox; class SdDrawDocument; class ScrollBar; class FmFormShell; class SdOptionsPrintItem; class MultiSelection; extern const String aEmptyStr; namespace com { namespace sun { namespace star { namespace embed { class XEmbeddedObject; }}}} namespace css = ::com::sun::star; namespace sd { class Client; class DrawDocShell; class DrawSubController; class FrameView; class FuPoor; class FuSearch; class SlideShow; class LayerTabBar; class View; class ViewShellBase; class ViewTabBar; class Window; class WindowUpdater; class ZoomList; #undef OUTPUT_DRAWMODE_COLOR #undef OUTPUT_DRAWMODE_CONTRAST /** Base class of the stacked shell hierarchy.

Despite its name this class is not a descendant of SfxViewShell but of SfxShell. Its name expresses the fact that it acts like a view shell. Beeing a stacked shell rather then being an actual view shell there can be several instances of this class that

  • all are based on the same view shell and thus show the same document and share common view functionality and
  • are all visible at the same time and live in the same frame.
    • This class replaces the former ViewShell class.

      */ class ViewShell : public SfxShell { public: enum ShellType { ST_NONE, ST_DRAW, // The Draw application. ST_IMPRESS, // Main view of the Impress application. ST_NOTES, ST_HANDOUT, ST_OUTLINE, ST_SLIDE_SORTER, ST_PRESENTATION, ST_TASK_PANE }; static const int MAX_HSPLIT_CNT = 1; static const int MAX_VSPLIT_CNT = 1; static const int MIN_SCROLLBAR_SIZE = 50; static const sal_uLong OUTPUT_DRAWMODE_COLOR = DRAWMODE_DEFAULT; static const sal_uLong OUTPUT_DRAWMODE_GRAYSCALE = DRAWMODE_GRAYLINE | DRAWMODE_GRAYFILL | DRAWMODE_BLACKTEXT | DRAWMODE_GRAYBITMAP | DRAWMODE_GRAYGRADIENT; static const int OUTPUT_DRAWMODE_BLACKWHITE = DRAWMODE_BLACKLINE | DRAWMODE_BLACKTEXT | DRAWMODE_WHITEFILL | DRAWMODE_GRAYBITMAP | DRAWMODE_WHITEGRADIENT; static const int OUTPUT_DRAWMODE_CONTRAST = DRAWMODE_SETTINGSLINE | DRAWMODE_SETTINGSFILL | DRAWMODE_SETTINGSTEXT | DRAWMODE_SETTINGSGRADIENT; TYPEINFO(); ViewShell ( SfxViewFrame *pFrame, ::Window* pParentWindow, ViewShellBase& rViewShellBase, bool bAllowCenter = true); virtual ~ViewShell (void); /** The Init method has to be called from the outside directly after a new object of this class has been created. It can be used for that part of the initialisation that can be run only after the creation of the new object is finished. This includes registration as listener at event broadcasters. Derived classes should call this method at the head of their Init() methods. @param bIsMainViewShell This flag tells the Init() method whether the new ViewShell will be the main view shell. */ virtual void Init (bool bIsMainViewShell); /** The Exit() method has to be called before the destructor so that the view shell is still a valid object and can safely call methods that rely on that. */ virtual void Exit (void); void Cancel(); /** Return the window that is the parent of all controls of this view shell. This may or may not be the window of the frame. */ inline ::Window* GetParentWindow (void) const; inline ::sd::View* GetView (void) const; inline SdrView* GetDrawView (void) const; SD_DLLPUBLIC DrawDocShell* GetDocSh (void) const; SdDrawDocument* GetDoc (void) const; SD_DLLPUBLIC SfxViewFrame* GetViewFrame (void) const; /** The active window is usually the mpContentWindow. When there is a show running then the active window is a ShowWindow. */ ::sd::Window* GetActiveWindow (void) const; /** Set the active window. When the shell is displayed in the center pane then the window of the ViewShellBase is also set to the given window. */ void SetActiveWindow (::sd::Window* pWindow); /** Return the rectangle that encloses all windows of the view. That excludes the controls in the frame like rulers, scroll bars, tab bar, and buttons. @return The rectangle is returned in screen coordinates, i.e. pixel values relative to the upper left corner of the screen?. */ const Rectangle& GetAllWindowRect (void); // Mouse- & Key-Events virtual void PrePaint(); virtual void Paint (const Rectangle& rRect, ::sd::Window* pWin); virtual sal_Bool KeyInput(const KeyEvent& rKEvt, ::sd::Window* pWin); virtual void MouseMove(const MouseEvent& rMEvt, ::sd::Window* pWin); virtual void MouseButtonUp(const MouseEvent& rMEvt, ::sd::Window* pWin); virtual void MouseButtonDown(const MouseEvent& rMEvt, ::sd::Window* pWin); virtual void Command(const CommandEvent& rCEvt, ::sd::Window* pWin); virtual sal_Bool RequestHelp( const HelpEvent& rEvt, ::sd::Window* pWin ); virtual long Notify( NotifyEvent& rNEvt, ::sd::Window* pWin ); virtual bool HandleScrollCommand(const CommandEvent& rCEvt, ::sd::Window* pWin); virtual void Draw(OutputDevice &rDev, const Region &rReg); virtual void SetUIUnit(FieldUnit eUnit); virtual void SetDefTabHRuler( sal_uInt16 nDefTab ); sal_Bool HasRuler (void); void SetRuler(sal_Bool bRuler); /** Set internal values of all scroll bars that determine thumb size and position. The external values like size and position of the scroll bar controls are not modified. */ virtual void UpdateScrollBars (void); void Scroll(long nX, long nY); void ScrollLines(long nX, long nY); virtual void SetZoom(long nZoom); virtual void SetZoomRect(const Rectangle& rZoomRect); void InitWindows(const