/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" // include --------------------------------------------------------------- #ifndef _STATUS_HXX //autogen #include #endif #include #include #define _SVX_MODCTRL_CXX #include #include "svx/modctrl.hxx" #include SFX_IMPL_STATUSBAR_CONTROL(SvxModifyControl, SfxBoolItem); // class SvxModifyControl ------------------------------------------------ SvxModifyControl::SvxModifyControl( sal_uInt16 _nSlotId, sal_uInt16 _nId, StatusBar& rStb ) : SfxStatusBarControl( _nSlotId, _nId, rStb ), bState( sal_True ) { } // ----------------------------------------------------------------------- void SvxModifyControl::StateChanged( sal_uInt16, SfxItemState eState, const SfxPoolItem* pState ) { if ( SFX_ITEM_AVAILABLE != eState ) GetStatusBar().SetItemText( GetId(), String() ); else { DBG_ASSERT( pState->ISA( SfxBoolItem ), "invalid item type" ); SfxBoolItem* pItem = (SfxBoolItem*)pState; bState = pItem->GetValue(); DrawItemText_Impl(); } } // ----------------------------------------------------------------------- void SvxModifyControl::Paint( const UserDrawEvent& ) { DrawItemText_Impl(); } // ----------------------------------------------------------------------- void SvxModifyControl::DrawItemText_Impl() { String sMode; if ( bState ) sMode = '*'; GetStatusBar().SetItemText( GetId(), sMode ); } sal_uIntPtr SvxModifyControl::GetDefItemWidth(const StatusBar& rStb) { return rStb.GetTextWidth(String::CreateFromAscii("XX")); } /* vim: set noet sw=4 ts=4: */