/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" // include --------------------------------------------------------------- #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define OUTPUT_DRAWMODE_COLOR (DRAWMODE_DEFAULT) #define OUTPUT_DRAWMODE_CONTRAST (DRAWMODE_SETTINGSLINE | DRAWMODE_SETTINGSFILL | DRAWMODE_SETTINGSTEXT | DRAWMODE_SETTINGSGRADIENT) using namespace ::com::sun::star::uno; using namespace ::com::sun::star::lang; using namespace ::com::sun::star::accessibility; /************************************************************************* |* |* Control zur Darstellung und Auswahl der Eckpunkte (und Mittelpunkt) |* eines Objekts |* \************************************************************************/ Bitmap& SvxRectCtl::GetRectBitmap( void ) { if( !pBitmap ) InitRectBitmap(); return *pBitmap; } SvxRectCtl::SvxRectCtl( Window* pParent, const ResId& rResId, RECT_POINT eRpt, sal_uInt16 nBorder, sal_uInt16 nCircle, CTL_STYLE eStyle ) : Control( pParent, rResId ), pAccContext ( NULL ), nBorderWidth( nBorder ), nRadius ( nCircle), eDefRP ( eRpt ), eCS ( eStyle ), pBitmap ( NULL ), m_nState ( 0 ), mbCompleteDisable(sal_False) { SetMapMode( MAP_100TH_MM ); Resize_Impl(); } // ----------------------------------------------------------------------- SvxRectCtl::~SvxRectCtl() { delete pBitmap; if( pAccContext ) pAccContext->release(); } // ----------------------------------------------------------------------- void SvxRectCtl::Resize() { Resize_Impl(); Control::Resize(); } // ----------------------------------------------------------------------- void SvxRectCtl::Resize_Impl() { aSize = GetOutputSize(); switch( eCS ) { case CS_RECT: case CS_ANGLE: case CS_SHADOW: aPtLT = Point( 0 + nBorderWidth, 0 + nBorderWidth ); aPtMT = Point( aSize.Width() / 2, 0 + nBorderWidth ); aPtRT = Point( aSize.Width() - nBorderWidth, 0 + nBorderWidth ); aPtLM = Point( 0 + nBorderWidth, aSize.Height() / 2 ); aPtMM = Point( aSize.Width() / 2, aSize.Height() / 2 ); aPtRM = Point( aSize.Width() - nBorderWidth, aSize.Height() / 2 ); aPtLB = Point( 0 + nBorderWidth, aSize.Height() - nBorderWidth ); aPtMB = Point( aSize.Width() / 2, aSize.Height() - nBorderWidth ); aPtRB = Point( aSize.Width() - nBorderWidth, aSize.Height() - nBorderWidth ); break; case CS_LINE: aPtLT = Point( 0 + 3 * nBorderWidth, 0 + nBorderWidth ); aPtMT = Point( aSize.Width() / 2, 0 + nBorderWidth ); aPtRT = Point( aSize.Width() - 3 * nBorderWidth, 0 + nBorderWidth ); aPtLM = Point( 0 + 3 * nBorderWidth, aSize.Height() / 2 ); aPtMM = Point( aSize.Width() / 2, aSize.Height() / 2 ); aPtRM = Point( aSize.Width() - 3 * nBorderWidth, aSize.Height() / 2 ); aPtLB = Point( 0 + 3 * nBorderWidth, aSize.Height() - nBorderWidth ); aPtMB = Point( aSize.Width() / 2, aSize.Height() - nBorderWidth ); aPtRB = Point( aSize.Width() - 3 * nBorderWidth, aSize.Height() - nBorderWidth ); break; } Reset(); InitSettings( sal_True, sal_True ); } // ----------------------------------------------------------------------- void SvxRectCtl::InitRectBitmap( void ) { if( pBitmap ) delete pBitmap; const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings(); svtools::ColorConfig aColorConfig; pBitmap = new Bitmap( SVX_RES( RID_SVXCTRL_RECTBTNS ) ); // set bitmap-colors Color aColorAry1[7]; Color aColorAry2[7]; aColorAry1[0] = Color( 0xC0, 0xC0, 0xC0 ); // light-gray aColorAry1[1] = Color( 0xFF, 0xFF, 0x00 ); // yellow aColorAry1[2] = Color( 0xFF, 0xFF, 0xFF ); // white aColorAry1[3] = Color( 0x80, 0x80, 0x80 ); // dark-gray aColorAry1[4] = Color( 0x00, 0x00, 0x00 ); // black aColorAry1[5] = Color( 0x00, 0xFF, 0x00 ); // green aColorAry1[6] = Color( 0x00, 0x00, 0xFF ); // blue aColorAry2[0] = rStyles.GetDialogColor(); // background aColorAry2[1] = rStyles.GetWindowColor(); aColorAry2[2] = rStyles.GetLightColor(); aColorAry2[3] = rStyles.GetShadowColor(); aColorAry2[4] = rStyles.GetDarkShadowColor(); aColorAry2[5] = Color( aColorConfig.GetColorValue( svtools::FONTCOLOR ).nColor ); aColorAry2[6] = rStyles.GetDialogColor(); #ifdef DBG_UTIL static sal_Bool bModify = sal_False; sal_Bool& rModify = bModify; if( rModify ) { static int n = 0; static sal_uInt8 r = 0xFF; static sal_uInt8 g = 0x00; static sal_uInt8 b = 0xFF; int& rn = n; sal_uInt8& rr = r; sal_uInt8& rg = g; sal_uInt8& rb = b; aColorAry2[ rn ] = Color( rr, rg, rb ); } #endif pBitmap->Replace( aColorAry1, aColorAry2, 7, NULL ); } // ----------------------------------------------------------------------- void SvxRectCtl::InitSettings( sal_Bool bForeground, sal_Bool bBackground ) { const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings(); if( bForeground ) { svtools::ColorConfig aColorConfig; Color aTextColor( aColorConfig.GetColorValue( svtools::FONTCOLOR ).nColor ); if ( IsControlForeground() ) aTextColor = GetControlForeground(); SetTextColor( aTextColor ); } if( bBackground ) { if ( IsControlBackground() ) SetBackground( GetControlBackground() ); else SetBackground( rStyleSettings.GetWindowColor() ); } delete pBitmap; pBitmap = NULL; // forces new creating of bitmap Invalidate(); } /************************************************************************* |* |* Das angeklickte Rechteck (3 x 3) wird ermittelt und der Parent (Dialog) |* wird benachrichtigt, dass der Punkt geaendert wurde |* \************************************************************************/ void SvxRectCtl::MouseButtonDown( const MouseEvent& rMEvt ) { // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl if(!IsCompletelyDisabled()) { Point aPtLast = aPtNew; aPtNew = GetApproxLogPtFromPixPt( rMEvt.GetPosPixel() ); if( aPtNew == aPtMM && ( eCS == CS_SHADOW || eCS == CS_ANGLE ) ) { aPtNew = aPtLast; } else { Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ), aPtLast + Point( nRadius, nRadius ) ) ); Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ), aPtNew + Point( nRadius, nRadius ) ) ); eRP = GetRPFromPoint( aPtNew ); SetActualRP( eRP ); if( WINDOW_TABPAGE == GetParent()->GetType() ) ( (SvxTabPage*) GetParent() )->PointChanged( this, eRP ); } } } // ----------------------------------------------------------------------- void SvxRectCtl::KeyInput( const KeyEvent& rKeyEvt ) { // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl if(!IsCompletelyDisabled()) { RECT_POINT eNewRP = eRP; sal_Bool bUseMM = (eCS != CS_SHADOW) && (eCS != CS_ANGLE); switch( rKeyEvt.GetKeyCode().GetCode() ) { case KEY_DOWN: { if( !(m_nState & CS_NOVERT) ) switch( eNewRP ) { case RP_LT: eNewRP = RP_LM; break; case RP_MT: eNewRP = bUseMM ? RP_MM : RP_MB; break; case RP_RT: eNewRP = RP_RM; break; case RP_LM: eNewRP = RP_LB; break; case RP_MM: eNewRP = RP_MB; break; case RP_RM: eNewRP = RP_RB; break; default: ; //prevent warning } } break; case KEY_UP: { if( !(m_nState & CS_NOVERT) ) switch( eNewRP ) { case RP_LM: eNewRP = RP_LT; break; case RP_MM: eNewRP = RP_MT; break; case RP_RM: eNewRP = RP_RT; break; case RP_LB: eNewRP = RP_LM; break; case RP_MB: eNewRP = bUseMM ? RP_MM : RP_MT; break; case RP_RB: eNewRP = RP_RM; break; default: ; //prevent warning } } break; case KEY_LEFT: { if( !