/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_vcl.hxx" #include "i18npool/mslangid.hxx" #include "rtl/tencinfo.h" #include "rtl/logfile.hxx" #include "tools/debug.hxx" #include "tools/poly.hxx" #include "basegfx/polygon/b2dpolygon.hxx" #include "basegfx/polygon/b2dpolypolygon.hxx" #include "basegfx/matrix/b2dhommatrix.hxx" #include "vcl/metric.hxx" #include "vcl/metaact.hxx" #include "vcl/gdimtf.hxx" #include "vcl/virdev.hxx" #include "vcl/print.hxx" #include "vcl/event.hxx" #include "vcl/window.hxx" #include "vcl/svapp.hxx" #include "vcl/bmpacc.hxx" #include "vcl/outdev.hxx" #include "vcl/edit.hxx" // declare system types in sysdata.hxx #include #include "vcl/sysdata.hxx" #include "vcl/unohelp.hxx" #include "vcl/controllayout.hxx" #include "salgdi.hxx" #include "sallayout.hxx" #include "svdata.hxx" #include "impfont.hxx" #include "outdata.hxx" #include "outfont.hxx" #include "outdev.h" #include "textlayout.hxx" #include "svids.hrc" #include "window.h" #include "unotools/fontcvt.hxx" #include "unotools/fontcfg.hxx" #include "osl/file.h" #ifdef ENABLE_GRAPHITE #include "graphite_features.hxx" #endif #ifdef USE_BUILTIN_RASTERIZER #include "glyphcache.hxx" #endif #include "pdfwriter_impl.hxx" #include "com/sun/star/beans/PropertyValues.hpp" #include "com/sun/star/i18n/XBreakIterator.hpp" #include "com/sun/star/i18n/WordType.hpp" #include "com/sun/star/linguistic2/XLinguServiceManager.hpp" #if defined UNX #define GLYPH_FONT_HEIGHT 128 #elif defined OS2 #define GLYPH_FONT_HEIGHT 176 #else #define GLYPH_FONT_HEIGHT 256 #endif #include "sal/alloca.h" #include #include #include #include // ======================================================================= DBG_NAMEEX( OutputDevice ) DBG_NAMEEX( Font ) // ======================================================================= using namespace ::com::sun::star; using namespace ::com::sun::star::uno; using namespace ::rtl; using namespace ::vcl; using namespace ::utl; // ======================================================================= #define TEXT_DRAW_ELLIPSIS (TEXT_DRAW_ENDELLIPSIS | TEXT_DRAW_PATHELLIPSIS | TEXT_DRAW_NEWSELLIPSIS) // ======================================================================= #define UNDERLINE_LAST UNDERLINE_BOLDWAVE #define STRIKEOUT_LAST STRIKEOUT_X // ======================================================================= static void ImplRotatePos( long nOriginX, long nOriginY, long& rX, long& rY, int nOrientation ) { if ( (nOrientation >= 0) && !(nOrientation % 900) ) { if ( (nOrientation >= 3600) ) nOrientation %= 3600; if ( nOrientation ) { rX -= nOriginX; rY -= nOriginY; if ( nOrientation == 900 ) { long nTemp = rX; rX = rY; rY = -nTemp; } else if ( nOrientation == 1800 ) { rX = -rX; rY = -rY; } else /* ( nOrientation == 2700 ) */ { long nTemp = rX; rX = -rY; rY = nTemp; } rX += nOriginX; rY += nOriginY; } } else { double nRealOrientation = nOrientation*F_PI1800; double nCos = cos( nRealOrientation ); double nSin = sin( nRealOrientation ); // Translation... long nX = rX-nOriginX; long nY = rY-nOriginY; // Rotation... rX = +((long)(nCos*nX + nSin*nY)) + nOriginX; rY = -((long)(nSin*nX - nCos*nY)) + nOriginY; } } // ======================================================================= void OutputDevice::ImplUpdateFontData( bool bNewFontLists ) { // the currently selected logical font is no longer needed if ( mpFontEntry ) { mpFontCache->Release( mpFontEntry ); mpFontEntry = NULL; } mbInitFont = true; mbNewFont = true; if ( bNewFontLists ) { if ( mpGetDevFontList ) { delete mpGetDevFontList; mpGetDevFontList = NULL; } if ( mpGetDevSizeList ) { delete mpGetDevSizeList; mpGetDevSizeList = NULL; } // release all physically selected fonts on this device if( ImplGetGraphics() ) mpGraphics->ReleaseFonts(); } if ( GetOutDevType() == OUTDEV_PRINTER || mpPDFWriter ) { ImplSVData* pSVData = ImplGetSVData(); if( mpFontCache && mpFontCache != pSVData->maGDIData.mpScreenFontCache ) mpFontCache->Invalidate(); if ( bNewFontLists ) { // we need a graphics if ( ImplGetGraphics() ) { if( mpFontList && mpFontList != pSVData->maGDIData.mpScreenFontList ) mpFontList->Clear(); if( mpPDFWriter ) { if( mpFontList && mpFontList != pSVData->maGDIData.mpScreenFontList ) delete mpFontList; if( mpFontCache && mpFontCache != pSVData->maGDIData.mpScreenFontCache ) delete mpFontCache; mpFontList = mpPDFWriter->filterDevFontList( pSVData->maGDIData.mpScreenFontList ); mpFontCache = new ImplFontCache( sal_False ); } else { if( mpOutDevData ) mpOutDevData->maDevFontSubst.Clear(); mpGraphics->GetDevFontList( mpFontList ); mpGraphics->GetDevFontSubstList( this ); } } } } // also update child windows if needed if ( GetOutDevType() == OUTDEV_WINDOW ) { Window* pChild = ((Window*)this)->mpWindowImpl->mpFirstChild; while ( pChild ) { pChild->ImplUpdateFontData( true ); pChild = pChild->mpWindowImpl->mpNext; } } } // ----------------------------------------------------------------------- void OutputDevice::ImplUpdateAllFontData( bool bNewFontLists ) { ImplSVData* pSVData = ImplGetSVData(); // update all windows Window* pFrame = pSVData->maWinData.mpFirstFrame; while ( pFrame ) { pFrame->ImplUpdateFontData( bNewFontLists ); Window* pSysWin = pFrame->mpWindowImpl->mpFrameData->mpFirstOverlap; while ( pSysWin ) { pSysWin->ImplUpdateFontData( bNewFontLists ); pSysWin = pSysWin->mpWindowImpl->mpNextOverlap; } pFrame = pFrame->mpWindowImpl->mpFrameData->mpNextFrame; } // update all virtual devices VirtualDevice* pVirDev = pSVData->maGDIData.mpFirstVirDev; while ( pVirDev ) { pVirDev->ImplUpdateFontData( bNewFontLists ); pVirDev = pVirDev->mpNext; } // update all printers Printer* pPrinter = pSVData->maGDIData.mpFirstPrinter; while ( pPrinter ) { pPrinter->ImplUpdateFontData( bNewFontLists ); pPrinter = pPrinter->mpNext; } // clear global font lists to have them updated pSVData->maGDIData.mpScreenFontCache->Invalidate(); if ( bNewFontLists ) { pSVData->maGDIData.mpScreenFontList->Clear(); pFrame = pSVData->maWinData.mpFirstFrame; if ( pFrame ) { if ( pFrame->ImplGetGraphics() ) // MT: Stupid typecast here and somewhere ((OutputDevice*)&aVDev)->, because bug in .NET2002 compiler. ((OutputDevice*)pFrame)->mpGraphics->GetDevFontList( pFrame->mpWindowImpl->mpFrameData->mpFontList ); } } } // ======================================================================= // ======================================================================= // TODO: remove this method when the CWS-gfbfcfg dust has settled void ImplFreeOutDevFontData() {} // ======================================================================= void OutputDevice::BeginFontSubstitution() { ImplSVData* pSVData = ImplGetSVData(); pSVData->maGDIData.mbFontSubChanged = sal_False; } // ----------------------------------------------------------------------- void OutputDevice::EndFontSubstitution() { ImplSVData* pSVData = ImplGetSVData(); if ( pSVData->maGDIData.mbFontSubChanged ) { ImplUpdateAllFontData( false ); Application* pApp = GetpApp(); DataChangedEvent aDCEvt( DATACHANGED_FONTSUBSTITUTION ); pApp->DataChanged( aDCEvt ); pApp->NotifyAllWindows( aDCEvt ); pSVData->maGDIData.mbFontSubChanged = sal_False; } } // ----------------------------------------------------------------------- void OutputDevice::AddFontSubstitute( const XubString& rFontName, const XubString& rReplaceFontName, sal_uInt16 nFlags ) { ImplDirectFontSubstitution*& rpSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( !rpSubst ) rpSubst = new ImplDirectFontSubstitution(); rpSubst->AddFontSubstitute( rFontName, rReplaceFontName, nFlags ); ImplGetSVData()->maGDIData.mbFontSubChanged = sal_True; } // ----------------------------------------------------------------------- void ImplDirectFontSubstitution::AddFontSubstitute( const String& rFontName, const String& rSubstFontName, sal_uInt16 nFlags ) { maFontSubstList.push_back( ImplFontSubstEntry( rFontName, rSubstFontName, nFlags ) ); } // ----------------------------------------------------------------------- ImplFontSubstEntry::ImplFontSubstEntry( const String& rFontName, const String& rSubstFontName, sal_uInt16 nSubstFlags ) : maName( rFontName ) , maReplaceName( rSubstFontName ) , mnFlags( nSubstFlags ) { maSearchName = rFontName; maSearchReplaceName = rSubstFontName; GetEnglishSearchFontName( maSearchName ); GetEnglishSearchFontName( maSearchReplaceName ); } // ----------------------------------------------------------------------- void OutputDevice::ImplAddDevFontSubstitute( const XubString& rFontName, const XubString& rReplaceFontName, sal_uInt16 nFlags ) { ImplInitOutDevData(); mpOutDevData->maDevFontSubst.AddFontSubstitute( rFontName, rReplaceFontName, nFlags ); } // ----------------------------------------------------------------------- void OutputDevice::RemoveFontSubstitute( sal_uInt16 n ) { ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( pSubst ) pSubst->RemoveFontSubstitute( n ); } // ----------------------------------------------------------------------- void ImplDirectFontSubstitution::RemoveFontSubstitute( int nIndex ) { FontSubstList::iterator it = maFontSubstList.begin(); for( int nCount = 0; (it != maFontSubstList.end()) && (nCount++ != nIndex); ++it ) ; if( it != maFontSubstList.end() ) maFontSubstList.erase( it ); } // ----------------------------------------------------------------------- sal_uInt16 OutputDevice::GetFontSubstituteCount() { const ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( !pSubst ) return 0; int nCount = pSubst->GetFontSubstituteCount(); return (sal_uInt16)nCount; } // ----------------------------------------------------------------------- void OutputDevice::GetFontSubstitute( sal_uInt16 n, XubString& rFontName, XubString& rReplaceFontName, sal_uInt16& rFlags ) { const ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( pSubst ) pSubst->GetFontSubstitute( n, rFontName, rReplaceFontName, rFlags ); } // ----------------------------------------------------------------------- bool ImplDirectFontSubstitution::GetFontSubstitute( int nIndex, String& rFontName, String& rSubstFontName, sal_uInt16& rFlags ) const { FontSubstList::const_iterator it = maFontSubstList.begin(); for( int nCount = 0; (it != maFontSubstList.end()) && (nCount++ != nIndex); ++it ) ; if( it == maFontSubstList.end() ) return false; const ImplFontSubstEntry* pEntry = &(*it); rFontName = pEntry->maName; rSubstFontName = pEntry->maReplaceName; rFlags = pEntry->mnFlags; return true; } // ----------------------------------------------------------------------- bool ImplDirectFontSubstitution::FindFontSubstitute( String& rSubstName, const String& rSearchName, sal_uInt16 nFlags ) const { // TODO: get rid of O(N) searches FontSubstList::const_iterator it = maFontSubstList.begin(); for(; it != maFontSubstList.end(); ++it ) { const ImplFontSubstEntry& rEntry = *it; if( ((rEntry.mnFlags & nFlags) || !nFlags) && (rEntry.maSearchName == rSearchName) ) { rSubstName = rEntry.maSearchReplaceName; return true; } } return false; } // ----------------------------------------------------------------------- static void ImplFontSubstitute( String& rFontName, sal_uInt16 nFlags, ImplDirectFontSubstitution* pDevSpecific ) { #ifdef DBG_UTIL String aTempName = rFontName; GetEnglishSearchFontName( aTempName ); DBG_ASSERT( aTempName == rFontName, "ImplFontSubstitute() called without a searchname" ); #endif String aSubstFontName; // apply user-configurable font replacement (eg, from the list in Tools->Options) const ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( pSubst && pSubst->FindFontSubstitute( aSubstFontName, rFontName, FONT_SUBSTITUTE_ALWAYS ) ) { rFontName = aSubstFontName; return; } // apply device specific font replacement (e.g. to use printer builtin fonts) if( !pDevSpecific ) return; if( pDevSpecific->FindFontSubstitute( aSubstFontName, rFontName, nFlags ) ) { rFontName = aSubstFontName; return; } } // ----------------------------------------------------------------------- Font OutputDevice::GetDefaultFont( sal_uInt16 nType, LanguageType eLang, sal_uLong nFlags, const OutputDevice* pOutDev ) { DBG_TRACE( "OutputDevice::GetDefaultFont()" ); com::sun::star::lang::Locale aLocale; if( eLang == LANGUAGE_NONE || eLang == LANGUAGE_SYSTEM || eLang == LANGUAGE_DONTKNOW ) { aLocale = Application::GetSettings().GetUILocale(); } else { MsLangId::convertLanguageToLocale( eLang, aLocale ); } utl::DefaultFontConfiguration& rDefaults = *utl::DefaultFontConfiguration::get(); String aSearch = rDefaults.getUserInterfaceFont( aLocale ); // ensure a fallback String aDefault = rDefaults.getDefaultFont( aLocale, nType ); if( aDefault.Len() ) aSearch = aDefault; int nDefaultHeight = 12; Font aFont; aFont.SetPitch( PITCH_VARIABLE ); switch ( nType ) { case DEFAULTFONT_SANS_UNICODE: case DEFAULTFONT_UI_SANS: aFont.SetFamily( FAMILY_SWISS ); break; case DEFAULTFONT_SANS: case DEFAULTFONT_LATIN_HEADING: case DEFAULTFONT_LATIN_SPREADSHEET: case DEFAULTFONT_LATIN_DISPLAY: aFont.SetFamily( FAMILY_SWISS ); break; case DEFAULTFONT_SERIF: case DEFAULTFONT_LATIN_TEXT: case DEFAULTFONT_LATIN_PRESENTATION: aFont.SetFamily( FAMILY_ROMAN ); break; case DEFAULTFONT_FIXED: case DEFAULTFONT_LATIN_FIXED: case DEFAULTFONT_UI_FIXED: aFont.SetPitch( PITCH_FIXED ); aFont.SetFamily( FAMILY_MODERN ); break; case DEFAULTFONT_SYMBOL: aFont.SetCharSet( RTL_TEXTENCODING_SYMBOL ); break; case DEFAULTFONT_CJK_TEXT: case DEFAULTFONT_CJK_PRESENTATION: case DEFAULTFONT_CJK_SPREADSHEET: case DEFAULTFONT_CJK_HEADING: case DEFAULTFONT_CJK_DISPLAY: aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... break; case DEFAULTFONT_CTL_TEXT: case DEFAULTFONT_CTL_PRESENTATION: case DEFAULTFONT_CTL_SPREADSHEET: case DEFAULTFONT_CTL_HEADING: case DEFAULTFONT_CTL_DISPLAY: aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... break; } if ( aSearch.Len() ) { aFont.SetHeight( nDefaultHeight ); aFont.SetWeight( WEIGHT_NORMAL ); aFont.SetLanguage( eLang ); if ( aFont.GetCharSet() == RTL_TEXTENCODING_DONTKNOW ) aFont.SetCharSet( gsl_getSystemTextEncoding() ); // Should we only return available fonts on the given device if ( pOutDev ) { pOutDev->ImplInitFontList(); // Search Font in the FontList String aName; String aSearchName; xub_StrLen nIndex = 0; do { aSearchName = GetNextFontToken( aSearch, nIndex ); GetEnglishSearchFontName( aSearchName ); ImplDevFontListData* pFontFamily = pOutDev->mpFontList->ImplFindBySearchName( aSearchName ); if( pFontFamily ) { AddTokenFontName( aName, pFontFamily->GetFamilyName() ); if( nFlags & DEFAULTFONT_FLAGS_ONLYONE ) break; } } while ( nIndex != STRING_NOTFOUND ); aFont.SetName( aName ); } // No Name, than set all names if ( !aFont.GetName().Len() ) { xub_StrLen nIndex = 0; if ( nFlags & DEFAULTFONT_FLAGS_ONLYONE ) { //aFont.SetName( aSearch.GetToken( 0, ';', nIndex ) ); if( !pOutDev ) pOutDev = (const OutputDevice *)ImplGetSVData()->mpDefaultWin; if( !pOutDev ) aFont.SetName( aSearch.GetToken( 0, ';', nIndex ) ); else { pOutDev->ImplInitFontList(); aFont.SetName( aSearch ); // convert to pixel height Size aSize = pOutDev->ImplLogicToDevicePixel( aFont.GetSize() ); if ( !aSize.Height() ) { // use default pixel height only when logical height is zero if ( aFont.GetHeight() ) aSize.Height() = 1; else aSize.Height() = (12*pOutDev->mnDPIY)/72; } // use default width only when logical width is zero if( (0 == aSize.Width()) && (0 != aFont.GetSize().Width()) ) aSize.Width() = 1; // get the name of the first available font float fExactHeight = static_cast(aSize.Height()); ImplFontEntry* pEntry = pOutDev->mpFontCache->GetFontEntry( pOutDev->mpFontList, aFont, aSize, fExactHeight, pOutDev->mpOutDevData ? &pOutDev->mpOutDevData->maDevFontSubst : NULL ); if( pEntry->maFontSelData.mpFontData ) aFont.SetName( pEntry->maFontSelData.mpFontData->maName ); else aFont.SetName( pEntry->maFontSelData.maTargetName ); } } else aFont.SetName( aSearch ); } } #if OSL_DEBUG_LEVEL > 2 const char* s = "DEFAULTFONT_SANS_UNKNOWN"; switch ( nType ) { case DEFAULTFONT_SANS_UNICODE: s = "DEFAULTFONT_SANS_UNICODE"; break; case DEFAULTFONT_UI_SANS: s = "DEFAULTFONT_UI_SANS"; break; case DEFAULTFONT_SANS: s = "DEFAULTFONT_SANS"; break; case DEFAULTFONT_LATIN_HEADING: s = "DEFAULTFONT_LATIN_HEADING"; break; case DEFAULTFONT_LATIN_SPREADSHEET: s = "DEFAULTFONT_LATIN_SPREADSHEET"; break; case DEFAULTFONT_LATIN_DISPLAY: s = "DEFAULTFONT_LATIN_DISPLAY"; break; case DEFAULTFONT_SERIF: s = "DEFAULTFONT_SERIF"; break; case DEFAULTFONT_LATIN_TEXT: s = "DEFAULTFONT_LATIN_TEXT"; break; case DEFAULTFONT_LATIN_PRESENTATION: s = "DEFAULTFONT_LATIN_PRESENTATION"; break; case DEFAULTFONT_FIXED: s = "DEFAULTFONT_FIXED"; break; case DEFAULTFONT_LATIN_FIXED: s = "DEFAULTFONT_LATIN_FIXED"; break; case DEFAULTFONT_UI_FIXED: s = "DEFAULTFONT_UI_FIXED"; break; case DEFAULTFONT_SYMBOL: s = "DEFAULTFONT_SYMBOL"; break; case DEFAULTFONT_CJK_TEXT: s = "DEFAULTFONT_CJK_TEXT"; break; case DEFAULTFONT_CJK_PRESENTATION: s = "DEFAULTFONT_CJK_PRESENTATION"; break; case DEFAULTFONT_CJK_SPREADSHEET: s = "DEFAULTFONT_CJK_SPREADSHEET"; break; case DEFAULTFONT_CJK_HEADING: s = "DEFAULTFONT_CJK_HEADING"; break; case DEFAULTFONT_CJK_DISPLAY: s = "DEFAULTFONT_CJK_DISPLAY"; break; case DEFAULTFONT_CTL_TEXT: s = "DEFAULTFONT_CTL_TEXT"; break; case DEFAULTFONT_CTL_PRESENTATION: s = "DEFAULTFONT_CTL_PRESENTATION"; break; case DEFAULTFONT_CTL_SPREADSHEET: s = "DEFAULTFONT_CTL_SPREADSHEET"; break; case DEFAULTFONT_CTL_HEADING: s = "DEFAULTFONT_CTL_HEADING"; break; case DEFAULTFONT_CTL_DISPLAY: s = "DEFAULTFONT_CTL_DISPLAY"; break; } fprintf( stderr, " OutputDevice::GetDefaultFont() Type=\"%s\" lang=%d flags=%ld FontName=\"%s\"\n", s, eLang, nFlags, OUStringToOString( aFont.GetName(), RTL_TEXTENCODING_UTF8 ).getStr() ); #endif return aFont; } // ======================================================================= static unsigned ImplIsCJKFont( const String& rFontName ) { // Test, if Fontname includes CJK characters --> In this case we // mention that it is a CJK font const sal_Unicode* pStr = rFontName.GetBuffer(); while ( *pStr ) { // japanese if ( ((*pStr >= 0x3040) && (*pStr <= 0x30FF)) || ((*pStr >= 0x3190) && (*pStr <= 0x319F)) ) return IMPL_FONT_ATTR_CJK|IMPL_FONT_ATTR_CJK_JP; // korean if ( ((*pStr >= 0xAC00) && (*pStr <= 0xD7AF)) || ((*pStr >= 0x3130) && (*pStr <= 0x318F)) || ((*pStr >= 0x1100) && (*pStr <= 0x11FF)) ) return IMPL_FONT_ATTR_CJK|IMPL_FONT_ATTR_CJK_KR; // chinese if ( ((*pStr >= 0x3400) && (*pStr <= 0x9FFF)) ) return IMPL_FONT_ATTR_CJK|IMPL_FONT_ATTR_CJK_TC|IMPL_FONT_ATTR_CJK_SC; // cjk if ( ((*pStr >= 0x3000) && (*pStr <= 0xD7AF)) || ((*pStr >= 0xFF00) && (*pStr <= 0xFFEE)) ) return IMPL_FONT_ATTR_CJK; pStr++; } return 0; } // ----------------------------------------------------------------------- static void ImplCalcType( sal_uLong& rType, FontWeight& rWeight, FontWidth& rWidth, FontFamily eFamily, const FontNameAttr* pFontAttr ) { if ( eFamily != FAMILY_DONTKNOW ) { if ( eFamily == FAMILY_SWISS ) rType |= IMPL_FONT_ATTR_SANSSERIF; else if ( eFamily == FAMILY_ROMAN ) rType |= IMPL_FONT_ATTR_SERIF; else if ( eFamily == FAMILY_SCRIPT ) rType |= IMPL_FONT_ATTR_SCRIPT; else if ( eFamily == FAMILY_MODERN ) rType |= IMPL_FONT_ATTR_FIXED; else if ( eFamily == FAMILY_DECORATIVE ) rType |= IMPL_FONT_ATTR_DECORATIVE; } if ( pFontAttr ) { rType |= pFontAttr->Type; if ( ((rWeight == WEIGHT_DONTKNOW) || (rWeight == WEIGHT_NORMAL)) && (pFontAttr->Weight != WEIGHT_DONTKNOW) ) rWeight = pFontAttr->Weight; if ( ((rWidth == WIDTH_DONTKNOW) || (rWidth == WIDTH_NORMAL)) && (pFontAttr->Width != WIDTH_DONTKNOW) ) rWidth = pFontAttr->Width; } } // ======================================================================= ImplFontData::ImplFontData( const ImplDevFontAttributes& rDFA, int nMagic ) : ImplDevFontAttributes( rDFA ), mnWidth(0), mnHeight(0), mnMagic( nMagic ), mpNext( NULL ) { // StarSymbol is a unicode font, but it still deserves the symbol flag if( !mbSymbolFlag ) if( 0 == GetFamilyName().CompareIgnoreCaseToAscii( "starsymbol", 10) || 0 == GetFamilyName().CompareIgnoreCaseToAscii( "opensymbol", 10) ) mbSymbolFlag = true; } // ----------------------------------------------------------------------- StringCompare ImplFontData::CompareIgnoreSize( const ImplFontData& rOther ) const { // compare their width, weight, italic and style name if( meWidthType < rOther.meWidthType ) return COMPARE_LESS; else if( meWidthType > rOther.meWidthType ) return COMPARE_GREATER; if( meWeight < rOther.meWeight ) return COMPARE_LESS; else if( meWeight > rOther.meWeight ) return COMPARE_GREATER; if( meItalic < rOther.meItalic ) return COMPARE_LESS; else if( meItalic > rOther.meItalic ) return COMPARE_GREATER; StringCompare eCompare = maName.CompareTo( rOther.maName ); return eCompare; } // ----------------------------------------------------------------------- StringCompare ImplFontData::CompareWithSize( const ImplFontData& rOther ) const { StringCompare eCompare = CompareIgnoreSize( rOther ); if( eCompare != COMPARE_EQUAL ) return eCompare; if( mnHeight < rOther.mnHeight ) return COMPARE_LESS; else if( mnHeight > rOther.mnHeight ) return COMPARE_GREATER; if( mnWidth < rOther.mnWidth ) return COMPARE_LESS; else if( mnWidth > rOther.mnWidth ) return COMPARE_GREATER; return COMPARE_EQUAL; } // ----------------------------------------------------------------------- struct FontMatchStatus { public: int mnFaceMatch; int mnHeightMatch; int mnWidthMatch; const xub_Unicode* mpTargetStyleName; }; bool ImplFontData::IsBetterMatch( const ImplFontSelectData& rFSD, FontMatchStatus& rStatus ) const { int nMatch = 0; const String& rFontName = rFSD.maTargetName; if( (rFontName == maName) || rFontName.EqualsIgnoreCaseAscii( maName ) ) nMatch += 240000; if( rStatus.mpTargetStyleName && maStyleName.EqualsIgnoreCaseAscii( rStatus.mpTargetStyleName ) ) nMatch += 120000; if( (rFSD.mePitch != PITCH_DONTKNOW) && (rFSD.mePitch == mePitch) ) nMatch += 20000; // prefer NORMAL font width // TODO: change when the upper layers can tell their width preference if( meWidthType == WIDTH_NORMAL ) nMatch += 400; else if( (meWidthType == WIDTH_SEMI_EXPANDED) || (meWidthType == WIDTH_SEMI_CONDENSED) ) nMatch += 300; if( rFSD.meWeight != WEIGHT_DONTKNOW ) { // if not bold prefer light fonts to bold fonts int nReqWeight = (int)rFSD.meWeight; if ( rFSD.meWeight > WEIGHT_MEDIUM ) nReqWeight += 100; int nGivenWeight = (int)meWeight; if( meWeight > WEIGHT_MEDIUM ) nGivenWeight += 100; int nWeightDiff = nReqWeight - nGivenWeight; if ( nWeightDiff == 0 ) nMatch += 1000; else if ( nWeightDiff == +1 || nWeightDiff == -1 ) nMatch += 700; else if ( nWeightDiff < +50 && nWeightDiff > -50) nMatch += 200; } else // requested weight == WEIGHT_DONTKNOW { // prefer NORMAL font weight // TODO: change when the upper layers can tell their weight preference if( meWeight == WEIGHT_NORMAL ) nMatch += 450; else if( meWeight == WEIGHT_MEDIUM ) nMatch += 350; else if( (meWeight == WEIGHT_SEMILIGHT) || (meWeight == WEIGHT_SEMIBOLD) ) nMatch += 200; else if( meWeight == WEIGHT_LIGHT ) nMatch += 150; } if ( rFSD.meItalic == ITALIC_NONE ) { if( meItalic == ITALIC_NONE ) nMatch += 900; } else { if( rFSD.meItalic == meItalic ) nMatch += 900; else if( meItalic != ITALIC_NONE ) nMatch += 600; } if( mbDevice ) nMatch += 1; int nHeightMatch = 0; int nWidthMatch = 0; if( IsScalable() ) { if( rFSD.mnOrientation != 0 ) nMatch += 80; else if( rFSD.mnWidth != 0 ) nMatch += 25; else nMatch += 5; } else { if( rFSD.mnHeight == mnHeight ) { nMatch += 20; if( rFSD.mnWidth == mnWidth ) nMatch += 10; } else { // for non-scalable fonts the size difference is very important // prefer the smaller font face because of clipping/overlapping issues int nHeightDiff = (rFSD.mnHeight - mnHeight) * 1000; nHeightMatch = (nHeightDiff >= 0) ? -nHeightDiff : 100+nHeightDiff; if( rFSD.mnHeight ) nHeightMatch /= rFSD.mnHeight; if( (rFSD.mnWidth != 0) && (mnWidth != 0) && (rFSD.mnWidth != mnWidth) ) { int nWidthDiff = (rFSD.mnWidth - mnWidth) * 100; nWidthMatch = (nWidthDiff >= 0) ? -nWidthDiff : +nWidthDiff; } } } if( rStatus.mnFaceMatch > nMatch ) return false; else if( rStatus.mnFaceMatch < nMatch ) { rStatus.mnFaceMatch = nMatch; rStatus.mnHeightMatch = nHeightMatch; rStatus.mnWidthMatch = nWidthMatch; return true; } // when two fonts are still competing prefer the // one with the best matching height if( rStatus.mnHeightMatch > nHeightMatch ) return false; else if( rStatus.mnHeightMatch < nHeightMatch ) { rStatus.mnHeightMatch = nHeightMatch; rStatus.mnWidthMatch = nWidthMatch; return true; } if( rStatus.mnWidthMatch > nWidthMatch ) return false; rStatus.mnWidthMatch = nWidthMatch; return true; } // ======================================================================= ImplFontEntry::ImplFontEntry( const ImplFontSelectData& rFontSelData ) : maFontSelData( rFontSelData ), maMetric( rFontSelData ), mpConversion( NULL ), mnRefCount( 1 ), mnSetFontFlags( 0 ), mnOwnOrientation( 0 ), mnOrientation( 0 ), mbInit( false ), mpUnicodeFallbackList( NULL ) { maFontSelData.mpFontEntry = this; } // ----------------------------------------------------------------------- ImplFontEntry::~ImplFontEntry() { delete mpUnicodeFallbackList; } // ----------------------------------------------------------------------- size_t ImplFontEntry::GFBCacheKey_Hash::operator()( const GFBCacheKey& rData ) const { std::hash a; std::hash b; return a(rData.first) ^ b(rData.second); } inline void ImplFontEntry::AddFallbackForUnicode( sal_UCS4 cChar, FontWeight eWeight, const String& rFontName ) { if( !mpUnicodeFallbackList ) mpUnicodeFallbackList = new UnicodeFallbackList; (*mpUnicodeFallbackList)[ GFBCacheKey(cChar,eWeight) ] = rFontName; } // ----------------------------------------------------------------------- inline bool ImplFontEntry::GetFallbackForUnicode( sal_UCS4 cChar, FontWeight eWeight, String* pFontName ) const { if( !mpUnicodeFallbackList ) return false; UnicodeFallbackList::const_iterator it = mpUnicodeFallbackList->find( GFBCacheKey(cChar,eWeight) ); if( it == mpUnicodeFallbackList->end() ) return false; *pFontName = (*it).second; return true; } // ----------------------------------------------------------------------- inline void ImplFontEntry::IgnoreFallbackForUnicode( sal_UCS4 cChar, FontWeight eWeight, const String& rFontName ) { // DBG_ASSERT( mpUnicodeFallbackList, "ImplFontEntry::IgnoreFallbackForUnicode no list" ); UnicodeFallbackList::iterator it = mpUnicodeFallbackList->find( GFBCacheKey(cChar,eWeight) ); // DBG_ASSERT( it != mpUnicodeFallbackList->end(), "ImplFontEntry::IgnoreFallbackForUnicode no match" ); if( it == mpUnicodeFallbackList->end() ) return; if( (*it).second == rFontName ) mpUnicodeFallbackList->erase( it ); } // ======================================================================= ImplDevFontListData::ImplDevFontListData( const String& rSearchName ) : mpFirst( NULL ), maSearchName( rSearchName ), mnTypeFaces( 0 ), mnMatchType( 0 ), meMatchWeight( WEIGHT_DONTKNOW ), meMatchWidth( WIDTH_DONTKNOW ), meFamily( FAMILY_DONTKNOW ), mePitch( PITCH_DONTKNOW ), mnMinQuality( -1 ) {} // ----------------------------------------------------------------------- ImplDevFontListData::~ImplDevFontListData() { // release all physical font faces while( mpFirst ) { ImplFontData* pFace = mpFirst; mpFirst = pFace->GetNextFace(); delete pFace; } } // ----------------------------------------------------------------------- bool ImplDevFontListData::AddFontFace( ImplFontData* pNewData ) { pNewData->mpNext = NULL; if( !mpFirst ) { maName = pNewData->maName; maMapNames = pNewData->maMapNames; meFamily = pNewData->meFamily; mePitch = pNewData->mePitch; mnMinQuality = pNewData->mnQuality; } else { if( meFamily == FAMILY_DONTKNOW ) meFamily = pNewData->meFamily; if( mePitch == PITCH_DONTKNOW ) mePitch = pNewData->mePitch; if( mnMinQuality > pNewData->mnQuality ) mnMinQuality = pNewData->mnQuality; } // set attributes for attribute based font matching if( pNewData->IsScalable() ) mnTypeFaces |= IMPL_DEVFONT_SCALABLE; if( pNewData->IsSymbolFont() ) mnTypeFaces |= IMPL_DEVFONT_SYMBOL; else mnTypeFaces |= IMPL_DEVFONT_NONESYMBOL; if( pNewData->meWeight != WEIGHT_DONTKNOW ) { if( pNewData->meWeight >= WEIGHT_SEMIBOLD ) mnTypeFaces |= IMPL_DEVFONT_BOLD; else if( pNewData->meWeight <= WEIGHT_SEMILIGHT ) mnTypeFaces |= IMPL_DEVFONT_LIGHT; else mnTypeFaces |= IMPL_DEVFONT_NORMAL; } if( pNewData->meItalic == ITALIC_NONE ) mnTypeFaces |= IMPL_DEVFONT_NONEITALIC; else if( (pNewData->meItalic == ITALIC_NORMAL) || (pNewData->meItalic == ITALIC_OBLIQUE) ) mnTypeFaces |= IMPL_DEVFONT_ITALIC; if( (meMatchWeight == WEIGHT_DONTKNOW) || (meMatchWidth == WIDTH_DONTKNOW) || (mnMatchType == 0) ) { // TODO: is it cheaper to calc matching attributes now or on demand? // calc matching attributes if other entries are already initialized // MT: Perform05: Do lazy, quite expensive, not needed in start-up! // const FontSubstConfiguration& rFontSubst = *FontSubstConfiguration::get(); // InitMatchData( rFontSubst, maSearchName ); // mbMatchData=true; // Somewhere else??? } // reassign name (sharing saves memory) if( pNewData->maName == maName ) pNewData->maName = maName; // insert new physical font face into linked list // TODO: get rid of linear search? ImplFontData* pData; ImplFontData** ppHere = &mpFirst; for(; (pData=*ppHere) != NULL; ppHere=&pData->mpNext ) { StringCompare eComp = pNewData->CompareWithSize( *pData ); if( eComp == COMPARE_GREATER ) continue; if( eComp == COMPARE_LESS ) break; // ignore duplicate if its quality is worse if( pNewData->mnQuality < pData->mnQuality ) return false; // keep the device font if its quality is good enough if( (pNewData->mnQuality == pData->mnQuality) && (pData->mbDevice || !pNewData->mbDevice) ) return false; // replace existing font face with a better one pNewData->mpNext = pData->mpNext; *ppHere = pNewData; delete pData; return true; } // insert into or append to list of physical font faces pNewData->mpNext = pData; *ppHere = pNewData; return true; } // ----------------------------------------------------------------------- // get font attributes using the normalized font family name void ImplDevFontListData::InitMatchData( const utl::FontSubstConfiguration& rFontSubst, const String& rSearchName ) { String aShortName; // get font attributes from the decorated font name rFontSubst.getMapName( rSearchName, aShortName, maMatchFamilyName, meMatchWeight, meMatchWidth, mnMatchType ); const FontNameAttr* pFontAttr = rFontSubst.getSubstInfo( rSearchName ); // eventually use the stripped name if( !pFontAttr ) if( aShortName != rSearchName ) pFontAttr = rFontSubst.getSubstInfo( aShortName ); ImplCalcType( mnMatchType, meMatchWeight, meMatchWidth, meFamily, pFontAttr ); mnMatchType |= ImplIsCJKFont( maName ); } // ----------------------------------------------------------------------- ImplFontData* ImplDevFontListData::FindBestFontFace( const ImplFontSelectData& rFSD ) const { if( !mpFirst ) return NULL; if( !mpFirst->GetNextFace() ) return mpFirst; // FontName+StyleName should map to FamilyName+StyleName const String& rSearchName = rFSD.maTargetName; const xub_Unicode* pTargetStyleName = NULL; if( (rSearchName.Len() > maSearchName.Len()) && rSearchName.Equals( maSearchName, 0, maSearchName.Len() ) ) pTargetStyleName = rSearchName.GetBuffer() + maSearchName.Len() + 1; // linear search, TODO: improve? ImplFontData* pFontFace = mpFirst; ImplFontData* pBestFontFace = pFontFace; FontMatchStatus aFontMatchStatus = {0,0,0, pTargetStyleName}; for(; pFontFace; pFontFace = pFontFace->GetNextFace() ) if( pFontFace->IsBetterMatch( rFSD, aFontMatchStatus ) ) pBestFontFace = pFontFace; return pBestFontFace; } // ----------------------------------------------------------------------- // update device font list with unique font faces, with uniqueness // meaning different font attributes, but not different fonts sizes void ImplDevFontListData::UpdateDevFontList( ImplGetDevFontList& rDevFontList ) const { ImplFontData* pPrevFace = NULL; for( ImplFontData* pFace = mpFirst; pFace; pFace = pFace->GetNextFace() ) { if( !pPrevFace || pFace->CompareIgnoreSize( *pPrevFace ) ) rDevFontList.Add( pFace ); pPrevFace = pFace; } } // ----------------------------------------------------------------------- void ImplDevFontListData::GetFontHeights( std::set& rHeights ) const { // add all available font heights for( const ImplFontData* pFace = mpFirst; pFace; pFace = pFace->GetNextFace() ) rHeights.insert( pFace->GetHeight() ); } // ----------------------------------------------------------------------- void ImplDevFontListData::UpdateCloneFontList( ImplDevFontList& rDevFontList, bool bScalable, bool bEmbeddable ) const { for( ImplFontData* pFace = mpFirst; pFace; pFace = pFace->GetNextFace() ) { if( bScalable && !pFace->IsScalable() ) continue; if( bEmbeddable && !pFace->IsEmbeddable() && !pFace->IsSubsettable() ) continue; ImplFontData* pClonedFace = pFace->Clone(); rDevFontList.Add( pClonedFace ); } } // ======================================================================= ImplDevFontList::ImplDevFontList() : mbMatchData( false ) , mbMapNames( false ) , mpPreMatchHook( NULL ) , mpFallbackHook( NULL ) , mpFallbackList( NULL ) , mnFallbackCount( -1 ) {} // ----------------------------------------------------------------------- ImplDevFontList::~ImplDevFontList() { Clear(); } // ----------------------------------------------------------------------- void ImplDevFontList::SetPreMatchHook( ImplPreMatchFontSubstitution* pHook ) { mpPreMatchHook = pHook; } // ----------------------------------------------------------------------- void ImplDevFontList::SetFallbackHook( ImplGlyphFallbackFontSubstitution* pHook ) { mpFallbackHook = pHook; } // ----------------------------------------------------------------------- void ImplDevFontList::Clear() { // remove fallback lists delete[] mpFallbackList; mpFallbackList = NULL; mnFallbackCount = -1; // clear all entries in the device font list DevFontList::iterator it = maDevFontList.begin(); for(; it != maDevFontList.end(); ++it ) { ImplDevFontListData* pEntry = (*it).second; delete pEntry; } maDevFontList.clear(); // match data must be recalculated too mbMatchData = false; } // ----------------------------------------------------------------------- void ImplDevFontList::InitGenericGlyphFallback( void ) const { // normalized family names of fonts suited for glyph fallback // if a font is available related fonts can be ignored // TODO: implement dynamic lists static const char* aGlyphFallbackList[] = { // empty strings separate the names of unrelated fonts "eudc", "", "arialunicodems", "cyberbit", "code2000", "", "andalesansui", "", "starsymbol", "opensymbol", "", "msmincho", "fzmingti", "fzheiti", "ipamincho", "sazanamimincho", "kochimincho", "", "sunbatang", "sundotum", "baekmukdotum", "gulim", "batang", "dotum", "", "hgmincholightj", "msunglightsc", "msunglighttc", "hymyeongjolightk", "", "tahoma", "dejavusans", "timesnewroman", "liberationsans", "", "shree", "mangal", "", "raavi", "shruti", "tunga", "", "latha", "gautami", "kartika", "vrinda", "", "shayyalmt", "naskmt", "scheherazade", "", "david", "nachlieli", "lucidagrande", "", "norasi", "angsanaupc", "", "khmerossystem", "", "muktinarrow", "", "phetsarathot", "", "padauk", "pinlonmyanmar", "", "iskoolapota", "lklug", "", 0 }; bool bHasEudc = false; int nMaxLevel = 0; int nBestQuality = 0; ImplDevFontListData** pFallbackList = NULL; for( const char** ppNames = &aGlyphFallbackList[0];; ++ppNames ) { // advance to next sub-list when end-of-sublist marker if( !**ppNames ) // #i46456# check for empty string, i.e., deref string itself not only ptr to it { if( nBestQuality > 0 ) if( ++nMaxLevel >= MAX_FALLBACK ) break; if( !ppNames[1] ) break; nBestQuality = 0; continue; } // test if the glyph fallback candidate font is available and scalable String aTokenName( *ppNames, RTL_TEXTENCODING_UTF8 ); ImplDevFontListData* pFallbackFont = FindFontFamily( aTokenName ); if( !pFallbackFont ) continue; if( !pFallbackFont->IsScalable() ) continue; // keep the best font of the glyph fallback sub-list if( nBestQuality < pFallbackFont->GetMinQuality() ) { nBestQuality = pFallbackFont->GetMinQuality(); // store available glyph fallback fonts if( !pFallbackList ) pFallbackList = new ImplDevFontListData*[ MAX_FALLBACK ]; pFallbackList[ nMaxLevel ] = pFallbackFont; if( !bHasEudc && !nMaxLevel ) bHasEudc = !strncmp( *ppNames, "eudc", 5 ); } } #ifdef SAL_FONTENUM_STABLE_ON_PLATFORM // #i113472# // sort the list of fonts for glyph fallback by quality (highest first) // #i33947# keep the EUDC font at the front of the list // an insertion sort is good enough for this short list const int nSortStart = bHasEudc ? 1 : 0; for( int i = nSortStart+1, j; i < nMaxLevel; ++i ) { ImplDevFontListData* pTestFont = pFallbackList[ i ]; int nTestQuality = pTestFont->GetMinQuality(); for( j = i; --j >= nSortStart; ) if( nTestQuality > pFallbackList[j]->GetMinQuality() ) pFallbackList[ j+1 ] = pFallbackList[ j ]; else break; pFallbackList[ j+1 ] = pTestFont; } #endif #if defined(HDU_DEBUG) for( int i = 0; i < nMaxLevel; ++i ) { ImplDevFontListData* pFont = pFallbackList[ i ]; ByteString aFontName( pFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ); fprintf( stderr, "GlyphFallbackFont[%d] (quality=%05d): \"%s\"\n", i, pFont->GetMinQuality(), aFontName.GetBuffer() ); } #endif mnFallbackCount = nMaxLevel; mpFallbackList = pFallbackList; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::GetGlyphFallbackFont( ImplFontSelectData& rFontSelData, rtl::OUString& rMissingCodes, int nFallbackLevel ) const { ImplDevFontListData* pFallbackData = NULL; // find a matching font candidate for platform specific glyph fallback if( mpFallbackHook ) { // check cache for the first matching entry // to avoid calling the expensive fallback hook (#i83491#) sal_UCS4 cChar = 0; bool bCached = true; sal_Int32 nStrIndex = 0; while( nStrIndex < rMissingCodes.getLength() ) { cChar = rMissingCodes.iterateCodePoints( &nStrIndex ); bCached = rFontSelData.mpFontEntry->GetFallbackForUnicode( cChar, rFontSelData.GetWeight(), &rFontSelData.maSearchName ); // ignore entries which don't have a fallback if( !bCached || (rFontSelData.maSearchName.Len() != 0) ) break; } if( bCached ) { // there is a matching fallback in the cache // so update rMissingCodes with codepoints not yet resolved by this fallback int nRemainingLength = 0; sal_UCS4* pRemainingCodes = (sal_UCS4*)alloca( rMissingCodes.getLength() * sizeof(sal_UCS4) ); String aFontName; while( nStrIndex < rMissingCodes.getLength() ) { cChar = rMissingCodes.iterateCodePoints( &nStrIndex ); bCached = rFontSelData.mpFontEntry->GetFallbackForUnicode( cChar, rFontSelData.GetWeight(), &aFontName ); if( !bCached || (rFontSelData.maSearchName != aFontName) ) pRemainingCodes[ nRemainingLength++ ] = cChar; } rMissingCodes = rtl::OUString( pRemainingCodes, nRemainingLength ); } else { rtl::OUString aOldMissingCodes = rMissingCodes; // call the hook to query the best matching glyph fallback font if( mpFallbackHook->FindFontSubstitute( rFontSelData, rMissingCodes ) ) // apply outdev3.cxx specific fontname normalization GetEnglishSearchFontName( rFontSelData.maSearchName ); else rFontSelData.maSearchName = String(); // cache the result even if there was no match for(;;) { if( !rFontSelData.mpFontEntry->GetFallbackForUnicode( cChar, rFontSelData.GetWeight(), &rFontSelData.maSearchName ) ) rFontSelData.mpFontEntry->AddFallbackForUnicode( cChar, rFontSelData.GetWeight(), rFontSelData.maSearchName ); if( nStrIndex >= aOldMissingCodes.getLength() ) break; cChar = aOldMissingCodes.iterateCodePoints( &nStrIndex ); } if( rFontSelData.maSearchName.Len() != 0 ) { // remove cache entries that were still not resolved for( nStrIndex = 0; nStrIndex < rMissingCodes.getLength(); ) { cChar = rMissingCodes.iterateCodePoints( &nStrIndex ); rFontSelData.mpFontEntry->IgnoreFallbackForUnicode( cChar, rFontSelData.GetWeight(), rFontSelData.maSearchName ); } } } // find the matching device font if( rFontSelData.maSearchName.Len() != 0 ) pFallbackData = FindFontFamily( rFontSelData.maSearchName ); } // else find a matching font candidate for generic glyph fallback if( !pFallbackData ) { // initialize font candidates for generic glyph fallback if needed if( mnFallbackCount < 0 ) InitGenericGlyphFallback(); // TODO: adjust nFallbackLevel by number of levels resolved by the fallback hook if( nFallbackLevel < mnFallbackCount ) pFallbackData = mpFallbackList[ nFallbackLevel ]; } return pFallbackData; } // ----------------------------------------------------------------------- void ImplDevFontList::Add( ImplFontData* pNewData ) { int nAliasQuality = pNewData->mnQuality - 100; String aMapNames = pNewData->maMapNames; pNewData->maMapNames = String(); bool bKeepNewData = false; for( xub_StrLen nMapNameIndex = 0; nMapNameIndex != STRING_NOTFOUND; ) { String aSearchName = pNewData->maName; GetEnglishSearchFontName( aSearchName ); DevFontList::const_iterator it = maDevFontList.find( aSearchName ); ImplDevFontListData* pFoundData = NULL; if( it != maDevFontList.end() ) pFoundData = (*it).second; if( !pFoundData ) { pFoundData = new ImplDevFontListData( aSearchName ); maDevFontList[ aSearchName ] = pFoundData; } bKeepNewData = pFoundData->AddFontFace( pNewData ); // add font alias if available // a font alias should never win against an original font with similar quality if( aMapNames.Len() <= nMapNameIndex ) break; if( bKeepNewData ) // try to recycle obsoleted object pNewData = pNewData->CreateAlias(); bKeepNewData = false; pNewData->mnQuality = nAliasQuality; pNewData->maName = GetNextFontToken( aMapNames, nMapNameIndex ); } if( !bKeepNewData ) delete pNewData; } // ----------------------------------------------------------------------- // find the font from the normalized font family name ImplDevFontListData* ImplDevFontList::ImplFindBySearchName( const String& rSearchName ) const { #ifdef DEBUG String aTempName = rSearchName; GetEnglishSearchFontName( aTempName ); DBG_ASSERT( aTempName == rSearchName, "ImplDevFontList::ImplFindBySearchName() called with non-normalized name" ); #endif DevFontList::const_iterator it = maDevFontList.find( rSearchName ); if( it == maDevFontList.end() ) return NULL; ImplDevFontListData* pFoundData = (*it).second; return pFoundData; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::ImplFindByAliasName( const String& rSearchName, const String& rShortName ) const { // short circuit for impossible font name alias if( !rSearchName.Len() ) return NULL; // short circuit if no alias names are available if( !mbMapNames ) return NULL; // use the font's alias names to find the font // TODO: get rid of linear search DevFontList::const_iterator it = maDevFontList.begin(); while( it != maDevFontList.end() ) { ImplDevFontListData* pData = (*it).second; if( !pData->maMapNames.Len() ) continue; // if one alias name matches we found a matching font String aTempName; xub_StrLen nIndex = 0; do { aTempName = GetNextFontToken( pData->maMapNames, nIndex ); // Test, if the Font name match with one of the mapping names if ( (aTempName == rSearchName) || (aTempName == rShortName) ) return pData; } while ( nIndex != STRING_NOTFOUND ); } return NULL; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::FindFontFamily( const String& rFontName ) const { // normalize the font fomily name and String aName = rFontName; GetEnglishSearchFontName( aName ); ImplDevFontListData* pFound = ImplFindBySearchName( aName ); return pFound; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::ImplFindByTokenNames( const String& rTokenStr ) const { ImplDevFontListData* pFoundData = NULL; // use normalized font name tokens to find the font for( xub_StrLen nTokenPos = 0; nTokenPos != STRING_NOTFOUND; ) { String aSearchName = GetNextFontToken( rTokenStr, nTokenPos ); if( !aSearchName.Len() ) continue; GetEnglishSearchFontName( aSearchName ); pFoundData = ImplFindBySearchName( aSearchName ); if( pFoundData ) break; } return pFoundData; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::ImplFindBySubstFontAttr( const utl::FontNameAttr& rFontAttr ) const { ImplDevFontListData* pFoundData = NULL; // use the font substitutions suggested by the FontNameAttr to find the font ::std::vector< String >::const_iterator it = rFontAttr.Substitutions.begin(); for(; it != rFontAttr.Substitutions.end(); ++it ) { String aSearchName( *it ); GetEnglishSearchFontName( aSearchName ); pFoundData = ImplFindBySearchName( aSearchName ); if( pFoundData ) return pFoundData; } // use known attributes from the configuration to find a matching substitute const sal_uLong nSearchType = rFontAttr.Type; if( nSearchType != 0 ) { const FontWeight eSearchWeight = rFontAttr.Weight; const FontWidth eSearchWidth = rFontAttr.Width; const FontItalic eSearchSlant = ITALIC_DONTKNOW; const FontFamily eSearchFamily = FAMILY_DONTKNOW; const String aSearchName; pFoundData = ImplFindByAttributes( nSearchType, eSearchWeight, eSearchWidth, eSearchFamily, eSearchSlant, aSearchName ); if( pFoundData ) return pFoundData; } return NULL; } // ----------------------------------------------------------------------- void ImplDevFontList::InitMatchData() const { // short circuit if already done if( mbMatchData ) return; mbMatchData = true; // calculate MatchData for all entries const FontSubstConfiguration& rFontSubst = *FontSubstConfiguration::get(); DevFontList::const_iterator it = maDevFontList.begin(); for(; it != maDevFontList.end(); ++it ) { const String& rSearchName = (*it).first; ImplDevFontListData* pEntry = (*it).second; pEntry->InitMatchData( rFontSubst, rSearchName ); } } //---------------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::ImplFindByLocale( com::sun::star::lang::Locale& rLocale ) const { // get the default font for a specified locale const DefaultFontConfiguration& rDefaults = *DefaultFontConfiguration::get(); const String aDefault = rDefaults.getUserInterfaceFont( rLocale ); ImplDevFontListData* pFontData = ImplFindByTokenNames( aDefault ); if( pFontData ) return pFontData; return NULL; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::ImplFindByAttributes( sal_uLong nSearchType, FontWeight eSearchWeight, FontWidth eSearchWidth, FontFamily /*eSearchFamily*/, FontItalic eSearchItalic, const String& rSearchFamilyName ) const { if( (eSearchItalic != ITALIC_NONE) && (eSearchItalic != ITALIC_DONTKNOW) ) nSearchType |= IMPL_FONT_ATTR_ITALIC; // don't bother to match attributes if the attributes aren't worth matching if( !nSearchType && ((eSearchWeight == WEIGHT_DONTKNOW) || (eSearchWeight == WEIGHT_NORMAL)) && ((eSearchWidth == WIDTH_DONTKNOW) || (eSearchWidth == WIDTH_NORMAL)) ) return NULL; InitMatchData(); ImplDevFontListData* pFoundData = NULL; long nTestMatch; long nBestMatch = 40000; sal_uLong nBestType = 0; DevFontList::const_iterator it = maDevFontList.begin(); for(; it != maDevFontList.end(); ++it ) { ImplDevFontListData* pData = (*it).second; // Get all information about the matching font sal_uLong nMatchType = pData->mnMatchType; FontWeight eMatchWeight= pData->meMatchWeight; FontWidth eMatchWidth = pData->meMatchWidth; // Calculate Match Value // 1000000000 // 100000000 // 10000000 CJK, CTL, None-Latin, Symbol // 1000000 FamilyName, Script, Fixed, -Special, -Decorative, // Titling, Capitals, Outline, Shadow // 100000 Match FamilyName, Serif, SansSerif, Italic, // Width, Weight // 10000 Scalable, Standard, Default, // full, Normal, Knownfont, // Otherstyle, +Special, +Decorative, // 1000 Typewriter, Rounded, Gothic, Schollbook // 100 nTestMatch = 0; // test CJK script attributes if ( nSearchType & IMPL_FONT_ATTR_CJK ) { // Matching language if( 0 == ((nSearchType ^ nMatchType) & IMPL_FONT_ATTR_CJK_ALLLANG) ) nTestMatch += 10000000*3; if( nMatchType & IMPL_FONT_ATTR_CJK ) nTestMatch += 10000000*2; if( nMatchType & IMPL_FONT_ATTR_FULL ) nTestMatch += 10000000; } else if ( nMatchType & IMPL_FONT_ATTR_CJK ) nTestMatch -= 10000000; // test CTL script attributes if( nSearchType & IMPL_FONT_ATTR_CTL ) { if( nMatchType & IMPL_FONT_ATTR_CTL ) nTestMatch += 10000000*2; if( nMatchType & IMPL_FONT_ATTR_FULL ) nTestMatch += 10000000; } else if ( nMatchType & IMPL_FONT_ATTR_CTL ) nTestMatch -= 10000000; // test LATIN script attributes if( nSearchType & IMPL_FONT_ATTR_NONELATIN ) { if( nMatchType & IMPL_FONT_ATTR_NONELATIN ) nTestMatch += 10000000*2; if( nMatchType & IMPL_FONT_ATTR_FULL ) nTestMatch += 10000000; } // test SYMBOL attributes if ( nSearchType & IMPL_FONT_ATTR_SYMBOL ) { const String& rSearchName = it->first; // prefer some special known symbol fonts if ( rSearchName.EqualsAscii( "starsymbol" ) ) nTestMatch += 10000000*6+(10000*3); else if ( rSearchName.EqualsAscii( "opensymbol" ) ) nTestMatch += 10000000*6; else if ( rSearchName.EqualsAscii( "starbats" ) || rSearchName.EqualsAscii( "wingdings" ) || rSearchName.EqualsAscii( "monotypesorts" ) || rSearchName.EqualsAscii( "dingbats" ) || rSearchName.EqualsAscii( "zapfdingbats" ) ) nTestMatch += 10000000*5; else if ( pData->mnTypeFaces & IMPL_DEVFONT_SYMBOL ) nTestMatch += 10000000*4; else { if( nMatchType & IMPL_FONT_ATTR_SYMBOL ) nTestMatch += 10000000*2; if( nMatchType & IMPL_FONT_ATTR_FULL ) nTestMatch += 10000000; } } else if ( (pData->mnTypeFaces & (IMPL_DEVFONT_SYMBOL | IMPL_DEVFONT_NONESYMBOL)) == IMPL_DEVFONT_SYMBOL ) nTestMatch -= 10000000; else if ( nMatchType & IMPL_FONT_ATTR_SYMBOL ) nTestMatch -= 10000; // match stripped family name if( rSearchFamilyName.Len() && (rSearchFamilyName == pData->maMatchFamilyName) ) nTestMatch += 1000000*3; // match ALLSCRIPT? attribute if( nSearchType & IMPL_FONT_ATTR_ALLSCRIPT ) { if( nMatchType & IMPL_FONT_ATTR_ALLSCRIPT ) nTestMatch += 1000000*2; if( nSearchType & IMPL_FONT_ATTR_ALLSUBSCRIPT ) { if( 0 == ((nSearchType ^ nMatchType) & IMPL_FONT_ATTR_ALLSUBSCRIPT) ) nTestMatch += 1000000*2; if( 0 != ((nSearchType ^ nMatchType) & IMPL_FONT_ATTR_BRUSHSCRIPT) ) nTestMatch -= 1000000; } } else if( nMatchType & IMPL_FONT_ATTR_ALLSCRIPT ) nTestMatch -= 1000000; // test MONOSPACE+TYPEWRITER attributes if( nSearchType & IMPL_FONT_ATTR_FIXED ) { if( nMatchType & IMPL_FONT_ATTR_FIXED ) nTestMatch += 1000000*2; // a typewriter attribute is even better if( 0 == ((nSearchType ^ nMatchType) & IMPL_FONT_ATTR_TYPEWRITER) ) nTestMatch += 10000*2; } else if( nMatchType & IMPL_FONT_ATTR_FIXED ) nTestMatch -= 1000000; // test SPECIAL attribute if( nSearchType & IMPL_FONT_ATTR_SPECIAL ) { if( nMatchType & IMPL_FONT_ATTR_SPECIAL ) nTestMatch += 10000; else if( !(nSearchType & IMPL_FONT_ATTR_ALLSERIFSTYLE) ) { if( nMatchType & IMPL_FONT_ATTR_SERIF ) nTestMatch += 1000*2; else if( nMatchType & IMPL_FONT_ATTR_SANSSERIF ) nTestMatch += 1000; } } else if( (nMatchType & IMPL_FONT_ATTR_SPECIAL) && !(nSearchType & IMPL_FONT_ATTR_SYMBOL) ) nTestMatch -= 1000000; // test DECORATIVE attribute if( nSearchType & IMPL_FONT_ATTR_DECORATIVE ) { if( nMatchType & IMPL_FONT_ATTR_DECORATIVE ) nTestMatch += 10000; else if( !