Point& rViewOrigin, const Size& rViewSize, const Point& rWinPos, sal_Bool bUpdate = sal_False); void InvalidateWindows(); /** This method is still used by the OutlineViewShell to update the model according to the content of the outline view. This in turn updates the previews in the slide sorter. */ virtual void UpdatePreview (SdPage* pPage, sal_Bool bInit = sal_False); void DrawMarkRect(const Rectangle& rRect) const; void ExecReq( SfxRequest &rReq ); ZoomList* GetZoomList (void); FrameView* GetFrameView (void); /** Setting a frame view triggers ReadFrameViewData() for the new frame. @param pFrameView The new frame view that replaces the old one. */ void SetFrameView (FrameView* pFrameView); virtual void ReadFrameViewData(FrameView* pView); virtual void WriteFrameViewData(); virtual void WriteUserData(String& rString); virtual void ReadUserData(const String& rString); virtual sal_Bool ActivateObject(SdrOle2Obj* pObj, long nVerb); /** @returns current or selected page or 0. This method will fail in master page mode. @deprecated, please use getCurrentPage(); */ virtual SdPage* GetActualPage() = 0; /** @returns current or selected page or 0. */ virtual SdPage* getCurrentPage() const = 0; FunctionReference GetOldFunction() const { return mxOldFunction; } bool HasOldFunction() const { return mxOldFunction.is(); } FunctionReference GetCurrentFunction() const { return mxCurrentFunction; } bool HasCurrentFunction( sal_uInt16 nSID ) { return mxCurrentFunction.is() && (mxCurrentFunction->GetSlotID() == nSID ); } bool HasCurrentFunction() { return mxCurrentFunction.is(); } void SetCurrentFunction(const FunctionReference& xFunction); void SetOldFunction(const FunctionReference& xFunction); void DeactivateCurrentFunction( bool bPermanent = false ); void SetPageSizeAndBorder(PageKind ePageKind, const Size& rNewSize, long nLeft, long nRight, long nUpper, long nLower, sal_Bool bScaleAll, Orientation eOrient, sal_uInt16 nPaperBin, sal_Bool bBackgroundFullSize ); void SetStartShowWithDialog( sal_Bool bIn = sal_True ) { mbStartShowWithDialog = bIn; } sal_Bool IsStartShowWithDialog() const { return mbStartShowWithDialog; } sal_uInt16 GetPrintedHandoutPageNum (void) const { return mnPrintedHandoutPageNum; } void SetPrintedHandoutPageNum (sal_uInt16 nPageNumber) {mnPrintedHandoutPageNum=nPageNumber; } sal_uInt16 GetPrintedHandoutPageCount(void) const { return mnPrintedHandoutPageCount; } void SetPrintedHandoutPageCount (sal_uInt16 nPageCount) {mnPrintedHandoutPageCount=nPageCount; } virtual sal_uInt16 PrepareClose( sal_Bool bUI = sal_True, sal_Bool bForBrowsing = sal_False ); void GetMenuState(SfxItemSet& rSet); virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt, DropTargetHelper& rTargetHelper, ::sd::Window* pTargetWindow, sal_uInt16 nPage, sal_uInt16 nLayer ); virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt, DropTargetHelper& rTargetHelper, ::sd::Window* pTargetWindow, sal_uInt16 nPage, sal_uInt16 nLayer ); virtual void WriteUserDataSequence ( ::com::sun::star::uno::Sequence < ::com::sun::star::beans::PropertyValue >&, sal_Bool bBrowse = sal_False ); virtual void ReadUserDataSequence ( const ::com::sun::star::uno::Sequence < ::com::sun::star::beans::PropertyValue >&, sal_Bool bBrowse = sal_False ); /** this method is called when the visible area of the view from this viewshell is changed */ virtual void VisAreaChanged(const Rectangle& rRect); /** Create an accessible object representing the specified window. Overload this method to provide view mode specific objects. The default implementation returns an empty reference. @param pWindow Make the document displayed in this window accessible. @return This default implementation returns an empty reference. */ virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> CreateAccessibleDocumentView (::sd::Window* pWindow); void SetWinViewPos(const Point& rWinPos, bool bUpdate); Point GetWinViewPos() const; Point GetViewOrigin() const; /** Return the window updater of this view shell. @return In rare circumstances the returned pointer may be , i.e. when no memory is available anymore. */ ::sd::WindowUpdater* GetWindowUpdater (void) const; /** Return the border that is drawn arround the actual document view. The border contains typically rulers and scroll bars. @param bOuterResize When this flag is then the border is used for an OuterResizePixel(), i.e. there is a given window size and the border elements are placed inside so that the document view has the given window size minus the border. When the flag is then the border is used for an InnerResizePixel(), i.e. the document view has a given size and the border is placed outside. In this scenario the parent window has the size of the document view plus the border. */ SvBorder GetBorder (bool bOuterResize); /** Notify the view shell that its parent window has been resized. The ViewShell places and resizes its UI elements accordingly. The new size can be obtained from the parent window. */ virtual void Resize (void); /** Set the position and size of the area which contains the GUI elements like rulers, sliders, and buttons as well as the document view. Both size and position are expected to be in pixel coordinates. The positions and sizes of the mentioned GUI elements are updated as well.