(m_nState & CS_NOHORZ) ) switch( eNewRP ) { case RP_MT: eNewRP = RP_LT; break; case RP_RT: eNewRP = RP_MT; break; case RP_MM: eNewRP = RP_LM; break; case RP_RM: eNewRP = bUseMM ? RP_MM : RP_LM; break; case RP_MB: eNewRP = RP_LB; break; case RP_RB: eNewRP = RP_MB; break; default: ; //prevent warning } } break; case KEY_RIGHT: { if( !(m_nState & CS_NOHORZ) ) switch( eNewRP ) { case RP_LT: eNewRP = RP_MT; break; case RP_MT: eNewRP = RP_RT; break; case RP_LM: eNewRP = bUseMM ? RP_MM : RP_RM; break; case RP_MM: eNewRP = RP_RM; break; case RP_LB: eNewRP = RP_MB; break; case RP_MB: eNewRP = RP_RB; break; default: ; //prevent warning } } break; default: Control::KeyInput( rKeyEvt ); return; } if( eNewRP != eRP ) { SetActualRP( eNewRP ); if( WINDOW_TABPAGE == GetParent()->GetType() ) ( (SvxTabPage*) GetParent() )->PointChanged( this, eRP ); SetFocusRect(); } } } // ----------------------------------------------------------------------- void SvxRectCtl::StateChanged( StateChangedType nType ) { if ( nType == STATE_CHANGE_CONTROLFOREGROUND ) InitSettings( sal_True, sal_False ); else if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) InitSettings( sal_False, sal_True ); Window::StateChanged( nType ); } // ----------------------------------------------------------------------- void SvxRectCtl::DataChanged( const DataChangedEvent& rDCEvt ) { if ( ( rDCEvt.GetType() == DATACHANGED_SETTINGS ) && ( rDCEvt.GetFlags() & SETTINGS_STYLE ) ) InitSettings( sal_True, sal_True ); else Window::DataChanged( rDCEvt ); } /************************************************************************* |* |* Zeichnet das Control (Rechteck mit 9 Kreisen) |* \************************************************************************/ void SvxRectCtl::Paint( const Rectangle& ) { Point aPtDiff( PixelToLogic( Point( 1, 1 ) ) ); const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings(); SetLineColor( rStyles.GetDialogColor() ); SetFillColor( rStyles.GetDialogColor() ); DrawRect( Rectangle( Point(0,0), GetOutputSize() ) ); if( IsEnabled() ) SetLineColor( rStyles.GetLabelTextColor() ); else SetLineColor( rStyles.GetShadowColor() ); SetFillColor(); switch( eCS ) { case CS_RECT: case CS_SHADOW: if( !IsEnabled() ) { Color aOldCol = GetLineColor(); SetLineColor( rStyles.GetLightColor() ); DrawRect( Rectangle( aPtLT + aPtDiff, aPtRB + aPtDiff ) ); SetLineColor( aOldCol ); } DrawRect( Rectangle( aPtLT, aPtRB ) ); break; case CS_LINE: if( !IsEnabled() ) { Color aOldCol = GetLineColor(); SetLineColor( rStyles.GetLightColor() ); DrawLine( aPtLM - Point( 2 * nBorderWidth, 0) + aPtDiff, aPtRM + Point( 2 * nBorderWidth, 0 ) + aPtDiff ); SetLineColor( aOldCol ); } DrawLine( aPtLM - Point( 2 * nBorderWidth, 0), aPtRM + Point( 2 * nBorderWidth, 0 ) ); break; case CS_ANGLE: if( !IsEnabled() ) { Color aOldCol = GetLineColor(); SetLineColor( rStyles.GetLightColor() ); DrawLine( aPtLT + aPtDiff, aPtRB + aPtDiff ); DrawLine( aPtLB + aPtDiff, aPtRT + aPtDiff ); DrawLine( aPtLM + aPtDiff, aPtRM + aPtDiff ); DrawLine( aPtMT + aPtDiff, aPtMB + aPtDiff ); SetLineColor( aOldCol ); } DrawLine( aPtLT, aPtRB ); DrawLine( aPtLB, aPtRT ); DrawLine( aPtLM, aPtRM ); DrawLine( aPtMT, aPtMB ); break; default: break; } SetFillColor( GetBackground().GetColor() ); Size aBtnSize( 11, 11 ); Size aDstBtnSize( PixelToLogic( aBtnSize ) ); Point aToCenter( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1); Point aBtnPnt1( IsEnabled()?0:22,0 ); Point aBtnPnt2( 11,0 ); Point aBtnPnt3( 22,0 ); sal_Bool bNoHorz = (m_nState & CS_NOHORZ) != 0; sal_Bool bNoVert = (m_nState & CS_NOVERT) != 0; Bitmap& rBitmap = GetRectBitmap(); // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl if(IsCompletelyDisabled()) { DrawBitmap( aPtLT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtMT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtRT - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtLM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); if( eCS == CS_RECT || eCS == CS_LINE ) DrawBitmap( aPtMM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtRM - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtLB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtMB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); DrawBitmap( aPtRB - aToCenter, aDstBtnSize, aBtnPnt3, aBtnSize, rBitmap ); } else { DrawBitmap( aPtLT - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtMT - aToCenter, aDstBtnSize, bNoVert?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtRT - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtLM - aToCenter, aDstBtnSize, bNoHorz?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); // Mittelpunkt bei Rechteck und Linie if( eCS == CS_RECT || eCS == CS_LINE ) DrawBitmap( aPtMM - aToCenter, aDstBtnSize, aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtRM - aToCenter, aDstBtnSize, bNoHorz?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtLB - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtMB - aToCenter, aDstBtnSize, bNoVert?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); DrawBitmap( aPtRB - aToCenter, aDstBtnSize, (bNoHorz | bNoVert)?aBtnPnt3:aBtnPnt1, aBtnSize, rBitmap ); } // draw active button, avoid center pos for angle // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl if(!IsCompletelyDisabled()) { if( IsEnabled() && (eCS != CS_ANGLE || aPtNew != aPtMM) ) { Point aCenterPt( aPtNew ); aCenterPt -= aToCenter; DrawBitmap( aCenterPt, aDstBtnSize, aBtnPnt2, aBtnSize, rBitmap ); } } } /************************************************************************* |* |* Konvertiert RECT_POINT in Point |* \************************************************************************/ Point SvxRectCtl::GetPointFromRP( RECT_POINT _eRP) const { switch( _eRP ) { case RP_LT: return aPtLT; case RP_MT: return aPtMT; case RP_RT: return aPtRT; case RP_LM: return aPtLM; case RP_MM: return aPtMM; case RP_RM: return aPtRM; case RP_LB: return aPtLB; case RP_MB: return aPtMB; case RP_RB: return aPtRB; } return( aPtMM ); // default } void SvxRectCtl::SetFocusRect( const Rectangle* pRect ) { HideFocus(); if( pRect ) ShowFocus( *pRect ); else ShowFocus( CalculateFocusRectangle() ); } Point SvxRectCtl::SetActualRPWithoutInvalidate( RECT_POINT eNewRP ) { Point aPtLast = aPtNew; aPtNew = GetPointFromRP( eNewRP ); if( (m_nState & CS_NOHORZ) != 0 ) aPtNew.X() = aPtMM.X(); if( (m_nState & CS_NOVERT) != 0 ) aPtNew.Y() = aPtMM.Y(); eNewRP = GetRPFromPoint( aPtNew ); eDefRP = eNewRP; eRP = eNewRP; return aPtLast; } void SvxRectCtl::GetFocus() { SetFocusRect(); } void SvxRectCtl::LoseFocus() { HideFocus(); } Point SvxRectCtl::GetApproxLogPtFromPixPt( const Point& rPt ) const { Point aPt = PixelToLogic( rPt ); long x; long y; if( ( m_nState & CS_NOHORZ ) == 0 ) { if( aPt.X() < aSize.Width() / 3 ) x = aPtLT.X(); else if( aPt.X() < aSize.Width() * 2 / 3 ) x = aPtMM.X(); else x = aPtRB.X(); } else x = aPtMM.X(); if( ( m_nState & CS_NOVERT ) == 0 ) { if( aPt.Y() < aSize.Height() / 3 ) y = aPtLT.Y(); else if( aPt.Y() < aSize.Height() * 2 / 3 ) y = aPtMM.Y(); else y = aPtRB.Y(); } else y = aPtMM.Y(); return Point( x, y ); } /************************************************************************* |* |* Konvertiert Point in RECT_POINT |* \************************************************************************/ RECT_POINT SvxRectCtl::GetRPFromPoint( Point aPt ) const { if ( aPt == aPtLT) return RP_LT; else if( aPt == aPtMT) return RP_MT; else if( aPt == aPtRT) return RP_RT; else if( aPt == aPtLM) return RP_LM; else if( aPt == aPtRM) return RP_RM; else if( aPt == aPtLB) return RP_LB; else if( aPt == aPtMB) return RP_MB; else if( aPt == aPtRB) return RP_RB; else return RP_MM; // default } /************************************************************************* |* |* Bewirkt den Ursprungszustand des Controls |* \************************************************************************/ void SvxRectCtl::Reset() { aPtNew = GetPointFromRP( eDefRP ); eRP = eDefRP; Invalidate(); } /************************************************************************* |* |* Gibt den aktuell ausgewaehlten RECT_POINT zur�ck |* \************************************************************************/ RECT_POINT SvxRectCtl::GetActualRP() const { return( eRP ); } /************************************************************************* |* |* Gibt den aktuell ausgewaehlten RECT_POINT zur�ck |* \************************************************************************/ void SvxRectCtl::SetActualRP( RECT_POINT eNewRP ) { Point aPtLast( SetActualRPWithoutInvalidate( eNewRP ) ); Invalidate( Rectangle( aPtLast - Point( nRadius, nRadius ), aPtLast + Point( nRadius, nRadius ) ) ); Invalidate( Rectangle( aPtNew - Point( nRadius, nRadius ), aPtNew + Point( nRadius, nRadius ) ) ); // notify accessibility object about change if( pAccContext ) pAccContext->selectChild( eNewRP ); } void SvxRectCtl::SetState( CTL_STATE nState ) { m_nState = nState; Point aPtLast( GetPointFromRP( eRP ) ); Point _aPtNew( aPtLast ); if( (m_nState & CS_NOHORZ) != 0 ) _aPtNew.X() = aPtMM.X(); if( (m_nState & CS_NOVERT) != 0 ) _aPtNew.Y() = aPtMM.Y(); eRP = GetRPFromPoint( _aPtNew ); Invalidate(); if( WINDOW_TABPAGE == GetParent()->GetType() ) ( (SvxTabPage*) GetParent() )->PointChanged( this, eRP ); } sal_uInt8 SvxRectCtl::GetNumOfChilds( void ) const { return ( eCS == CS_ANGLE )? 8 : 9; } Rectangle SvxRectCtl::CalculateFocusRectangle( void ) const { Size aDstBtnSize( PixelToLogic( Size( 15, 15 ) ) ); return Rectangle( aPtNew - Point( aDstBtnSize.Width() >> 1, aDstBtnSize.Height() >> 1 ), aDstBtnSize ); } Rectangle SvxRectCtl::CalculateFocusRectangle( RECT_POINT eRectPoint ) const { Rectangle aRet; RECT_POINT eOldRectPoint = GetActualRP(); if( eOldRectPoint == eRectPoint ) aRet = CalculateFocusRectangle(); else { SvxRectCtl* pThis = const_cast< SvxRectCtl* >( this ); pThis->SetActualRPWithoutInvalidate( eRectPoint ); // no invalidation because it's only temporary! aRet = CalculateFocusRectangle(); pThis->SetActualRPWithoutInvalidate( eOldRectPoint ); // no invalidation because nothing has changed! } return aRet; } Reference< XAccessible > SvxRectCtl::CreateAccessible() { Window* pParent = GetAccessibleParentWindow(); DBG_ASSERT( pParent, "-SvxRectCtl::CreateAccessible(): No Parent!" ); Reference< XAccessible > xAccParent = pParent->GetAccessible(); if( xAccParent.is() ) { pAccContext = new SvxRectCtlAccessibleContext( xAccParent, *this ); pAccContext->acquire(); SetActualRP( GetActualRP() ); return pAccContext; } else return Reference< XAccessible >(); } RECT_POINT SvxRectCtl::GetApproxRPFromPixPt( const ::com::sun::star::awt::Point& r ) const { return GetRPFromPoint( GetApproxLogPtFromPixPt( Point( r.X, r.Y ) ) ); } // #103516# CompletelyDisabled() added to have a disabled state for SvxRectCtl void SvxRectCtl::DoCompletelyDisable(sal_Bool bNew) { mbCompleteDisable = bNew; Invalidate(); } /************************************************************************* |* |* Konstruktor ohne Size-Parameter |* \************************************************************************/ SvxAngleCtl::SvxAngleCtl( Window* pParent, const ResId& rResId ) : SvxRectCtl( pParent, rResId ), aFont( Application::GetSettings().GetStyleSettings().GetAppFont() ) { aFontSize = Size( 250, 400 ); Initialize(); } /************************************************************************* |* |* Konstruktor mit Size-Parameter |* \************************************************************************/ SvxAngleCtl::SvxAngleCtl( Window* pParent, const ResId& rResId, Size _aSize ) : SvxRectCtl( pParent, rResId ), aFont( Application::GetSettings().GetStyleSettings().GetAppFont() ) { aFontSize = _aSize; Initialize(); } /************************************************************************* |* |* Initialisierung |* \************************************************************************/ void SvxAngleCtl::Initialize() { bPositive = sal_True; // aFont.SetName( "Helvetica" ); aFont.SetSize( aFontSize ); aFont.SetWeight( WEIGHT_NORMAL ); aFont.SetTransparent( sal_False ); SetFont( aFont ); } /************************************************************************* |* |* Zeichnet das (Mini-)Koordinatensystem |* \************************************************************************/ void SvxAngleCtl::Paint( const Rectangle& ) { SetLineColor( Color( COL_BLACK ) ); // PEN_DOT ??? DrawLine( aPtLT - Point( 0, 0), aPtRB + Point( 0, 0 ) ); DrawLine( aPtLB - Point( 0, 0), aPtRT + Point( 0, 0 ) ); SetLineColor( Color( COL_BLACK ) ); DrawLine( aPtLM - Point( 0, 0), aPtRM + Point( 0, 0 ) ); DrawLine( aPtMT - Point( 0, 0), aPtMB + Point( 0, 0 ) ); Point aDiff(aFontSize.Width() / 2, aFontSize.Height() / 2); DrawText( aPtLT - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "135" ) ) ); DrawText( aPtLM - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "180" ) ) ); if ( bPositive ) DrawText( aPtLB - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "225" ) ) ); else DrawText( aPtLB - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "-135" ) ) ); aDiff.X() = aFontSize.Width(); DrawText( aPtMT - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "90" ) ) ); DrawText( aPtRT - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "45" ) ) ); aDiff.X() = aDiff .X() * 3 / 2; if ( bPositive ) DrawText( aPtMB - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "270" ) ) ); else DrawText( aPtMB - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "-90" ) ) ); DrawText( aPtRM - Point( 0, aDiff.Y() ), UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "0" ) ) ); aDiff.X() = aFontSize.Width() * 2; if ( bPositive ) DrawText( aPtRB - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "315" ) ) ); else DrawText( aPtRB - aDiff, UniString::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "-45" ) ) ); } /************************************************************************* |* |* Control zum Editieren von Bitmaps |* \************************************************************************/ SvxPixelCtl::SvxPixelCtl( Window* pParent, const