(nSearchType & IMPL_FONT_ATTR_ALLSERIFSTYLE) ) { if( nMatchType & IMPL_FONT_ATTR_SERIF ) nTestMatch += 1000*2; else if ( nMatchType & IMPL_FONT_ATTR_SANSSERIF ) nTestMatch += 1000; } } else if( nMatchType & IMPL_FONT_ATTR_DECORATIVE ) nTestMatch -= 1000000; // test TITLE+CAPITALS attributes if( nSearchType & (IMPL_FONT_ATTR_TITLING | IMPL_FONT_ATTR_CAPITALS) ) { if( nMatchType & (IMPL_FONT_ATTR_TITLING | IMPL_FONT_ATTR_CAPITALS) ) nTestMatch += 1000000*2; if( 0 == ((nSearchType^nMatchType) & (IMPL_FONT_ATTR_TITLING | IMPL_FONT_ATTR_CAPITALS))) nTestMatch += 1000000; else if( (nMatchType & (IMPL_FONT_ATTR_TITLING | IMPL_FONT_ATTR_CAPITALS)) && (nMatchType & (IMPL_FONT_ATTR_STANDARD | IMPL_FONT_ATTR_DEFAULT)) ) nTestMatch += 1000000; } else if( nMatchType & (IMPL_FONT_ATTR_TITLING | IMPL_FONT_ATTR_CAPITALS) ) nTestMatch -= 1000000; // test OUTLINE+SHADOW attributes if( nSearchType & (IMPL_FONT_ATTR_OUTLINE | IMPL_FONT_ATTR_SHADOW) ) { if( nMatchType & (IMPL_FONT_ATTR_OUTLINE | IMPL_FONT_ATTR_SHADOW) ) nTestMatch += 1000000*2; if( 0 == ((nSearchType ^ nMatchType) & (IMPL_FONT_ATTR_OUTLINE | IMPL_FONT_ATTR_SHADOW)) ) nTestMatch += 1000000; else if( (nMatchType & (IMPL_FONT_ATTR_OUTLINE | IMPL_FONT_ATTR_SHADOW)) && (nMatchType & (IMPL_FONT_ATTR_STANDARD | IMPL_FONT_ATTR_DEFAULT)) ) nTestMatch += 1000000; } else if ( nMatchType & (IMPL_FONT_ATTR_OUTLINE | IMPL_FONT_ATTR_SHADOW) ) nTestMatch -= 1000000; // test font name substrings // TODO: calculate name matching score using e.g. Levenstein distance if( (rSearchFamilyName.Len() >= 4) && (pData->maMatchFamilyName.Len() >= 4) && ((rSearchFamilyName.Search( pData->maMatchFamilyName ) != STRING_NOTFOUND) || (pData->maMatchFamilyName.Search( rSearchFamilyName ) != STRING_NOTFOUND)) ) nTestMatch += 5000; // test SERIF attribute if( nSearchType & IMPL_FONT_ATTR_SERIF ) { if( nMatchType & IMPL_FONT_ATTR_SERIF ) nTestMatch += 1000000*2; else if( nMatchType & IMPL_FONT_ATTR_SANSSERIF ) nTestMatch -= 1000000; } // test SANSERIF attribute if( nSearchType & IMPL_FONT_ATTR_SANSSERIF ) { if( nMatchType & IMPL_FONT_ATTR_SANSSERIF ) nTestMatch += 1000000; else if ( nMatchType & IMPL_FONT_ATTR_SERIF ) nTestMatch -= 1000000; } // test ITALIC attribute if( nSearchType & IMPL_FONT_ATTR_ITALIC ) { if( pData->mnTypeFaces & IMPL_DEVFONT_ITALIC ) nTestMatch += 1000000*3; if( nMatchType & IMPL_FONT_ATTR_ITALIC ) nTestMatch += 1000000; } else if( !(nSearchType & IMPL_FONT_ATTR_ALLSCRIPT) && ((nMatchType & IMPL_FONT_ATTR_ITALIC) || !(pData->mnTypeFaces & IMPL_DEVFONT_NONEITALIC)) ) nTestMatch -= 1000000*2; // test WIDTH attribute if( (eSearchWidth != WIDTH_DONTKNOW) && (eSearchWidth != WIDTH_NORMAL) ) { if( eSearchWidth < WIDTH_NORMAL ) { if( eSearchWidth == eMatchWidth ) nTestMatch += 1000000*3; else if( (eMatchWidth < WIDTH_NORMAL) && (eMatchWidth != WIDTH_DONTKNOW) ) nTestMatch += 1000000; } else { if( eSearchWidth == eMatchWidth ) nTestMatch += 1000000*3; else if( eMatchWidth > WIDTH_NORMAL ) nTestMatch += 1000000; } } else if( (eMatchWidth != WIDTH_DONTKNOW) && (eMatchWidth != WIDTH_NORMAL) ) nTestMatch -= 1000000; // test WEIGHT attribute if( (eSearchWeight != WEIGHT_DONTKNOW) && (eSearchWeight != WEIGHT_NORMAL) && (eSearchWeight != WEIGHT_MEDIUM) ) { if( eSearchWeight < WEIGHT_NORMAL ) { if( pData->mnTypeFaces & IMPL_DEVFONT_LIGHT ) nTestMatch += 1000000; if( (eMatchWeight < WEIGHT_NORMAL) && (eMatchWeight != WEIGHT_DONTKNOW) ) nTestMatch += 1000000; } else { if( pData->mnTypeFaces & IMPL_DEVFONT_BOLD ) nTestMatch += 1000000; if( eMatchWeight > WEIGHT_BOLD ) nTestMatch += 1000000; } } else if( ((eMatchWeight != WEIGHT_DONTKNOW) && (eMatchWeight != WEIGHT_NORMAL) && (eMatchWeight != WEIGHT_MEDIUM)) || !(pData->mnTypeFaces & IMPL_DEVFONT_NORMAL) ) nTestMatch -= 1000000; // prefer scalable fonts if( pData->mnTypeFaces & IMPL_DEVFONT_SCALABLE ) nTestMatch += 10000*4; else nTestMatch -= 10000*4; // test STANDARD+DEFAULT+FULL+NORMAL attributes if( nMatchType & IMPL_FONT_ATTR_STANDARD ) nTestMatch += 10000*2; if( nMatchType & IMPL_FONT_ATTR_DEFAULT ) nTestMatch += 10000; if( nMatchType & IMPL_FONT_ATTR_FULL ) nTestMatch += 10000; if( nMatchType & IMPL_FONT_ATTR_NORMAL ) nTestMatch += 10000; // test OTHERSTYLE attribute if( nMatchType & IMPL_FONT_ATTR_OTHERSTYLE ) { if( !(nMatchType & IMPL_FONT_ATTR_OTHERSTYLE) ) nTestMatch -= 10000; } else if( nMatchType & IMPL_FONT_ATTR_OTHERSTYLE ) nTestMatch -= 10000; // test ROUNDED attribute if( 0 == ((nSearchType ^ nMatchType) & IMPL_FONT_ATTR_ROUNDED) ) nTestMatch += 1000; // test TYPEWRITER attribute if( 0 == ((nSearchType ^ nMatchType) & IMPL_FONT_ATTR_TYPEWRITER) ) nTestMatch += 1000; // test GOTHIC attribute if( nSearchType & IMPL_FONT_ATTR_GOTHIC ) { if( nMatchType & IMPL_FONT_ATTR_GOTHIC ) nTestMatch += 1000*3; if( nMatchType & IMPL_FONT_ATTR_SANSSERIF ) nTestMatch += 1000*2; } // test SCHOOLBOOK attribute if( nSearchType & IMPL_FONT_ATTR_SCHOOLBOOK ) { if( nMatchType & IMPL_FONT_ATTR_SCHOOLBOOK ) nTestMatch += 1000*3; if( nMatchType & IMPL_FONT_ATTR_SERIF ) nTestMatch += 1000*2; } // compare with best matching font yet if ( nTestMatch > nBestMatch ) { pFoundData = pData; nBestMatch = nTestMatch; nBestType = nMatchType; } else if( nTestMatch == nBestMatch ) { // some fonts are more suitable defaults if( nMatchType & IMPL_FONT_ATTR_DEFAULT ) { pFoundData = pData; nBestType = nMatchType; } else if( (nMatchType & IMPL_FONT_ATTR_STANDARD) && !(nBestType & IMPL_FONT_ATTR_DEFAULT) ) { pFoundData = pData; nBestType = nMatchType; } } } return pFoundData; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::FindDefaultFont() const { // try to find one of the default fonts of the // UNICODE, SANSSERIF, SERIF or FIXED default font lists const DefaultFontConfiguration& rDefaults = *DefaultFontConfiguration::get(); com::sun::star::lang::Locale aLocale( OUString( RTL_CONSTASCII_USTRINGPARAM("en") ), OUString(), OUString() ); String aFontname = rDefaults.getDefaultFont( aLocale, DEFAULTFONT_SANS_UNICODE ); ImplDevFontListData* pFoundData = ImplFindByTokenNames( aFontname ); if( pFoundData ) return pFoundData; aFontname = rDefaults.getDefaultFont( aLocale, DEFAULTFONT_SANS ); pFoundData = ImplFindByTokenNames( aFontname ); if( pFoundData ) return pFoundData; aFontname = rDefaults.getDefaultFont( aLocale, DEFAULTFONT_SERIF ); pFoundData = ImplFindByTokenNames( aFontname ); if( pFoundData ) return pFoundData; aFontname = rDefaults.getDefaultFont( aLocale, DEFAULTFONT_FIXED ); pFoundData = ImplFindByTokenNames( aFontname ); if( pFoundData ) return pFoundData; // now try to find a reasonable non-symbol font InitMatchData(); DevFontList::const_iterator it = maDevFontList.begin(); for(; it != maDevFontList.end(); ++it ) { ImplDevFontListData* pData = (*it).second; if( pData->mnMatchType & IMPL_FONT_ATTR_SYMBOL ) continue; pFoundData = pData; if( pData->mnMatchType & (IMPL_FONT_ATTR_DEFAULT|IMPL_FONT_ATTR_STANDARD) ) break; } if( pFoundData ) return pFoundData; // finding any font is better than finding no font at all it = maDevFontList.begin(); if( it != maDevFontList.end() ) pFoundData = (*it).second; return pFoundData; } // ----------------------------------------------------------------------- ImplDevFontList* ImplDevFontList::Clone( bool bScalable, bool bEmbeddable ) const { ImplDevFontList* pClonedList = new ImplDevFontList; // pClonedList->mbMatchData = mbMatchData; pClonedList->mbMapNames = mbMapNames; pClonedList->mpPreMatchHook = mpPreMatchHook; pClonedList->mpFallbackHook = mpFallbackHook; // TODO: clone the config-font attributes too? pClonedList->mbMatchData = false; DevFontList::const_iterator it = maDevFontList.begin(); for(; it != maDevFontList.end(); ++it ) { const ImplDevFontListData* pFontFace = (*it).second; pFontFace->UpdateCloneFontList( *pClonedList, bScalable, bEmbeddable ); } return pClonedList; } // ----------------------------------------------------------------------- ImplGetDevFontList* ImplDevFontList::GetDevFontList() const { ImplGetDevFontList* pGetDevFontList = new ImplGetDevFontList; DevFontList::const_iterator it = maDevFontList.begin(); for(; it != maDevFontList.end(); ++it ) { const ImplDevFontListData* pFontFamily = (*it).second; pFontFamily->UpdateDevFontList( *pGetDevFontList ); } return pGetDevFontList; } // ----------------------------------------------------------------------- ImplGetDevSizeList* ImplDevFontList::GetDevSizeList( const String& rFontName ) const { ImplGetDevSizeList* pGetDevSizeList = new ImplGetDevSizeList( rFontName ); ImplDevFontListData* pFontFamily = FindFontFamily( rFontName ); if( pFontFamily != NULL ) { std::set rHeights; pFontFamily->GetFontHeights( rHeights ); std::set::const_iterator it = rHeights.begin(); for(; it != rHeights.begin(); ++it ) pGetDevSizeList->Add( *it ); } return pGetDevSizeList; } // ======================================================================= ImplFontSelectData::ImplFontSelectData( const Font& rFont, const String& rSearchName, const Size& rSize, float fExactHeight) : maSearchName( rSearchName ), mnWidth( rSize.Width() ), mnHeight( rSize.Height() ), mfExactHeight( fExactHeight), mnOrientation( rFont.GetOrientation() ), meLanguage( rFont.GetLanguage() ), mbVertical( rFont.IsVertical() ), mbNonAntialiased( false ), mpFontData( NULL ), mpFontEntry( NULL ) { maTargetName = maName; rFont.GetFontAttributes( *this ); // normalize orientation between 0 and 3600 if( 3600 <= (unsigned)mnOrientation ) { if( mnOrientation >= 0 ) mnOrientation %= 3600; else mnOrientation = 3600 - (-mnOrientation % 3600); } // normalize width and height if( mnHeight < 0 ) mnHeight = -mnHeight; if( mnWidth < 0 ) mnWidth = -mnWidth; } // ----------------------------------------------------------------------- ImplFontSelectData::ImplFontSelectData( const ImplFontData& rFontData, const Size& rSize, float fExactHeight, int nOrientation, bool bVertical ) : ImplFontAttributes( rFontData ), mnWidth( rSize.Width() ), mnHeight( rSize.Height() ), mfExactHeight( fExactHeight ), mnOrientation( nOrientation ), meLanguage( 0 ), mbVertical( bVertical ), mbNonAntialiased( false ), mpFontData( &rFontData ), mpFontEntry( NULL ) { maTargetName = maSearchName = maName; // NOTE: no normalization for width/height/orientation } // ======================================================================= size_t ImplFontCache::IFSD_Hash::operator()( const ImplFontSelectData& rFSD ) const { // TODO: does it pay off to improve this hash function? static FontNameHash aFontNameHash; size_t nHash = aFontNameHash( rFSD.maSearchName ); #ifdef ENABLE_GRAPHITE // check for features and generate a unique hash if necessary if (rFSD.maTargetName.Search(grutils::GrFeatureParser::FEAT_PREFIX) != STRING_NOTFOUND) { nHash = aFontNameHash( rFSD.maTargetName ); } #endif nHash += 11 * rFSD.mnHeight; nHash += 19 * rFSD.meWeight; nHash += 29 * rFSD.meItalic; nHash += 37 * rFSD.mnOrientation; nHash += 41 * rFSD.meLanguage; if( rFSD.mbVertical ) nHash += 53; return nHash; } // ----------------------------------------------------------------------- bool ImplFontCache::IFSD_Equal::operator()(const ImplFontSelectData& rA, const ImplFontSelectData& rB) const { // check normalized font family name if( rA.maSearchName != rB.maSearchName ) return false; // check font transformation if( (rA.mnHeight != rB.mnHeight) || (rA.mnWidth != rB.mnWidth) || (rA.mnOrientation != rB.mnOrientation) ) return false; // check mapping relevant attributes if( (rA.mbVertical != rB.mbVertical) || (rA.meLanguage != rB.meLanguage) ) return false; // check font face attributes if( (rA.meWeight != rB.meWeight) || (rA.meItalic != rB.meItalic) // || (rA.meFamily != rB.meFamily) // TODO: remove this mostly obsolete member || (rA.mePitch != rB.mePitch) ) return false; // check style name if( rA.maStyleName != rB.maStyleName) return false; // Symbol fonts may recode from one type to another So they are only // safely equivalent for equal targets if ( (rA.mpFontData && rA.mpFontData->IsSymbolFont()) || (rB.mpFontData && rB.mpFontData->IsSymbolFont()) ) { if (rA.maTargetName != rB.maTargetName) return false; } #ifdef ENABLE_GRAPHITE // check for features if ((rA.maTargetName.Search(grutils::GrFeatureParser::FEAT_PREFIX) != STRING_NOTFOUND || rB.maTargetName.Search(grutils::GrFeatureParser::FEAT_PREFIX) != STRING_NOTFOUND) && rA.maTargetName != rB.maTargetName) return false; #endif return true; } // ----------------------------------------------------------------------- ImplFontCache::ImplFontCache( bool bPrinter ) : mpFirstEntry( NULL ), mnRef0Count( 0 ), mbPrinter( bPrinter ) {} // ----------------------------------------------------------------------- ImplFontCache::~ImplFontCache() { FontInstanceList::iterator it = maFontInstanceList.begin(); for(; it != maFontInstanceList.end(); ++it ) { ImplFontEntry* pEntry = (*it).second; delete pEntry; } } // ----------------------------------------------------------------------- ImplFontEntry* ImplFontCache::GetFontEntry( ImplDevFontList* pFontList, const Font& rFont, const Size& rSize, float fExactHeight, ImplDirectFontSubstitution* pDevSpecific ) { String aSearchName = rFont.GetName(); // TODO: also add device specific name caching if( !pDevSpecific ) { // check if the requested font name is already known // if it is already known get its normalized search name FontNameList::const_iterator it_name = maFontNameList.find( aSearchName ); if( it_name != maFontNameList.end() ) if( !(*it_name).second.EqualsAscii( "hg", 0, 2) #ifdef ENABLE_GRAPHITE && (aSearchName.Search(grutils::GrFeatureParser::FEAT_PREFIX) == STRING_NOTFOUND) #endif ) aSearchName = (*it_name).second; } // initialize internal font request object ImplFontSelectData aFontSelData( rFont, aSearchName, rSize, fExactHeight ); return GetFontEntry( pFontList, aFontSelData, pDevSpecific ); } // ----------------------------------------------------------------------- ImplFontEntry* ImplFontCache::GetFontEntry( ImplDevFontList* pFontList, ImplFontSelectData& aFontSelData, ImplDirectFontSubstitution* pDevSpecific ) { // check if a directly matching logical font instance is already cached, // the most recently used font usually has a hit rate of >50% ImplFontEntry *pEntry = NULL; ImplDevFontListData* pFontFamily = NULL; IFSD_Equal aIFSD_Equal; if( mpFirstEntry && aIFSD_Equal( aFontSelData, mpFirstEntry->maFontSelData ) ) pEntry = mpFirstEntry; else { FontInstanceList::iterator it = maFontInstanceList.find( aFontSelData ); if( it != maFontInstanceList.end() ) pEntry = (*it).second; } if( !pEntry ) // no direct cache hit { // find the best matching logical font family and update font selector accordingly pFontFamily = pFontList->ImplFindByFont( aFontSelData, mbPrinter, pDevSpecific ); DBG_ASSERT( (pFontFamily != NULL), "ImplFontCache::Get() No logical font found!" ); if( pFontFamily ) aFontSelData.maSearchName = pFontFamily->GetSearchName(); // check if an indirectly matching logical font instance is already cached FontInstanceList::iterator it = maFontInstanceList.find( aFontSelData ); if( it != maFontInstanceList.end() ) { // we have an indirect cache hit pEntry = (*it).second; // cache the requested and the selected font names // => next time there is a good chance for a direct cache hit // don't allow the cache to grow too big // TODO: implement some fancy LRU caching? if( maFontNameList.size() >= 4000 ) maFontNameList.clear(); // TODO: also add device specific name caching if( !pDevSpecific ) if( aFontSelData.maName != aFontSelData.maSearchName ) maFontNameList[ aFontSelData.maName ] = aFontSelData.maSearchName; } } if( pEntry ) // cache hit => use existing font instance { // increase the font instance's reference count if( !pEntry->mnRefCount++ ) --mnRef0Count; } else // no cache hit => create a new font instance { // find the best matching physical font face ImplFontData* pFontData = pFontFamily->FindBestFontFace( aFontSelData ); aFontSelData.mpFontData = pFontData; // create a new logical font instance from this physical font face pEntry = pFontData->CreateFontInstance( aFontSelData ); // if we found a different symbol font we need a symbol conversion table if( pFontData->IsSymbolFont() ) if( aFontSelData.maTargetName != aFontSelData.maSearchName ) pEntry->mpConversion = ConvertChar::GetRecodeData( aFontSelData.maTargetName, aFontSelData.maSearchName ); // add the new entry to the cache maFontInstanceList[ aFontSelData ] = pEntry; } mpFirstEntry = pEntry; return pEntry; } // ----------------------------------------------------------------------- ImplDevFontListData* ImplDevFontList::ImplFindByFont( ImplFontSelectData& rFSD, bool bPrinter, ImplDirectFontSubstitution* pDevSpecific ) const { // give up if no fonts are available if( !Count() ) return NULL; // test if a font in the token list is available // substitute the font if this was requested sal_uInt16 nSubstFlags = FONT_SUBSTITUTE_ALWAYS; if ( bPrinter ) nSubstFlags |= FONT_SUBSTITUTE_SCREENONLY; bool bMultiToken = false; xub_StrLen nTokenPos = 0; String& aSearchName = rFSD.maSearchName; // TODO: get rid of reference for(;;) { rFSD.maTargetName = GetNextFontToken( rFSD.maName, nTokenPos ); aSearchName = rFSD.maTargetName; #ifdef ENABLE_GRAPHITE // Until features are properly supported, they are appended to the // font name, so we need to strip them off so the font is found. xub_StrLen nFeat = aSearchName.Search(grutils::GrFeatureParser::FEAT_PREFIX); String aOrigName = rFSD.maTargetName; String aBaseFontName(aSearchName, 0, (nFeat != STRING_NOTFOUND)?nFeat:aSearchName.Len()); if (nFeat != STRING_NOTFOUND && STRING_NOTFOUND != aSearchName.Search(grutils::GrFeatureParser::FEAT_ID_VALUE_SEPARATOR, nFeat)) { aSearchName = aBaseFontName; rFSD.maTargetName = aBaseFontName; } #endif GetEnglishSearchFontName( aSearchName ); ImplFontSubstitute( aSearchName, nSubstFlags, pDevSpecific ); // #114999# special emboldening for Ricoh fonts // TODO: smarter check for special cases by using PreMatch infrastructure? if( (rFSD.meWeight > WEIGHT_MEDIUM) && aSearchName.EqualsAscii( "hg", 0, 2) ) { String aBoldName; if( aSearchName.EqualsAscii( "hggothicb", 0, 9) ) aBoldName = String(RTL_CONSTASCII_USTRINGPARAM("hggothice")); else if( aSearchName.EqualsAscii( "hgpgothicb", 0, 10) ) aBoldName = String(RTL_CONSTASCII_USTRINGPARAM("hgpgothice")); else if( aSearchName.EqualsAscii( "hgminchol", 0, 9) ) aBoldName = String(RTL_CONSTASCII_USTRINGPARAM("hgminchob")); else if( aSearchName.EqualsAscii( "hgpminchol", 0, 10) ) aBoldName = String(RTL_CONSTASCII_USTRINGPARAM("hgpminchob")); else if( aSearchName.EqualsAscii( "hgminchob" ) ) aBoldName = String(RTL_CONSTASCII_USTRINGPARAM("hgminchoe")); else if( aSearchName.EqualsAscii( "hgpminchob" ) ) aBoldName = String(RTL_CONSTASCII_USTRINGPARAM("hgpminchoe")); if( aBoldName.Len() && ImplFindBySearchName( aBoldName ) ) { // the other font is available => use it aSearchName = aBoldName; // prevent synthetic emboldening of bold version rFSD.meWeight = WEIGHT_DONTKNOW; } } #ifdef ENABLE_GRAPHITE // restore the features to make the font selection data unique rFSD.maTargetName = aOrigName; #endif // check if the current font name token or its substitute is valid ImplDevFontListData* pFoundData = ImplFindBySearchName( aSearchName ); if( pFoundData ) return pFoundData; // some systems provide special customization // e.g. they suggest "serif" as UI-font, but this name cannot be used directly // because the system wants to map it to another font first, e.g. "Helvetica" #ifdef ENABLE_GRAPHITE // use the target name to search in the prematch hook rFSD.maTargetName = aBaseFontName; #endif if( mpPreMatchHook ) if( mpPreMatchHook->FindFontSubstitute( rFSD ) ) GetEnglishSearchFontName( aSearchName ); #ifdef ENABLE_GRAPHITE // the prematch hook uses the target name to search, but we now need // to restore the features to make the font selection data unique rFSD.maTargetName = aOrigName; #endif pFoundData = ImplFindBySearchName( aSearchName ); if( pFoundData ) return pFoundData; // break after last font name token was checked unsuccessfully if( nTokenPos == STRING_NOTFOUND) break; bMultiToken = true; } // if the first font was not available find the next available font in // the semicolon separated list of font names. A font is also considered // available when there is a matching entry in the Tools->Options->Fonts // dialog witho neither ALWAYS nor SCREENONLY flags set and the substitution // font is available for( nTokenPos = 0; nTokenPos != STRING_NOTFOUND; ) { if( bMultiToken ) { rFSD.maTargetName = GetNextFontToken( rFSD.maName, nTokenPos ); aSearchName = rFSD.maTargetName; GetEnglishSearchFontName( aSearchName ); } else nTokenPos = STRING_NOTFOUND; if( mpPreMatchHook ) if( mpPreMatchHook->FindFontSubstitute( rFSD ) ) GetEnglishSearchFontName( aSearchName ); ImplFontSubstitute( aSearchName, nSubstFlags, pDevSpecific ); ImplDevFontListData* pFoundData = ImplFindBySearchName( aSearchName ); if( pFoundData ) return pFoundData; } // if no font with a directly matching name is available use the // first font name token and get its attributes to find a replacement if ( bMultiToken ) { nTokenPos = 0; rFSD.maTargetName = GetNextFontToken( rFSD.maName, nTokenPos ); aSearchName = rFSD.maTargetName; GetEnglishSearchFontName( aSearchName ); } String aSearchShortName; String aSearchFamilyName; FontWeight eSearchWeight = rFSD.meWeight; FontWidth eSearchWidth = rFSD.meWidthType; sal_uLong nSearchType = 0; FontSubstConfiguration::getMapName( aSearchName, aSearchShortName, aSearchFamilyName, eSearchWeight, eSearchWidth, nSearchType ); // note: the search name was already translated to english (if possible) // use the font's shortened name if needed if ( aSearchShortName != aSearchName ) { ImplDevFontListData* pFoundData = ImplFindBySearchName( aSearchShortName ); if( pFoundData ) { #ifdef UNX /* #96738# don't use mincho as an replacement for "MS Mincho" on X11: Mincho is a korean bitmap font that is not suitable here. Use the font replacement table, that automatically leads to the desired "HG Mincho Light J". Same story for MS Gothic, there are thai and korean "Gothic" fonts, so we even prefer Andale */ static String aMS_Mincho( RTL_CONSTASCII_USTRINGPARAM("msmincho") ); static String aMS_Gothic( RTL_CONSTASCII_USTRINGPARAM("msgothic") ); if ((aSearchName != aMS_Mincho) && (aSearchName != aMS_Gothic)) // TODO: add heuristic to only throw out the fake ms* fonts #endif { return pFoundData; } } } // use font fallback const FontNameAttr* pFontAttr = NULL; if( aSearchName.Len() ) { // get fallback info using FontSubstConfiguration and // the target name, it's shortened name and family name in that order const FontSubstConfiguration& rFontSubst = *FontSubstConfiguration::get(); pFontAttr = rFontSubst.getSubstInfo( aSearchName ); if ( !pFontAttr && (aSearchShortName != aSearchName) ) pFontAttr = rFontSubst.getSubstInfo( aSearchShortName ); if ( !pFontAttr && (aSearchFamilyName != aSearchShortName) ) pFontAttr = rFontSubst.getSubstInfo( aSearchFamilyName ); // try the font substitutions suggested by the fallback info if( pFontAttr ) { ImplDevFontListData* pFoundData = ImplFindBySubstFontAttr( *pFontAttr ); if( pFoundData ) return pFoundData; } } // if a target symbol font is not available use a default symbol font if( rFSD.IsSymbolFont() ) { com::sun::star::lang::Locale aDefaultLocale( OUString( RTL_CONSTASCII_USTRINGPARAM("en") ), OUString(), OUString() ); aSearchName = DefaultFontConfiguration::get()->getDefaultFont( aDefaultLocale, DEFAULTFONT_SYMBOL ); ImplDevFontListData* pFoundData = ImplFindByTokenNames( aSearchName ); if( pFoundData ) return pFoundData; } // now try the other font name tokens while( nTokenPos != STRING_NOTFOUND ) { rFSD.maTargetName = GetNextFontToken( rFSD.maName, nTokenPos ); if( !rFSD.maTargetName.Len() ) continue; aSearchName = rFSD.maTargetName; GetEnglishSearchFontName( aSearchName ); String aTempShortName; String aTempFamilyName; sal_uLong nTempType = 0; FontWeight eTempWeight = rFSD.meWeight; FontWidth eTempWidth = WIDTH_DONTKNOW; FontSubstConfiguration::getMapName( aSearchName, aTempShortName, aTempFamilyName, eTempWeight, eTempWidth, nTempType ); // use a shortend token name if available if( aTempShortName != aSearchName ) { ImplDevFontListData* pFoundData = ImplFindBySearchName( aTempShortName ); if( pFoundData ) return pFoundData; } // use a font name from font fallback list to determine font attributes // get fallback info using FontSubstConfiguration and // the target name, it's shortened name and family name in that order const FontSubstConfiguration& rFontSubst = *FontSubstConfiguration::get(); const FontNameAttr* pTempFontAttr = rFontSubst.getSubstInfo( aSearchName ); if ( !pTempFontAttr && (aTempShortName != aSearchName) ) pTempFontAttr = rFontSubst.getSubstInfo( aTempShortName ); if ( !pTempFontAttr && (aTempFamilyName != aTempShortName) ) pTempFontAttr = rFontSubst.getSubstInfo( aTempFamilyName ); // try the font substitutions suggested by the fallback info if( pTempFontAttr ) { ImplDevFontListData* pFoundData = ImplFindBySubstFontAttr( *pTempFontAttr ); if( pFoundData ) return pFoundData; if( !pFontAttr ) pFontAttr = pTempFontAttr; } } // if still needed use the alias names of the installed fonts if( mbMapNames ) { ImplDevFontListData* pFoundData = ImplFindByAliasName( rFSD.maTargetName, aSearchShortName ); if( pFoundData ) return pFoundData; } // if still needed use the font request's attributes to find a good match switch( rFSD.meLanguage ) { case LANGUAGE_CHINESE: case LANGUAGE_CHINESE_SIMPLIFIED: case LANGUAGE_CHINESE_SINGAPORE: nSearchType |= IMPL_FONT_ATTR_CJK | IMPL_FONT_ATTR_CJK_SC; break; case LANGUAGE_CHINESE_TRADITIONAL: case LANGUAGE_CHINESE_HONGKONG: case LANGUAGE_CHINESE_MACAU: nSearchType |= IMPL_FONT_ATTR_CJK | IMPL_FONT_ATTR_CJK_TC; break; case LANGUAGE_KOREAN: case LANGUAGE_KOREAN_JOHAB: nSearchType |= IMPL_FONT_ATTR_CJK | IMPL_FONT_ATTR_CJK_KR; break; case LANGUAGE_JAPANESE: nSearchType |= IMPL_FONT_ATTR_CJK | IMPL_FONT_ATTR_CJK_JP; break; default: nSearchType |= ImplIsCJKFont( rFSD.maName ); if( rFSD.IsSymbolFont() ) nSearchType |= IMPL_FONT_ATTR_SYMBOL; break; } ImplCalcType( nSearchType, eSearchWeight, eSearchWidth, rFSD.meFamily, pFontAttr ); ImplDevFontListData* pFoundData = ImplFindByAttributes( nSearchType, eSearchWeight, eSearchWidth, rFSD.meFamily, rFSD.meItalic, aSearchFamilyName ); if( pFoundData ) { // overwrite font selection attributes using info from the typeface flags if( (eSearchWeight >= WEIGHT_BOLD) && (eSearchWeight > rFSD.meWeight) && (pFoundData->mnTypeFaces & IMPL_DEVFONT_BOLD) ) rFSD.meWeight = eSearchWeight; else if( (eSearchWeight < WEIGHT_NORMAL) && (eSearchWeight < rFSD.meWeight) && (eSearchWeight != WEIGHT_DONTKNOW) && (pFoundData->mnTypeFaces & IMPL_DEVFONT_LIGHT) ) rFSD.meWeight = eSearchWeight; if( (nSearchType & IMPL_FONT_ATTR_ITALIC) && ((rFSD.meItalic == ITALIC_DONTKNOW) || (rFSD.meItalic == ITALIC_NONE)) && (pFoundData->mnTypeFaces & IMPL_DEVFONT_ITALIC) ) rFSD.meItalic = ITALIC_NORMAL; } else { // if still needed fall back to default fonts pFoundData = FindDefaultFont(); } return pFoundData; } // ----------------------------------------------------------------------- ImplFontEntry* ImplFontCache::GetGlyphFallbackFont( ImplDevFontList* pFontList, ImplFontSelectData& rFontSelData, int nFallbackLevel, rtl::OUString& rMissingCodes ) { // get a candidate font for glyph fallback // unless the previously selected font got a device specific substitution // e.g. PsPrint Arial->Helvetica for udiaeresis when Helvetica doesn't support it if( nFallbackLevel >= 1) { ImplDevFontListData* pFallbackData = pFontList->GetGlyphFallbackFont( rFontSelData, rMissingCodes, nFallbackLevel-1 ); // escape when there are no font candidates if( !pFallbackData ) return NULL; // override the font name rFontSelData.maName = pFallbackData->GetFamilyName(); // clear the cached normalized name rFontSelData.maSearchName = String(); } // get device font without doing device specific substitutions ImplFontEntry* pFallbackFont = GetFontEntry( pFontList, rFontSelData, NULL ); return pFallbackFont; } // ----------------------------------------------------------------------- void ImplFontCache::Release( ImplFontEntry* pEntry ) { static const int FONTCACHE_MAX = 50; DBG_ASSERT( (pEntry->mnRefCount > 0), "ImplFontCache::Release() - font refcount underflow" ); if( --pEntry->mnRefCount > 0 ) return; if( ++mnRef0Count < FONTCACHE_MAX ) return; // remove unused entries from font instance cache FontInstanceList::iterator it_next = maFontInstanceList.begin(); while( it_next != maFontInstanceList.end() ) { FontInstanceList::iterator it = it_next++; ImplFontEntry* pFontEntry = (*it).second; if( pFontEntry->mnRefCount > 0 ) continue; maFontInstanceList.erase( it ); delete pFontEntry; --mnRef0Count; DBG_ASSERT( (mnRef0Count>=0), "ImplFontCache::Release() - refcount0 underflow" ); if( mpFirstEntry == pFontEntry ) mpFirstEntry = NULL; } DBG_ASSERT( (mnRef0Count==0), "ImplFontCache::Release() - refcount0 mismatch" ); } // ----------------------------------------------------------------------- void ImplFontCache::Invalidate() { // delete unreferenced entries FontInstanceList::iterator it = maFontInstanceList.begin(); for(; it != maFontInstanceList.end(); ++it ) { ImplFontEntry* pFontEntry = (*it).second; if( pFontEntry->mnRefCount > 0 ) continue; delete pFontEntry; --mnRef0Count; } // #112304# make sure the font cache is really clean mpFirstEntry = NULL; maFontInstanceList.clear(); DBG_ASSERT( (mnRef0Count==0), "ImplFontCache::Invalidate() - mnRef0Count non-zero" ); #ifdef USE_BUILTIN_RASTERIZER // TODO: eventually move into SalGraphics layer GlyphCache::GetInstance().InvalidateAllGlyphs(); #endif } // ======================================================================= ImplMultiTextLineInfo::ImplMultiTextLineInfo() { mpLines = new PImplTextLineInfo[MULTITEXTLINEINFO_RESIZE]; mnLines = 0; mnSize = MULTITEXTLINEINFO_RESIZE; } ImplMultiTextLineInfo::~ImplMultiTextLineInfo() { for ( xub_StrLen i = 0; i < mnLines; i++ ) delete mpLines[i]; delete [] mpLines; } void ImplMultiTextLineInfo::AddLine( ImplTextLineInfo* pLine ) { if ( mnSize == mnLines ) { mnSize += MULTITEXTLINEINFO_RESIZE; PImplTextLineInfo* pNewLines = new PImplTextLineInfo[mnSize]; memcpy( pNewLines, mpLines, mnLines*sizeof(PImplTextLineInfo) ); mpLines = pNewLines; } mpLines[mnLines] = pLine; mnLines++; } void ImplMultiTextLineInfo::Clear() { for ( xub_StrLen i = 0; i < mnLines; i++ ) delete mpLines[i]; mnLines = 0; } // ======================================================================= FontEmphasisMark OutputDevice::ImplGetEmphasisMarkStyle( const Font& rFont ) { FontEmphasisMark nEmphasisMark = rFont.GetEmphasisMark(); // If no Position is set, then calculate the default position, which // depends on the language if ( !