      This method is implemented by first setting copying the given values to internal variables and then calling the ArrangeGUIElements method which performs the actual work of sizeing and arranging the UI elements accordingly.

      @param rPos The position of the enclosing window relative to the document window. This is only interesting if a Draw/Impress document view is embedded as OLE object into another document view. For normal documents this position is (0,0). @param rSize The new size in pixel. */ // This is to be replaced by Resize. // virtual void AdjustPosSizePixel(const Point &rPos, const Size &rSize); /** Set position and size of the GUI elements that are controllerd by the view shell like rulers and scroll bars as well as the actual document view according to the position and size that were given with the last Resize() call. */ virtual void ArrangeGUIElements (void); // virtual void OuterResizePixel(const Point &rPos, const Size &rSize); // virtual void InnerResizePixel(const Point &rPos, const Size &rSize); ViewShellBase& GetViewShellBase (void) const; /** Return when the called view shell is the main sub shell of its ViewShellBase object, i.e. is display in the center pane. This convenience function is equivalent to comparing the this pointer to the result of ViewShellBase::GetViewShell(PT_CENTER). */ bool IsMainViewShell (void) const; /** Set or reset the flag that indicates whether the called shell is the one displayed in the center pane. By default this flag is set to . For the main view shell it thus has to be set to . */ void SetIsMainViewShell (bool bIsMainViewShell); /** Return a sub controller that implements the view shell specific part of the DrawController. */ virtual css::uno::Reference CreateSubController (void) = 0; /** Return the type of the shell. */ virtual ShellType GetShellType (void) const; /** This method is more or less an alias to Deactivate(). It is called before an object of this class is taken from the stack of view shells.

      When this method is not called before a view shell is taken from a stack then the Deactivate() call from the SFX as a response to RemoveSubShell() comes to late when the view shell is not on the stack anymore.