ResId& rResId, sal_uInt16 nNumber ) : Control ( pParent, rResId ), nLines ( nNumber ), bPaintable ( sal_True ) { // SetMapMode( MAP_100TH_MM ); aRectSize = GetOutputSize(); SetPixelColor( Color( COL_BLACK ) ); SetBackgroundColor( Color( COL_WHITE ) ); SetLineColor( Application::GetSettings().GetStyleSettings().GetShadowColor() ); nSquares = nLines * nLines; pPixel = new sal_uInt16[ nSquares ]; rtl_zeroMemory(pPixel, nSquares * sizeof(sal_uInt16)); } /************************************************************************* |* |* Destruktor dealociert dyn. Array |* \************************************************************************/ SvxPixelCtl::~SvxPixelCtl( ) { delete []pPixel; } /************************************************************************* |* |* Wechselt die Vordergrund- ,bzw. Hintergrundfarbe |* \************************************************************************/ void SvxPixelCtl::ChangePixel( sal_uInt16 nPixel ) { if( *( pPixel + nPixel) == 0 ) *( pPixel + nPixel) = 1; // koennte erweitert werden auf mehrere Farben else *( pPixel + nPixel) = 0; } /************************************************************************* |* |* Das angeklickte Rechteck wird ermittelt um die Farbe zu wechseln |* \************************************************************************/ void SvxPixelCtl::MouseButtonDown( const MouseEvent& rMEvt ) { Point aPt = PixelToLogic( rMEvt.GetPosPixel() ); Point aPtTl, aPtBr; sal_uInt16 nX, nY; nX = (sal_uInt16) ( aPt.X() * nLines / aRectSize.Width() ); nY = (sal_uInt16) ( aPt.Y() * nLines / aRectSize.Height() ); ChangePixel( nX + nY * nLines ); aPtTl.X() = aRectSize.Width() * nX / nLines + 1; aPtBr.X() = aRectSize.Width() * (nX + 1) / nLines - 1; aPtTl.Y() = aRectSize.Height() * nY / nLines + 1; aPtBr.Y() = aRectSize.Height() * (nY + 1) / nLines - 1; Invalidate( Rectangle( aPtTl, aPtBr ) ); if( WINDOW_TABPAGE == GetParent()->GetType() ) ( (SvxTabPage*) GetParent() )->PointChanged( this, RP_MM ); // RectPoint ist dummy } /************************************************************************* |* |* Zeichnet das Control (Rechteck mit 9 Kreisen) |* \************************************************************************/ void SvxPixelCtl::Paint( const Rectangle& ) { sal_uInt16 i, j, nTmp; Point aPtTl, aPtBr; if( bPaintable ) { // Linien Zeichnen Control::SetLineColor( aLineColor ); for( i = 1; i < nLines; i++) { // horizontal nTmp = (sal_uInt16) ( aRectSize.Height() * i / nLines ); DrawLine( Point( 0, nTmp ), Point( aRectSize.Width(), nTmp ) ); // vertikal nTmp = (sal_uInt16) ( aRectSize.Width() * i / nLines ); DrawLine( Point( nTmp, 0 ), Point( nTmp, aRectSize.Height() ) ); } // Rechtecke (Quadrate) zeichnen Control::SetLineColor(); sal_uInt16 nLastPixel = *pPixel ? 0 : 1; for( i = 0; i < nLines; i++) { aPtTl.Y() = aRectSize.Height() * i / nLines + 1; aPtBr.Y() = aRectSize.Height() * (i + 1) / nLines - 1; for( j = 0; j < nLines; j++) { aPtTl.X() = aRectSize.Width() * j / nLines + 1; aPtBr.X() = aRectSize.Width() * (j + 1) / nLines - 1; if ( *( pPixel + i * nLines + j ) != nLastPixel ) { nLastPixel = *( pPixel + i * nLines + j ); // Farbe wechseln: 0 -> Hintergrundfarbe SetFillColor( nLastPixel ? aPixelColor : aBackgroundColor ); } DrawRect( Rectangle( aPtTl, aPtBr ) ); } } } // bPaintable else { SetBackground( Wallpaper( Color( COL_LIGHTGRAY ) ) ); Control::SetLineColor( Color( COL_LIGHTRED ) ); DrawLine( Point( 0, 0 ), Point( aRectSize.Width(), aRectSize.Height() ) ); DrawLine( Point( 0, aRectSize.Height() ), Point( aRectSize.Width(), 0 ) ); } } /************************************************************************* |* |* |* \************************************************************************/ void SvxPixelCtl::SetXBitmap( const BitmapEx& rBitmapEx ) { BitmapColor aBack; BitmapColor aFront; if(isHistorical8x8(rBitmapEx, aBack, aFront)) { Bitmap aBitmap(rBitmapEx.GetBitmap()); BitmapReadAccess* pRead = aBitmap.AcquireReadAccess(); aBackgroundColor = aBack; aPixelColor = aFront; for(sal_uInt16 i(0); i < nSquares; i++) { const BitmapColor aColor(pRead->GetColor(i/8, i%8)); if(aColor == aBack) { *( pPixel + i ) = 0; } else { *( pPixel + i ) = 1; } } aBitmap.ReleaseAccess(pRead); } } /************************************************************************* |* |* Gibt ein bestimmtes Pixel zurueck |* \************************************************************************/ sal_uInt16 SvxPixelCtl::GetBitmapPixel( const sal_uInt16 nPixel ) { return( *( pPixel + nPixel ) ); } /************************************************************************* |* |* Bewirkt den Ursprungszustand des Controls |* \************************************************************************/ void SvxPixelCtl::Reset() { // clear pixel area rtl_zeroMemory(pPixel, nSquares * sizeof(sal_uInt16)); Invalidate(); } /************************************************************************* |* |* Ctor: BitmapCtl fuer SvxPixelCtl |* \************************************************************************/ SvxBitmapCtl::SvxBitmapCtl( Window* /*pParent*/, const Size& rSize ) { aSize = rSize; // aVD.SetOutputSizePixel( aSize ); } /************************************************************************* |* |* Dtor |* \************************************************************************/ SvxBitmapCtl::~SvxBitmapCtl() { } /************************************************************************* |* |* BitmapCtl: Gibt die Bitmap zurueck |* \************************************************************************/ BitmapEx SvxBitmapCtl::GetBitmapEx() { const Bitmap aRetval(createHistorical8x8FromArray(pBmpArray, aPixelColor, aBackgroundColor)); return BitmapEx(aRetval); } /************************************************************************* |* |* Fuellt die Listbox mit Farben und Strings |* \************************************************************************/ void ColorLB::Fill( const XColorList* pColorTab ) { long nCount = pColorTab->Count(); XColorEntry* pEntry; SetUpdateMode( sal_False ); for( long i = 0; i < nCount; i++ ) { pEntry = pColorTab->GetColor( i ); InsertEntry( pEntry->GetColor(), pEntry->GetName() ); } SetUpdateMode( sal_True ); } /************************************************************************/ void ColorLB::Append( XColorEntry* pEntry, Bitmap* ) { InsertEntry( pEntry->GetColor(), pEntry->GetName() ); } /************************************************************************/ void ColorLB::Modify( XColorEntry* pEntry, sal_uInt16 nPos, Bitmap* ) { RemoveEntry( nPos ); InsertEntry( pEntry->GetColor(), pEntry->GetName(), nPos ); } /************************************************************************* |* |* Fuellt die Listbox mit Farben und Strings |* \************************************************************************/ void FillAttrLB::Fill( const XColorList* pColorTab ) { long nCount = pColorTab->Count(); XColorEntry* pEntry; SetUpdateMode( sal_False ); for( long i = 0; i < nCount; i++ ) { pEntry = pColorTab->GetColor( i ); InsertEntry( pEntry->GetColor(), pEntry->GetName() ); } SetUpdateMode( sal_True ); } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ HatchingLB::HatchingLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ ) : ListBox( pParent, Id ), mpList ( NULL ), mbUserDraw( bUserDraw ) { EnableUserDraw( mbUserDraw ); } HatchingLB::HatchingLB( Window* pParent, WinBits aWB, sal_Bool bUserDraw /*= sal_True*/ ) : ListBox( pParent, aWB ), mpList ( NULL ), mbUserDraw( bUserDraw ) { EnableUserDraw( mbUserDraw ); } void HatchingLB::Fill( const XHatchList* pList ) { mpList = (XHatchList*)pList; XHatchEntry* pEntry; long nCount = pList->Count(); SetUpdateMode( sal_False ); if( mbUserDraw ) { for( long i = 0; i < nCount; i++ ) InsertEntry( pList->GetHatch( i )->GetName() ); } else { for( long i = 0; i < nCount; i++ ) { pEntry = pList->GetHatch( i ); const Bitmap aBitmap = pList->GetUiBitmap( i ); if( !aBitmap.IsEmpty() ) InsertEntry( pEntry->GetName(), aBitmap ); else InsertEntry( pEntry->GetName() ); } } SetUpdateMode( sal_True ); } void HatchingLB::UserDraw( const UserDrawEvent& rUDEvt ) { if( mpList != NULL ) { // Draw gradient with borderrectangle const Rectangle& rDrawRect = rUDEvt.GetRect(); Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 ); sal_Int32 nId = rUDEvt.GetItemId(); if( nId >= 0 && nId <= mpList->Count() ) { OutputDevice* pDevice = rUDEvt.GetDevice(); sal_uIntPtr nOldDrawMode = pDevice->GetDrawMode(); pDevice->SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR ); const XHatch& rXHatch = mpList->GetHatch( rUDEvt.GetItemId() )->GetHatch(); MapMode aMode( MAP_100TH_MM ); Hatch aHatch( (HatchStyle) rXHatch.GetHatchStyle(), rXHatch.GetColor(), rUDEvt.GetDevice()->LogicToPixel( Point( rXHatch.GetDistance(), 0 ), aMode ).X(), (sal_uInt16)rXHatch.GetAngle() ); const Polygon aPolygon( aRect ); const PolyPolygon aPolypoly( aPolygon ); pDevice->DrawHatch( aPolypoly, aHatch ); pDevice->SetLineColor( COL_BLACK ); pDevice->SetFillColor(); pDevice->DrawRect( aRect ); pDevice->SetDrawMode( nOldDrawMode ); // Draw name pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetHatch( rUDEvt.GetItemId() )->GetName() ); } } } /************************************************************************/ void HatchingLB::Append( XHatchEntry* pEntry, Bitmap* pBmp ) { if( pBmp ) InsertEntry( pEntry->GetName(), *pBmp ); else InsertEntry( pEntry->GetName() ); } /************************************************************************/ void HatchingLB::Modify( XHatchEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp ) { RemoveEntry( nPos ); if( pBmp ) InsertEntry( pEntry->GetName(), *pBmp, nPos ); else InsertEntry( pEntry->GetName(), nPos ); } /************************************************************************/ void HatchingLB::SelectEntryByList( const XHatchList* pList, const String& rStr, const XHatch& rHatch, sal_uInt16 nDist ) { long nCount = pList->Count(); XHatchEntry* pEntry; sal_Bool bFound = sal_False; String aStr; long i; for( i = 0; i < nCount && !bFound; i++ ) { pEntry = pList->GetHatch( i ); aStr = pEntry->GetName(); if( rStr == aStr && rHatch == pEntry->GetHatch() ) bFound = sal_True; } if( bFound ) SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) ); } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ void FillAttrLB::Fill( const XHatchList* pList ) { long nCount = pList->Count(); XHatchEntry* pEntry; ListBox::SetUpdateMode( sal_False ); for( long i = 0; i < nCount; i++ ) { pEntry = pList->GetHatch( i ); const Bitmap aBitmap = pList->GetUiBitmap( i ); if( !aBitmap.IsEmpty() ) ListBox::InsertEntry( pEntry->GetName(), aBitmap ); else InsertEntry( pEntry->GetName() ); } ListBox::SetUpdateMode( sal_True ); } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ GradientLB::GradientLB( Window* pParent, ResId Id, sal_Bool bUserDraw /*= sal_True*/ ) : ListBox( pParent, Id ), mpList(NULL), mbUserDraw( bUserDraw ) { EnableUserDraw( mbUserDraw); } GradientLB::GradientLB( Window* pParent, WinBits aWB, sal_Bool bUserDraw /*= sal_True*/ ) : ListBox( pParent, aWB ), mpList(NULL), mbUserDraw( bUserDraw ) { EnableUserDraw( mbUserDraw ); } void GradientLB::Fill( const XGradientList* pList ) { mpList = (XGradientList*)pList; XGradientEntry* pEntry; long nCount = pList->Count(); SetUpdateMode( sal_False ); if( mbUserDraw ) { for( long i = 0; i < nCount; i++ ) InsertEntry( pList->GetGradient( i )->GetName() ); } else { for( long i = 0; i < nCount; i++ ) { pEntry = pList->GetGradient( i ); const Bitmap aBitmap = pList->GetUiBitmap( i ); if( !aBitmap.IsEmpty() ) InsertEntry( pEntry->GetName(), aBitmap ); else InsertEntry( pEntry->GetName() ); } } SetUpdateMode( sal_True ); } void GradientLB::UserDraw( const UserDrawEvent& rUDEvt ) { if( mpList != NULL ) { // Draw gradient with borderrectangle const Rectangle& rDrawRect = rUDEvt.GetRect(); Rectangle aRect( rDrawRect.nLeft+1, rDrawRect.nTop+1, rDrawRect.nLeft+33, rDrawRect.nBottom-1 ); sal_Int32 nId = rUDEvt.GetItemId(); if( nId >= 0 && nId <= mpList->Count() ) { OutputDevice* pDevice = rUDEvt.GetDevice(); const XGradient& rXGrad = mpList->GetGradient( rUDEvt.GetItemId() )->GetGradient(); Gradient aGradient( (GradientStyle) rXGrad.GetGradientStyle(), rXGrad.GetStartColor(), rXGrad.GetEndColor() ); aGradient.SetAngle( (sal_uInt16)rXGrad.GetAngle() ); aGradient.SetBorder( rXGrad.GetBorder() ); aGradient.SetOfsX( rXGrad.GetXOffset() ); aGradient.SetOfsY( rXGrad.GetYOffset() ); aGradient.SetStartIntensity( rXGrad.GetStartIntens() ); aGradient.SetEndIntensity( rXGrad.GetEndIntens() ); aGradient.SetSteps( 255 ); // #i76307# always paint the preview in LTR, because this is what the document does Window* pWin = dynamic_cast(pDevice); if( pWin && pWin->IsRTLEnabled() && Application::GetSettings().GetLayoutRTL()) { long nWidth = pDevice->GetOutputSize().Width(); pWin->EnableRTL( sal_False ); Rectangle aMirrorRect( Point( nWidth - aRect.Left() - aRect.GetWidth(), aRect.Top() ), aRect.GetSize() ); pDevice->DrawGradient( aMirrorRect, aGradient ); pWin->EnableRTL( sal_True ); } else pDevice->DrawGradient( aRect, aGradient ); pDevice->SetLineColor( COL_BLACK ); pDevice->SetFillColor(); pDevice->DrawRect( aRect ); // Draw name pDevice->DrawText( Point( aRect.nRight+7, aRect.nTop-1 ), mpList->GetGradient( rUDEvt.GetItemId() )->GetName() ); } } } /************************************************************************/ void GradientLB::Append( XGradientEntry* pEntry, Bitmap* pBmp ) { if( pBmp ) InsertEntry( pEntry->GetName(), *pBmp ); else InsertEntry( pEntry->GetName() ); } /************************************************************************/ void GradientLB::Modify( XGradientEntry* pEntry, sal_uInt16 nPos, Bitmap* pBmp ) { RemoveEntry( nPos ); if( pBmp ) InsertEntry( pEntry->GetName(), *pBmp, nPos ); else InsertEntry( pEntry->GetName(), nPos ); } /************************************************************************/ void GradientLB::SelectEntryByList( const XGradientList* pList, const String& rStr, const XGradient& rGradient, sal_uInt16 nDist ) { long nCount = pList->Count(); XGradientEntry* pEntry; sal_Bool