/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX #define INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX #include "event.hxx" #include "eventqueue.hxx" #include "expressionnode.hxx" #include "wakeupevent.hxx" #include #include namespace slideshow { namespace internal { /** Parameter struct for animation activities This struct contains all common parameters needed to initialize the activities generated by the ActivityFactory. */ struct ActivityParameters { /** Create @param rEndEvent Event to be fired, when the activity ends. @param rEventQueue Queue to add end event to @param nMinDuration Minimal duration of the activity (might actually be longer because of nMinNumberOfFrames). Note that this duration must always be the simple duration, i.e. without any repeat. @param rRepeats Number of repeats. If this parameter is invalid, infinite repeat is assumed. @param nAccelerationFraction Value between 0 and 1, denoting the fraction of the total simple duration, which the animation should accelerate. @param nDecelerationFraction Value between 0 and 1, denoting the fraction of the total simple duration, which the animation should decelerate. Note that the ranges [0,nAccelerationFraction] and [nDecelerationFraction,1] must be non-overlapping! @param bAutoReverse When true, at the end of the simple duration, the animation plays reversed to the start value. Note that nMinDuration still specifies the simple duration, i.e. when bAutoReverse is true, the implicit duration doubles. */ ActivityParameters( const EventSharedPtr& rEndEvent, EventQueue& rEventQueue, ActivitiesQueue& rActivitiesQueue, double nMinDuration, ::boost::optional const& rRepeats, double nAccelerationFraction, double nDecelerationFraction, sal_uInt32 nMinNumberOfFrames, bool bAutoReverse ) : mrEndEvent( rEndEvent ), mpWakeupEvent(), mrEventQueue( rEventQueue ), mrActivitiesQueue( rActivitiesQueue ), mpFormula(), maDiscreteTimes(), mnMinDuration( nMinDuration ), mrRepeats( rRepeats ), mnAccelerationFraction( nAccelerationFraction ), mnDecelerationFraction( nDecelerationFraction ), mnMinNumberOfFrames( nMinNumberOfFrames ), mbAutoReverse( bAutoReverse ) {} /// End event to fire, when activity is over const EventSharedPtr& mrEndEvent; /// Wakeup event to use for discrete activities WakeupEventSharedPtr mpWakeupEvent; /// EventQueue to add events to EventQueue& mrEventQueue; /// ActivitiesQueue to add events to ActivitiesQueue& mrActivitiesQueue; /// Optional formula ExpressionNodeSharedPtr mpFormula; /// Key times, for discrete and key time activities ::std::vector< double > maDiscreteTimes; /// Total duration of activity (including all repeats) const double mnMinDuration; ::boost::optional const& mrRepeats; const double mnAccelerationFraction; const double mnDecelerationFraction; /// Minimal number of frames this activity must render const sal_uInt32 mnMinNumberOfFrames; /// When true, activity is played reversed after mnDuration. const bool mbAutoReverse; }; } // namespace internal } // namespace presentation #endif /* INCLUDED_SLIDESHOW_ACTIVITYPARAMETERS_HXX */