      */ virtual void Shutdown (void); /** This function is called from the underlying ViewShellBase object to handle a verb execution request. */ virtual ErrCode DoVerb (long nVerb); virtual void UIActivating( SfxInPlaceClient* ); virtual void UIDeactivated( SfxInPlaceClient* ); /** Show controls of the UI or hide them, depending on the given flag. As a result the border is adapted. */ virtual void ShowUIControls (bool bVisible = true); sal_Bool IsPageFlipMode(void) const; /** Set the given window as new parent window. This is not possible for all views, so the return value tells the caller if the relocation was successfull. */ virtual bool RelocateToParentWindow (::Window* pParentWindow); void AdaptDefaultsForChart( const ::com::sun::star::uno::Reference < ::com::sun::star::embed::XEmbeddedObject > & xEmbObj ); /** Depending on the given request create a new page or duplicate an existing one. A new page is created behind the given slide. @param rRequest The request as passed to an Execute() method. Its arguments are evaluated. Its slot id determines whether to create or duplicate a slide. @param pPage This page is either duplicated or becomes the predecessor of the new slide. If NULL a duplication request is ignored. A new slide is inserted as first slide. @param nInsertPosition When -1 (the default) then insert after pPage. Otherwise insert before the given index (of a standard page). @return The new slide is returned. If for some reason a new page can not be created then NULL is returned. */ virtual SdPage* CreateOrDuplicatePage ( SfxRequest& rRequest, PageKind ePageKind, SdPage* pPage, const sal_Int32 nInsertPosition = -1); class Implementation; protected: /** must be called in the beginning of each subclass d'tor. disposes and clears both current and old function. */ void DisposeFunctions(); friend class ViewShellBase; /** Window inside the rulers and scroll bars that shows a view of the document. */ ::boost::shared_ptr mpContentWindow; /// Horizontal scroll bar for the current slide is displayed when needed. ::boost::shared_ptr mpHorizontalScrollBar; /// Vertical scroll bar for whole document is always visible. ::boost::shared_ptr mpVerticalScrollBar; /// Horizontal ruler is not shown by default. ::std::auto_ptr mpHorizontalRuler; /// Vertical ruler is not shown by default. ::std::auto_ptr mpVerticalRuler; /// Filler of the little square enclosed by the two scroll bars. ::boost::shared_ptr mpScrollBarBox; /// Layer tab bar. ::std::auto_ptr mpLayerTabBar; /// This flag controls whether the rulers are visible. bool mbHasRulers; /// The active window. ::sd::Window* mpActiveWindow; ::sd::View* mpView; FrameView* mpFrameView; FunctionReference mxCurrentFunction; FunctionReference mxOldFunction; ZoomList* mpZoomList; Point maViewPos; Size maViewSize; Size maScrBarWH; sal_Bool mbCenterAllowed; // wird an Fenster weitergegeben sal_Bool mbStartShowWithDialog; // Praesentation wurde ueber Dialog gestartet sal_uInt16 mnPrintedHandoutPageNum; // Page number of the handout page that is to be printed. sal_uInt16 mnPrintedHandoutPageCount; // Page count of the handout pages that are to be printed. //af sal_Bool bPrintDirectSelected; // Print only selected objects in direct print //afString sPageRange; // pagerange if selected objects in direct print /** Area covered by all windows, i.e. the area of the parent window without the controls at the borders like rulers, scroll bars, tab bar, buttons. This rectangle may be set in window coordinates (i.e. pixel values relative to the parent window). It is transformed by every call to GetAllWindowRectangle() into screen coordinates (relative to the upper left corner of the screen. */ Rectangle maAllWindowRectangle; /// The type of the shell. Returned by GetShellType(). ShellType meShellType; ::std::auto_ptr mpImpl; // #96090# Support methods for centralized UNDO/REDO virtual ::svl::IUndoManager* ImpGetUndoManager (void) const; void ImpGetUndoStrings(SfxItemSet &rSet) const; void ImpGetRedoStrings(SfxItemSet &rSet) const; void ImpSidUndo(sal_Bool bDrawViewShell, SfxRequest& rReq); void ImpSidRedo(sal_Bool bDrawViewShell, SfxRequest& rReq); DECL_LINK( HScrollHdl, ScrollBar * ); DECL_LINK( VScrollHdl, ScrollBar * ); // virt. Scroll-Handler, hier koennen sich abgeleitete Klassen einklinken virtual long VirtHScrollHdl(ScrollBar* pHScroll); virtual long VirtVScrollHdl(ScrollBar* pVScroll); // virtuelle Funktionen fuer Lineal-Handling virtual SvxRuler* CreateHRuler(::sd::Window* pWin, sal_Bool bIsFirst); virtual SvxRuler* CreateVRuler(::sd::Window* pWin); virtual void UpdateHRuler(); virtual void UpdateVRuler(); // Zeiger auf ein zusaetzliches Control im horizontalen ScrollBar // abgeleiteter Klassen (z.B. ein TabBar) zurueckgeben virtual long GetHCtrlWidth(); virtual void Activate(sal_Bool IsMDIActivate); virtual void Deactivate(sal_Bool IsMDIActivate); virtual void SetZoomFactor( const Fraction &rZoomX, const Fraction &rZoomY ); private: ::Window* mpParentWindow; /** This window updater is used to keep all relevant windows up to date with reference to the digit langugage used to display digits in text shapes. */ ::std::auto_ptr< ::sd::WindowUpdater> mpWindowUpdater; /** Code common to all constructors. It generally is a bad idea to call this function from outside a constructor. */ void construct (void); DECL_LINK(FrameWindowEventListener, VclSimpleEvent*); /** Create the rulers. */ void SetupRulers (void); }; ::Window* ViewShell::GetParentWindow (void) const { return mpParentWindow; } ::sd::View* ViewShell::GetView (void) const { return mpView; } SdrView* ViewShell::GetDrawView (void) const { return static_cast(mpView); } } // end of namespace sd #endif