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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include namespace sdr { namespace contact { // ---------------------------- // - ViewContactOfSdrMediaObj - // ---------------------------- ViewContactOfSdrMediaObj::ViewContactOfSdrMediaObj( SdrMediaObj& rMediaObj ) : ViewContactOfSdrObj( rMediaObj ) { } // ------------------------------------------------------------------------------ ViewContactOfSdrMediaObj::~ViewContactOfSdrMediaObj() { } // ------------------------------------------------------------------------------ ViewObjectContact& ViewContactOfSdrMediaObj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) { return *( new ViewObjectContactOfSdrMediaObj( rObjectContact, *this, static_cast< SdrMediaObj& >( GetSdrObject() ).getMediaProperties() ) ); } // ------------------------------------------------------------------------------ bool ViewContactOfSdrMediaObj::hasPreferredSize() const { // #i71805# Since we may have a whole bunch of VOCs here, make a loop // return true if all have their preferred size const sal_uInt32 nCount(getViewObjectContactCount()); bool bRetval(true); for(sal_uInt32 a(0); bRetval && a < nCount; a++) { ViewObjectContact* pCandidate = getViewObjectContact(a); if(pCandidate && !static_cast< ViewObjectContactOfSdrMediaObj* >(pCandidate)->hasPreferredSize()) { bRetval = false; } } return bRetval; } // ------------------------------------------------------------------------------ Size ViewContactOfSdrMediaObj::getPreferredSize() const { // #i71805# Since we may have a whole bunch of VOCs here, make a loop // return first useful size -> the size from the first which is visualized as a window const sal_uInt32 nCount(getViewObjectContactCount()); for(sal_uInt32 a(0); a < nCount; a++) { ViewObjectContact* pCandidate = getViewObjectContact(a); Size aSize(pCandidate ? static_cast< ViewObjectContactOfSdrMediaObj* >(pCandidate)->getPreferredSize() : Size()); if(0 != aSize.getWidth() || 0 != aSize.getHeight()) { return aSize; } } return Size(); } // ------------------------------------------------------------------------------ void ViewContactOfSdrMediaObj::updateMediaItem( ::avmedia::MediaItem& rItem ) const { // #i71805# Since we may have a whole bunch of VOCs here, make a loop const sal_uInt32 nCount(getViewObjectContactCount()); for(sal_uInt32 a(0); a < nCount; a++) { ViewObjectContact* pCandidate = getViewObjectContact(a); if(pCandidate) { static_cast< ViewObjectContactOfSdrMediaObj* >(pCandidate)->updateMediaItem(rItem); } } } // ------------------------------------------------------------------------------ void ViewContactOfSdrMediaObj::executeMediaItem( const ::avmedia::MediaItem& rItem ) { const sal_uInt32 nCount(getViewObjectContactCount()); for(sal_uInt32 a(0); a < nCount; a++) { ViewObjectContact* pCandidate = getViewObjectContact(a); if(pCandidate) { static_cast< ViewObjectContactOfSdrMediaObj* >(pCandidate)->executeMediaItem(rItem); } } } // ------------------------------------------------------------------------------ void ViewContactOfSdrMediaObj::mediaPropertiesChanged( const ::avmedia::MediaItem& rNewState ) { static_cast< SdrMediaObj& >(GetSdrObject()).mediaPropertiesChanged(rNewState); } }} // end of namespace sdr::contact namespace sdr { namespace contact { drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrMediaObj::createViewIndependentPrimitive2DSequence() const { // create range using the model data directly. This is in SdrTextObj::aRect which i will access using // GetGeoRect() to not trigger any calculations. It's the unrotated geometry which is okay for MediaObjects ATM. const Rectangle& rRectangle(GetSdrMediaObj().GetGeoRect()); const basegfx::B2DRange aRange( rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom()); // create object transform basegfx::B2DHomMatrix aTransform; aTransform.set(0, 0, aRange.getWidth()); aTransform.set(1, 1, aRange.getHeight()); aTransform.set(0, 2, aRange.getMinX()); aTransform.set(1, 2, aRange.getMinY()); // create media primitive. Always create primitives to allow the // decomposition of MediaPrimitive2D to create needed invisible elements for HitTest // and/or BoundRect const basegfx::BColor aBackgroundColor(67.0 / 255.0, 67.0 / 255.0, 67.0 / 255.0); const rtl::OUString& rURL(GetSdrMediaObj().getURL()); const sal_uInt32 nPixelBorder(4L); const drawinglayer::primitive2d::Primitive2DReference xRetval( new drawinglayer::primitive2d::MediaPrimitive2D( aTransform, rURL, aBackgroundColor, nPixelBorder)); return drawinglayer::primitive2d::Primitive2DSequence(&xRetval, 1); } } // end of namespace contact } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof