/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_SLIDESHOW_BOOLANIMATION_HXX #define INCLUDED_SLIDESHOW_BOOLANIMATION_HXX #include "animation.hxx" /* Definition of BoolAnimation interface */ namespace slideshow { namespace internal { /** Interface defining a bool animation. This interface is a specialization of the Animation interface, and is used to animate attributes that have only two discrete values (on and off, or true and false, for example). */ class BoolAnimation : public Animation { public: typedef bool ValueType; /** Set the animation to the given value @param bValue Current animation value. */ virtual bool operator()( ValueType bValue ) = 0; /** Request the underlying value for this animation. This is necessary for pure To or By animations, as the Activity cannot determine a sensible start value otherwise. @attention Note that you are only permitted to query for the underlying value, if the animation has actually been started (via start() call). */ virtual ValueType getUnderlyingValue() const = 0; }; typedef ::boost::shared_ptr< BoolAnimation > BoolAnimationSharedPtr; } } #endif /* INCLUDED_SLIDESHOW_BOOLANIMATION_HXX */