bFound = sal_False; String aStr; long i; for( i = 0; i < nCount && !bFound; i++ ) { pEntry = pList->GetGradient( i ); aStr = pEntry->GetName(); if( rStr == aStr && rGradient == pEntry->GetGradient() ) bFound = sal_True; } if( bFound ) SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) ); } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ void FillAttrLB::Fill( const XGradientList* pList ) { long nCount = pList->Count(); XGradientEntry* pEntry; ListBox::SetUpdateMode( sal_False ); for( long i = 0; i < nCount; i++ ) { pEntry = pList->GetGradient( i ); const Bitmap aBitmap = pList->GetUiBitmap( i ); if( !aBitmap.IsEmpty() ) ListBox::InsertEntry( pEntry->GetName(), aBitmap ); else InsertEntry( pEntry->GetName() ); } ListBox::SetUpdateMode( sal_True ); } /************************************************************************* |* |* Konstruktor von BitmapLB |* \************************************************************************/ BitmapLB::BitmapLB(Window* pParent, ResId Id, bool bUserDraw /*= false*/ ) : ListBox(pParent, Id), maVD(), maBitmapEx(), mpList(NULL), mbUserDraw(bUserDraw) { EnableUserDraw(mbUserDraw); } /************************************************************************/ void BitmapLB::SetVirtualDevice(const Size& rSize) { maVD.SetOutputSizePixel(rSize); if(maBitmapEx.GetSizePixel().Width() > 8 || maBitmapEx.GetSizePixel().Height() > 8) { maVD.DrawBitmapEx(Point(0, 0), rSize, maBitmapEx); } else { const Size aBitmapSize(maBitmapEx.GetSizePixel()); for(sal_Int32 y(0); y < rSize.Height(); y += aBitmapSize.Height()) { for(sal_Int32 x(0); x < rSize.Width(); x += aBitmapSize.Width()) { maVD.DrawBitmapEx( Point(x, y), maBitmapEx); } } } } /************************************************************************/ void BitmapLB::Fill(const XBitmapList* pList) { mpList = (XBitmapList*)pList; XBitmapEntry* pEntry; const long nCount(pList->Count()); SetUpdateMode(false); if(mbUserDraw) { for(long i(0); i < nCount; i++) { InsertEntry(pList->GetBitmap(i)->GetName()); } } else { for(long i(0); i < nCount; i++) { pEntry = pList->GetBitmap(i); maBitmapEx = pEntry->GetGraphicObject().GetGraphic().GetBitmapEx(); const Size aSize(pList->getUiBitmapWidth(), pList->getUiBitmapHeight()); SetVirtualDevice(aSize); InsertEntry( pEntry->GetName(), maVD.GetBitmap(Point(0, 0), aSize)); } } SetUpdateMode(true); } void BitmapLB::UserDraw(const UserDrawEvent& rUDEvt) { if(mpList) { // Draw bitmap const Rectangle& rDrawRect = rUDEvt.GetRect(); const Rectangle aRect(rDrawRect.nLeft + 1, rDrawRect.nTop + 1, rDrawRect.nLeft + 33, rDrawRect.nBottom - 1); const sal_Int32 nId(rUDEvt.GetItemId()); if(nId >= 0 && nId <= mpList->Count()) { const Rectangle aClipRect(rDrawRect.nLeft + 1, rDrawRect.nTop + 1, rDrawRect.nRight - 1, rDrawRect.nBottom - 1); OutputDevice* pDevice = rUDEvt.GetDevice(); pDevice->SetClipRegion(Region(aClipRect)); maBitmapEx = mpList->GetBitmap(nId)->GetGraphicObject().GetGraphic().GetBitmapEx(); long nPosBaseX = aRect.nLeft; long nPosBaseY = aRect.nTop; if(maBitmapEx.GetSizePixel().Width() > 8 || maBitmapEx.GetSizePixel().Height() > 8) { pDevice->DrawBitmapEx(Point(nPosBaseX, nPosBaseY), Size(32, 16), maBitmapEx); } else { pDevice->DrawBitmapEx(Point(nPosBaseX+ 0, nPosBaseY+0 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+ 8, nPosBaseY+0 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+16, nPosBaseY+0 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+24, nPosBaseY+0 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+ 0, nPosBaseY+8 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+ 8, nPosBaseY+8 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+16, nPosBaseY+8 ), maBitmapEx); pDevice->DrawBitmapEx(Point(nPosBaseX+24, nPosBaseY+8 ), maBitmapEx); } pDevice->SetClipRegion(); // Draw name pDevice->DrawText(Point(aRect.nRight + 7, aRect.nTop - 1), mpList->GetBitmap(nId)->GetName()); } } } /************************************************************************/ void BitmapLB::Append(const Size& rSize, const XBitmapEntry& rEntry, BitmapEx* pBmpEx) { if(pBmpEx) { maBitmapEx = rEntry.GetGraphicObject().GetGraphic().GetBitmapEx(); SetVirtualDevice(rSize); InsertEntry( rEntry.GetName(), maVD.GetBitmap(Point(0, 0), rSize)); } else { InsertEntry(rEntry.GetName()); } } /************************************************************************/ void BitmapLB::Modify(const Size& rSize, const XBitmapEntry& rEntry, sal_uInt16 nPos, BitmapEx* pBmpEx) { RemoveEntry(nPos); if(pBmpEx) { maBitmapEx = rEntry.GetGraphicObject().GetGraphic().GetBitmapEx(); SetVirtualDevice(rSize); InsertEntry( rEntry.GetName(), maVD.GetBitmap(Point(0, 0), rSize), nPos); } else { InsertEntry(rEntry.GetName()); } } /************************************************************************/ void BitmapLB::SelectEntryByList(const XBitmapList* pList, const String& rStr) { const long nCount(pList->Count()); XBitmapEntry* pEntry; bool bFound(false); long i(0); for(i = 0; i < nCount && !bFound; i++) { pEntry = pList->GetBitmap(i); const String aStr(pEntry->GetName()); if(rStr == aStr) { bFound = true; } } if(bFound) { SelectEntryPos((sal_uInt16)(i - 1)); } } /************************************************************************* |* |* Konstruktor von FillAttrLB |* \************************************************************************/ FillAttrLB::FillAttrLB( Window* pParent, ResId Id ) : ColorListBox(pParent, Id), maVD(), maBitmapEx() { } /************************************************************************/ FillAttrLB::FillAttrLB(Window* pParent, WinBits aWB) : ColorListBox(pParent, aWB) { } /************************************************************************/ void FillAttrLB::SetVirtualDevice(const Size& rSize) { maVD.SetOutputSizePixel(rSize); maVD.Erase(); if(maBitmapEx.GetSizePixel().Width() > 8 || maBitmapEx.GetSizePixel().Height() > 8) { maVD.DrawBitmapEx(Point(0, 0), rSize, maBitmapEx); } else { const Size aBitmapSize(maBitmapEx.GetSizePixel()); for(sal_Int32 y(0); y < rSize.Height(); y += aBitmapSize.Height()) { for(sal_Int32 x(0); x < rSize.Width(); x += aBitmapSize.Width()) { maVD.DrawBitmapEx( Point(x, y), maBitmapEx); } } } } /************************************************************************/ void FillAttrLB::Fill(const XBitmapList* pList) { const long nCount(pList->Count()); XBitmapEntry* pEntry; ListBox::SetUpdateMode(false); for(long i(0); i < nCount; i++) { pEntry = pList->GetBitmap( i ); maBitmapEx = pEntry->GetGraphicObject().GetGraphic().GetBitmapEx(); const Size aSize(pList->getUiBitmapWidth(), pList->getUiBitmapHeight()); SetVirtualDevice(aSize); ListBox::InsertEntry( pEntry->GetName(), maVD.GetBitmap(Point(0, 0), aSize)); } ListBox::SetUpdateMode(true); } /************************************************************************/ void FillAttrLB::SelectEntryByList( const XBitmapList* pList, const String& rStr) { const long nCount(pList->Count()); XBitmapEntry* pEntry; bool bFound(false); long i(0); for(i = 0; i < nCount && !bFound; i++) { pEntry = pList->GetBitmap(i); const