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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include "svx/svdviter.hxx" #include #include #include #include #include #include #include #include //////////////////////////////////////////////////////////////////////////////////////////////////// void SdrViewIter::ImpInitVars() { mnListenerNum = 0L; mnPageViewNum = 0L; mnOutDevNum = 0L; mpAktView = 0L; } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrViewIter::SdrViewIter(const SdrModel* pModel) { mpModel = pModel; mpPage = 0L; mpObject = 0L; ImpInitVars(); } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrViewIter::SdrViewIter(const SdrPage* pPage, sal_Bool bNoMasterPage) { mpPage = pPage; mpModel = (pPage) ? pPage->GetModel() : 0L; mpObject = 0L; mbNoMasterPage = bNoMasterPage; ImpInitVars(); } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrViewIter::SdrViewIter(const SdrObject* pObject, sal_Bool bNoMasterPage) { mpObject = pObject; mpModel = (pObject) ? pObject->GetModel() : 0L; mpPage = (pObject) ? pObject->GetPage() : 0L; mbNoMasterPage = bNoMasterPage; if(!mpModel || !mpPage) { mpModel = 0L; mpPage = 0L; } ImpInitVars(); } //////////////////////////////////////////////////////////////////////////////////////////////////// sal_Bool SdrViewIter::ImpCheckPageView(SdrPageView* pPV) const { if(mpPage) { sal_Bool bMaster(mpPage->IsMasterPage()); SdrPage* pPg = pPV->GetPage(); if(pPg == mpPage) { if(mpObject) { // Objekt gewuenscht? Na dann erstmal sehen, ob // das Obj in dieser PageView auch sichtbar ist. SetOfByte aObjLay; mpObject->getMergedHierarchyLayerSet(aObjLay); aObjLay &= pPV->GetVisibleLayers(); return !aObjLay.IsEmpty(); } else { return sal_True; } } else { if(!mbNoMasterPage && bMaster && (!mpObject || !mpObject->IsNotVisibleAsMaster())) { if(pPg->TRG_HasMasterPage()) { SdrPage& rMasterPage = pPg->TRG_GetMasterPage(); if(&rMasterPage == mpPage) { // Aha, die gewuenschte Page ist also MasterPage in dieser PageView if(mpObject) { // Objekt gewuenscht? Na dann erstmal sehen, ob // das Obj in dieser PageView auch sichtbar ist. SetOfByte aObjLay; mpObject->getMergedHierarchyLayerSet(aObjLay); aObjLay &= pPV->GetVisibleLayers(); aObjLay &= pPg->TRG_GetMasterPageVisibleLayers(); if(!aObjLay.IsEmpty()) { return sal_True; } // ansonsten die naechste MasterPage der Page ansehen... } else { return sal_True; } } } } // MasterPage nicht erlaubt oder keine passende gefunden return sal_False; } } else { return sal_True; } } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrView* SdrViewIter::ImpFindView() { if(mpModel) { sal_uInt32 nLsAnz(mpModel->GetListenerCount()); while(mnListenerNum < nLsAnz) { SfxListener* pLs = mpModel->GetListener((sal_uInt16)mnListenerNum); mpAktView = PTR_CAST(SdrView, pLs); if(mpAktView) { if(mpPage) { SdrPageView* pPV = mpAktView->GetSdrPageView(); if(pPV) { if(ImpCheckPageView(pPV)) { return mpAktView; } } } else { return mpAktView; } } mnListenerNum++; } } mpAktView = 0L; return mpAktView; } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrPageView* SdrViewIter::ImpFindPageView() { if(mpModel) { while(mpAktView) { SdrPageView* pPV = mpAktView->GetSdrPageView(); if(pPV) { if(mpPage) { if(ImpCheckPageView(pPV)) { return pPV; } } else { return pPV; } mnPageViewNum++; } mnListenerNum++; ImpFindView(); } } return 0L; } //////////////////////////////////////////////////////////////////////////////////////////////////// OutputDevice* SdrViewIter::ImpFindOutDev() { while(mpAktView) { const sal_uInt32 nOutDevAnz(mpAktView->PaintWindowCount()); if(mnOutDevNum < nOutDevAnz) { SdrPaintWindow* pPaintWindow = mpAktView->GetPaintWindow(mnOutDevNum); return &pPaintWindow->GetOutputDevice(); } mnListenerNum++; ImpFindView(); } return 0L; } //////////////////////////////////////////////////////////////////////////////////////////////////// Window* SdrViewIter::ImpFindWindow() { while(mpAktView) { const sal_uInt32 nOutDevAnz(mpAktView->PaintWindowCount()); while(mnOutDevNum < nOutDevAnz) { SdrPaintWindow* pPaintWindow = mpAktView->GetPaintWindow(mnOutDevNum); OutputDevice& rOutDev = pPaintWindow->GetOutputDevice(); if(OUTDEV_WINDOW == rOutDev.GetOutDevType()) { return (Window*)(&rOutDev); } mnOutDevNum++; } mnListenerNum++; ImpFindView(); } return 0L; } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrView* SdrViewIter::FirstView() { ImpInitVars(); return ImpFindView(); } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrView* SdrViewIter::NextView() { mnListenerNum++; return ImpFindView(); } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrPageView* SdrViewIter::FirstPageView() { ImpInitVars(); ImpFindView(); return ImpFindPageView(); } //////////////////////////////////////////////////////////////////////////////////////////////////// SdrPageView* SdrViewIter::NextPageView() { mnPageViewNum++; return ImpFindPageView(); } //////////////////////////////////////////////////////////////////////////////////////////////////// OutputDevice* SdrViewIter::FirstOutDev() { ImpInitVars(); ImpFindView(); return ImpFindOutDev(); } //////////////////////////////////////////////////////////////////////////////////////////////////// OutputDevice* SdrViewIter::NextOutDev() { mnOutDevNum++; return ImpFindOutDev(); } //////////////////////////////////////////////////////////////////////////////////////////////////// Window* SdrViewIter::FirstWindow() { ImpInitVars(); ImpFindView(); return ImpFindWindow(); } //////////////////////////////////////////////////////////////////////////////////////////////////// Window* SdrViewIter::NextWindow() { mnOutDevNum++; return ImpFindWindow(); } ////////////////////////////////////////////////////////////////////////////////////////////////////