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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sfx2.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "sfx2/sfxresid.hxx" #include #include "appdata.hxx" #include "arrdecl.hxx" #include #include "sfx2/stbitem.hxx" #include #include #include #include #include #include #include #include "workwin.hxx" #include "intro.hxx" #include #include "sfxlocal.hrc" #include #include "app.hrc" #include #include #include #include #include "openflag.hxx" #include #include #include "helper.hxx" // SfxContentHelper::Kill() using namespace ::vos; using namespace ::com::sun::star::uno; using namespace ::com::sun::star::util; using namespace ::com::sun::star::beans; using namespace ::com::sun::star::container; //=================================================================== SV_IMPL_PTRARR( SfxTbxCtrlFactArr_Impl, SfxTbxCtrlFactory* ); SV_IMPL_PTRARR( SfxStbCtrlFactArr_Impl, SfxStbCtrlFactory* ); SV_IMPL_PTRARR( SfxMenuCtrlFactArr_Impl, SfxMenuCtrlFactory* ); SV_IMPL_PTRARR( SfxChildWinFactArr_Impl, SfxChildWinFactory* ); SV_IMPL_PTRARR( SfxModuleArr_Impl, SfxModule* ); //=================================================================== #define SfxApplication #include "sfxslots.hxx" class SfxSpecialConfigError_Impl { String aError; public: SfxSpecialConfigError_Impl( const String& rStr ); DECL_LINK( TimerHdl, Timer*); }; SfxSpecialConfigError_Impl::SfxSpecialConfigError_Impl( const String& rStr ) : aError( rStr ) { Timer *pTimer = new Timer; pTimer->SetTimeoutHdl( LINK(this, SfxSpecialConfigError_Impl, TimerHdl) ); pTimer->SetTimeout( 0 ); pTimer->Start(); } IMPL_LINK( SfxSpecialConfigError_Impl, TimerHdl, Timer*, pTimer ) { delete pTimer; ErrorBox( 0, WinBits( WB_OK ) , aError ).Execute(); delete this; SFX_APP()->GetAppDispatcher_Impl()->Execute( SID_QUITAPP ); return 0L; } //==================================================================== #define SFX_ITEMTYPE_STATBAR 4 SFX_IMPL_INTERFACE(SfxApplication,SfxShell,SfxResId(RID_DESKTOP)) { SFX_STATUSBAR_REGISTRATION(SfxResId(SFX_ITEMTYPE_STATBAR)); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_0); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_1); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_2); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_3); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_4); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_5); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_6); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_7); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_8); SFX_CHILDWINDOW_REGISTRATION(SID_DOCKWIN_9); } //-------------------------------------------------------------------- SfxProgress* SfxApplication::GetProgress() const /* [Beschreibung] Liefert den f"ur die gesamte Applikation laufenden SfxProgress oder 0, falls keiner f"ur die gesamte Applikation l"auft. [Querverweise] */ { return pAppData_Impl->pProgress; } //------------------------------------------------------------------------ SvUShorts* SfxApplication::GetDisabledSlotList_Impl() { sal_Bool bError = sal_False; SvUShorts* pList = pAppData_Impl->pDisabledSlotList; if ( !pList ) { // Gibt es eine Slotdatei ? INetURLObject aUserObj( SvtPathOptions().GetUserConfigPath() ); aUserObj.insertName( DEFINE_CONST_UNICODE( "slots.cfg" ) ); SvStream* pStream = ::utl::UcbStreamHelper::CreateStream( aUserObj.GetMainURL( INetURLObject::NO_DECODE ), STREAM_STD_READ ); if ( !pStream || pStream->GetError() == ERRCODE_IO_NOTEXISTS ) { delete pStream; INetURLObject aObj( SvtPathOptions().GetConfigPath() ); aObj.insertName( DEFINE_CONST_UNICODE( "slots.cfg" ) ); pStream = ::utl::UcbStreamHelper::CreateStream( aObj.GetMainURL( INetURLObject::NO_DECODE ), STREAM_STD_READ ); } sal_Bool bSlotsEnabled = SvtInternalOptions().SlotCFGEnabled(); sal_Bool bSlots = ( pStream && !pStream->GetError() ); if( bSlots && bSlotsEnabled ) { // SlotDatei einlesen String aTitle; pStream->ReadByteString(aTitle); if ( aTitle.CompareToAscii("SfxSlotFile" ) == COMPARE_EQUAL ) { sal_uInt16 nCount; (*pStream) >> nCount; pList = pAppData_Impl->pDisabledSlotList = new SvUShorts( nCount < 255 ? (sal_Int8) nCount : 255, 255 ); sal_uInt16 nSlot; for ( sal_uInt16 n=0; n> nSlot; pList->Insert( nSlot, n ); } pStream->ReadByteString(aTitle); if ( aTitle.CompareToAscii("END" ) != COMPARE_EQUAL || pStream->GetError() ) { // Lesen schief gegangen DELETEZ( pList ); bError = sal_True; } } else { // Streamerkennung fehlgeschlagen bError = sal_True; } } else if ( bSlots != bSlotsEnabled ) { // Wenn kein Slotlist-Eintrag, dann darf auch keine SlotDatei // vorhanden sein bError = sal_True; } delete pStream; } else if ( pList == (SvUShorts*) -1L ) { return NULL; } if ( !pList ) pAppData_Impl->pDisabledSlotList = (SvUShorts*) -1L; if ( bError ) { // Wenn ein Sloteintrag vorhanden ist, aber keine oder eine fehlerhafte // SlotDatei, oder aber eine Slotdatei, aber kein Sloteintrag, dann // gilt dies als fehlerhafte Konfiguration new SfxSpecialConfigError_Impl( String( SfxResId( RID_SPECIALCONFIG_ERROR ) ) ); } return pList; } SfxModule* SfxApplication::GetModule_Impl() { SfxModule* pModule = SfxModule::GetActiveModule(); if ( !pModule ) pModule = SfxModule::GetActiveModule( SfxViewFrame::GetFirst( sal_False ) ); if( pModule ) return pModule; else { DBG_ERROR( "No module!" ); return NULL; } } ISfxTemplateCommon* SfxApplication::GetCurrentTemplateCommon( SfxBindings& rBindings ) { if( pAppData_Impl->pTemplateCommon ) return pAppData_Impl->pTemplateCommon; SfxChildWindow *pChild = rBindings.GetWorkWindow_Impl()->GetChildWindow_Impl( SfxTemplateDialogWrapper::GetChildWindowId() ); if ( pChild ) return ((SfxTemplateDialog*) pChild->GetWindow())->GetISfxTemplateCommon(); return 0; } SfxResourceManager& SfxApplication::GetResourceManager() const { return *pAppData_Impl->pResMgr; } sal_Bool SfxApplication::IsDowning() const { return pAppData_Impl->bDowning; } SfxDispatcher* SfxApplication::GetAppDispatcher_Impl() { return pAppData_Impl->pAppDispat; } SfxSlotPool& SfxApplication::GetAppSlotPool_Impl() const { return *pAppData_Impl->pSlotPool; } //SfxOptions& SfxApplication::GetOptions() { return *pAppData_Impl->pOptions; } //const SfxOptions& SfxApplication::GetOptions() const { return *pAppData_Impl->pOptions; } static bool impl_loadBitmap( const rtl::OUString &rPath, const rtl::OUString &rBmpFileName, Image &rLogo ) { rtl::OUString uri( rPath ); rtl::Bootstrap::expandMacros( uri ); INetURLObject aObj( uri ); aObj.insertName( rBmpFileName ); SvFileStream aStrm( aObj.PathToFileName(), STREAM_STD_READ ); if ( !aStrm.GetError() ) { // Use graphic class to also support more graphic formats (bmp,png,...) Graphic aGraphic; GraphicFilter* pGF = GraphicFilter::GetGraphicFilter(); pGF->ImportGraphic( aGraphic, String(), aStrm, GRFILTER_FORMAT_DONTKNOW ); // Default case, we load the intro bitmap from a seperate file // (e.g. staroffice_intro.bmp or starsuite_intro.bmp) BitmapEx aBmp = aGraphic.GetBitmapEx(); rLogo = Image( aBmp ); return true; } return false; } /** loads the application logo as used in the about dialog and impress slideshow pause screen */ Image SfxApplication::GetApplicationLogo() { Image aAppLogo; rtl::OUString aAbouts; bool bLoaded = false; sal_Int32 nIndex = 0; do { bLoaded = impl_loadBitmap( rtl::OUString::createFromAscii( "$BRAND_BASE_DIR/program" ), aAbouts.getToken( 0, ',', nIndex ), aAppLogo ); } while ( !bLoaded && ( nIndex >= 0 ) ); // fallback to "about.bmp" if ( !bLoaded ) { bLoaded = impl_loadBitmap( rtl::OUString::createFromAscii( "$BRAND_BASE_DIR/program/edition" ), rtl::OUString::createFromAscii( "about.png" ), aAppLogo ); if ( !bLoaded ) bLoaded = impl_loadBitmap( rtl::OUString::createFromAscii( "$BRAND_BASE_DIR/program/edition" ), rtl::OUString::createFromAscii( "about.bmp" ), aAppLogo ); } if ( !bLoaded ) { bLoaded = impl_loadBitmap( rtl::OUString::createFromAscii( "$BRAND_BASE_DIR/program" ), rtl::OUString::createFromAscii( "about.png" ), aAppLogo ); if ( !bLoaded ) bLoaded = impl_loadBitmap( rtl::OUString::createFromAscii( "$BRAND_BASE_DIR/program" ), rtl::OUString::createFromAscii( "about.bmp" ), aAppLogo ); } return aAppLogo; }