String aStr(pEntry->GetName()); if(rStr == aStr) { bFound = true; } } if(bFound) { SelectEntryPos((sal_uInt16)(i - 1)); } } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ void FillTypeLB::Fill() { SetUpdateMode( sal_False ); InsertEntry( String( SVX_RES( RID_SVXSTR_INVISIBLE ) ) ); InsertEntry( String( SVX_RES( RID_SVXSTR_COLOR ) ) ); InsertEntry( String( SVX_RES( RID_SVXSTR_GRADIENT ) ) ); InsertEntry( String( SVX_RES( RID_SVXSTR_HATCH ) ) ); InsertEntry( String( SVX_RES( RID_SVXSTR_BITMAP ) ) ); SetUpdateMode( sal_True ); } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ void LineLB::Fill( const XDashList* pList ) { Clear(); // entry for 'none' InsertEntry(pList->GetStringForUiNoLine()); // entry for solid line InsertEntry(pList->GetStringForUiSolidLine(), pList->GetBitmapForUISolidLine()); // entries for dashed lines long nCount = pList->Count(); XDashEntry* pEntry; SetUpdateMode( sal_False ); for( long i = 0; i < nCount; i++ ) { pEntry = pList->GetDash( i ); const Bitmap aBitmap = const_cast< XDashList* >(pList)->GetUiBitmap( i ); if( !aBitmap.IsEmpty() ) { InsertEntry( pEntry->GetName(), aBitmap ); //delete pBitmap; } else InsertEntry( pEntry->GetName() ); } SetUpdateMode( sal_True ); } /************************************************************************/ void LineLB::Append( XDashEntry* pEntry, const Bitmap* pBmp ) { if( pBmp ) InsertEntry( pEntry->GetName(), *pBmp ); else InsertEntry( pEntry->GetName() ); } /************************************************************************/ void LineLB::Modify( XDashEntry* pEntry, sal_uInt16 nPos, const Bitmap* pBmp ) { RemoveEntry( nPos ); if( pBmp ) InsertEntry( pEntry->GetName(), *pBmp, nPos ); else InsertEntry( pEntry->GetName(), nPos ); } /************************************************************************/ void LineLB::SelectEntryByList( const XDashList* pList, const String& rStr, const XDash& rDash, sal_uInt16 nDist ) { long nCount = pList->Count(); XDashEntry* pEntry; sal_Bool bFound = sal_False; String aStr; XDash aDash; long i; for( i = 0; i < nCount && !bFound; i++ ) { pEntry = pList->GetDash( i ); aStr = pEntry->GetName(); aDash = pEntry->GetDash(); if( rStr == aStr && rDash == aDash ) bFound = sal_True; } if( bFound ) SelectEntryPos( (sal_uInt16) ( i - 1 + nDist ) ); } /************************************************************************* |* |* Fuellt die Listbox (vorlaeufig) mit Strings |* \************************************************************************/ LineEndLB::LineEndLB( Window* pParent, ResId Id ) : ListBox( pParent, Id ) { } LineEndLB::LineEndLB( Window* pParent, WinBits aWB ) : ListBox( pParent, aWB ) { } LineEndLB::~LineEndLB(void) { } void LineEndLB::Fill( const XLineEndList* pList, sal_Bool bStart ) { long nCount = pList->Count(); XLineEndEntry* pEntry; VirtualDevice aVD; SetUpdateMode( sal_False ); for( long i = 0; i < nCount; i++ ) { pEntry = pList->GetLineEnd( i ); const Bitmap aBitmap = const_cast< XLineEndList* >(pList)->GetUiBitmap( i ); if( !aBitmap.IsEmpty() ) { Size aBmpSize( aBitmap.GetSizePixel() ); aVD.SetOutputSizePixel( aBmpSize, sal_False ); aVD.DrawBitmap( Point(), aBitmap ); InsertEntry( pEntry->GetName(), aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ), Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ) ); //delete pBitmap; } else InsertEntry( pEntry->GetName() ); } SetUpdateMode( sal_True ); } /************************************************************************/ void LineEndLB::Append( XLineEndEntry* pEntry, const Bitmap* pBmp, sal_Bool bStart ) { if( pBmp ) { VirtualDevice aVD; Size aBmpSize( pBmp->GetSizePixel() ); aVD.SetOutputSizePixel( aBmpSize, sal_False ); aVD.DrawBitmap( Point(), *pBmp ); InsertEntry( pEntry->GetName(), aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ), Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ) ); } else InsertEntry( pEntry->GetName() ); } /************************************************************************/ void LineEndLB::Modify( XLineEndEntry* pEntry, sal_uInt16 nPos, const Bitmap* pBmp, sal_Bool bStart ) { RemoveEntry( nPos ); if( pBmp ) { VirtualDevice aVD; Size aBmpSize( pBmp->GetSizePixel() ); aVD.SetOutputSizePixel( aBmpSize, sal_False ); aVD.DrawBitmap( Point(), *pBmp ); InsertEntry( pEntry->GetName(), aVD.GetBitmap( bStart ? Point() : Point( aBmpSize.Width() / 2, 0 ), Size( aBmpSize.Width() / 2, aBmpSize.Height() ) ), nPos ); } else InsertEntry( pEntry->GetName(), nPos ); } ////////////////////////////////////////////////////////////////////////////// void SvxPreviewBase::InitSettings(bool bForeground, bool bBackground) { const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings(); if(bForeground) { svtools::ColorConfig aColorConfig; Color aTextColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor); if(IsControlForeground()) { aTextColor = GetControlForeground(); } getBufferDevice().SetTextColor(aTextColor); } if(bBackground) { if(IsControlBackground()) { getBufferDevice().SetBackground(GetControlBackground()); } else { getBufferDevice().SetBackground(rStyleSettings.GetWindowColor()); } } // do not paint background self, it gets painted buffered SetControlBackground(); SetBackground(); Invalidate(); } SvxPreviewBase::SvxPreviewBase( Window* pParent, const ResId& rResId ) : Control( pParent, rResId ), mpModel( new SdrModel() ), mpBufferDevice( new VirtualDevice(*this) ) { // Draw the control's border as a flat thin black line. SetBorderStyle(WINDOW_BORDER_MONO); SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR ); SetMapMode(MAP_100TH_MM); // init model mpModel->GetItemPool().FreezeIdRanges(); } SvxPreviewBase::~SvxPreviewBase() { delete mpModel; delete mpBufferDevice; } void SvxPreviewBase::LocalPrePaint() { // init BufferDevice if(mpBufferDevice->GetOutputSizePixel() != GetOutputSizePixel()) { mpBufferDevice->SetDrawMode(GetDrawMode()); mpBufferDevice->SetSettings(GetSettings()); mpBufferDevice->SetAntialiasing(GetAntialiasing()); mpBufferDevice->SetOutputSizePixel(GetOutputSizePixel()); mpBufferDevice->SetMapMode(GetMapMode()); } mpBufferDevice->Erase(); } void SvxPreviewBase::LocalPostPaint() { // copy to front (in pixel mode) const bool bWasEnabledSrc(mpBufferDevice->IsMapModeEnabled()); const bool bWasEnabledDst(IsMapModeEnabled()); const Point aEmptyPoint; mpBufferDevice->EnableMapMode(false); EnableMapMode(false); DrawOutDev( aEmptyPoint, GetOutputSizePixel(), aEmptyPoint, GetOutputSizePixel(), *mpBufferDevice); mpBufferDevice->EnableMapMode(bWasEnabledSrc); EnableMapMode(bWasEnabledDst); } void SvxPreviewBase::StateChanged(StateChangedType nType) { Control::StateChanged(nType); if(STATE_CHANGE_CONTROLFOREGROUND == nType) { InitSettings(true, false); } else if(STATE_CHANGE_CONTROLBACKGROUND == nType) { InitSettings(false, true); } } void SvxPreviewBase::DataChanged(const DataChangedEvent& rDCEvt) { SetDrawMode(GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR); if((DATACHANGED_SETTINGS == rDCEvt.GetType()) && (rDCEvt.GetFlags() & SETTINGS_STYLE)) { InitSettings(true, true); } else { Control::DataChanged(rDCEvt); } } /************************************************************************* |* |* SvxXLinePreview::SvxXLinePreview() |* *************************************************************************/ SvxXLinePreview::SvxXLinePreview( Window* pParent, const ResId& rResId ) : SvxPreviewBase( pParent, rResId ), mpLineObjA( 0L ), mpLineObjB( 0L ), mpLineObjC( 0L ), mpGraphic( 0L ), mbWithSymbol( sal_False ) { const Size aOutputSize(GetOutputSize()); InitSettings( sal_True, sal_True ); const sal_Int32 nDistance(500L); const sal_Int32 nAvailableLength(aOutputSize.Width() - (4 * nDistance)); // create DrawObectA const sal_Int32 aYPosA(aOutputSize.Height() / 2); const basegfx::B2DPoint aPointA1( nDistance, aYPosA); const basegfx::B2DPoint aPointA2( aPointA1.getX() + ((nAvailableLength * 14) / 20), aYPosA ); basegfx::B2DPolygon aPolygonA; aPolygonA.append(aPointA1); aPolygonA.append(aPointA2); mpLineObjA = new SdrPathObj(OBJ_LINE, basegfx::B2DPolyPolygon(aPolygonA)); mpLineObjA->SetModel(&getModel()); // create DrawObectB const sal_Int32 aYPosB1((aOutputSize.Height() * 3) / 4); const sal_Int32 aYPosB2((aOutputSize.Height() * 1) / 4); const basegfx::B2DPoint aPointB1( aPointA2.getX() + nDistance, aYPosB1); const basegfx::B2DPoint aPointB2( aPointB1.getX() + ((nAvailableLength * 2) / 20), aYPosB2 ); const basegfx::B2DPoint aPointB3( aPointB2.getX() + ((nAvailableLength * 2) / 20), aYPosB1 ); basegfx::B2DPolygon aPolygonB; aPolygonB.append(aPointB1); aPolygonB.append(aPointB2); aPolygonB.append(aPointB3); mpLineObjB = new SdrPathObj(OBJ_PLIN, basegfx::B2DPolyPolygon(aPolygonB)); mpLineObjB->SetModel(&getModel()); // create DrawObectC const basegfx::B2DPoint aPointC1( aPointB3.getX() + nDistance, aYPosB1); const basegfx::B2DPoint aPointC2( aPointC1.getX() + ((nAvailableLength * 1) / 20), aYPosB2 ); const basegfx::B2DPoint aPointC3( aPointC2.getX() + ((nAvailableLength * 1) / 20), aYPosB1 ); basegfx::B2DPolygon aPolygonC; aPolygonC.append(aPointC1); aPolygonC.append(aPointC2); aPolygonC.append(aPointC3); mpLineObjC = new SdrPathObj(OBJ_PLIN, basegfx::B2DPolyPolygon(aPolygonC)); mpLineObjC->SetModel(&getModel()); } SvxXLinePreview::~SvxXLinePreview() { SdrObject::Free( mpLineObjA ); SdrObject::Free( mpLineObjB ); SdrObject::Free( mpLineObjC ); } // ----------------------------------------------------------------------- void SvxXLinePreview::SetSymbol(Graphic* p,const Size& s) { mpGraphic = p; maSymbolSize = s; } // ----------------------------------------------------------------------- void SvxXLinePreview::ResizeSymbol(const Size& s) { if ( s != maSymbolSize ) { maSymbolSize = s; Invalidate(); } } // ----------------------------------------------------------------------- void SvxXLinePreview::SetLineAttributes(const SfxItemSet& rItemSet) { // Set ItemSet at objects mpLineObjA->SetMergedItemSet(rItemSet); // At line joints, do not use arrows SfxItemSet aTempSet(rItemSet); aTempSet.ClearItem(XATTR_LINESTART); aTempSet.ClearItem(XATTR_LINEEND); mpLineObjB->SetMergedItemSet(aTempSet); mpLineObjC->SetMergedItemSet(aTempSet); } // ----------------------------------------------------------------------- void SvxXLinePreview::Paint( const Rectangle& ) { LocalPrePaint(); // paint objects to buffer device sdr::contact::SdrObjectVector aObjectVector; aObjectVector.push_back(mpLineObjA); aObjectVector.push_back(mpLineObjB); aObjectVector.push_back(mpLineObjC); sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); sdr::contact::DisplayInfo aDisplayInfo; // do processing aPainter.ProcessDisplay(aDisplayInfo); if ( mbWithSymbol && mpGraphic ) { const Size aOutputSize(GetOutputSize()); Point aPos = Point( aOutputSize.Width() / 3, aOutputSize.Height() / 2 ); aPos.X() -= maSymbolSize.Width() / 2; aPos.Y() -= maSymbolSize.Height() / 2; mpGraphic->Draw( &getBufferDevice(), aPos, maSymbolSize ); } LocalPostPaint(); } /************************************************************************* |* |* SvxXRectPreview::SvxXRectPreview() |* *************************************************************************/ SvxXRectPreview::SvxXRectPreview( Window* pParent, const ResId& rResId ) : SvxPreviewBase( pParent, rResId ), mpRectangleObject(0) { InitSettings(true, true); // create RectangleObject const Rectangle aObjectSize(Point(), GetOutputSize()); mpRectangleObject = new SdrRectObj(aObjectSize); mpRectangleObject->SetModel(&getModel()); } SvxXRectPreview::~SvxXRectPreview() { SdrObject::Free(mpRectangleObject); } void SvxXRectPreview::SetAttributes(const SfxItemSet& rItemSet) { mpRectangleObject->SetMergedItemSet(rItemSet, true); mpRectangleObject->SetMergedItem(XLineStyleItem(XLINE_NONE)); } void SvxXRectPreview::Paint( const Rectangle& ) { LocalPrePaint(); sdr::contact::SdrObjectVector aObjectVector; aObjectVector.push_back(mpRectangleObject); sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); sdr::contact::DisplayInfo aDisplayInfo; aPainter.ProcessDisplay(aDisplayInfo); LocalPostPaint(); } /************************************************************************* |* |* SvxXShadowPreview::SvxXShadowPreview() |* *************************************************************************/ SvxXShadowPreview::SvxXShadowPreview( Window* pParent, const ResId& rResId ) : SvxPreviewBase( pParent, rResId ), mpRectangleObject(0), mpRectangleShadow(0) { InitSettings(true, true); // prepare size Size aSize = GetOutputSize(); aSize.Width() = aSize.Width() / 3; aSize.Height() = aSize.Height() / 3; // create RectangleObject const Rectangle aObjectSize( Point( aSize.Width(), aSize.Height() ), aSize ); mpRectangleObject = new SdrRectObj(aObjectSize); mpRectangleObject->SetModel(&getModel()); // create ShadowObject const Rectangle aShadowSize( Point( aSize.Width(), aSize.Height() ), aSize ); mpRectangleShadow = new SdrRectObj(aShadowSize); mpRectangleShadow->SetModel(&getModel()); } SvxXShadowPreview::~SvxXShadowPreview() { SdrObject::Free(mpRectangleObject); SdrObject::Free(mpRectangleShadow); } void SvxXShadowPreview::SetRectangleAttributes(const SfxItemSet& rItemSet) { mpRectangleObject->SetMergedItemSet(rItemSet, true); mpRectangleObject->SetMergedItem(XLineStyleItem(XLINE_NONE)); } void SvxXShadowPreview::SetShadowAttributes(const SfxItemSet& rItemSet) { mpRectangleShadow->SetMergedItemSet(rItemSet, true); mpRectangleShadow->SetMergedItem(XLineStyleItem(XLINE_NONE)); } void SvxXShadowPreview::SetShadowPosition(const Point& rPos) { Rectangle aObjectPosition(mpRectangleObject->GetSnapRect()); aObjectPosition.Move(rPos.X(), rPos.Y()); mpRectangleShadow->SetSnapRect(aObjectPosition); } void SvxXShadowPreview::Paint( const Rectangle& ) { LocalPrePaint(); sdr::contact::SdrObjectVector aObjectVector; aObjectVector.push_back(mpRectangleShadow); aObjectVector.push_back(mpRectangleObject); sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); sdr::contact::DisplayInfo aDisplayInfo; aPainter.ProcessDisplay(aDisplayInfo); LocalPostPaint(); } // ----------------------------------------------------------------------- // eof