(nEmphasisMark & (EMPHASISMARK_POS_ABOVE | EMPHASISMARK_POS_BELOW)) ) { LanguageType eLang = rFont.GetLanguage(); // In Chinese Simplified the EmphasisMarks are below/left if ( (eLang == LANGUAGE_CHINESE_SIMPLIFIED) || (eLang == LANGUAGE_CHINESE_SINGAPORE) ) nEmphasisMark |= EMPHASISMARK_POS_BELOW; else { eLang = rFont.GetCJKContextLanguage(); // In Chinese Simplified the EmphasisMarks are below/left if ( (eLang == LANGUAGE_CHINESE_SIMPLIFIED) || (eLang == LANGUAGE_CHINESE_SINGAPORE) ) nEmphasisMark |= EMPHASISMARK_POS_BELOW; else nEmphasisMark |= EMPHASISMARK_POS_ABOVE; } } return nEmphasisMark; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::ImplIsUnderlineAbove( const Font& rFont ) { if ( !rFont.IsVertical() ) return sal_False; if( (LANGUAGE_JAPANESE == rFont.GetLanguage()) || (LANGUAGE_JAPANESE == rFont.GetCJKContextLanguage()) ) // the underline is right for Japanese only return sal_True; return sal_False; } // ======================================================================= void OutputDevice::ImplInitFontList() const { if( ! mpFontList->Count() ) { if( mpGraphics || ImplGetGraphics() ) { RTL_LOGFILE_CONTEXT( aLog, "OutputDevice::ImplInitFontList()" ); mpGraphics->GetDevFontList( mpFontList ); } } if( meOutDevType == OUTDEV_WINDOW && ! mpFontList->Count() ) { String aError( RTL_CONSTASCII_USTRINGPARAM( "Application error: no fonts and no vcl resource found on your system" ) ); ResMgr* pMgr = ImplGetResMgr(); if( pMgr ) { String aResStr( ResId( SV_ACCESSERROR_NO_FONTS, *pMgr ) ); if( aResStr.Len() ) aError = aResStr; } Application::Abort( aError ); } } // ======================================================================= void OutputDevice::ImplInitFont() const { DBG_TESTSOLARMUTEX(); if ( mbInitFont ) { if ( meOutDevType != OUTDEV_PRINTER ) { // decide if antialiasing is appropriate bool bNonAntialiased = (GetAntialiasing() & ANTIALIASING_DISABLE_TEXT) != 0; const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); bNonAntialiased |= ((rStyleSettings.GetDisplayOptions() & DISPLAY_OPTION_AA_DISABLE) != 0); bNonAntialiased |= (int(rStyleSettings.GetAntialiasingMinPixelHeight()) > mpFontEntry->maFontSelData.mnHeight); mpFontEntry->maFontSelData.mbNonAntialiased = bNonAntialiased; } if( !mpPDFWriter || !mpPDFWriter->isBuiltinFont( mpFontEntry->maFontSelData.mpFontData ) ) { // select font in the device layers mpFontEntry->mnSetFontFlags = mpGraphics->SetFont( &(mpFontEntry->maFontSelData), 0 ); } mbInitFont = false; } } // ----------------------------------------------------------------------- void OutputDevice::ImplInitTextColor() { DBG_TESTSOLARMUTEX(); if ( mbInitTextColor ) { mpGraphics->SetTextColor( ImplColorToSal( GetTextColor() ) ); mbInitTextColor = sal_False; } } // ----------------------------------------------------------------------- bool OutputDevice::ImplNewFont() const { DBG_TESTSOLARMUTEX(); // get correct font list on the PDF writer if necessary if( mpPDFWriter ) { const ImplSVData* pSVData = ImplGetSVData(); if( mpFontList == pSVData->maGDIData.mpScreenFontList || mpFontCache == pSVData->maGDIData.mpScreenFontCache ) const_cast(*this).ImplUpdateFontData( true ); } if ( !mbNewFont ) return true; // we need a graphics if ( !mpGraphics && !ImplGetGraphics() ) return false; SalGraphics* pGraphics = mpGraphics; ImplInitFontList(); // convert to pixel height // TODO: replace integer based aSize completely with subpixel accurate type float fExactHeight = ImplFloatLogicHeightToDevicePixel( static_cast(maFont.GetHeight()) ); Size aSize = ImplLogicToDevicePixel( maFont.GetSize() ); if ( !aSize.Height() ) { // use default pixel height only when logical height is zero if ( maFont.GetSize().Height() ) aSize.Height() = 1; else aSize.Height() = (12*mnDPIY)/72; fExactHeight = static_cast(aSize.Height()); } // select the default width only when logical width is zero if( (0 == aSize.Width()) && (0 != maFont.GetSize().Width()) ) aSize.Width() = 1; // get font entry ImplDirectFontSubstitution* pDevSpecificSubst = NULL; if( mpOutDevData ) pDevSpecificSubst = &mpOutDevData->maDevFontSubst; ImplFontEntry* pOldEntry = mpFontEntry; mpFontEntry = mpFontCache->GetFontEntry( mpFontList, maFont, aSize, fExactHeight, pDevSpecificSubst ); if( pOldEntry ) mpFontCache->Release( pOldEntry ); ImplFontEntry* pFontEntry = mpFontEntry; // mark when lower layers need to get involved mbNewFont = sal_False; if( pFontEntry != pOldEntry ) mbInitFont = sal_True; // select font when it has not been initialized yet if ( !pFontEntry->mbInit ) { ImplInitFont(); // get metric data from device layers if ( pGraphics ) { pFontEntry->mbInit = true; pFontEntry->maMetric.mnOrientation = sal::static_int_cast(pFontEntry->maFontSelData.mnOrientation); if( mpPDFWriter && mpPDFWriter->isBuiltinFont( pFontEntry->maFontSelData.mpFontData ) ) mpPDFWriter->getFontMetric( &pFontEntry->maFontSelData, &(pFontEntry->maMetric) ); else pGraphics->GetFontMetric( &(pFontEntry->maMetric) ); pFontEntry->maMetric.ImplInitTextLineSize( this ); pFontEntry->maMetric.ImplInitAboveTextLineSize(); pFontEntry->mnLineHeight = pFontEntry->maMetric.mnAscent + pFontEntry->maMetric.mnDescent; if( pFontEntry->maFontSelData.mnOrientation && !pFontEntry->maMetric.mnOrientation && (meOutDevType != OUTDEV_PRINTER) ) { pFontEntry->mnOwnOrientation = sal::static_int_cast(pFontEntry->maFontSelData.mnOrientation); pFontEntry->mnOrientation = pFontEntry->mnOwnOrientation; } else pFontEntry->mnOrientation = pFontEntry->maMetric.mnOrientation; } } // enable kerning array if requested if ( maFont.GetKerning() & KERNING_FONTSPECIFIC ) { // TODO: test if physical font supports kerning and disable if not if( pFontEntry->maMetric.mbKernableFont ) mbKerning = true; } else mbKerning = false; if ( maFont.GetKerning() & KERNING_ASIAN ) mbKerning = true; // calculate EmphasisArea mnEmphasisAscent = 0; mnEmphasisDescent = 0; if ( maFont.GetEmphasisMark() & EMPHASISMARK_STYLE ) { FontEmphasisMark nEmphasisMark = ImplGetEmphasisMarkStyle( maFont ); long nEmphasisHeight = (pFontEntry->mnLineHeight*250)/1000; if ( nEmphasisHeight < 1 ) nEmphasisHeight = 1; if ( nEmphasisMark & EMPHASISMARK_POS_BELOW ) mnEmphasisDescent = nEmphasisHeight; else mnEmphasisAscent = nEmphasisHeight; } // calculate text offset depending on TextAlignment TextAlign eAlign = maFont.GetAlign(); if ( eAlign == ALIGN_BASELINE ) { mnTextOffX = 0; mnTextOffY = 0; } else if ( eAlign == ALIGN_TOP ) { mnTextOffX = 0; mnTextOffY = +pFontEntry->maMetric.mnAscent + mnEmphasisAscent; if ( pFontEntry->mnOrientation ) ImplRotatePos( 0, 0, mnTextOffX, mnTextOffY, pFontEntry->mnOrientation ); } else // eAlign == ALIGN_BOTTOM { mnTextOffX = 0; mnTextOffY = -pFontEntry->maMetric.mnDescent + mnEmphasisDescent; if ( pFontEntry->mnOrientation ) ImplRotatePos( 0, 0, mnTextOffX, mnTextOffY, pFontEntry->mnOrientation ); } mbTextLines = ((maFont.GetUnderline() != UNDERLINE_NONE) && (maFont.GetUnderline() != UNDERLINE_DONTKNOW)) || ((maFont.GetOverline() != UNDERLINE_NONE) && (maFont.GetOverline() != UNDERLINE_DONTKNOW)) || ((maFont.GetStrikeout() != STRIKEOUT_NONE) && (maFont.GetStrikeout() != STRIKEOUT_DONTKNOW)); mbTextSpecial = maFont.IsShadow() || maFont.IsOutline() || (maFont.GetRelief() != RELIEF_NONE); // #95414# fix for OLE objects which use scale factors very creatively if( mbMap && !aSize.Width() ) { int nOrigWidth = pFontEntry->maMetric.mnWidth; float fStretch = (float)maMapRes.mnMapScNumX * maMapRes.mnMapScDenomY; fStretch /= (float)maMapRes.mnMapScNumY * maMapRes.mnMapScDenomX; int nNewWidth = (int)(nOrigWidth * fStretch + 0.5); if( (nNewWidth != nOrigWidth) && (nNewWidth != 0) ) { Size aOrigSize = maFont.GetSize(); const_cast(maFont).SetSize( Size( nNewWidth, aSize.Height() ) ); mbMap = sal_False; mbNewFont = sal_True; ImplNewFont(); // recurse once using stretched width mbMap = sal_True; const_cast(maFont).SetSize( aOrigSize ); } } return true; } // ----------------------------------------------------------------------- long OutputDevice::ImplGetTextWidth( const SalLayout& rSalLayout ) const { long nWidth = rSalLayout.GetTextWidth(); nWidth /= rSalLayout.GetUnitsPerPixel(); return nWidth; } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawTextRect( long nBaseX, long nBaseY, long nDistX, long nDistY, long nWidth, long nHeight ) { long nX = nDistX; long nY = nDistY; short nOrientation = mpFontEntry->mnOrientation; if ( nOrientation ) { // Rotate rect without rounding problems for 90 degree rotations if ( !(nOrientation % 900) ) { if ( nOrientation == 900 ) { long nTemp = nX; nX = nY; nY = -nTemp; nTemp = nWidth; nWidth = nHeight; nHeight = nTemp; nY -= nHeight; } else if ( nOrientation == 1800 ) { nX = -nX; nY = -nY; nX -= nWidth; nY -= nHeight; } else /* ( nOrientation == 2700 ) */ { long nTemp = nX; nX = -nY; nY = nTemp; nTemp = nWidth; nWidth = nHeight; nHeight = nTemp; nX -= nWidth; } } else { nX += nBaseX; nY += nBaseY; // inflate because polygons are drawn smaller Rectangle aRect( Point( nX, nY ), Size( nWidth+1, nHeight+1 ) ); Polygon aPoly( aRect ); aPoly.Rotate( Point( nBaseX, nBaseY ), mpFontEntry->mnOrientation ); ImplDrawPolygon( aPoly ); return; } } nX += nBaseX; nY += nBaseY; mpGraphics->DrawRect( nX, nY, nWidth, nHeight, this ); } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawTextBackground( const SalLayout& rSalLayout ) { const long nWidth = rSalLayout.GetTextWidth() / rSalLayout.GetUnitsPerPixel(); const Point aBase = rSalLayout.DrawBase(); const long nX = aBase.X(); const long nY = aBase.Y(); if ( mbLineColor || mbInitLineColor ) { mpGraphics->SetLineColor(); mbInitLineColor = sal_True; } mpGraphics->SetFillColor( ImplColorToSal( GetTextFillColor() ) ); mbInitFillColor = sal_True; ImplDrawTextRect( nX, nY, 0, -(mpFontEntry->maMetric.mnAscent + mnEmphasisAscent), nWidth, mpFontEntry->mnLineHeight+mnEmphasisAscent+mnEmphasisDescent ); } // ----------------------------------------------------------------------- Rectangle OutputDevice::ImplGetTextBoundRect( const SalLayout& rSalLayout ) { Point aPoint = rSalLayout.GetDrawPosition(); long nX = aPoint.X(); long nY = aPoint.Y(); long nWidth = rSalLayout.GetTextWidth(); long nHeight = mpFontEntry->mnLineHeight + mnEmphasisAscent + mnEmphasisDescent; nY -= mpFontEntry->maMetric.mnAscent + mnEmphasisAscent; if ( mpFontEntry->mnOrientation ) { long nBaseX = nX, nBaseY = nY; if ( !(mpFontEntry->mnOrientation % 900) ) { long nX2 = nX+nWidth; long nY2 = nY+nHeight; ImplRotatePos( nBaseX, nBaseY, nX, nY, mpFontEntry->mnOrientation ); ImplRotatePos( nBaseX, nBaseY, nX2, nY2, mpFontEntry->mnOrientation ); nWidth = nX2-nX; nHeight = nY2-nY; } else { // inflate by +1+1 because polygons are drawn smaller Rectangle aRect( Point( nX, nY ), Size( nWidth+1, nHeight+1 ) ); Polygon aPoly( aRect ); aPoly.Rotate( Point( nBaseX, nBaseY ), mpFontEntry->mnOrientation ); return aPoly.GetBoundRect(); } } return Rectangle( Point( nX, nY ), Size( nWidth, nHeight ) ); } // ----------------------------------------------------------------------- void OutputDevice::ImplInitTextLineSize() { mpFontEntry->maMetric.ImplInitTextLineSize( this ); } // ----------------------------------------------------------------------- void OutputDevice::ImplInitAboveTextLineSize() { mpFontEntry->maMetric.ImplInitAboveTextLineSize(); } // ----------------------------------------------------------------------- ImplFontMetricData::ImplFontMetricData( const ImplFontSelectData& rFontSelData ) : ImplFontAttributes( rFontSelData ) { // initialize the members provided by the font request mnWidth = rFontSelData.mnWidth; mnSlant = rFontSelData.GetSlant(); mnOrientation = sal::static_int_cast(rFontSelData.mnOrientation); // intialize the used font name if( rFontSelData.mpFontData ) { maName = rFontSelData.mpFontData->maName; maStyleName= rFontSelData.mpFontData->maStyleName; mbDevice = rFontSelData.mpFontData->mbDevice; mbKernableFont = true; } else { xub_StrLen nTokenPos = 0; maName = GetNextFontToken( rFontSelData.maName, nTokenPos ); maStyleName= rFontSelData.maStyleName; mbDevice = false; mbKernableFont = false; } // reset metrics that are usually measured for the font instance mnAscent = 0; mnDescent = 0; mnIntLeading = 0; mnExtLeading = 0; mnMinKashida = 0; // reset metrics that are usually derived from the measurements mnUnderlineSize = 0; mnUnderlineOffset = 0; mnBUnderlineSize = 0; mnBUnderlineOffset = 0; mnDUnderlineSize = 0; mnDUnderlineOffset1 = 0; mnDUnderlineOffset2 = 0; mnWUnderlineSize = 0; mnWUnderlineOffset = 0; mnAboveUnderlineSize = 0; mnAboveUnderlineOffset = 0; mnAboveBUnderlineSize = 0; mnAboveBUnderlineOffset = 0; mnAboveDUnderlineSize = 0; mnAboveDUnderlineOffset1 = 0; mnAboveDUnderlineOffset2 = 0; mnAboveWUnderlineSize = 0; mnAboveWUnderlineOffset = 0; mnStrikeoutSize = 0; mnStrikeoutOffset = 0; mnBStrikeoutSize = 0; mnBStrikeoutOffset = 0; mnDStrikeoutSize = 0; mnDStrikeoutOffset1 = 0; mnDStrikeoutOffset2 = 0; } // ----------------------------------------------------------------------- void ImplFontMetricData::ImplInitTextLineSize( const OutputDevice* pDev ) { long nDescent = mnDescent; if ( nDescent <= 0 ) { nDescent = mnAscent / 10; if ( !nDescent ) nDescent = 1; } // #i55341# for some fonts it is not a good idea to calculate // their text line metrics from the real font descent // => work around this problem just for these fonts if( 3*nDescent > mnAscent ) nDescent = mnAscent / 3; long nLineHeight = ((nDescent*25)+50) / 100; if ( !nLineHeight ) nLineHeight = 1; long nLineHeight2 = nLineHeight / 2; if ( !nLineHeight2 ) nLineHeight2 = 1; long nBLineHeight = ((nDescent*50)+50) / 100; if ( nBLineHeight == nLineHeight ) nBLineHeight++; long nBLineHeight2 = nBLineHeight/2; if ( !nBLineHeight2 ) nBLineHeight2 = 1; long n2LineHeight = ((nDescent*16)+50) / 100; if ( !n2LineHeight ) n2LineHeight = 1; long n2LineDY = n2LineHeight; /* #117909# * add some pixels to minimum double line distance on higher resolution devices */ long nMin2LineDY = 1 + pDev->ImplGetDPIY()/150; if ( n2LineDY < nMin2LineDY ) n2LineDY = nMin2LineDY; long n2LineDY2 = n2LineDY/2; if ( !n2LineDY2 ) n2LineDY2 = 1; long nUnderlineOffset = mnDescent/2 + 1; long nStrikeoutOffset = -((mnAscent - mnIntLeading) / 3); mnUnderlineSize = nLineHeight; mnUnderlineOffset = nUnderlineOffset - nLineHeight2; mnBUnderlineSize = nBLineHeight; mnBUnderlineOffset = nUnderlineOffset - nBLineHeight2; mnDUnderlineSize = n2LineHeight; mnDUnderlineOffset1 = nUnderlineOffset - n2LineDY2 - n2LineHeight; mnDUnderlineOffset2 = mnDUnderlineOffset1 + n2LineDY + n2LineHeight; long nWCalcSize = mnDescent; if ( nWCalcSize < 6 ) { if ( (nWCalcSize == 1) || (nWCalcSize == 2) ) mnWUnderlineSize = nWCalcSize; else mnWUnderlineSize = 3; } else mnWUnderlineSize = ((nWCalcSize*50)+50) / 100; // #109280# the following line assures that wavelnes are never placed below the descent, however // for most fonts the waveline then is drawn into the text, so we better keep the old solution // pFontEntry->maMetric.mnWUnderlineOffset = pFontEntry->maMetric.mnDescent + 1 - pFontEntry->maMetric.mnWUnderlineSize; mnWUnderlineOffset = nUnderlineOffset; mnStrikeoutSize = nLineHeight; mnStrikeoutOffset = nStrikeoutOffset - nLineHeight2; mnBStrikeoutSize = nBLineHeight; mnBStrikeoutOffset = nStrikeoutOffset - nBLineHeight2; mnDStrikeoutSize = n2LineHeight; mnDStrikeoutOffset1 = nStrikeoutOffset - n2LineDY2 - n2LineHeight; mnDStrikeoutOffset2 = mnDStrikeoutOffset1 + n2LineDY + n2LineHeight; } // ----------------------------------------------------------------------- void ImplFontMetricData::ImplInitAboveTextLineSize() { long nIntLeading = mnIntLeading; // TODO: assess usage of nLeading below (changed in extleading CWS) // if no leading is available, we assume 15% of the ascent if ( nIntLeading <= 0 ) { nIntLeading = mnAscent*15/100; if ( !nIntLeading ) nIntLeading = 1; } long nLineHeight = ((nIntLeading*25)+50) / 100; if ( !nLineHeight ) nLineHeight = 1; long nBLineHeight = ((nIntLeading*50)+50) / 100; if ( nBLineHeight == nLineHeight ) nBLineHeight++; long n2LineHeight = ((nIntLeading*16)+50) / 100; if ( !n2LineHeight ) n2LineHeight = 1; long nCeiling = -mnAscent; mnAboveUnderlineSize = nLineHeight; mnAboveUnderlineOffset = nCeiling + (nIntLeading - nLineHeight + 1) / 2; mnAboveBUnderlineSize = nBLineHeight; mnAboveBUnderlineOffset = nCeiling + (nIntLeading - nBLineHeight + 1) / 2; mnAboveDUnderlineSize = n2LineHeight; mnAboveDUnderlineOffset1 = nCeiling + (nIntLeading - 3*n2LineHeight + 1) / 2; mnAboveDUnderlineOffset2 = nCeiling + (nIntLeading + n2LineHeight + 1) / 2; long nWCalcSize = nIntLeading; if ( nWCalcSize < 6 ) { if ( (nWCalcSize == 1) || (nWCalcSize == 2) ) mnAboveWUnderlineSize = nWCalcSize; else mnAboveWUnderlineSize = 3; } else mnAboveWUnderlineSize = ((nWCalcSize*50)+50) / 100; mnAboveWUnderlineOffset = nCeiling + (nIntLeading + 1) / 2; } // ----------------------------------------------------------------------- static void ImplDrawWavePixel( long nOriginX, long nOriginY, long nCurX, long nCurY, short nOrientation, SalGraphics* pGraphics, OutputDevice* pOutDev, sal_Bool bDrawPixAsRect, long nPixWidth, long nPixHeight ) { if ( nOrientation ) ImplRotatePos( nOriginX, nOriginY, nCurX, nCurY, nOrientation ); if ( bDrawPixAsRect ) { pGraphics->DrawRect( nCurX, nCurY, nPixWidth, nPixHeight, pOutDev ); } else { pGraphics->DrawPixel( nCurX, nCurY, pOutDev ); } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawWaveLine( long nBaseX, long nBaseY, long nDistX, long nDistY, long nWidth, long nHeight, long nLineWidth, short nOrientation, const Color& rColor ) { if ( !nHeight ) return; long nStartX = nBaseX + nDistX; long nStartY = nBaseY + nDistY; // Bei Hoehe von 1 Pixel reicht es, eine Linie auszugeben if ( (nLineWidth == 1) && (nHeight == 1) ) { mpGraphics->SetLineColor( ImplColorToSal( rColor ) ); mbInitLineColor = sal_True; long nEndX = nStartX+nWidth; long nEndY = nStartY; if ( nOrientation ) { ImplRotatePos( nBaseX, nBaseY, nStartX, nStartY, nOrientation ); ImplRotatePos( nBaseX, nBaseY, nEndX, nEndY, nOrientation ); } mpGraphics->DrawLine( nStartX, nStartY, nEndX, nEndY, this ); } else { long nCurX = nStartX; long nCurY = nStartY; long nDiffX = 2; long nDiffY = nHeight-1; long nCount = nWidth; long nOffY = -1; long nFreq; long i; long nPixWidth; long nPixHeight; sal_Bool bDrawPixAsRect; // Auf Druckern die Pixel per DrawRect() ausgeben if ( (GetOutDevType() == OUTDEV_PRINTER) || (nLineWidth > 1) ) { if ( mbLineColor || mbInitLineColor ) { mpGraphics->SetLineColor(); mbInitLineColor = sal_True; } mpGraphics->SetFillColor( ImplColorToSal( rColor ) ); mbInitFillColor = sal_True; bDrawPixAsRect = sal_True; nPixWidth = nLineWidth; nPixHeight = ((nLineWidth*mnDPIX)+(mnDPIY/2))/mnDPIY; } else { mpGraphics->SetLineColor( ImplColorToSal( rColor ) ); mbInitLineColor = sal_True; nPixWidth = 1; nPixHeight = 1; bDrawPixAsRect = sal_False; } if ( !nDiffY ) { while ( nWidth ) { ImplDrawWavePixel( nBaseX, nBaseY, nCurX, nCurY, nOrientation, mpGraphics, this, bDrawPixAsRect, nPixWidth, nPixHeight ); nCurX++; nWidth--; } } else { nCurY += nDiffY; nFreq = nCount / (nDiffX+nDiffY); while ( nFreq-- ) { for( i = nDiffY; i; --i ) { ImplDrawWavePixel( nBaseX, nBaseY, nCurX, nCurY, nOrientation, mpGraphics, this, bDrawPixAsRect, nPixWidth, nPixHeight ); nCurX++; nCurY += nOffY; } for( i = nDiffX; i; --i ) { ImplDrawWavePixel( nBaseX, nBaseY, nCurX, nCurY, nOrientation, mpGraphics, this, bDrawPixAsRect, nPixWidth, nPixHeight ); nCurX++; } nOffY = -nOffY; } nFreq = nCount % (nDiffX+nDiffY); if ( nFreq ) { for( i = nDiffY; i && nFreq; --i, --nFreq ) { ImplDrawWavePixel( nBaseX, nBaseY, nCurX, nCurY, nOrientation, mpGraphics, this, bDrawPixAsRect, nPixWidth, nPixHeight ); nCurX++; nCurY += nOffY; } for( i = nDiffX; i && nFreq; --i, --nFreq ) { ImplDrawWavePixel( nBaseX, nBaseY, nCurX, nCurY, nOrientation, mpGraphics, this, bDrawPixAsRect, nPixWidth, nPixHeight ); nCurX++; } } } } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawWaveTextLine( long nBaseX, long nBaseY, long nDistX, long nDistY, long nWidth, FontUnderline eTextLine, Color aColor, sal_Bool bIsAbove ) { ImplFontEntry* pFontEntry = mpFontEntry; long nLineHeight; long nLinePos; if ( bIsAbove ) { nLineHeight = pFontEntry->maMetric.mnAboveWUnderlineSize; nLinePos = pFontEntry->maMetric.mnAboveWUnderlineOffset; } else { nLineHeight = pFontEntry->maMetric.mnWUnderlineSize; nLinePos = pFontEntry->maMetric.mnWUnderlineOffset; } if ( (eTextLine == UNDERLINE_SMALLWAVE) && (nLineHeight > 3) ) nLineHeight = 3; long nLineWidth = (mnDPIX/300); if ( !nLineWidth ) nLineWidth = 1; if ( eTextLine == UNDERLINE_BOLDWAVE ) nLineWidth *= 2; nLinePos += nDistY - (nLineHeight / 2); long nLineWidthHeight = ((nLineWidth*mnDPIX)+(mnDPIY/2))/mnDPIY; if ( eTextLine == UNDERLINE_DOUBLEWAVE ) { long nOrgLineHeight = nLineHeight; nLineHeight /= 3; if ( nLineHeight < 2 ) { if ( nOrgLineHeight > 1 ) nLineHeight = 2; else nLineHeight = 1; } long nLineDY = nOrgLineHeight-(nLineHeight*2); if ( nLineDY < nLineWidthHeight ) nLineDY = nLineWidthHeight; long nLineDY2 = nLineDY/2; if ( !nLineDY2 ) nLineDY2 = 1; nLinePos -= nLineWidthHeight-nLineDY2; ImplDrawWaveLine( nBaseX, nBaseY, nDistX, nLinePos, nWidth, nLineHeight, nLineWidth, mpFontEntry->mnOrientation, aColor ); nLinePos += nLineWidthHeight+nLineDY; ImplDrawWaveLine( nBaseX, nBaseY, nDistX, nLinePos, nWidth, nLineHeight, nLineWidth, mpFontEntry->mnOrientation, aColor ); } else { nLinePos -= nLineWidthHeight/2; ImplDrawWaveLine( nBaseX, nBaseY, nDistX, nLinePos, nWidth, nLineHeight, nLineWidth, mpFontEntry->mnOrientation, aColor ); } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawStraightTextLine( long nBaseX, long nBaseY, long nDistX, long nDistY, long nWidth, FontUnderline eTextLine, Color aColor, sal_Bool bIsAbove ) { ImplFontEntry* pFontEntry = mpFontEntry; long nLineHeight = 0; long nLinePos = 0; long nLinePos2 = 0; const long nY = nDistY; if ( eTextLine > UNDERLINE_LAST ) eTextLine = UNDERLINE_SINGLE; switch ( eTextLine ) { case UNDERLINE_SINGLE: case UNDERLINE_DOTTED: case UNDERLINE_DASH: case UNDERLINE_LONGDASH: case UNDERLINE_DASHDOT: case UNDERLINE_DASHDOTDOT: if ( bIsAbove ) { nLineHeight = pFontEntry->maMetric.mnAboveUnderlineSize; nLinePos = nY + pFontEntry->maMetric.mnAboveUnderlineOffset; } else { nLineHeight = pFontEntry->maMetric.mnUnderlineSize; nLinePos = nY + pFontEntry->maMetric.mnUnderlineOffset; } break; case UNDERLINE_BOLD: case UNDERLINE_BOLDDOTTED: case UNDERLINE_BOLDDASH: case UNDERLINE_BOLDLONGDASH: case UNDERLINE_BOLDDASHDOT: case UNDERLINE_BOLDDASHDOTDOT: if ( bIsAbove ) { nLineHeight = pFontEntry->maMetric.mnAboveBUnderlineSize; nLinePos = nY + pFontEntry->maMetric.mnAboveBUnderlineOffset; } else { nLineHeight = pFontEntry->maMetric.mnBUnderlineSize; nLinePos = nY + pFontEntry->maMetric.mnBUnderlineOffset; } break; case UNDERLINE_DOUBLE: if ( bIsAbove ) { nLineHeight = pFontEntry->maMetric.mnAboveDUnderlineSize; nLinePos = nY + pFontEntry->maMetric.mnAboveDUnderlineOffset1; nLinePos2 = nY + pFontEntry->maMetric.mnAboveDUnderlineOffset2; } else { nLineHeight = pFontEntry->maMetric.mnDUnderlineSize; nLinePos = nY + pFontEntry->maMetric.mnDUnderlineOffset1; nLinePos2 = nY + pFontEntry->maMetric.mnDUnderlineOffset2; } break; default: break; } if ( nLineHeight ) { if ( mbLineColor || mbInitLineColor ) { mpGraphics->SetLineColor(); mbInitLineColor = sal_True; } mpGraphics->SetFillColor( ImplColorToSal( aColor ) ); mbInitFillColor = sal_True; long nLeft = nDistX; switch ( eTextLine ) { case UNDERLINE_SINGLE: case UNDERLINE_BOLD: ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nWidth, nLineHeight ); break; case UNDERLINE_DOUBLE: ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nWidth, nLineHeight ); ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos2, nWidth, nLineHeight ); break; case UNDERLINE_DOTTED: case UNDERLINE_BOLDDOTTED: { long nDotWidth = nLineHeight*mnDPIY; nDotWidth += mnDPIY/2; nDotWidth /= mnDPIY; long nTempWidth = nDotWidth; long nEnd = nLeft+nWidth; while ( nLeft < nEnd ) { if ( nLeft+nTempWidth > nEnd ) nTempWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempWidth, nLineHeight ); nLeft += nDotWidth*2; } } break; case UNDERLINE_DASH: case UNDERLINE_LONGDASH: case UNDERLINE_BOLDDASH: case UNDERLINE_BOLDLONGDASH: { long nDotWidth = nLineHeight*mnDPIY; nDotWidth += mnDPIY/2; nDotWidth /= mnDPIY; long nMinDashWidth; long nMinSpaceWidth; long nSpaceWidth; long nDashWidth; if ( (eTextLine == UNDERLINE_LONGDASH) || (eTextLine == UNDERLINE_BOLDLONGDASH) ) { nMinDashWidth = nDotWidth*6; nMinSpaceWidth = nDotWidth*2; nDashWidth = 200; nSpaceWidth = 100; } else { nMinDashWidth = nDotWidth*4; nMinSpaceWidth = (nDotWidth*150)/100; nDashWidth = 100; nSpaceWidth = 50; } nDashWidth = ((nDashWidth*mnDPIX)+1270)/2540; nSpaceWidth = ((nSpaceWidth*mnDPIX)+1270)/2540; // DashWidth wird gegebenenfalls verbreitert, wenn // die dicke der Linie im Verhaeltnis zur Laenge // zu dick wird if ( nDashWidth < nMinDashWidth ) nDashWidth = nMinDashWidth; if ( nSpaceWidth < nMinSpaceWidth ) nSpaceWidth = nMinSpaceWidth; long nTempWidth = nDashWidth; long nEnd = nLeft+nWidth; while ( nLeft < nEnd ) { if ( nLeft+nTempWidth > nEnd ) nTempWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempWidth, nLineHeight ); nLeft += nDashWidth+nSpaceWidth; } } break; case UNDERLINE_DASHDOT: case UNDERLINE_BOLDDASHDOT: { long nDotWidth = nLineHeight*mnDPIY; nDotWidth += mnDPIY/2; nDotWidth /= mnDPIY; long nDashWidth = ((100*mnDPIX)+1270)/2540; long nMinDashWidth = nDotWidth*4; // DashWidth wird gegebenenfalls verbreitert, wenn // die dicke der Linie im Verhaeltnis zur Laenge // zu dick wird if ( nDashWidth < nMinDashWidth ) nDashWidth = nMinDashWidth; long nTempDotWidth = nDotWidth; long nTempDashWidth = nDashWidth; long nEnd = nLeft+nWidth; while ( nLeft < nEnd ) { if ( nLeft+nTempDotWidth > nEnd ) nTempDotWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempDotWidth, nLineHeight ); nLeft += nDotWidth*2; if ( nLeft > nEnd ) break; if ( nLeft+nTempDashWidth > nEnd ) nTempDashWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempDashWidth, nLineHeight ); nLeft += nDashWidth+nDotWidth; } } break; case UNDERLINE_DASHDOTDOT: case UNDERLINE_BOLDDASHDOTDOT: { long nDotWidth = nLineHeight*mnDPIY; nDotWidth += mnDPIY/2; nDotWidth /= mnDPIY; long nDashWidth = ((100*mnDPIX)+1270)/2540; long nMinDashWidth = nDotWidth*4; // DashWidth wird gegebenenfalls verbreitert, wenn // die dicke der Linie im Verhaeltnis zur Laenge // zu dick wird if ( nDashWidth < nMinDashWidth ) nDashWidth = nMinDashWidth; long nTempDotWidth = nDotWidth; long nTempDashWidth = nDashWidth; long nEnd = nLeft+nWidth; while ( nLeft < nEnd ) { if ( nLeft+nTempDotWidth > nEnd ) nTempDotWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempDotWidth, nLineHeight ); nLeft += nDotWidth*2; if ( nLeft > nEnd ) break; if ( nLeft+nTempDotWidth > nEnd ) nTempDotWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempDotWidth, nLineHeight ); nLeft += nDotWidth*2; if ( nLeft > nEnd ) break; if ( nLeft+nTempDashWidth > nEnd ) nTempDashWidth = nEnd-nLeft; ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nTempDashWidth, nLineHeight ); nLeft += nDashWidth+nDotWidth; } } break; default: break; } } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawStrikeoutLine( long nBaseX, long nBaseY, long nDistX, long nDistY, long nWidth, FontStrikeout eStrikeout, Color aColor ) { ImplFontEntry* pFontEntry = mpFontEntry; long nLineHeight = 0; long nLinePos = 0; long nLinePos2 = 0; long nY = nDistY; if ( eStrikeout > STRIKEOUT_LAST ) eStrikeout = STRIKEOUT_SINGLE; switch ( eStrikeout ) { case STRIKEOUT_SINGLE: nLineHeight = pFontEntry->maMetric.mnStrikeoutSize; nLinePos = nY + pFontEntry->maMetric.mnStrikeoutOffset; break; case STRIKEOUT_BOLD: nLineHeight = pFontEntry->maMetric.mnBStrikeoutSize; nLinePos = nY + pFontEntry->maMetric.mnBStrikeoutOffset; break; case STRIKEOUT_DOUBLE: nLineHeight = pFontEntry->maMetric.mnDStrikeoutSize; nLinePos = nY + pFontEntry->maMetric.mnDStrikeoutOffset1; nLinePos2 = nY + pFontEntry->maMetric.mnDStrikeoutOffset2; break; default: break; } if ( nLineHeight ) { if ( mbLineColor || mbInitLineColor ) { mpGraphics->SetLineColor(); mbInitLineColor = sal_True; } mpGraphics->SetFillColor( ImplColorToSal( aColor ) ); mbInitFillColor = sal_True; const long& nLeft = nDistX; switch ( eStrikeout ) { case STRIKEOUT_SINGLE: case STRIKEOUT_BOLD: ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nWidth, nLineHeight ); break; case STRIKEOUT_DOUBLE: ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos, nWidth, nLineHeight ); ImplDrawTextRect( nBaseX, nBaseY, nLeft, nLinePos2, nWidth, nLineHeight ); break; default: break; } } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawStrikeoutChar( long nBaseX, long nBaseY, long nDistX, long nDistY, long nWidth, FontStrikeout eStrikeout, Color aColor ) { // PDF-export does its own strikeout drawing... why again? if( mpPDFWriter && mpPDFWriter->isBuiltinFont(mpFontEntry->maFontSelData.mpFontData) ) return; // prepare string for strikeout measurement static char cStrikeoutChar; if ( eStrikeout == STRIKEOUT_SLASH ) cStrikeoutChar = '/'; else // ( eStrikeout == STRIKEOUT_X ) cStrikeoutChar = 'X'; static const int nTestStrLen = 4; static const int nMaxStrikeStrLen = 2048; xub_Unicode aChars[ nMaxStrikeStrLen +1]; // +1 for valgrind... for( int i = 0; i < nTestStrLen; ++i) aChars[i] = cStrikeoutChar; const String aStrikeoutTest( aChars, nTestStrLen ); // calculate approximation of strikeout atom size long nStrikeoutWidth = nWidth; SalLayout* pLayout = ImplLayout( aStrikeoutTest, 0, nTestStrLen ); if( pLayout ) { nStrikeoutWidth = (pLayout->GetTextWidth() +nTestStrLen/2) / (nTestStrLen * pLayout->GetUnitsPerPixel()); pLayout->Release(); } if( nStrikeoutWidth <= 0 ) // sanity check return; // calculate acceptable strikeout length // allow the strikeout to be one pixel larger than the text it strikes out long nMaxWidth = nStrikeoutWidth * 3 / 4; if ( nMaxWidth < 2 ) nMaxWidth = 2; nMaxWidth += nWidth + 1; int nStrikeStrLen = (nMaxWidth - 1) / nStrikeoutWidth; // if the text width is smaller than the strikeout text, then do not // strike out at all. This case requires user interaction, e.g. adding // a space to the text if( nStrikeStrLen <= 0 ) return; if( nStrikeStrLen > nMaxStrikeStrLen ) nStrikeStrLen = nMaxStrikeStrLen; // build the strikeout string for( int i = nTestStrLen; i < nStrikeStrLen; ++i) aChars[i] = cStrikeoutChar; const String aStrikeoutText( aChars, xub_StrLen(nStrikeStrLen) ); if( mpFontEntry->mnOrientation ) ImplRotatePos( 0, 0, nDistX, nDistY, mpFontEntry->mnOrientation ); nBaseX += nDistX; nBaseY += nDistY; // strikeout text has to be left aligned sal_uLong nOrigTLM = mnTextLayoutMode; mnTextLayoutMode = TEXT_LAYOUT_BIDI_STRONG | TEXT_LAYOUT_COMPLEX_DISABLED; pLayout = ImplLayout( aStrikeoutText, 0, STRING_LEN ); mnTextLayoutMode = nOrigTLM; if( !pLayout ) return; // draw the strikeout text const Color aOldColor = GetTextColor(); SetTextColor( aColor ); ImplInitTextColor(); pLayout->DrawBase() = Point( nBaseX+mnTextOffX, nBaseY+mnTextOffY ); pLayout->DrawText( *mpGraphics ); pLayout->Release(); SetTextColor( aOldColor ); ImplInitTextColor(); } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawTextLine( long nX, long nY, long nDistX, long nWidth, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bUnderlineAbove ) { if ( !nWidth ) return; Color aStrikeoutColor = GetTextColor(); Color aUnderlineColor = GetTextLineColor(); Color aOverlineColor = GetOverlineColor(); sal_Bool bStrikeoutDone = sal_False; sal_Bool bUnderlineDone = sal_False; sal_Bool bOverlineDone = sal_False; if ( IsRTLEnabled() ) { // --- RTL --- mirror at basex long nXAdd = nWidth - nDistX; if( mpFontEntry->mnOrientation ) nXAdd = FRound( nXAdd * cos( mpFontEntry->mnOrientation * F_PI1800 ) ); nX += nXAdd - 1; } if ( !IsTextLineColor() ) aUnderlineColor = GetTextColor(); if ( !IsOverlineColor() ) aOverlineColor = GetTextColor(); if ( (eUnderline == UNDERLINE_SMALLWAVE) || (eUnderline == UNDERLINE_WAVE) || (eUnderline == UNDERLINE_DOUBLEWAVE) || (eUnderline == UNDERLINE_BOLDWAVE) ) { ImplDrawWaveTextLine( nX, nY, nDistX, 0, nWidth, eUnderline, aUnderlineColor, bUnderlineAbove ); bUnderlineDone = sal_True; } if ( (eOverline == UNDERLINE_SMALLWAVE) || (eOverline == UNDERLINE_WAVE) || (eOverline == UNDERLINE_DOUBLEWAVE) || (eOverline == UNDERLINE_BOLDWAVE) ) { ImplDrawWaveTextLine( nX, nY, nDistX, 0, nWidth, eOverline, aOverlineColor, sal_True ); bOverlineDone = sal_True; } if ( (eStrikeout == STRIKEOUT_SLASH) || (eStrikeout == STRIKEOUT_X) ) { ImplDrawStrikeoutChar( nX, nY, nDistX, 0, nWidth, eStrikeout, aStrikeoutColor ); bStrikeoutDone = sal_True; } if ( !bUnderlineDone ) ImplDrawStraightTextLine( nX, nY, nDistX, 0, nWidth, eUnderline, aUnderlineColor, bUnderlineAbove ); if ( !bOverlineDone ) ImplDrawStraightTextLine( nX, nY, nDistX, 0, nWidth, eOverline, aOverlineColor, sal_True ); if ( !bStrikeoutDone ) ImplDrawStrikeoutLine( nX, nY, nDistX, 0, nWidth, eStrikeout, aStrikeoutColor ); } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawTextLines( SalLayout& rSalLayout, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bWordLine, sal_Bool bUnderlineAbove ) { if( bWordLine ) { // draw everything relative to the layout base point const Point aStartPt = rSalLayout.DrawBase(); // calculate distance of each word from the base point Point aPos; sal_Int32 nDist = 0, nWidth = 0, nAdvance=0; for( int nStart = 0;;) { // iterate through the layouted glyphs sal_GlyphId aGlyphId; if( !rSalLayout.GetNextGlyphs( 1, &aGlyphId, aPos, nStart, &nAdvance ) ) break; // calculate the boundaries of each word if( !rSalLayout.IsSpacingGlyph( aGlyphId ) ) { if( !nWidth ) { // get the distance to the base point (as projected to baseline) nDist = aPos.X() - aStartPt.X(); if( mpFontEntry->mnOrientation ) { const long nDY = aPos.Y() - aStartPt.Y(); const double fRad = mpFontEntry->mnOrientation * F_PI1800; nDist = FRound( nDist*cos(fRad) - nDY*sin(fRad) ); } } // update the length of the textline nWidth += nAdvance; } else if( nWidth > 0 ) { // draw the textline for each word ImplDrawTextLine( aStartPt.X(), aStartPt.Y(), nDist, nWidth, eStrikeout, eUnderline, eOverline, bUnderlineAbove ); nWidth = 0; } } // draw textline for the last word if( nWidth > 0 ) { ImplDrawTextLine( aStartPt.X(), aStartPt.Y(), nDist, nWidth, eStrikeout, eUnderline, eOverline, bUnderlineAbove ); } } else { Point aStartPt = rSalLayout.GetDrawPosition(); int nWidth = rSalLayout.GetTextWidth() / rSalLayout.GetUnitsPerPixel(); ImplDrawTextLine( aStartPt.X(), aStartPt.Y(), 0, nWidth, eStrikeout, eUnderline, eOverline, bUnderlineAbove ); } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawMnemonicLine( long nX, long nY, long nWidth ) { long nBaseX = nX; if( /*ImplHasMirroredGraphics() &&*/ IsRTLEnabled() ) { // --- RTL --- // add some strange offset nX += 2; // revert the hack that will be done later in ImplDrawTextLine nX = nBaseX - nWidth - (nX - nBaseX - 1); } ImplDrawTextLine( nX, nY, 0, nWidth, STRIKEOUT_NONE, UNDERLINE_SINGLE, UNDERLINE_NONE, sal_False ); } // ----------------------------------------------------------------------- void OutputDevice::ImplGetEmphasisMark( PolyPolygon& rPolyPoly, sal_Bool& rPolyLine, Rectangle& rRect1, Rectangle& rRect2, long& rYOff, long& rWidth, FontEmphasisMark eEmphasis, long nHeight, short /*nOrient*/ ) { static const sal_uInt8 aAccentPolyFlags[24] = { 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 0, 2, 0, 2, 2 }; static const long aAccentPos[48] = { 78, 0, 348, 79, 599, 235, 843, 469, 938, 574, 990, 669, 990, 773, 990, 843, 964, 895, 921, 947, 886, 982, 860, 999, 825, 999, 764, 999, 721, 964, 686, 895, 625, 791, 556, 660, 469, 504, 400, 400, 261, 252, 61, 61, 0, 27, 9, 0 }; rWidth = 0; rYOff = 0; rPolyLine = sal_False; if ( !nHeight ) return; FontEmphasisMark nEmphasisStyle = eEmphasis & EMPHASISMARK_STYLE; long nDotSize = 0; switch ( nEmphasisStyle ) { case EMPHASISMARK_DOT: // Dot has 55% of the height nDotSize = (nHeight*550)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); else { long nRad = nDotSize/2; Polygon aPoly( Point( nRad, nRad ), nRad, nRad ); rPolyPoly.Insert( aPoly ); } rYOff = ((nHeight*250)/1000)/2; // Center to the anthoer EmphasisMarks rWidth = nDotSize; break; case EMPHASISMARK_CIRCLE: // Dot has 80% of the height nDotSize = (nHeight*800)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); else { long nRad = nDotSize/2; Polygon aPoly( Point( nRad, nRad ), nRad, nRad ); rPolyPoly.Insert( aPoly ); // BorderWidth is 15% long nBorder = (nDotSize*150)/1000; if ( nBorder <= 1 ) rPolyLine = sal_True; else { Polygon aPoly2( Point( nRad, nRad ), nRad-nBorder, nRad-nBorder ); rPolyPoly.Insert( aPoly2 ); } } rWidth = nDotSize; break; case EMPHASISMARK_DISC: // Dot has 80% of the height nDotSize = (nHeight*800)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); else { long nRad = nDotSize/2; Polygon aPoly( Point( nRad, nRad ), nRad, nRad ); rPolyPoly.Insert( aPoly ); } rWidth = nDotSize; break; case EMPHASISMARK_ACCENT: // Dot has 80% of the height nDotSize = (nHeight*800)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) { if ( nDotSize == 1 ) { rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); rWidth = nDotSize; } else { rRect1 = Rectangle( Point(), Size( 1, 1 ) ); rRect2 = Rectangle( Point( 1, 1 ), Size( 1, 1 ) ); } } else { Polygon aPoly( sizeof( aAccentPos ) / sizeof( long ) / 2, (const Point*)aAccentPos, aAccentPolyFlags ); double dScale = ((double)nDotSize)/1000.0; aPoly.Scale( dScale, dScale ); Polygon aTemp; aPoly.AdaptiveSubdivide( aTemp ); Rectangle aBoundRect = aTemp.GetBoundRect(); rWidth = aBoundRect.GetWidth(); nDotSize = aBoundRect.GetHeight(); rPolyPoly.Insert( aTemp ); } break; } // calculate position long nOffY = 1+(mnDPIY/300); // one visible pixel space long nSpaceY = nHeight-nDotSize; if ( nSpaceY >= nOffY*2 ) rYOff += nOffY; if ( !(eEmphasis & EMPHASISMARK_POS_BELOW) ) rYOff += nDotSize; } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawEmphasisMark( long nBaseX, long nX, long nY, const PolyPolygon& rPolyPoly, sal_Bool bPolyLine, const Rectangle& rRect1, const Rectangle& rRect2 ) { // TODO: pass nWidth as width of this mark long nWidth = 0; if( IsRTLEnabled() ) // --- RTL --- mirror at basex nX = nBaseX - nWidth - (nX - nBaseX - 1); nX -= mnOutOffX; nY -= mnOutOffY; if ( rPolyPoly.Count() ) { if ( bPolyLine ) { Polygon aPoly = rPolyPoly.GetObject( 0 ); aPoly.Move( nX, nY ); DrawPolyLine( aPoly ); } else { PolyPolygon aPolyPoly = rPolyPoly; aPolyPoly.Move( nX, nY ); DrawPolyPolygon( aPolyPoly ); } } if ( !rRect1.IsEmpty() ) { Rectangle aRect( Point( nX+rRect1.Left(), nY+rRect1.Top() ), rRect1.GetSize() ); DrawRect( aRect ); } if ( !rRect2.IsEmpty() ) { Rectangle aRect( Point( nX+rRect2.Left(), nY+rRect2.Top() ), rRect2.GetSize() ); DrawRect( aRect ); } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawEmphasisMarks( SalLayout& rSalLayout ) { Color aOldColor = GetTextColor(); Color aOldLineColor = GetLineColor(); Color aOldFillColor = GetFillColor(); sal_Bool bOldMap = mbMap; GDIMetaFile* pOldMetaFile = mpMetaFile; mpMetaFile = NULL; EnableMapMode( sal_False ); FontEmphasisMark nEmphasisMark = ImplGetEmphasisMarkStyle( maFont ); PolyPolygon aPolyPoly; Rectangle aRect1; Rectangle aRect2; long nEmphasisYOff; long nEmphasisWidth; long nEmphasisHeight; sal_Bool bPolyLine; if ( nEmphasisMark & EMPHASISMARK_POS_BELOW ) nEmphasisHeight = mnEmphasisDescent; else nEmphasisHeight = mnEmphasisAscent; ImplGetEmphasisMark( aPolyPoly, bPolyLine, aRect1, aRect2, nEmphasisYOff, nEmphasisWidth, nEmphasisMark, nEmphasisHeight, mpFontEntry->mnOrientation ); if ( bPolyLine ) { SetLineColor( GetTextColor() ); SetFillColor(); } else { SetLineColor(); SetFillColor( GetTextColor() ); } Point aOffset = Point(0,0); if ( nEmphasisMark & EMPHASISMARK_POS_BELOW ) aOffset.Y() += mpFontEntry->maMetric.mnDescent + nEmphasisYOff; else aOffset.Y() -= mpFontEntry->maMetric.mnAscent + nEmphasisYOff; long nEmphasisWidth2 = nEmphasisWidth / 2; long nEmphasisHeight2 = nEmphasisHeight / 2; aOffset += Point( nEmphasisWidth2, nEmphasisHeight2 ); Point aOutPoint; Rectangle aRectangle; for( int nStart = 0;;) { sal_GlyphId aGlyphId; if( !rSalLayout.GetNextGlyphs( 1, &aGlyphId, aOutPoint, nStart ) ) break; if( !mpGraphics->GetGlyphBoundRect( aGlyphId, aRectangle ) ) continue; if( !rSalLayout.IsSpacingGlyph( aGlyphId ) ) { Point aAdjPoint = aOffset; aAdjPoint.X() += aRectangle.Left() + (aRectangle.GetWidth() - nEmphasisWidth) / 2; if ( mpFontEntry->mnOrientation ) ImplRotatePos( 0, 0, aAdjPoint.X(), aAdjPoint.Y(), mpFontEntry->mnOrientation ); aOutPoint += aAdjPoint; aOutPoint -= Point( nEmphasisWidth2, nEmphasisHeight2 ); ImplDrawEmphasisMark( rSalLayout.DrawBase().X(), aOutPoint.X(), aOutPoint.Y(), aPolyPoly, bPolyLine, aRect1, aRect2 ); } } SetLineColor( aOldLineColor ); SetFillColor( aOldFillColor ); EnableMapMode( bOldMap ); mpMetaFile = pOldMetaFile; } // ----------------------------------------------------------------------- bool OutputDevice::ImplDrawRotateText( SalLayout& rSalLayout ) { int nX = rSalLayout.DrawBase().X(); int nY = rSalLayout.DrawBase().Y(); Rectangle aBoundRect; rSalLayout.DrawBase() = Point( 0, 0 ); rSalLayout.DrawOffset() = Point( 0, 0 ); if( !rSalLayout.GetBoundRect( *mpGraphics, aBoundRect ) ) { // guess vertical text extents if GetBoundRect failed int nRight = rSalLayout.GetTextWidth(); int nTop = mpFontEntry->maMetric.mnAscent + mnEmphasisAscent; long nHeight = mpFontEntry->mnLineHeight + mnEmphasisAscent + mnEmphasisDescent; aBoundRect = Rectangle( 0, -nTop, nRight, nHeight - nTop ); } // cache virtual device for rotation if ( !mpOutDevData ) ImplInitOutDevData(); if ( !mpOutDevData->mpRotateDev ) mpOutDevData->mpRotateDev = new VirtualDevice( *this, 1 ); VirtualDevice* pVDev = mpOutDevData->mpRotateDev; // size it accordingly if( !pVDev->SetOutputSizePixel( aBoundRect.GetSize() ) ) return false; Font aFont( GetFont() ); aFont.SetOrientation( 0 ); aFont.SetSize( Size( mpFontEntry->maFontSelData.mnWidth, mpFontEntry->maFontSelData.mnHeight ) ); pVDev->SetFont( aFont ); pVDev->SetTextColor( Color( COL_BLACK ) ); pVDev->SetTextFillColor(); pVDev->ImplNewFont(); pVDev->ImplInitFont(); pVDev->ImplInitTextColor(); // draw text into upper left corner rSalLayout.DrawBase() -= aBoundRect.TopLeft(); rSalLayout.DrawText( *((OutputDevice*)pVDev)->mpGraphics ); Bitmap aBmp = pVDev->GetBitmap( Point(), aBoundRect.GetSize() ); if ( !aBmp || !aBmp.Rotate( mpFontEntry->mnOwnOrientation, COL_WHITE ) ) return false; // calculate rotation offset Polygon aPoly( aBoundRect ); aPoly.Rotate( Point(), mpFontEntry->mnOwnOrientation ); Point aPoint = aPoly.GetBoundRect().TopLeft(); aPoint += Point( nX, nY ); // mask output with text colored bitmap GDIMetaFile* pOldMetaFile = mpMetaFile; long nOldOffX = mnOutOffX; long nOldOffY = mnOutOffY; sal_Bool bOldMap = mbMap; mnOutOffX = 0L; mnOutOffY = 0L; mpMetaFile = NULL; EnableMapMode( sal_False ); DrawMask( aPoint, aBmp, GetTextColor() ); EnableMapMode( bOldMap ); mnOutOffX = nOldOffX; mnOutOffY = nOldOffY; mpMetaFile = pOldMetaFile; return true; } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawTextDirect( SalLayout& rSalLayout, sal_Bool bTextLines ) { if( mpFontEntry->mnOwnOrientation ) if( ImplDrawRotateText( rSalLayout ) ) return; long nOldX = rSalLayout.DrawBase().X(); if( ! (mpPDFWriter && mpPDFWriter->isBuiltinFont(mpFontEntry->maFontSelData.mpFontData) ) ) { if( ImplHasMirroredGraphics() ) { long w = meOutDevType == OUTDEV_VIRDEV ? mnOutWidth : mpGraphics->GetGraphicsWidth(); long x = rSalLayout.DrawBase().X(); rSalLayout.DrawBase().X() = w - 1 - x; if( !IsRTLEnabled() ) { OutputDevice *pOutDevRef = (OutputDevice *)this; // mirror this window back long devX = w-pOutDevRef->mnOutWidth-pOutDevRef->mnOutOffX; // re-mirrored mnOutOffX rSalLayout.DrawBase().X() = devX + ( pOutDevRef->mnOutWidth - 1 - (rSalLayout.DrawBase().X() - devX) ) ; } } else if( IsRTLEnabled() ) { //long w = meOutDevType == OUTDEV_VIRDEV ? mnOutWidth : mpGraphics->GetGraphicsWidth(); //long x = rSalLayout.DrawBase().X(); OutputDevice *pOutDevRef = (OutputDevice *)this; // mirror this window back long devX = pOutDevRef->mnOutOffX; // re-mirrored mnOutOffX rSalLayout.DrawBase().X() = pOutDevRef->mnOutWidth - 1 - (rSalLayout.DrawBase().X() - devX) + devX; } rSalLayout.DrawText( *mpGraphics ); } rSalLayout.DrawBase().X() = nOldX; if( bTextLines ) ImplDrawTextLines( rSalLayout, maFont.GetStrikeout(), maFont.GetUnderline(), maFont.GetOverline(), maFont.IsWordLineMode(), ImplIsUnderlineAbove( maFont ) ); // emphasis marks if( maFont.GetEmphasisMark() & EMPHASISMARK_STYLE ) ImplDrawEmphasisMarks( rSalLayout ); } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawSpecialText( SalLayout& rSalLayout ) { Color aOldColor = GetTextColor(); Color aOldTextLineColor = GetTextLineColor(); Color aOldOverlineColor = GetOverlineColor(); FontRelief eRelief = maFont.GetRelief(); Point aOrigPos = rSalLayout.DrawBase(); if ( eRelief != RELIEF_NONE ) { Color aReliefColor( COL_LIGHTGRAY ); Color aTextColor( aOldColor ); Color aTextLineColor( aOldTextLineColor ); Color aOverlineColor( aOldOverlineColor ); // we don't have a automatic color, so black is always drawn on white if ( aTextColor.GetColor() == COL_BLACK ) aTextColor = Color( COL_WHITE ); if ( aTextLineColor.GetColor() == COL_BLACK ) aTextLineColor = Color( COL_WHITE ); if ( aOverlineColor.GetColor() == COL_BLACK ) aOverlineColor = Color( COL_WHITE ); // relief-color is black for white text, in all other cases // we set this to LightGray if ( aTextColor.GetColor() == COL_WHITE ) aReliefColor = Color( COL_BLACK ); SetTextLineColor( aReliefColor ); SetOverlineColor( aReliefColor ); SetTextColor( aReliefColor ); ImplInitTextColor(); // calculate offset - for high resolution printers the offset // should be greater so that the effect is visible long nOff = 1; nOff += mnDPIX/300; if ( eRelief == RELIEF_ENGRAVED ) nOff = -nOff; rSalLayout.DrawOffset() += Point( nOff, nOff); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawOffset() -= Point( nOff, nOff); SetTextLineColor( aTextLineColor ); SetOverlineColor( aOverlineColor ); SetTextColor( aTextColor ); ImplInitTextColor(); ImplDrawTextDirect( rSalLayout, mbTextLines ); SetTextLineColor( aOldTextLineColor ); SetOverlineColor( aOldOverlineColor ); if ( aTextColor != aOldColor ) { SetTextColor( aOldColor ); ImplInitTextColor(); } } else { if ( maFont.IsShadow() ) { long nOff = 1 + ((mpFontEntry->mnLineHeight-24)/24); if ( maFont.IsOutline() ) nOff++; SetTextLineColor(); SetOverlineColor(); if ( (GetTextColor().GetColor() == COL_BLACK) || (GetTextColor().GetLuminance() < 8) ) SetTextColor( Color( COL_LIGHTGRAY ) ); else SetTextColor( Color( COL_BLACK ) ); ImplInitTextColor(); rSalLayout.DrawBase() += Point( nOff, nOff ); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() -= Point( nOff, nOff ); SetTextColor( aOldColor ); SetTextLineColor( aOldTextLineColor ); SetOverlineColor( aOldOverlineColor ); ImplInitTextColor(); if ( !maFont.IsOutline() ) ImplDrawTextDirect( rSalLayout, mbTextLines ); } if ( maFont.IsOutline() ) { rSalLayout.DrawBase() = aOrigPos + Point(-1,-1); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(+1,+1); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(-1,+0); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(-1,+1); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(+0,+1); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(+0,-1); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(+1,-1); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos + Point(+1,+0); ImplDrawTextDirect( rSalLayout, mbTextLines ); rSalLayout.DrawBase() = aOrigPos; SetTextColor( Color( COL_WHITE ) ); SetTextLineColor( Color( COL_WHITE ) ); SetOverlineColor( Color( COL_WHITE ) ); ImplInitTextColor(); ImplDrawTextDirect( rSalLayout, mbTextLines ); SetTextColor( aOldColor ); SetTextLineColor( aOldTextLineColor ); SetOverlineColor( aOldOverlineColor ); ImplInitTextColor(); } } } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawText( SalLayout& rSalLayout ) { if( mbInitClipRegion ) ImplInitClipRegion(); if( mbOutputClipped ) return; if( mbInitTextColor ) ImplInitTextColor(); rSalLayout.DrawBase() += Point( mnTextOffX, mnTextOffY ); if( IsTextFillColor() ) ImplDrawTextBackground( rSalLayout ); if( mbTextSpecial ) ImplDrawSpecialText( rSalLayout ); else ImplDrawTextDirect( rSalLayout, mbTextLines ); } // ----------------------------------------------------------------------- long OutputDevice::ImplGetTextLines( ImplMultiTextLineInfo& rLineInfo, long nWidth, const XubString& rStr, sal_uInt16 nStyle, const ::vcl::ITextLayout& _rLayout ) { DBG_ASSERTWARNING( nWidth >= 0, "ImplGetTextLines: nWidth <= 0!" ); if ( nWidth <= 0 ) nWidth = 1; long nMaxLineWidth = 0; rLineInfo.Clear(); if ( rStr.Len() && (nWidth > 0) ) { ::rtl::OUString aText( rStr ); uno::Reference < i18n::XBreakIterator > xBI; // get service provider uno::Reference< lang::XMultiServiceFactory > xSMgr( unohelper::GetMultiServiceFactory() ); uno::Reference< linguistic2::XHyphenator > xHyph; if( xSMgr.is() ) { uno::Reference< linguistic2::XLinguServiceManager> xLinguMgr(xSMgr->createInstance(::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("com.sun.star.linguistic2.LinguServiceManager"))),uno::UNO_QUERY); if ( xLinguMgr.is() ) { xHyph = xLinguMgr->getHyphenator(); } } i18n::LineBreakHyphenationOptions aHyphOptions( xHyph, uno::Sequence (), 1 ); i18n::LineBreakUserOptions aUserOptions; xub_StrLen nPos = 0; xub_StrLen nLen = rStr.Len(); while ( nPos < nLen ) { xub_StrLen nBreakPos = nPos; while ( ( nBreakPos < nLen ) && ( rStr.GetChar( nBreakPos ) != _CR ) && ( rStr.GetChar( nBreakPos ) != _LF ) ) nBreakPos++; long nLineWidth = _rLayout.GetTextWidth( rStr, nPos, nBreakPos-nPos ); if ( ( nLineWidth > nWidth ) && ( nStyle & TEXT_DRAW_WORDBREAK ) ) { if ( !xBI.is() ) xBI = vcl::unohelper::CreateBreakIterator(); if ( xBI.is() ) { const com::sun::star::lang::Locale& rDefLocale(Application::GetSettings().GetUILocale()); xub_StrLen nSoftBreak = _rLayout.GetTextBreak( rStr, nWidth, nPos, nBreakPos - nPos ); DBG_ASSERT( nSoftBreak < nBreakPos, "Break?!" ); //aHyphOptions.hyphenIndex = nSoftBreak; i18n::LineBreakResults aLBR = xBI->getLineBreak( aText, nSoftBreak, rDefLocale, nPos, aHyphOptions, aUserOptions ); nBreakPos = (xub_StrLen)aLBR.breakIndex; if ( nBreakPos <= nPos ) nBreakPos = nSoftBreak; if ( (nStyle & TEXT_DRAW_WORDBREAK_HYPHENATION) == TEXT_DRAW_WORDBREAK_HYPHENATION ) { // Egal ob Trenner oder nicht: Das Wort nach dem Trenner durch // die Silbentrennung jagen... // nMaxBreakPos ist das letzte Zeichen was in die Zeile passt, // nBreakPos ist der Wort-Anfang // Ein Problem gibt es, wenn das Dok so schmal ist, dass ein Wort // auf mehr als Zwei Zeilen gebrochen wird... if ( xHyph.is() ) { sal_Unicode cAlternateReplChar = 0; sal_Unicode cAlternateExtraChar = 0; i18n::Boundary aBoundary = xBI->getWordBoundary( aText, nBreakPos, rDefLocale, ::com::sun::star::i18n::WordType::DICTIONARY_WORD, sal_True ); // sal_uInt16 nWordStart = nBreakPos; // sal_uInt16 nBreakPos_OLD = nBreakPos; sal_uInt16 nWordStart = nPos; sal_uInt16 nWordEnd = (sal_uInt16) aBoundary.endPos; DBG_ASSERT( nWordEnd > nWordStart, "ImpBreakLine: Start >= End?" ); sal_uInt16 nWordLen = nWordEnd - nWordStart; if ( ( nWordEnd >= nSoftBreak ) && ( nWordLen > 3 ) ) { // #104415# May happen, because getLineBreak may differ from getWordBoudary with DICTIONARY_WORD // DBG_ASSERT( nWordEnd >= nMaxBreakPos, "Hyph: Break?" ); String aWord( aText, nWordStart, nWordLen ); sal_uInt16 nMinTrail = static_cast(nWordEnd-nSoftBreak+1); //+1: Vor dem angeknacksten Buchstaben uno::Reference< linguistic2::XHyphenatedWord > xHyphWord; if (xHyph.is()) xHyphWord = xHyph->hyphenate( aWord, rDefLocale, aWord.Len() - nMinTrail, uno::Sequence< beans::PropertyValue >() ); if (xHyphWord.is()) { sal_Bool bAlternate = xHyphWord->isAlternativeSpelling(); sal_uInt16 _nWordLen = 1 + xHyphWord->getHyphenPos(); if ( ( _nWordLen >= 2 ) && ( (nWordStart+_nWordLen) >= ( 2 ) ) ) { if ( !bAlternate ) { nBreakPos = nWordStart + _nWordLen; } else { String aAlt( xHyphWord->getHyphenatedWord() ); // Wir gehen von zwei Faellen aus, die nun // vorliegen koennen: // 1) packen wird zu pak-ken // 2) Schiffahrt wird zu Schiff-fahrt // In Fall 1 muss ein Zeichen ersetzt werden, // in Fall 2 wird ein Zeichen hinzugefuegt. // Die Identifikation wird erschwert durch Worte wie // "Schiffahrtsbrennesseln", da der Hyphenator alle // Position des Wortes auftrennt und "Schifffahrtsbrennnesseln" // ermittelt. Wir koennen also eigentlich nicht unmittelbar vom // Index des AlternativWord auf aWord schliessen. // Das ganze geraffel wird durch eine Funktion am // Hyphenator vereinfacht werden, sobald AMA sie einbaut... sal_uInt16 nAltStart = _nWordLen - 1; sal_uInt16 nTxtStart = nAltStart - (aAlt.Len() - aWord.Len()); sal_uInt16 nTxtEnd = nTxtStart; sal_uInt16 nAltEnd = nAltStart; // Die Bereiche zwischen den nStart und nEnd ist // die Differenz zwischen Alternativ- und OriginalString. while( nTxtEnd < aWord.Len() && nAltEnd < aAlt.Len() && aWord.GetChar(nTxtEnd) != aAlt.GetChar(nAltEnd) ) { ++nTxtEnd; ++nAltEnd; } // Wenn ein Zeichen hinzugekommen ist, dann bemerken wir es jetzt: if( nAltEnd > nTxtEnd && nAltStart == nAltEnd && aWord.GetChar( nTxtEnd ) == aAlt.GetChar(nAltEnd) ) { ++nAltEnd; ++nTxtStart; ++nTxtEnd; } DBG_ASSERT( ( nAltEnd - nAltStart ) == 1, "Alternate: Falsche Annahme!" ); if ( nTxtEnd > nTxtStart ) cAlternateReplChar = aAlt.GetChar( nAltStart ); else cAlternateExtraChar = aAlt.GetChar( nAltStart ); nBreakPos = nWordStart + nTxtStart; if ( cAlternateReplChar ) nBreakPos++; } } // if (xHyphWord.is()) } // if ( ( nWordEnd >= nSoftBreak ) && ( nWordLen > 3 ) ) } // if ( xHyph.is() ) } // if ( (nStyle & TEXT_DRAW_WORDBREAK_HYPHENATION) == TEXT_DRAW_WORDBREAK_HYPHENATION ) } nLineWidth = _rLayout.GetTextWidth( rStr, nPos, nBreakPos-nPos ); } else { // fallback to something really simple sal_uInt16 nSpacePos = STRING_LEN; long nW = 0; do { nSpacePos = rStr.SearchBackward( sal_Unicode(' '), nSpacePos ); if( nSpacePos != STRING_NOTFOUND ) { if( nSpacePos > nPos ) nSpacePos--; nW = _rLayout.GetTextWidth( rStr, nPos, nSpacePos-nPos ); } } while( nW > nWidth ); if( nSpacePos != STRING_NOTFOUND ) { nBreakPos = nSpacePos; nLineWidth = _rLayout.GetTextWidth( rStr, nPos, nBreakPos-nPos ); if( nBreakPos < rStr.Len()-1 ) nBreakPos++; } } } if ( nLineWidth > nMaxLineWidth ) nMaxLineWidth = nLineWidth; rLineInfo.AddLine( new ImplTextLineInfo( nLineWidth, nPos, nBreakPos-nPos ) ); if ( nBreakPos == nPos ) nBreakPos++; nPos = nBreakPos; if ( ( rStr.GetChar( nPos ) == _CR ) || ( rStr.GetChar( nPos ) == _LF ) ) { nPos++; // CR/LF? if ( ( nPos < nLen ) && ( rStr.GetChar( nPos ) == _LF ) && ( rStr.GetChar( nPos-1 ) == _CR ) ) nPos++; } } } #ifdef DBG_UTIL for ( sal_uInt16 nL = 0; nL < rLineInfo.Count(); nL++ ) { ImplTextLineInfo* pLine = rLineInfo.GetLine( nL ); String aLine( rStr, pLine->GetIndex(), pLine->GetLen() ); DBG_ASSERT( aLine.Search( _CR ) == STRING_NOTFOUND, "ImplGetTextLines - Found CR!" ); DBG_ASSERT( aLine.Search( _LF ) == STRING_NOTFOUND, "ImplGetTextLines - Found LF!" ); } #endif return nMaxLineWidth; } // ======================================================================= void OutputDevice::SetAntialiasing( sal_uInt16 nMode ) { if ( mnAntialiasing != nMode ) { mnAntialiasing = nMode; mbInitFont = sal_True; if(mpGraphics) { mpGraphics->setAntiAliasB2DDraw(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW); } } if( mpAlphaVDev ) mpAlphaVDev->SetAntialiasing( nMode ); } // ----------------------------------------------------------------------- void OutputDevice::SetFont( const Font& rNewFont ) { DBG_TRACE( "OutputDevice::SetFont()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); DBG_CHKOBJ( &rNewFont, Font, NULL ); Font aFont( rNewFont ); aFont.SetLanguage(rNewFont.GetLanguage()); if ( mnDrawMode & (DRAWMODE_BLACKTEXT | DRAWMODE_WHITETEXT | DRAWMODE_GRAYTEXT | DRAWMODE_GHOSTEDTEXT | DRAWMODE_SETTINGSTEXT | DRAWMODE_BLACKFILL | DRAWMODE_WHITEFILL | DRAWMODE_GRAYFILL | DRAWMODE_NOFILL | DRAWMODE_GHOSTEDFILL | DRAWMODE_SETTINGSFILL ) ) { Color aTextColor( aFont.GetColor() ); if ( mnDrawMode & DRAWMODE_BLACKTEXT ) aTextColor = Color( COL_BLACK ); else if ( mnDrawMode & DRAWMODE_WHITETEXT ) aTextColor = Color( COL_WHITE ); else if ( mnDrawMode & DRAWMODE_GRAYTEXT ) { const sal_uInt8 cLum = aTextColor.GetLuminance(); aTextColor = Color( cLum, cLum, cLum ); } else if ( mnDrawMode & DRAWMODE_SETTINGSTEXT ) aTextColor = GetSettings().GetStyleSettings().GetFontColor(); if ( mnDrawMode & DRAWMODE_GHOSTEDTEXT ) { aTextColor = Color( (aTextColor.GetRed() >> 1 ) | 0x80, (aTextColor.GetGreen() >> 1 ) | 0x80, (aTextColor.GetBlue() >> 1 ) | 0x80 ); } aFont.SetColor( aTextColor ); sal_Bool bTransFill = aFont.IsTransparent(); if ( !bTransFill ) { Color aTextFillColor( aFont.GetFillColor() ); if ( mnDrawMode & DRAWMODE_BLACKFILL ) aTextFillColor = Color( COL_BLACK ); else if ( mnDrawMode & DRAWMODE_WHITEFILL ) aTextFillColor = Color( COL_WHITE ); else if ( mnDrawMode & DRAWMODE_GRAYFILL ) { const sal_uInt8 cLum = aTextFillColor.GetLuminance(); aTextFillColor = Color( cLum, cLum, cLum ); } else if( mnDrawMode & DRAWMODE_SETTINGSFILL ) aTextFillColor = GetSettings().GetStyleSettings().GetWindowColor(); else if ( mnDrawMode & DRAWMODE_NOFILL ) { aTextFillColor = Color( COL_TRANSPARENT ); bTransFill = sal_True; } if ( !bTransFill && (mnDrawMode & DRAWMODE_GHOSTEDFILL) ) { aTextFillColor = Color( (aTextFillColor.GetRed() >> 1) | 0x80, (aTextFillColor.GetGreen() >> 1) | 0x80, (aTextFillColor.GetBlue() >> 1) | 0x80 ); } aFont.SetFillColor( aTextFillColor ); } } if ( mpMetaFile ) { mpMetaFile->AddAction( new MetaFontAction( aFont ) ); // the color and alignment actions don't belong here // TODO: get rid of them without breaking anything... mpMetaFile->AddAction( new MetaTextAlignAction( aFont.GetAlign() ) ); mpMetaFile->AddAction( new MetaTextFillColorAction( aFont.GetFillColor(), !aFont.IsTransparent() ) ); } #if (OSL_DEBUG_LEVEL > 2) || defined (HDU_DEBUG) fprintf( stderr, " OutputDevice::SetFont( name=\"%s\", h=%ld)\n", OUStringToOString( aFont.GetName(), RTL_TEXTENCODING_UTF8 ).getStr(), aFont.GetSize().Height() ); #endif if ( !maFont.IsSameInstance( aFont ) ) { // Optimization MT/HDU: COL_TRANSPARENT means SetFont should ignore the font color, // because SetTextColor() is used for this. // #i28759# maTextColor might have been changed behind our back, commit then, too. if( aFont.GetColor() != COL_TRANSPARENT && (aFont.GetColor() != maFont.GetColor() || aFont.GetColor() != maTextColor ) ) { maTextColor = aFont.GetColor(); mbInitTextColor = sal_True; if( mpMetaFile ) mpMetaFile->AddAction( new MetaTextColorAction( aFont.GetColor() ) ); } maFont = aFont; mbNewFont = sal_True; if( mpAlphaVDev ) { // #i30463# // Since SetFont might change the text color, apply that only // selectively to alpha vdev (which normally paints opaque text // with COL_BLACK) if( aFont.GetColor() != COL_TRANSPARENT ) { mpAlphaVDev->SetTextColor( COL_BLACK ); aFont.SetColor( COL_TRANSPARENT ); } mpAlphaVDev->SetFont( aFont ); } } } // ----------------------------------------------------------------------- void OutputDevice::SetLayoutMode( sal_uLong nTextLayoutMode ) { DBG_TRACE( "OutputDevice::SetTextLayoutMode()" ); if( mpMetaFile ) mpMetaFile->AddAction( new MetaLayoutModeAction( nTextLayoutMode ) ); mnTextLayoutMode = nTextLayoutMode; if( mpAlphaVDev ) mpAlphaVDev->SetLayoutMode( nTextLayoutMode ); } // ----------------------------------------------------------------------- void OutputDevice::SetDigitLanguage( LanguageType eTextLanguage ) { DBG_TRACE( "OutputDevice::SetTextLanguage()" ); if( mpMetaFile ) mpMetaFile->AddAction( new MetaTextLanguageAction( eTextLanguage ) ); meTextLanguage = eTextLanguage; if( mpAlphaVDev ) mpAlphaVDev->SetDigitLanguage( eTextLanguage ); } // ----------------------------------------------------------------------- void OutputDevice::SetTextColor( const Color& rColor ) { DBG_TRACE( "OutputDevice::SetTextColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); Color aColor( rColor ); if ( mnDrawMode & ( DRAWMODE_BLACKTEXT | DRAWMODE_WHITETEXT | DRAWMODE_GRAYTEXT | DRAWMODE_GHOSTEDTEXT | DRAWMODE_SETTINGSTEXT ) ) { if ( mnDrawMode & DRAWMODE_BLACKTEXT ) aColor = Color( COL_BLACK ); else if ( mnDrawMode & DRAWMODE_WHITETEXT ) aColor = Color( COL_WHITE ); else if ( mnDrawMode & DRAWMODE_GRAYTEXT ) { const sal_uInt8 cLum = aColor.GetLuminance(); aColor = Color( cLum, cLum, cLum ); } else if ( mnDrawMode & DRAWMODE_SETTINGSTEXT ) aColor = GetSettings().GetStyleSettings().GetFontColor(); if ( mnDrawMode & DRAWMODE_GHOSTEDTEXT ) { aColor = Color( (aColor.GetRed() >> 1) | 0x80, (aColor.GetGreen() >> 1) | 0x80, (aColor.GetBlue() >> 1) | 0x80 ); } } if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextColorAction( aColor ) ); if ( maTextColor != aColor ) { maTextColor = aColor; mbInitTextColor = sal_True; } if( mpAlphaVDev ) mpAlphaVDev->SetTextColor( COL_BLACK ); } // ----------------------------------------------------------------------- void OutputDevice::SetTextFillColor() { DBG_TRACE( "OutputDevice::SetTextFillColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextFillColorAction( Color(), sal_False ) ); if ( maFont.GetColor() != Color( COL_TRANSPARENT ) ) maFont.SetFillColor( Color( COL_TRANSPARENT ) ); if ( !maFont.IsTransparent() ) maFont.SetTransparent( sal_True ); if( mpAlphaVDev ) mpAlphaVDev->SetTextFillColor(); } // ----------------------------------------------------------------------- void OutputDevice::SetTextFillColor( const Color& rColor ) { DBG_TRACE( "OutputDevice::SetTextFillColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); Color aColor( rColor ); sal_Bool bTransFill = ImplIsColorTransparent( aColor ) ? sal_True : sal_False; if ( !bTransFill ) { if ( mnDrawMode & ( DRAWMODE_BLACKFILL | DRAWMODE_WHITEFILL | DRAWMODE_GRAYFILL | DRAWMODE_NOFILL | DRAWMODE_GHOSTEDFILL | DRAWMODE_SETTINGSFILL ) ) { if ( mnDrawMode & DRAWMODE_BLACKFILL ) aColor = Color( COL_BLACK ); else if ( mnDrawMode & DRAWMODE_WHITEFILL ) aColor = Color( COL_WHITE ); else if ( mnDrawMode & DRAWMODE_GRAYFILL ) { const sal_uInt8 cLum = aColor.GetLuminance(); aColor = Color( cLum, cLum, cLum ); } else if( mnDrawMode & DRAWMODE_SETTINGSFILL ) aColor = GetSettings().GetStyleSettings().GetWindowColor(); else if ( mnDrawMode & DRAWMODE_NOFILL ) { aColor = Color( COL_TRANSPARENT ); bTransFill = sal_True; } if ( !bTransFill && (mnDrawMode & DRAWMODE_GHOSTEDFILL) ) { aColor = Color( (aColor.GetRed() >> 1) | 0x80, (aColor.GetGreen() >> 1) | 0x80, (aColor.GetBlue() >> 1) | 0x80 ); } } } if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextFillColorAction( aColor, sal_True ) ); if ( maFont.GetFillColor() != aColor ) maFont.SetFillColor( aColor ); if ( maFont.IsTransparent() != bTransFill ) maFont.SetTransparent( bTransFill ); if( mpAlphaVDev ) mpAlphaVDev->SetTextFillColor( COL_BLACK ); } // ----------------------------------------------------------------------- Color OutputDevice::GetTextFillColor() const { if ( maFont.IsTransparent() ) return Color( COL_TRANSPARENT ); else return maFont.GetFillColor(); } // ----------------------------------------------------------------------- void OutputDevice::SetTextLineColor() { DBG_TRACE( "OutputDevice::SetTextLineColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextLineColorAction( Color(), sal_False ) ); maTextLineColor = Color( COL_TRANSPARENT ); if( mpAlphaVDev ) mpAlphaVDev->SetTextLineColor(); } // ----------------------------------------------------------------------- void OutputDevice::SetTextLineColor( const Color& rColor ) { DBG_TRACE( "OutputDevice::SetTextLineColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); Color aColor( rColor ); if ( mnDrawMode & ( DRAWMODE_BLACKTEXT | DRAWMODE_WHITETEXT | DRAWMODE_GRAYTEXT | DRAWMODE_GHOSTEDTEXT | DRAWMODE_SETTINGSTEXT ) ) { if ( mnDrawMode & DRAWMODE_BLACKTEXT ) aColor = Color( COL_BLACK ); else if ( mnDrawMode & DRAWMODE_WHITETEXT ) aColor = Color( COL_WHITE ); else if ( mnDrawMode & DRAWMODE_GRAYTEXT ) { const sal_uInt8 cLum = aColor.GetLuminance(); aColor = Color( cLum, cLum, cLum ); } else if ( mnDrawMode & DRAWMODE_SETTINGSTEXT ) aColor = GetSettings().GetStyleSettings().GetFontColor(); if( (mnDrawMode & DRAWMODE_GHOSTEDTEXT) && (aColor.GetColor() != COL_TRANSPARENT) ) { aColor = Color( (aColor.GetRed() >> 1) | 0x80, (aColor.GetGreen() >> 1) | 0x80, (aColor.GetBlue() >> 1) | 0x80 ); } } if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextLineColorAction( aColor, sal_True ) ); maTextLineColor = aColor; if( mpAlphaVDev ) mpAlphaVDev->SetTextLineColor( COL_BLACK ); } // ----------------------------------------------------------------------- void OutputDevice::SetOverlineColor() { DBG_TRACE( "OutputDevice::SetOverlineColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaOverlineColorAction( Color(), sal_False ) ); maOverlineColor = Color( COL_TRANSPARENT ); if( mpAlphaVDev ) mpAlphaVDev->SetOverlineColor(); } // ----------------------------------------------------------------------- void OutputDevice::SetOverlineColor( const Color& rColor ) { DBG_TRACE( "OutputDevice::SetOverlineColor()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); Color aColor( rColor ); if ( mnDrawMode & ( DRAWMODE_BLACKTEXT | DRAWMODE_WHITETEXT | DRAWMODE_GRAYTEXT | DRAWMODE_GHOSTEDTEXT | DRAWMODE_SETTINGSTEXT ) ) { if ( mnDrawMode & DRAWMODE_BLACKTEXT ) aColor = Color( COL_BLACK ); else if ( mnDrawMode & DRAWMODE_WHITETEXT ) aColor = Color( COL_WHITE ); else if ( mnDrawMode & DRAWMODE_GRAYTEXT ) { const sal_uInt8 cLum = aColor.GetLuminance(); aColor = Color( cLum, cLum, cLum ); } else if ( mnDrawMode & DRAWMODE_SETTINGSTEXT ) aColor = GetSettings().GetStyleSettings().GetFontColor(); if( (mnDrawMode & DRAWMODE_GHOSTEDTEXT) && (aColor.GetColor() != COL_TRANSPARENT) ) { aColor = Color( (aColor.GetRed() >> 1) | 0x80, (aColor.GetGreen() >> 1) | 0x80, (aColor.GetBlue() >> 1) | 0x80 ); } } if ( mpMetaFile ) mpMetaFile->AddAction( new MetaOverlineColorAction( aColor, sal_True ) ); maOverlineColor = aColor; if( mpAlphaVDev ) mpAlphaVDev->SetOverlineColor( COL_BLACK ); } // ----------------------------------------------------------------------- void OutputDevice::SetTextAlign( TextAlign eAlign ) { DBG_TRACE( "OutputDevice::SetTextAlign()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextAlignAction( eAlign ) ); if ( maFont.GetAlign() != eAlign ) { maFont.SetAlign( eAlign ); mbNewFont = sal_True; } if( mpAlphaVDev ) mpAlphaVDev->SetTextAlign( eAlign ); } // ----------------------------------------------------------------------- void OutputDevice::DrawTextLine( const Point& rPos, long nWidth, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bUnderlineAbove ) { DBG_TRACE( "OutputDevice::DrawTextLine()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextLineAction( rPos, nWidth, eStrikeout, eUnderline, eOverline ) ); if ( ((eUnderline == UNDERLINE_NONE) || (eUnderline == UNDERLINE_DONTKNOW)) && ((eOverline == UNDERLINE_NONE) || (eOverline == UNDERLINE_DONTKNOW)) && ((eStrikeout == STRIKEOUT_NONE) || (eStrikeout == STRIKEOUT_DONTKNOW)) ) return; if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() ) return; // we need a graphics if( !mpGraphics && !ImplGetGraphics() ) return; if( mbInitClipRegion ) ImplInitClipRegion(); if( mbOutputClipped ) return; // initialize font if needed to get text offsets // TODO: only needed for mnTextOff!=(0,0) if( mbNewFont ) if( !ImplNewFont() ) return; if( mbInitFont ) ImplInitFont(); Point aPos = ImplLogicToDevicePixel( rPos ); nWidth = ImplLogicWidthToDevicePixel( nWidth ); aPos += Point( mnTextOffX, mnTextOffY ); ImplDrawTextLine( aPos.X(), aPos.X(), 0, nWidth, eStrikeout, eUnderline, eOverline, bUnderlineAbove ); if( mpAlphaVDev ) mpAlphaVDev->DrawTextLine( rPos, nWidth, eStrikeout, eUnderline, eOverline, bUnderlineAbove ); } // ------------------------------------------------------------------------ sal_Bool OutputDevice::IsTextUnderlineAbove( const Font& rFont ) { return ImplIsUnderlineAbove( rFont ); } // ------------------------------------------------------------------------ void OutputDevice::DrawWaveLine( const Point& rStartPos, const Point& rEndPos, sal_uInt16 nStyle ) { DBG_TRACE( "OutputDevice::DrawWaveLine()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() ) return; // we need a graphics if( !mpGraphics ) if( !ImplGetGraphics() ) return; if ( mbInitClipRegion ) ImplInitClipRegion(); if ( mbOutputClipped ) return; if( mbNewFont ) if( !ImplNewFont() ) return; Point aStartPt = ImplLogicToDevicePixel( rStartPos ); Point aEndPt = ImplLogicToDevicePixel( rEndPos ); long nStartX = aStartPt.X(); long nStartY = aStartPt.Y(); long nEndX = aEndPt.X(); long nEndY = aEndPt.Y(); short nOrientation = 0; // when rotated if ( (nStartY != nEndY) || (nStartX > nEndX) ) { long nDX = nEndX - nStartX; double nO = atan2( -nEndY + nStartY, ((nDX == 0L) ? 0.000000001 : nDX) ); nO /= F_PI1800; nOrientation = (short)nO; ImplRotatePos( nStartX, nStartY, nEndX, nEndY, -nOrientation ); } long nWaveHeight; if ( nStyle == WAVE_NORMAL ) { nWaveHeight = 3; nStartY++; nEndY++; } else if( nStyle == WAVE_SMALL ) { nWaveHeight = 2; nStartY++; nEndY++; } else // WAVE_FLAT nWaveHeight = 1; // #109280# make sure the waveline does not exceed the descent to avoid paint problems ImplFontEntry* pFontEntry = mpFontEntry; if( nWaveHeight > pFontEntry->maMetric.mnWUnderlineSize ) nWaveHeight = pFontEntry->maMetric.mnWUnderlineSize; ImplDrawWaveLine( nStartX, nStartY, 0, 0, nEndX-nStartX, nWaveHeight, 1, nOrientation, GetLineColor() ); if( mpAlphaVDev ) mpAlphaVDev->DrawWaveLine( rStartPos, rEndPos, nStyle ); } // ----------------------------------------------------------------------- void OutputDevice::DrawText( const Point& rStartPt, const String& rStr, xub_StrLen nIndex, xub_StrLen nLen, MetricVector* pVector, String* pDisplayText ) { if( mpOutDevData && mpOutDevData->mpRecordLayout ) { pVector = &mpOutDevData->mpRecordLayout->m_aUnicodeBoundRects; pDisplayText = &mpOutDevData->mpRecordLayout->m_aDisplayText; } DBG_TRACE( "OutputDevice::DrawText()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); #if OSL_DEBUG_LEVEL > 2 fprintf( stderr, " OutputDevice::DrawText(\"%s\")\n", OUStringToOString( rStr, RTL_TEXTENCODING_UTF8 ).getStr() ); #endif if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextAction( rStartPt, rStr, nIndex, nLen ) ); if( pVector ) { Region aClip( GetClipRegion() ); if( meOutDevType == OUTDEV_WINDOW ) aClip.Intersect( Rectangle( Point(), GetOutputSize() ) ); if( mpOutDevData && mpOutDevData->mpRecordLayout ) { mpOutDevData->mpRecordLayout->m_aLineIndices.push_back( mpOutDevData->mpRecordLayout->m_aDisplayText.Len() ); aClip.Intersect( mpOutDevData->maRecordRect ); } if( ! aClip.IsNull() ) { MetricVector aTmp; GetGlyphBoundRects( rStartPt, rStr, nIndex, nLen, nIndex, aTmp ); bool bInserted = false; for( MetricVector::const_iterator it = aTmp.begin(); it != aTmp.end(); ++it, nIndex++ ) { bool bAppend = false; if( aClip.IsOver( *it ) ) bAppend = true; else if( rStr.GetChar( nIndex ) == ' ' && bInserted ) { MetricVector::const_iterator next = it; ++next; if( next != aTmp.end() && aClip.IsOver( *next ) ) bAppend = true; } if( bAppend ) { pVector->push_back( *it ); if( pDisplayText ) pDisplayText->Append( rStr.GetChar( nIndex ) ); bInserted = true; } } } else { GetGlyphBoundRects( rStartPt, rStr, nIndex, nLen, nIndex, *pVector ); if( pDisplayText ) pDisplayText->Append( rStr.Copy( nIndex, nLen ) ); } } if ( !IsDeviceOutputNecessary() || pVector ) return; SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen, rStartPt, 0, NULL, true ); if( pSalLayout ) { ImplDrawText( *pSalLayout ); pSalLayout->Release(); } if( mpAlphaVDev ) mpAlphaVDev->DrawText( rStartPt, rStr, nIndex, nLen, pVector, pDisplayText ); } // ----------------------------------------------------------------------- long OutputDevice::GetTextWidth( const String& rStr, xub_StrLen nIndex, xub_StrLen nLen ) const { DBG_TRACE( "OutputDevice::GetTextWidth()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); long nWidth = GetTextArray( rStr, NULL, nIndex, nLen ); return nWidth; } // ----------------------------------------------------------------------- long OutputDevice::GetTextHeight() const { DBG_TRACE( "OutputDevice::GetTextHeight()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if( mbNewFont ) if( !ImplNewFont() ) return 0; if( mbInitFont ) if( !ImplNewFont() ) return 0; long nHeight = mpFontEntry->mnLineHeight + mnEmphasisAscent + mnEmphasisDescent; if ( mbMap ) nHeight = ImplDevicePixelToLogicHeight( nHeight ); return nHeight; } // ----------------------------------------------------------------------- void OutputDevice::DrawTextArray( const Point& rStartPt, const String& rStr, const sal_Int32* pDXAry, xub_StrLen nIndex, xub_StrLen nLen ) { DBG_TRACE( "OutputDevice::DrawTextArray()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaTextArrayAction( rStartPt, rStr, pDXAry, nIndex, nLen ) ); if ( !IsDeviceOutputNecessary() ) return; if( !mpGraphics && !ImplGetGraphics() ) return; if( mbInitClipRegion ) ImplInitClipRegion(); if( mbOutputClipped ) return; SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen, rStartPt, 0, pDXAry, true ); if( pSalLayout ) { ImplDrawText( *pSalLayout ); pSalLayout->Release(); } if( mpAlphaVDev ) mpAlphaVDev->DrawTextArray( rStartPt, rStr, pDXAry, nIndex, nLen ); } // ----------------------------------------------------------------------- long OutputDevice::GetTextArray( const String& rStr, sal_Int32* pDXAry, xub_StrLen nIndex, xub_StrLen nLen ) const { DBG_TRACE( "OutputDevice::GetTextArray()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if( nIndex >= rStr.Len() ) return 0; if( (sal_uLong)nIndex+nLen >= rStr.Len() ) nLen = rStr.Len() - nIndex; // do layout SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen ); if( !pSalLayout ) return 0; long nWidth = pSalLayout->FillDXArray( pDXAry ); int nWidthFactor = pSalLayout->GetUnitsPerPixel(); pSalLayout->Release(); // convert virtual char widths to virtual absolute positions if( pDXAry ) for( int i = 1; i < nLen; ++i ) pDXAry[ i ] += pDXAry[ i-1 ]; // convert from font units to logical units if( mbMap ) { if( pDXAry ) for( int i = 0; i < nLen; ++i ) pDXAry[i] = ImplDevicePixelToLogicWidth( pDXAry[i] ); nWidth = ImplDevicePixelToLogicWidth( nWidth ); } if( nWidthFactor > 1 ) { if( pDXAry ) for( int i = 0; i < nLen; ++i ) pDXAry[i] /= nWidthFactor; nWidth /= nWidthFactor; } return nWidth; } // ----------------------------------------------------------------------- bool OutputDevice::GetCaretPositions( const XubString& rStr, sal_Int32* pCaretXArray, xub_StrLen nIndex, xub_StrLen nLen, sal_Int32* pDXAry, long nLayoutWidth, sal_Bool bCellBreaking ) const { DBG_TRACE( "OutputDevice::GetCaretPositions()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if( nIndex >= rStr.Len() ) return false; if( (sal_uLong)nIndex+nLen >= rStr.Len() ) nLen = rStr.Len() - nIndex; // layout complex text SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen, Point(0,0), nLayoutWidth, pDXAry ); if( !pSalLayout ) return false; int nWidthFactor = pSalLayout->GetUnitsPerPixel(); pSalLayout->GetCaretPositions( 2*nLen, pCaretXArray ); long nWidth = pSalLayout->GetTextWidth(); pSalLayout->Release(); // fixup unknown caret positions int i; for( i = 0; i < 2 * nLen; ++i ) if( pCaretXArray[ i ] >= 0 ) break; long nXPos = pCaretXArray[ i ]; for( i = 0; i < 2 * nLen; ++i ) { if( pCaretXArray[ i ] >= 0 ) nXPos = pCaretXArray[ i ]; else pCaretXArray[ i ] = nXPos; } // handle window mirroring if( IsRTLEnabled() ) { for( i = 0; i < 2 * nLen; ++i ) pCaretXArray[i] = nWidth - pCaretXArray[i] - 1; } // convert from font units to logical units if( mbMap ) { for( i = 0; i < 2*nLen; ++i ) pCaretXArray[i] = ImplDevicePixelToLogicWidth( pCaretXArray[i] ); } if( nWidthFactor != 1 ) { for( i = 0; i < 2*nLen; ++i ) pCaretXArray[i] /= nWidthFactor; } // if requested move caret position to cell limits if( bCellBreaking ) { ; // TODO } return true; } // ----------------------------------------------------------------------- void OutputDevice::DrawStretchText( const Point& rStartPt, sal_uLong nWidth, const String& rStr, xub_StrLen nIndex, xub_StrLen nLen ) { DBG_TRACE( "OutputDevice::DrawStretchText()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( mpMetaFile ) mpMetaFile->AddAction( new MetaStretchTextAction( rStartPt, nWidth, rStr, nIndex, nLen ) ); if ( !IsDeviceOutputNecessary() ) return; SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen, rStartPt, nWidth, NULL, true ); if( pSalLayout ) { ImplDrawText( *pSalLayout ); pSalLayout->Release(); } if( mpAlphaVDev ) mpAlphaVDev->DrawStretchText( rStartPt, nWidth, rStr, nIndex, nLen ); } // ----------------------------------------------------------------------- ImplLayoutArgs OutputDevice::ImplPrepareLayoutArgs( String& rStr, xub_StrLen nMinIndex, xub_StrLen nLen, long nPixelWidth, const sal_Int32* pDXArray ) const { // get string length for calculating extents xub_StrLen nEndIndex = rStr.Len(); if( (sal_uLong)nMinIndex + nLen < nEndIndex ) nEndIndex = nMinIndex + nLen; // don't bother if there is nothing to do if( nEndIndex < nMinIndex ) nEndIndex = nMinIndex; int nLayoutFlags = 0; if( mnTextLayoutMode & TEXT_LAYOUT_BIDI_RTL ) nLayoutFlags |= SAL_LAYOUT_BIDI_RTL; if( mnTextLayoutMode & TEXT_LAYOUT_BIDI_STRONG ) nLayoutFlags |= SAL_LAYOUT_BIDI_STRONG; else if( 0 == (mnTextLayoutMode & TEXT_LAYOUT_BIDI_RTL) ) { // disable Bidi if no RTL hint and no RTL codes used const xub_Unicode* pStr = rStr.GetBuffer() + nMinIndex; const xub_Unicode* pEnd = rStr.GetBuffer() + nEndIndex; for( ; pStr < pEnd; ++pStr ) if( ((*pStr >= 0x0580) && (*pStr < 0x0800)) // middle eastern scripts || ((*pStr >= 0xFB18) && (*pStr < 0xFE00)) // hebrew + arabic A presentation forms || ((*pStr >= 0xFE70) && (*pStr < 0xFEFF)) ) // arabic presentation forms B break; if( pStr >= pEnd ) nLayoutFlags |= SAL_LAYOUT_BIDI_STRONG; } if( mbKerning ) nLayoutFlags |= SAL_LAYOUT_KERNING_PAIRS; if( maFont.GetKerning() & KERNING_ASIAN ) nLayoutFlags |= SAL_LAYOUT_KERNING_ASIAN; if( maFont.IsVertical() ) nLayoutFlags |= SAL_LAYOUT_VERTICAL; if( mnTextLayoutMode & TEXT_LAYOUT_ENABLE_LIGATURES ) nLayoutFlags |= SAL_LAYOUT_ENABLE_LIGATURES; else if( mnTextLayoutMode & TEXT_LAYOUT_COMPLEX_DISABLED ) nLayoutFlags |= SAL_LAYOUT_COMPLEX_DISABLED; else { // disable CTL for non-CTL text const sal_Unicode* pStr = rStr.GetBuffer() + nMinIndex; const sal_Unicode* pEnd = rStr.GetBuffer() + nEndIndex; for( ; pStr < pEnd; ++pStr ) if( ((*pStr >= 0x0300) && (*pStr < 0x0370)) // diacritical marks || ((*pStr >= 0x0590) && (*pStr < 0x10A0)) // many CTL scripts || ((*pStr >= 0x1100) && (*pStr < 0x1200)) // hangul jamo || ((*pStr >= 0x1700) && (*pStr < 0x1900)) // many CTL scripts || ((*pStr >= 0xFB1D) && (*pStr < 0xFE00)) // middle east presentation || ((*pStr >= 0xFE70) && (*pStr < 0xFEFF)) // arabic presentation B || ((*pStr >= 0xFE00) && (*pStr < 0xFE10)) // variation selectors in BMP || ((pStr + 1 < pEnd) && (pStr[0] == 0xDB40) && (0xDD00 <= pStr[1]) && (pStr[1] < 0xDEF0)) // variation selector supplement ) break; if( pStr >= pEnd ) nLayoutFlags |= SAL_LAYOUT_COMPLEX_DISABLED; } if( meTextLanguage ) //TODO: (mnTextLayoutMode & TEXT_LAYOUT_SUBSTITUTE_DIGITS) { // disable character localization when no digits used const sal_Unicode* pBase = rStr.GetBuffer(); const sal_Unicode* pStr = pBase + nMinIndex; const sal_Unicode* pEnd = pBase + nEndIndex; for( ; pStr < pEnd; ++pStr ) { // TODO: are there non-digit localizations? if( (*pStr >= '0') && (*pStr <= '9') ) { // translate characters to local preference sal_UCS4 cChar = GetLocalizedChar( *pStr, meTextLanguage ); if( cChar != *pStr ) // TODO: are the localized digit surrogates? rStr.SetChar( static_cast(pStr - pBase), static_cast(cChar) ); } } } // right align for RTL text, DRAWPOS_REVERSED, RTL window style bool bRightAlign = ((mnTextLayoutMode & TEXT_LAYOUT_BIDI_RTL) != 0); if( mnTextLayoutMode & TEXT_LAYOUT_TEXTORIGIN_LEFT ) bRightAlign = false; else if ( mnTextLayoutMode & TEXT_LAYOUT_TEXTORIGIN_RIGHT ) bRightAlign = true; // SSA: hack for western office, ie text get right aligned // for debugging purposes of mirrored UI //static const char* pEnv = getenv( "SAL_RTL_MIRRORTEXT" ); bool bRTLWindow = IsRTLEnabled(); bRightAlign ^= bRTLWindow; if( bRightAlign ) nLayoutFlags |= SAL_LAYOUT_RIGHT_ALIGN; // set layout options ImplLayoutArgs aLayoutArgs( rStr.GetBuffer(), rStr.Len(), nMinIndex, nEndIndex, nLayoutFlags ); int nOrientation = mpFontEntry ? mpFontEntry->mnOrientation : 0; aLayoutArgs.SetOrientation( nOrientation ); aLayoutArgs.SetLayoutWidth( nPixelWidth ); aLayoutArgs.SetDXArray( pDXArray ); return aLayoutArgs; } // ----------------------------------------------------------------------- SalLayout* OutputDevice::ImplLayout( const String& rOrigStr, xub_StrLen nMinIndex, xub_StrLen nLen, const Point& rLogicalPos, long nLogicalWidth, const sal_Int32* pDXArray, bool bFilter ) const { // we need a graphics if( !mpGraphics ) if( !ImplGetGraphics() ) return NULL; // initialize font if needed if( mbNewFont ) if( !ImplNewFont() ) return NULL; if( mbInitFont ) ImplInitFont(); // check string index and length if( (unsigned)nMinIndex + nLen > rOrigStr.Len() ) { const int nNewLen = (int)rOrigStr.Len() - nMinIndex; if( nNewLen <= 0 ) return NULL; nLen = static_cast(nNewLen); } String aStr = rOrigStr; // filter out special markers if( bFilter ) { xub_StrLen nCutStart, nCutStop, nOrgLen = nLen; bool bFiltered = mpGraphics->filterText( rOrigStr, aStr, nMinIndex, nLen, nCutStart, nCutStop ); if( !nLen ) return NULL; if( bFiltered && nCutStop != nCutStart && pDXArray ) { if( !nLen ) pDXArray = NULL; else { sal_Int32* pAry = (sal_Int32*)alloca(sizeof(sal_Int32)*nLen); if( nCutStart > nMinIndex ) memcpy( pAry, pDXArray, sizeof(sal_Int32)*(nCutStart-nMinIndex) ); // note: nCutStart will never be smaller than nMinIndex memcpy( pAry+nCutStart-nMinIndex, pDXArray + nOrgLen - (nCutStop-nMinIndex), sizeof(sal_Int32)*(nLen - (nCutStart-nMinIndex)) ); pDXArray = pAry; } } } // convert from logical units to physical units // recode string if needed if( mpFontEntry->mpConversion ) mpFontEntry->mpConversion->RecodeString( aStr, 0, aStr.Len() ); long nPixelWidth = nLogicalWidth; if( nLogicalWidth && mbMap ) nPixelWidth = ImplLogicWidthToDevicePixel( nLogicalWidth ); if( pDXArray && mbMap ) { // convert from logical units to font units using a temporary array sal_Int32* pTempDXAry = (sal_Int32*)alloca( nLen * sizeof(sal_Int32) ); // using base position for better rounding a.k.a. "dancing characters" int nPixelXOfs = ImplLogicWidthToDevicePixel( rLogicalPos.X() ); for( int i = 0; i < nLen; ++i ) pTempDXAry[i] = ImplLogicWidthToDevicePixel( rLogicalPos.X() + pDXArray[i] ) - nPixelXOfs; pDXArray = pTempDXAry; } ImplLayoutArgs aLayoutArgs = ImplPrepareLayoutArgs( aStr, nMinIndex, nLen, nPixelWidth, pDXArray ); // get matching layout object for base font SalLayout* pSalLayout = NULL; if( mpPDFWriter ) pSalLayout = mpPDFWriter->GetTextLayout( aLayoutArgs, &mpFontEntry->maFontSelData ); if( !pSalLayout ) pSalLayout = mpGraphics->GetTextLayout( aLayoutArgs, 0 ); // layout text if( pSalLayout && !pSalLayout->LayoutText( aLayoutArgs ) ) { pSalLayout->Release(); pSalLayout = NULL; } if( !pSalLayout ) return NULL; // do glyph fallback if needed // #105768# avoid fallback for very small font sizes if( aLayoutArgs.NeedFallback() ) if( mpFontEntry && (mpFontEntry->maFontSelData.mnHeight >= 3) ) pSalLayout = ImplGlyphFallbackLayout( pSalLayout, aLayoutArgs ); // position, justify, etc. the layout pSalLayout->AdjustLayout( aLayoutArgs ); pSalLayout->DrawBase() = ImplLogicToDevicePixel( rLogicalPos ); // adjust to right alignment if necessary if( aLayoutArgs.mnFlags & SAL_LAYOUT_RIGHT_ALIGN ) { long nRTLOffset; if( pDXArray ) nRTLOffset = pDXArray[ nLen - 1 ]; else if( nPixelWidth ) nRTLOffset = nPixelWidth; else nRTLOffset = pSalLayout->GetTextWidth() / pSalLayout->GetUnitsPerPixel(); pSalLayout->DrawOffset().X() = 1 - nRTLOffset; } return pSalLayout; } // ----------------------------------------------------------------------- SalLayout* OutputDevice::ImplGlyphFallbackLayout( SalLayout* pSalLayout, ImplLayoutArgs& rLayoutArgs ) const { // prepare multi level glyph fallback MultiSalLayout* pMultiSalLayout = NULL; ImplLayoutRuns aLayoutRuns = rLayoutArgs.maRuns; rLayoutArgs.PrepareFallback(); rLayoutArgs.mnFlags |= SAL_LAYOUT_FOR_FALLBACK; #if defined(HDU_DEBUG) { int nCharPos = -1; bool bRTL = false; fprintf(stderr,"OD:ImplLayout Glyph Fallback for"); for( int i=0; i<8 && rLayoutArgs.GetNextPos( &nCharPos, &bRTL); ++i ) fprintf(stderr," U+%04X", rLayoutArgs.mpStr[ nCharPos ] ); fprintf(stderr,"\n"); rLayoutArgs.ResetPos(); } #endif // get list of unicodes that need glyph fallback int nCharPos = -1; bool bRTL = false; rtl::OUStringBuffer aMissingCodeBuf; while( rLayoutArgs.GetNextPos( &nCharPos, &bRTL) ) aMissingCodeBuf.append( rLayoutArgs.mpStr[ nCharPos ] ); rLayoutArgs.ResetPos(); rtl::OUString aMissingCodes = aMissingCodeBuf.makeStringAndClear(); ImplFontSelectData aFontSelData = mpFontEntry->maFontSelData; ImplFontMetricData aOrigMetric( aFontSelData ); // TODO: use cached metric in fontentry mpGraphics->GetFontMetric( &aOrigMetric ); // when device specific font substitution may have been performed for // the originally selected font then make sure that a fallback to that // font is performed first int nDevSpecificFallback = 0; if( mpOutDevData && !mpOutDevData->maDevFontSubst.Empty() ) nDevSpecificFallback = 1; // try if fallback fonts support the missing unicodes for( int nFallbackLevel = 1; nFallbackLevel < MAX_FALLBACK; ++nFallbackLevel ) { // find a font family suited for glyph fallback #ifndef FONTFALLBACK_HOOKS_DISABLED // GetGlyphFallbackFont() needs a valid aFontSelData.mpFontEntry // if the system-specific glyph fallback is active aFontSelData.mpFontEntry = mpFontEntry; // reset the fontentry to base-level #endif ImplFontEntry* pFallbackFont = mpFontCache->GetGlyphFallbackFont( mpFontList, aFontSelData, nFallbackLevel-nDevSpecificFallback, aMissingCodes ); if( !pFallbackFont ) break; aFontSelData.mpFontEntry = pFallbackFont; aFontSelData.mpFontData = pFallbackFont->maFontSelData.mpFontData; if( mpFontEntry && nFallbackLevel < MAX_FALLBACK-1) { // ignore fallback font if it is the same as the original font if( mpFontEntry->maFontSelData.mpFontData == aFontSelData.mpFontData ) { mpFontCache->Release( pFallbackFont ); continue; } } #if defined(HDU_DEBUG) { ByteString aOrigFontName( maFont.GetName(), RTL_TEXTENCODING_UTF8); ByteString aFallbackName( aFontSelData.mpFontData->GetFamilyName(), RTL_TEXTENCODING_UTF8); fprintf(stderr,"\tGlyphFallback[lvl=%d] \"%s\" -> \"%s\" (q=%d)\n", nFallbackLevel, aOrigFontName.GetBuffer(), aFallbackName.GetBuffer(), aFontSelData.mpFontData->GetQuality()); } #endif // TODO: try to get the metric data from the GFB's mpFontEntry ImplFontMetricData aSubstituteMetric( aFontSelData ); pFallbackFont->mnSetFontFlags = mpGraphics->SetFont( &aFontSelData, nFallbackLevel ); mpGraphics->GetFontMetric( &aSubstituteMetric, nFallbackLevel ); const long nOriginalHeight = aOrigMetric.mnAscent + aOrigMetric.mnDescent; const long nSubstituteHeight = aSubstituteMetric.mnAscent + aSubstituteMetric.mnDescent; // Too tall, shrink it a bit. Need a better calculation to include extra // factors and any extra wriggle room we might have available? // TODO: should we scale by max-ascent/max-descent instead of design height? if( nSubstituteHeight > nOriginalHeight ) { const float fScale = nOriginalHeight / (float)nSubstituteHeight; const float fOrigHeight = aFontSelData.mfExactHeight; const int nOrigHeight = aFontSelData.mnHeight; aFontSelData.mfExactHeight *= fScale; aFontSelData.mnHeight = static_cast(aFontSelData.mfExactHeight); pFallbackFont->mnSetFontFlags = mpGraphics->SetFont( &aFontSelData, nFallbackLevel ); aFontSelData.mnHeight = nOrigHeight; aFontSelData.mfExactHeight = fOrigHeight; } // create and add glyph fallback layout to multilayout rLayoutArgs.ResetPos(); SalLayout* pFallback = mpGraphics->GetTextLayout( rLayoutArgs, nFallbackLevel ); if( pFallback ) { if( pFallback->LayoutText( rLayoutArgs ) ) { if( !pMultiSalLayout ) pMultiSalLayout = new MultiSalLayout( *pSalLayout ); pMultiSalLayout->AddFallback( *pFallback, rLayoutArgs.maRuns, aFontSelData.mpFontData ); if (nFallbackLevel == MAX_FALLBACK-1) pMultiSalLayout->SetInComplete(); } else { // there is no need for a font that couldn't resolve anything pFallback->Release(); } } mpFontCache->Release( pFallbackFont ); // break when this fallback was sufficient if( !rLayoutArgs.PrepareFallback() ) break; } if( pMultiSalLayout && pMultiSalLayout->LayoutText( rLayoutArgs ) ) pSalLayout = pMultiSalLayout; // restore orig font settings pSalLayout->InitFont(); rLayoutArgs.maRuns = aLayoutRuns; return pSalLayout; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetTextIsRTL( const String& rString, xub_StrLen nIndex, xub_StrLen nLen ) const { String aStr( rString ); ImplLayoutArgs aArgs = ImplPrepareLayoutArgs( aStr, nIndex, nLen, 0, NULL ); bool bRTL = false; int nCharPos = -1; aArgs.GetNextPos( &nCharPos, &bRTL ); return (nCharPos != nIndex) ? sal_True : sal_False; } // ----------------------------------------------------------------------- xub_StrLen OutputDevice::GetTextBreak( const String& rStr, long nTextWidth, xub_StrLen nIndex, xub_StrLen nLen, long nCharExtra, sal_Bool /*TODO: bCellBreaking*/ ) const { DBG_TRACE( "OutputDevice::GetTextBreak()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen ); xub_StrLen nRetVal = STRING_LEN; if( pSalLayout ) { // convert logical widths into layout units // NOTE: be very careful to avoid rounding errors for nCharExtra case // problem with rounding errors especially for small nCharExtras // TODO: remove when layout units have subpixel granularity long nWidthFactor = pSalLayout->GetUnitsPerPixel(); long nSubPixelFactor = (nWidthFactor < 64 ) ? 64 : 1; nTextWidth *= nWidthFactor * nSubPixelFactor; long nTextPixelWidth = ImplLogicWidthToDevicePixel( nTextWidth ); long nExtraPixelWidth = 0; if( nCharExtra != 0 ) { nCharExtra *= nWidthFactor * nSubPixelFactor; nExtraPixelWidth = ImplLogicWidthToDevicePixel( nCharExtra ); } nRetVal = sal::static_int_cast(pSalLayout->GetTextBreak( nTextPixelWidth, nExtraPixelWidth, nSubPixelFactor )); pSalLayout->Release(); } return nRetVal; } // ----------------------------------------------------------------------- xub_StrLen OutputDevice::GetTextBreak( const String& rStr, long nTextWidth, sal_Unicode nHyphenatorChar, xub_StrLen& rHyphenatorPos, xub_StrLen nIndex, xub_StrLen nLen, long nCharExtra ) const { DBG_TRACE( "OutputDevice::GetTextBreak()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); rHyphenatorPos = STRING_LEN; SalLayout* pSalLayout = ImplLayout( rStr, nIndex, nLen ); if( !pSalLayout ) return STRING_LEN; // convert logical widths into layout units // NOTE: be very careful to avoid rounding errors for nCharExtra case // problem with rounding errors especially for small nCharExtras // TODO: remove when layout units have subpixel granularity long nWidthFactor = pSalLayout->GetUnitsPerPixel(); long nSubPixelFactor = (nWidthFactor < 64 ) ? 64 : 1; nTextWidth *= nWidthFactor * nSubPixelFactor; long nTextPixelWidth = ImplLogicWidthToDevicePixel( nTextWidth ); long nExtraPixelWidth = 0; if( nCharExtra != 0 ) { nCharExtra *= nWidthFactor * nSubPixelFactor; nExtraPixelWidth = ImplLogicWidthToDevicePixel( nCharExtra ); } // calculate un-hyphenated break position xub_StrLen nRetVal = sal::static_int_cast(pSalLayout->GetTextBreak( nTextPixelWidth, nExtraPixelWidth, nSubPixelFactor )); // calculate hyphenated break position String aHyphenatorStr( &nHyphenatorChar, 1 ); xub_StrLen nTempLen = 1; SalLayout* pHyphenatorLayout = ImplLayout( aHyphenatorStr, 0, nTempLen ); if( pHyphenatorLayout ) { // calculate subpixel width of hyphenation character long nHyphenatorPixelWidth = pHyphenatorLayout->GetTextWidth() * nSubPixelFactor; pHyphenatorLayout->Release(); // calculate hyphenated break position nTextPixelWidth -= nHyphenatorPixelWidth; if( nExtraPixelWidth > 0 ) nTextPixelWidth -= nExtraPixelWidth; rHyphenatorPos = sal::static_int_cast(pSalLayout->GetTextBreak( nTextPixelWidth, nExtraPixelWidth, nSubPixelFactor )); if( rHyphenatorPos > nRetVal ) rHyphenatorPos = nRetVal; } pSalLayout->Release(); return nRetVal; } // ----------------------------------------------------------------------- void OutputDevice::ImplDrawText( OutputDevice& rTargetDevice, const Rectangle& rRect, const String& rOrigStr, sal_uInt16 nStyle, MetricVector* pVector, String* pDisplayText, ::vcl::ITextLayout& _rLayout ) { Color aOldTextColor; Color aOldTextFillColor; sal_Bool bRestoreFillColor = false; if ( (nStyle & TEXT_DRAW_DISABLE) && ! pVector ) { sal_Bool bHighContrastBlack = sal_False; sal_Bool bHighContrastWhite = sal_False; const StyleSettings& rStyleSettings( rTargetDevice.GetSettings().GetStyleSettings() ); if( rStyleSettings.GetHighContrastMode() ) { Color aCol; if( rTargetDevice.IsBackground() ) aCol = rTargetDevice.GetBackground().GetColor(); else // best guess is the face color here // but it may be totally wrong. the background color // was typically already reset aCol = rStyleSettings.GetFaceColor(); bHighContrastBlack = aCol.IsDark(); bHighContrastWhite = aCol.IsBright(); } aOldTextColor = rTargetDevice.GetTextColor(); if ( rTargetDevice.IsTextFillColor() ) { bRestoreFillColor = sal_True; aOldTextFillColor = rTargetDevice.GetTextFillColor(); } if( bHighContrastBlack ) rTargetDevice.SetTextColor( COL_GREEN ); else if( bHighContrastWhite ) rTargetDevice.SetTextColor( COL_LIGHTGREEN ); else { // draw disabled text always without shadow // as it fits better with native look /* SetTextColor( GetSettings().GetStyleSettings().GetLightColor() ); Rectangle aRect = rRect; aRect.Move( 1, 1 ); DrawText( aRect, rOrigStr, nStyle & ~TEXT_DRAW_DISABLE ); */ rTargetDevice.SetTextColor( rTargetDevice.GetSettings().GetStyleSettings().GetDisableColor() ); } } long nWidth = rRect.GetWidth(); long nHeight = rRect.GetHeight(); if ( ((nWidth <= 0) || (nHeight <= 0)) && (nStyle & TEXT_DRAW_CLIP) ) return; Point aPos = rRect.TopLeft(); long nTextHeight = rTargetDevice.GetTextHeight(); TextAlign eAlign = rTargetDevice.GetTextAlign(); xub_StrLen nMnemonicPos = STRING_NOTFOUND; String aStr = rOrigStr; if ( nStyle & TEXT_DRAW_MNEMONIC ) aStr = GetNonMnemonicString( aStr, nMnemonicPos ); const bool bDrawMnemonics = !(rTargetDevice.GetSettings().GetStyleSettings().GetOptions() & STYLE_OPTION_NOMNEMONICS) && !pVector; // Mehrzeiligen Text behandeln wir anders if ( nStyle & TEXT_DRAW_MULTILINE ) { XubString aLastLine; ImplMultiTextLineInfo aMultiLineInfo; ImplTextLineInfo* pLineInfo; long nMaxTextWidth; xub_StrLen i; xub_StrLen nLines; xub_StrLen nFormatLines; if ( nTextHeight ) { nMaxTextWidth = ImplGetTextLines( aMultiLineInfo, nWidth, aStr, nStyle, _rLayout ); nLines = (xub_StrLen)(nHeight/nTextHeight); nFormatLines = aMultiLineInfo.Count(); if ( !nLines ) nLines = 1; if ( nFormatLines > nLines ) { if ( nStyle & TEXT_DRAW_ENDELLIPSIS ) { // Letzte Zeile zusammenbauen und kuerzen nFormatLines = nLines-1; pLineInfo = aMultiLineInfo.GetLine( nFormatLines ); aLastLine = aStr.Copy( pLineInfo->GetIndex() ); aLastLine.ConvertLineEnd( LINEEND_LF ); // Alle LineFeed's durch Spaces ersetzen xub_StrLen nLastLineLen = aLastLine.Len(); for ( i = 0; i < nLastLineLen; i++ ) { if ( aLastLine.GetChar( i ) == _LF ) aLastLine.SetChar( i, ' ' ); } aLastLine = ImplGetEllipsisString( rTargetDevice, aLastLine, nWidth, nStyle, _rLayout ); nStyle &= ~(TEXT_DRAW_VCENTER | TEXT_DRAW_BOTTOM); nStyle |= TEXT_DRAW_TOP; } } else { if ( nMaxTextWidth <= nWidth ) nStyle &= ~TEXT_DRAW_CLIP; } // Muss in der Hoehe geclippt werden? if ( nFormatLines*nTextHeight > nHeight ) nStyle |= TEXT_DRAW_CLIP; // Clipping setzen if ( nStyle & TEXT_DRAW_CLIP ) { rTargetDevice.Push( PUSH_CLIPREGION ); rTargetDevice.IntersectClipRegion( rRect ); } // Vertikales Alignment if ( nStyle & TEXT_DRAW_BOTTOM ) aPos.Y() += nHeight-(nFormatLines*nTextHeight); else if ( nStyle & TEXT_DRAW_VCENTER ) aPos.Y() += (nHeight-(nFormatLines*nTextHeight))/2; // Font Alignment if ( eAlign == ALIGN_BOTTOM ) aPos.Y() += nTextHeight; else if ( eAlign == ALIGN_BASELINE ) aPos.Y() += rTargetDevice.GetFontMetric().GetAscent(); // Alle Zeilen ausgeben, bis auf die letzte for ( i = 0; i < nFormatLines; i++ ) { pLineInfo = aMultiLineInfo.GetLine( i ); if ( nStyle & TEXT_DRAW_RIGHT ) aPos.X() += nWidth-pLineInfo->GetWidth(); else if ( nStyle & TEXT_DRAW_CENTER ) aPos.X() += (nWidth-pLineInfo->GetWidth())/2; xub_StrLen nIndex = pLineInfo->GetIndex(); xub_StrLen nLineLen = pLineInfo->GetLen(); _rLayout.DrawText( aPos, aStr, nIndex, nLineLen, pVector, pDisplayText ); if ( bDrawMnemonics ) { if ( (nMnemonicPos >= nIndex) && (nMnemonicPos < nIndex+nLineLen) ) { long nMnemonicX; long nMnemonicY; long nMnemonicWidth; sal_Int32* pCaretXArray = (sal_Int32*) alloca( 2 * sizeof(sal_Int32) * nLineLen ); /*sal_Bool bRet =*/ _rLayout.GetCaretPositions( aStr, pCaretXArray, nIndex, nLineLen ); long lc_x1 = pCaretXArray[2*(nMnemonicPos - nIndex)]; long lc_x2 = pCaretXArray[2*(nMnemonicPos - nIndex)+1]; nMnemonicWidth = rTargetDevice.ImplLogicWidthToDevicePixel( ::abs((int)(lc_x1 - lc_x2)) ); Point aTempPos = rTargetDevice.LogicToPixel( aPos ); nMnemonicX = rTargetDevice.GetOutOffXPixel() + aTempPos.X() + rTargetDevice.ImplLogicWidthToDevicePixel( Min( lc_x1, lc_x2 ) ); nMnemonicY = rTargetDevice.GetOutOffYPixel() + aTempPos.Y() + rTargetDevice.ImplLogicWidthToDevicePixel( rTargetDevice.GetFontMetric().GetAscent() ); rTargetDevice.ImplDrawMnemonicLine( nMnemonicX, nMnemonicY, nMnemonicWidth ); } } aPos.Y() += nTextHeight; aPos.X() = rRect.Left(); } // Gibt es noch eine letzte Zeile, dann diese linksbuendig ausgeben, // da die Zeile gekuerzt wurde if ( aLastLine.Len() ) _rLayout.DrawText( aPos, aLastLine, 0, STRING_LEN, pVector, pDisplayText ); // Clipping zuruecksetzen if ( nStyle & TEXT_DRAW_CLIP ) rTargetDevice.Pop(); } } else { long nTextWidth = _rLayout.GetTextWidth( aStr, 0, STRING_LEN ); // Evt. Text kuerzen if ( nTextWidth > nWidth ) { if ( nStyle & TEXT_DRAW_ELLIPSIS ) { aStr = ImplGetEllipsisString( rTargetDevice, aStr, nWidth, nStyle, _rLayout ); nStyle &= ~(TEXT_DRAW_CENTER | TEXT_DRAW_RIGHT); nStyle |= TEXT_DRAW_LEFT; nTextWidth = _rLayout.GetTextWidth( aStr, 0, aStr.Len() ); } } else { if ( nTextHeight <= nHeight ) nStyle &= ~TEXT_DRAW_CLIP; } // horizontal text alignment if ( nStyle & TEXT_DRAW_RIGHT ) aPos.X() += nWidth-nTextWidth; else if ( nStyle & TEXT_DRAW_CENTER ) aPos.X() += (nWidth-nTextWidth)/2; // vertical font alignment if ( eAlign == ALIGN_BOTTOM ) aPos.Y() += nTextHeight; else if ( eAlign == ALIGN_BASELINE ) aPos.Y() += rTargetDevice.GetFontMetric().GetAscent(); if ( nStyle & TEXT_DRAW_BOTTOM ) aPos.Y() += nHeight-nTextHeight; else if ( nStyle & TEXT_DRAW_VCENTER ) aPos.Y() += (nHeight-nTextHeight)/2; long nMnemonicX = 0; long nMnemonicY = 0; long nMnemonicWidth = 0; if ( nMnemonicPos != STRING_NOTFOUND ) { sal_Int32* pCaretXArray = (sal_Int32*) alloca( 2 * sizeof(sal_Int32) * aStr.Len() ); /*sal_Bool bRet =*/ _rLayout.GetCaretPositions( aStr, pCaretXArray, 0, aStr.Len() ); long lc_x1 = pCaretXArray[2*(nMnemonicPos)]; long lc_x2 = pCaretXArray[2*(nMnemonicPos)+1]; nMnemonicWidth = rTargetDevice.ImplLogicWidthToDevicePixel( ::abs((int)(lc_x1 - lc_x2)) ); Point aTempPos = rTargetDevice.LogicToPixel( aPos ); nMnemonicX = rTargetDevice.GetOutOffXPixel() + aTempPos.X() + rTargetDevice.ImplLogicWidthToDevicePixel( Min(lc_x1, lc_x2) ); nMnemonicY = rTargetDevice.GetOutOffYPixel() + aTempPos.Y() + rTargetDevice.ImplLogicWidthToDevicePixel( rTargetDevice.GetFontMetric().GetAscent() ); } if ( nStyle & TEXT_DRAW_CLIP ) { rTargetDevice.Push( PUSH_CLIPREGION ); rTargetDevice.IntersectClipRegion( rRect ); _rLayout.DrawText( aPos, aStr, 0, STRING_LEN, pVector, pDisplayText ); if ( bDrawMnemonics ) { if ( nMnemonicPos != STRING_NOTFOUND ) rTargetDevice.ImplDrawMnemonicLine( nMnemonicX, nMnemonicY, nMnemonicWidth ); } rTargetDevice.Pop(); } else { _rLayout.DrawText( aPos, aStr, 0, STRING_LEN, pVector, pDisplayText ); if ( bDrawMnemonics ) { if ( nMnemonicPos != STRING_NOTFOUND ) rTargetDevice.ImplDrawMnemonicLine( nMnemonicX, nMnemonicY, nMnemonicWidth ); } } } if ( nStyle & TEXT_DRAW_DISABLE && !pVector ) { rTargetDevice.SetTextColor( aOldTextColor ); if ( bRestoreFillColor ) rTargetDevice.SetTextFillColor( aOldTextFillColor ); } } // ----------------------------------------------------------------------- void OutputDevice::AddTextRectActions( const Rectangle& rRect, const String& rOrigStr, sal_uInt16 nStyle, GDIMetaFile& rMtf ) { DBG_TRACE( "OutputDevice::AddTextRectActions( const Rectangle& )" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( !rOrigStr.Len() || rRect.IsEmpty() ) return; // we need a graphics if( !mpGraphics && !ImplGetGraphics() ) return; if( mbInitClipRegion ) ImplInitClipRegion(); // temporarily swap in passed mtf for action generation, and // disable output generation. const sal_Bool bOutputEnabled( IsOutputEnabled() ); GDIMetaFile* pMtf = mpMetaFile; mpMetaFile = &rMtf; EnableOutput( sal_False ); // #i47157# Factored out to ImplDrawTextRect(), to be shared // between us and DrawText() DefaultTextLayout aLayout( *this ); ImplDrawText( *this, rRect, rOrigStr, nStyle, NULL, NULL, aLayout ); // and restore again EnableOutput( bOutputEnabled ); mpMetaFile = pMtf; } // ----------------------------------------------------------------------- void OutputDevice::DrawText( const Rectangle& rRect, const String& rOrigStr, sal_uInt16 nStyle, MetricVector* pVector, String* pDisplayText, ::vcl::ITextLayout* _pTextLayout ) { if( mpOutDevData && mpOutDevData->mpRecordLayout ) { pVector = &mpOutDevData->mpRecordLayout->m_aUnicodeBoundRects; pDisplayText = &mpOutDevData->mpRecordLayout->m_aDisplayText; } DBG_TRACE( "OutputDevice::DrawText( const Rectangle& )" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); bool bDecomposeTextRectAction = ( _pTextLayout != NULL ) && _pTextLayout->DecomposeTextRectAction(); if ( mpMetaFile && !bDecomposeTextRectAction ) mpMetaFile->AddAction( new MetaTextRectAction( rRect, rOrigStr, nStyle ) ); if ( ( !IsDeviceOutputNecessary() && !pVector && !bDecomposeTextRectAction ) || !rOrigStr.Len() || rRect.IsEmpty() ) return; // we need a graphics if( !mpGraphics && !ImplGetGraphics() ) return; if( mbInitClipRegion ) ImplInitClipRegion(); if( mbOutputClipped && !bDecomposeTextRectAction ) return; // temporarily disable mtf action generation (ImplDrawText _does_ // create META_TEXT_ACTIONs otherwise) GDIMetaFile* pMtf = mpMetaFile; if ( !bDecomposeTextRectAction ) mpMetaFile = NULL; // #i47157# Factored out to ImplDrawText(), to be used also // from AddTextRectActions() DefaultTextLayout aDefaultLayout( *this ); ImplDrawText( *this, rRect, rOrigStr, nStyle, pVector, pDisplayText, _pTextLayout ? *_pTextLayout : aDefaultLayout ); // and enable again mpMetaFile = pMtf; if( mpAlphaVDev ) mpAlphaVDev->DrawText( rRect, rOrigStr, nStyle, pVector, pDisplayText ); } // ----------------------------------------------------------------------- Rectangle OutputDevice::GetTextRect( const Rectangle& rRect, const XubString& rStr, sal_uInt16 nStyle, TextRectInfo* pInfo, const ::vcl::ITextLayout* _pTextLayout ) const { DBG_TRACE( "OutputDevice::GetTextRect()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); Rectangle aRect = rRect; xub_StrLen nLines; long nWidth = rRect.GetWidth(); long nMaxWidth; long nTextHeight = GetTextHeight(); String aStr = rStr; if ( nStyle & TEXT_DRAW_MNEMONIC ) aStr = GetNonMnemonicString( aStr ); if ( nStyle & TEXT_DRAW_MULTILINE ) { ImplMultiTextLineInfo aMultiLineInfo; ImplTextLineInfo* pLineInfo; xub_StrLen nFormatLines; xub_StrLen i; nMaxWidth = 0; DefaultTextLayout aDefaultLayout( *const_cast< OutputDevice* >( this ) ); ImplGetTextLines( aMultiLineInfo, nWidth, aStr, nStyle, _pTextLayout ? *_pTextLayout : aDefaultLayout ); nFormatLines = aMultiLineInfo.Count(); if ( !nTextHeight ) nTextHeight = 1; nLines = (sal_uInt16)(aRect.GetHeight()/nTextHeight); if ( pInfo ) pInfo->mnLineCount = nFormatLines; if ( !nLines ) nLines = 1; if ( nFormatLines <= nLines ) nLines = nFormatLines; else { if ( !(nStyle & TEXT_DRAW_ENDELLIPSIS) ) nLines = nFormatLines; else { if ( pInfo ) pInfo->mbEllipsis = sal_True; nMaxWidth = nWidth; } } if ( pInfo ) { sal_Bool bMaxWidth = nMaxWidth == 0; pInfo->mnMaxWidth = 0; for ( i = 0; i < nLines; i++ ) { pLineInfo = aMultiLineInfo.GetLine( i ); if ( bMaxWidth && (pLineInfo->GetWidth() > nMaxWidth) ) nMaxWidth = pLineInfo->GetWidth(); if ( pLineInfo->GetWidth() > pInfo->mnMaxWidth ) pInfo->mnMaxWidth = pLineInfo->GetWidth(); } } else if ( !nMaxWidth ) { for ( i = 0; i < nLines; i++ ) { pLineInfo = aMultiLineInfo.GetLine( i ); if ( pLineInfo->GetWidth() > nMaxWidth ) nMaxWidth = pLineInfo->GetWidth(); } } } else { nLines = 1; nMaxWidth = _pTextLayout ? _pTextLayout->GetTextWidth( aStr, 0, aStr.Len() ) : GetTextWidth( aStr ); if ( pInfo ) { pInfo->mnLineCount = 1; pInfo->mnMaxWidth = nMaxWidth; } if ( (nMaxWidth > nWidth) && (nStyle & TEXT_DRAW_ELLIPSIS) ) { if ( pInfo ) pInfo->mbEllipsis = sal_True; nMaxWidth = nWidth; } } if ( nStyle & TEXT_DRAW_RIGHT ) aRect.Left() = aRect.Right()-nMaxWidth+1; else if ( nStyle & TEXT_DRAW_CENTER ) { aRect.Left() += (nWidth-nMaxWidth)/2; aRect.Right() = aRect.Left()+nMaxWidth-1; } else aRect.Right() = aRect.Left()+nMaxWidth-1; if ( nStyle & TEXT_DRAW_BOTTOM ) aRect.Top() = aRect.Bottom()-(nTextHeight*nLines)+1; else if ( nStyle & TEXT_DRAW_VCENTER ) { aRect.Top() += (aRect.GetHeight()-(nTextHeight*nLines))/2; aRect.Bottom() = aRect.Top()+(nTextHeight*nLines)-1; } else aRect.Bottom() = aRect.Top()+(nTextHeight*nLines)-1; aRect.Right()++; // #99188# get rid of rounding problems when using this rect later return aRect; } // ----------------------------------------------------------------------- static sal_Bool ImplIsCharIn( xub_Unicode c, const sal_Char* pStr ) { while ( *pStr ) { if ( *pStr == c ) return sal_True; pStr++; } return sal_False; } // ----------------------------------------------------------------------- String OutputDevice::GetEllipsisString( const String& rOrigStr, long nMaxWidth, sal_uInt16 nStyle ) const { DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); DefaultTextLayout aTextLayout( *const_cast< OutputDevice* >( this ) ); return ImplGetEllipsisString( *this, rOrigStr, nMaxWidth, nStyle, aTextLayout ); } // ----------------------------------------------------------------------- String OutputDevice::ImplGetEllipsisString( const OutputDevice& rTargetDevice, const XubString& rOrigStr, long nMaxWidth, sal_uInt16 nStyle, const ::vcl::ITextLayout& _rLayout ) { DBG_TRACE( "OutputDevice::ImplGetEllipsisString()" ); String aStr = rOrigStr; xub_StrLen nIndex = _rLayout.GetTextBreak( aStr, nMaxWidth, 0, aStr.Len() ); if ( nIndex != STRING_LEN ) { if( (nStyle & TEXT_DRAW_CENTERELLIPSIS) == TEXT_DRAW_CENTERELLIPSIS ) { String aTmpStr( aStr ); xub_StrLen nEraseChars = 4; while( nEraseChars < aStr.Len() && _rLayout.GetTextWidth( aTmpStr, 0, aTmpStr.Len() ) > nMaxWidth ) { aTmpStr = aStr; xub_StrLen i = (aTmpStr.Len() - nEraseChars)/2; aTmpStr.Erase( i, nEraseChars++ ); aTmpStr.InsertAscii( "...", i ); } aStr = aTmpStr; } else if ( nStyle & TEXT_DRAW_ENDELLIPSIS ) { aStr.Erase( nIndex ); if ( nIndex > 1 ) { aStr.AppendAscii( "..." ); while ( aStr.Len() && (_rLayout.GetTextWidth( aStr, 0, aStr.Len() ) > nMaxWidth) ) { if ( (nIndex > 1) || (nIndex == aStr.Len()) ) nIndex--; aStr.Erase( nIndex, 1 ); } } if ( !aStr.Len() && (nStyle & TEXT_DRAW_CLIP) ) aStr += rOrigStr.GetChar( 0 ); } else if ( nStyle & TEXT_DRAW_PATHELLIPSIS ) { rtl::OUString aPath( rOrigStr ); rtl::OUString aAbbreviatedPath; osl_abbreviateSystemPath( aPath.pData, &aAbbreviatedPath.pData, nIndex, NULL ); aStr = aAbbreviatedPath; } else if ( nStyle & TEXT_DRAW_NEWSELLIPSIS ) { static sal_Char const pSepChars[] = "."; // Letztes Teilstueck ermitteln xub_StrLen nLastContent = aStr.Len(); while ( nLastContent ) { nLastContent--; if ( ImplIsCharIn( aStr.GetChar( nLastContent ), pSepChars ) ) break; } while ( nLastContent && ImplIsCharIn( aStr.GetChar( nLastContent-1 ), pSepChars ) ) nLastContent--; XubString aLastStr( aStr, nLastContent, aStr.Len() ); XubString aTempLastStr1( RTL_CONSTASCII_USTRINGPARAM( "..." ) ); aTempLastStr1 += aLastStr; if ( _rLayout.GetTextWidth( aTempLastStr1, 0, aTempLastStr1.Len() ) > nMaxWidth ) aStr = OutputDevice::ImplGetEllipsisString( rTargetDevice, aStr, nMaxWidth, nStyle | TEXT_DRAW_ENDELLIPSIS, _rLayout ); else { sal_uInt16 nFirstContent = 0; while ( nFirstContent < nLastContent ) { nFirstContent++; if ( ImplIsCharIn( aStr.GetChar( nFirstContent ), pSepChars ) ) break; } while ( (nFirstContent < nLastContent) && ImplIsCharIn( aStr.GetChar( nFirstContent ), pSepChars ) ) nFirstContent++; if ( nFirstContent >= nLastContent ) aStr = OutputDevice::ImplGetEllipsisString( rTargetDevice, aStr, nMaxWidth, nStyle | TEXT_DRAW_ENDELLIPSIS, _rLayout ); else { if ( nFirstContent > 4 ) nFirstContent = 4; XubString aFirstStr( aStr, 0, nFirstContent ); aFirstStr.AppendAscii( "..." ); XubString aTempStr = aFirstStr; aTempStr += aLastStr; if ( _rLayout.GetTextWidth( aTempStr, 0, aTempStr.Len() ) > nMaxWidth ) aStr = OutputDevice::ImplGetEllipsisString( rTargetDevice, aStr, nMaxWidth, nStyle | TEXT_DRAW_ENDELLIPSIS, _rLayout ); else { do { aStr = aTempStr; if( nLastContent > aStr.Len() ) nLastContent = aStr.Len(); while ( nFirstContent < nLastContent ) { nLastContent--; if ( ImplIsCharIn( aStr.GetChar( nLastContent ), pSepChars ) ) break; } while ( (nFirstContent < nLastContent) && ImplIsCharIn( aStr.GetChar( nLastContent-1 ), pSepChars ) ) nLastContent--; if ( nFirstContent < nLastContent ) { XubString aTempLastStr( aStr, nLastContent, aStr.Len() ); aTempStr = aFirstStr; aTempStr += aTempLastStr; if ( _rLayout.GetTextWidth( aTempStr, 0, aTempStr.Len() ) > nMaxWidth ) break; } } while ( nFirstContent < nLastContent ); } } } } } return aStr; } // ----------------------------------------------------------------------- void OutputDevice::DrawCtrlText( const Point& rPos, const XubString& rStr, xub_StrLen nIndex, xub_StrLen nLen, sal_uInt16 nStyle, MetricVector* pVector, String* pDisplayText ) { DBG_TRACE( "OutputDevice::DrawCtrlText()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( !IsDeviceOutputNecessary() || (nIndex >= rStr.Len()) ) return; // better get graphics here because ImplDrawMnemonicLine() will not // we need a graphics if( !mpGraphics && !ImplGetGraphics() ) return; if( mbInitClipRegion ) ImplInitClipRegion(); if ( mbOutputClipped ) return; if( nIndex >= rStr.Len() ) return; if( (sal_uLong)nIndex+nLen >= rStr.Len() ) nLen = rStr.Len() - nIndex; XubString aStr = rStr; xub_StrLen nMnemonicPos = STRING_NOTFOUND; long nMnemonicX = 0; long nMnemonicY = 0; long nMnemonicWidth = 0; if ( (nStyle & TEXT_DRAW_MNEMONIC) && nLen > 1 ) { aStr = GetNonMnemonicString( aStr, nMnemonicPos ); if ( nMnemonicPos != STRING_NOTFOUND ) { if( nMnemonicPos < nIndex ) --nIndex; else if( nLen < STRING_LEN ) { if( nMnemonicPos < (nIndex+nLen) ) --nLen; DBG_ASSERT( nMnemonicPos < (nIndex+nLen), "Mnemonic underline marker after last character" ); } sal_Bool bInvalidPos = sal_False; if( nMnemonicPos >= nLen ) { // #106952# // may occur in BiDi-Strings: the '~' is sometimes found behind the last char // due to some strange BiDi text editors // ->place the underline behind the string to indicate a failure bInvalidPos = sal_True; nMnemonicPos = nLen-1; } sal_Int32* pCaretXArray = (sal_Int32*)alloca( 2 * sizeof(sal_Int32) * nLen ); /*sal_Bool bRet =*/ GetCaretPositions( aStr, pCaretXArray, nIndex, nLen ); long lc_x1 = pCaretXArray[ 2*(nMnemonicPos - nIndex) ]; long lc_x2 = pCaretXArray[ 2*(nMnemonicPos - nIndex)+1 ]; nMnemonicWidth = ::abs((int)(lc_x1 - lc_x2)); Point aTempPos( Min(lc_x1,lc_x2), GetFontMetric().GetAscent() ); if( bInvalidPos ) // #106952#, place behind the (last) character aTempPos = Point( Max(lc_x1,lc_x2), GetFontMetric().GetAscent() ); aTempPos += rPos; aTempPos = LogicToPixel( aTempPos ); nMnemonicX = mnOutOffX + aTempPos.X(); nMnemonicY = mnOutOffY + aTempPos.Y(); } } if ( nStyle & TEXT_DRAW_DISABLE && ! pVector ) { Color aOldTextColor; Color aOldTextFillColor; sal_Bool bRestoreFillColor; sal_Bool bHighContrastBlack = sal_False; sal_Bool bHighContrastWhite = sal_False; const StyleSettings& rStyleSettings( GetSettings().GetStyleSettings() ); if( rStyleSettings.GetHighContrastMode() ) { if( IsBackground() ) { Wallpaper aWall = GetBackground(); Color aCol = aWall.GetColor(); bHighContrastBlack = aCol.IsDark(); bHighContrastWhite = aCol.IsBright(); } } aOldTextColor = GetTextColor(); if ( IsTextFillColor() ) { bRestoreFillColor = sal_True; aOldTextFillColor = GetTextFillColor(); } else bRestoreFillColor = sal_False; if( bHighContrastBlack ) SetTextColor( COL_GREEN ); else if( bHighContrastWhite ) SetTextColor( COL_LIGHTGREEN ); else SetTextColor( GetSettings().GetStyleSettings().GetDisableColor() ); DrawText( rPos, aStr, nIndex, nLen, pVector, pDisplayText ); if ( !(GetSettings().GetStyleSettings().GetOptions() & STYLE_OPTION_NOMNEMONICS) && !pVector ) { if ( nMnemonicPos != STRING_NOTFOUND ) ImplDrawMnemonicLine( nMnemonicX, nMnemonicY, nMnemonicWidth ); } SetTextColor( aOldTextColor ); if ( bRestoreFillColor ) SetTextFillColor( aOldTextFillColor ); } else { DrawText( rPos, aStr, nIndex, nLen, pVector, pDisplayText ); if ( !(GetSettings().GetStyleSettings().GetOptions() & STYLE_OPTION_NOMNEMONICS) && !pVector ) { if ( nMnemonicPos != STRING_NOTFOUND ) ImplDrawMnemonicLine( nMnemonicX, nMnemonicY, nMnemonicWidth ); } } if( mpAlphaVDev ) mpAlphaVDev->DrawCtrlText( rPos, rStr, nIndex, nLen, nStyle, pVector, pDisplayText ); } // ----------------------------------------------------------------------- long OutputDevice::GetCtrlTextWidth( const String& rStr, xub_StrLen nIndex, xub_StrLen nLen, sal_uInt16 nStyle ) const { DBG_TRACE( "OutputDevice::GetCtrlTextSize()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if ( nStyle & TEXT_DRAW_MNEMONIC ) { xub_StrLen nMnemonicPos; XubString aStr = GetNonMnemonicString( rStr, nMnemonicPos ); if ( nMnemonicPos != STRING_NOTFOUND ) { if ( nMnemonicPos < nIndex ) nIndex--; else if ( (nLen < STRING_LEN) && (nMnemonicPos >= nIndex) && (nMnemonicPos < (sal_uLong)(nIndex+nLen)) ) nLen--; } return GetTextWidth( aStr, nIndex, nLen ); } else return GetTextWidth( rStr, nIndex, nLen ); } // ----------------------------------------------------------------------- String OutputDevice::GetNonMnemonicString( const String& rStr, xub_StrLen& rMnemonicPos ) { String aStr = rStr; xub_StrLen nLen = aStr.Len(); xub_StrLen i = 0; rMnemonicPos = STRING_NOTFOUND; while ( i < nLen ) { if ( aStr.GetChar( i ) == '~' ) { if ( aStr.GetChar( i+1 ) != '~' ) { if ( rMnemonicPos == STRING_NOTFOUND ) rMnemonicPos = i; aStr.Erase( i, 1 ); nLen--; } else { aStr.Erase( i, 1 ); nLen--; i++; } } else i++; } return aStr; } // ----------------------------------------------------------------------- int OutputDevice::GetDevFontCount() const { DBG_TRACE( "OutputDevice::GetDevFontCount()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if( !mpGetDevFontList ) mpGetDevFontList = mpFontList->GetDevFontList(); return mpGetDevFontList->Count(); } // ----------------------------------------------------------------------- FontInfo OutputDevice::GetDevFont( int nDevFontIndex ) const { DBG_TRACE( "OutputDevice::GetDevFont()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); FontInfo aFontInfo; ImplInitFontList(); int nCount = GetDevFontCount(); if( nDevFontIndex < nCount ) { const ImplFontData& rData = *mpGetDevFontList->Get( nDevFontIndex ); aFontInfo.SetName( rData.maName ); aFontInfo.SetStyleName( rData.maStyleName ); aFontInfo.SetCharSet( rData.mbSymbolFlag ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE ); aFontInfo.SetFamily( rData.meFamily ); aFontInfo.SetPitch( rData.mePitch ); aFontInfo.SetWeight( rData.meWeight ); aFontInfo.SetItalic( rData.meItalic ); aFontInfo.SetWidthType( rData.meWidthType ); if( rData.IsScalable() ) aFontInfo.mpImplMetric->mnMiscFlags |= ImplFontMetric::SCALABLE_FLAG; if( rData.mbDevice ) aFontInfo.mpImplMetric->mnMiscFlags |= ImplFontMetric::DEVICE_FLAG; } return aFontInfo; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::AddTempDevFont( const String& rFileURL, const String& rFontName ) { DBG_TRACE( "OutputDevice::AddTempDevFont()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); ImplInitFontList(); if( !mpGraphics && !ImplGetGraphics() ) return sal_False; bool bRC = mpGraphics->AddTempDevFont( mpFontList, rFileURL, rFontName ); if( !bRC ) return sal_False; if( mpAlphaVDev ) mpAlphaVDev->AddTempDevFont( rFileURL, rFontName ); mpFontCache->Invalidate(); return sal_True; } // ----------------------------------------------------------------------- int OutputDevice::GetDevFontSizeCount( const Font& rFont ) const { DBG_TRACE( "OutputDevice::GetDevFontSizeCount()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); delete mpGetDevSizeList; ImplInitFontList(); mpGetDevSizeList = mpFontList->GetDevSizeList( rFont.GetName() ); return mpGetDevSizeList->Count(); } // ----------------------------------------------------------------------- Size OutputDevice::GetDevFontSize( const Font& rFont, int nSizeIndex ) const { DBG_TRACE( "OutputDevice::GetDevFontSize()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); // check range int nCount = GetDevFontSizeCount( rFont ); if ( nSizeIndex >= nCount ) return Size(); // when mapping is enabled round to .5 points Size aSize( 0, mpGetDevSizeList->Get( nSizeIndex ) ); if ( mbMap ) { aSize.Height() *= 10; MapMode aMap( MAP_10TH_INCH, Point(), Fraction( 1, 72 ), Fraction( 1, 72 ) ); aSize = PixelToLogic( aSize, aMap ); aSize.Height() += 5; aSize.Height() /= 10; long nRound = aSize.Height() % 5; if ( nRound >= 3 ) aSize.Height() += (5-nRound); else aSize.Height() -= nRound; aSize.Height() *= 10; aSize = LogicToPixel( aSize, aMap ); aSize = PixelToLogic( aSize ); aSize.Height() += 5; aSize.Height() /= 10; } return aSize; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::IsFontAvailable( const String& rFontName ) const { DBG_TRACE( "OutputDevice::IsFontAvailable()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); ImplDevFontListData* pFound = mpFontList->FindFontFamily( rFontName ); return (pFound != NULL); } // ----------------------------------------------------------------------- FontMetric OutputDevice::GetFontMetric() const { DBG_TRACE( "OutputDevice::GetFontMetric()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); FontMetric aMetric; if( mbNewFont && !ImplNewFont() ) return aMetric; ImplFontEntry* pEntry = mpFontEntry; ImplFontMetricData* pMetric = &(pEntry->maMetric); // prepare metric aMetric.Font::operator=( maFont ); // set aMetric with info from font aMetric.SetName( maFont.GetName() ); aMetric.SetStyleName( pMetric->maStyleName ); aMetric.SetSize( PixelToLogic( Size( pMetric->mnWidth, pMetric->mnAscent+pMetric->mnDescent-pMetric->mnIntLeading ) ) ); aMetric.SetCharSet( pMetric->mbSymbolFlag ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE ); aMetric.SetFamily( pMetric->meFamily ); aMetric.SetPitch( pMetric->mePitch ); aMetric.SetWeight( pMetric->meWeight ); aMetric.SetItalic( pMetric->meItalic ); aMetric.SetWidthType( pMetric->meWidthType ); if ( pEntry->mnOwnOrientation ) aMetric.SetOrientation( pEntry->mnOwnOrientation ); else aMetric.SetOrientation( pMetric->mnOrientation ); if( !pEntry->maMetric.mbKernableFont ) aMetric.SetKerning( maFont.GetKerning() & ~KERNING_FONTSPECIFIC ); // set remaining metric fields aMetric.mpImplMetric->mnMiscFlags = 0; if( pMetric->mbDevice ) aMetric.mpImplMetric->mnMiscFlags |= ImplFontMetric::DEVICE_FLAG; if( pMetric->mbScalableFont ) aMetric.mpImplMetric->mnMiscFlags |= ImplFontMetric::SCALABLE_FLAG; aMetric.mpImplMetric->mnAscent = ImplDevicePixelToLogicHeight( pMetric->mnAscent+mnEmphasisAscent ); aMetric.mpImplMetric->mnDescent = ImplDevicePixelToLogicHeight( pMetric->mnDescent+mnEmphasisDescent ); aMetric.mpImplMetric->mnIntLeading = ImplDevicePixelToLogicHeight( pMetric->mnIntLeading+mnEmphasisAscent ); aMetric.mpImplMetric->mnExtLeading = ImplDevicePixelToLogicHeight( pMetric->mnExtLeading ); aMetric.mpImplMetric->mnLineHeight = ImplDevicePixelToLogicHeight( pMetric->mnAscent+pMetric->mnDescent+mnEmphasisAscent+mnEmphasisDescent ); aMetric.mpImplMetric->mnSlant = ImplDevicePixelToLogicHeight( pMetric->mnSlant ); #ifdef UNX // backwards compatible line metrics after fixing #i60945# if( (meOutDevType == OUTDEV_VIRDEV) && static_cast(this)->ForceZeroExtleadBug() ) aMetric.mpImplMetric->mnExtLeading = 0; #endif return aMetric; } // ----------------------------------------------------------------------- FontMetric OutputDevice::GetFontMetric( const Font& rFont ) const { // select font, query metrics, select original font again Font aOldFont = GetFont(); const_cast(this)->SetFont( rFont ); FontMetric aMetric( GetFontMetric() ); const_cast(this)->SetFont( aOldFont ); return aMetric; } // ----------------------------------------------------------------------- /** OutputDevice::GetSysFontData * * @param nFallbacklevel Fallback font level (0 = best matching font) * * Retrieve detailed font information in platform independent structure * * @return SystemFontData **/ SystemFontData OutputDevice::GetSysFontData(int nFallbacklevel) const { SystemFontData aSysFontData; aSysFontData.nSize = sizeof(aSysFontData); if (!mpGraphics) ImplGetGraphics(); if (mpGraphics) aSysFontData = mpGraphics->GetSysFontData(nFallbacklevel); return aSysFontData; } // ----------------------------------------------------------------------- /** OutputDevice::GetSysTextLayoutData * * @param rStartPt Start point of the text * @param rStr Text string that will be transformed into layout of glyphs * @param nIndex Position in the string from where layout will be done * @param nLen Length of the string * @param pDXAry Custom layout adjustment data * * Export finalized glyph layout data as platform independent SystemTextLayoutData * (see vcl/inc/vcl/sysdata.hxx) * * Only parameters rStartPt and rStr are mandatory, the rest is optional * (default values will be used) * * @return SystemTextLayoutData **/ SystemTextLayoutData OutputDevice::GetSysTextLayoutData(const Point& rStartPt, const XubString& rStr, xub_StrLen nIndex, xub_StrLen nLen, const sal_Int32* pDXAry) const { DBG_TRACE( "OutputDevice::GetSysTextLayoutData()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); SystemTextLayoutData aSysLayoutData; aSysLayoutData.nSize = sizeof(aSysLayoutData); aSysLayoutData.rGlyphData.reserve( 256 ); if ( mpMetaFile ) { if (pDXAry) mpMetaFile->AddAction( new MetaTextArrayAction( rStartPt, rStr, pDXAry, nIndex, nLen ) ); else mpMetaFile->AddAction( new MetaTextAction( rStartPt, rStr, nIndex, nLen ) ); } if ( !IsDeviceOutputNecessary() ) return aSysLayoutData; SalLayout* rLayout = ImplLayout( rStr, nIndex, nLen, rStartPt, 0, pDXAry, true ); // setup glyphs Point aPos; sal_GlyphId aGlyphId; for( int nStart = 0; rLayout->GetNextGlyphs( 1, &aGlyphId, aPos, nStart ); ) { // NOTE: Windows backend is producing unicode chars (ucs4), so on windows, // ETO_GLYPH_INDEX is unusable, unless extra glyph conversion is made. SystemGlyphData aGlyph; aGlyph.index = static_cast (aGlyphId & GF_IDXMASK); aGlyph.x = aPos.X(); aGlyph.y = aPos.Y(); int nLevel = (aGlyphId & GF_FONTMASK) >> GF_FONTSHIFT; aGlyph.fallbacklevel = nLevel < MAX_FALLBACK ? nLevel : 0; aSysLayoutData.rGlyphData.push_back(aGlyph); } // Get font data aSysLayoutData.orientation = rLayout->GetOrientation(); rLayout->Release(); return aSysLayoutData; } // ----------------------------------------------------------------------- long OutputDevice::GetMinKashida() const { DBG_TRACE( "OutputDevice::GetMinKashida()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); if( mbNewFont && !ImplNewFont() ) return 0; ImplFontEntry* pEntry = mpFontEntry; ImplFontMetricData* pMetric = &(pEntry->maMetric); return ImplDevicePixelToLogicWidth( pMetric->mnMinKashida ); } // ----------------------------------------------------------------------- long OutputDevice::GetMinKashida( const Font& rFont ) const { // select font, query Kashida, select original font again Font aOldFont = GetFont(); const_cast(this)->SetFont( rFont ); long aKashida = GetMinKashida(); const_cast(this)->SetFont( aOldFont ); return aKashida; } // ----------------------------------------------------------------------- xub_StrLen OutputDevice::ValidateKashidas ( const String& rTxt, xub_StrLen nIdx, xub_StrLen nLen, xub_StrLen nKashCount, const xub_StrLen* pKashidaPos, xub_StrLen* pKashidaPosDropped ) const { // do layout SalLayout* pSalLayout = ImplLayout( rTxt, nIdx, nLen ); if( !pSalLayout ) return 0; xub_StrLen nDropped = 0; for( int i = 0; i < nKashCount; ++i ) { if( !pSalLayout->IsKashidaPosValid( pKashidaPos[ i ] )) { pKashidaPosDropped[ nDropped ] = pKashidaPos [ i ]; ++nDropped; } } pSalLayout->Release(); return nDropped; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetGlyphBoundRects( const Point& rOrigin, const String& rStr, int nIndex, int nLen, int nBase, MetricVector& rVector ) { DBG_TRACE( "OutputDevice::GetGlyphBoundRect_CTL()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); rVector.clear(); if( nLen == STRING_LEN ) nLen = rStr.Len() - nIndex; Rectangle aRect; for( int i = 0; i < nLen; i++ ) { if( !GetTextBoundRect( aRect, rStr, sal::static_int_cast(nBase), sal::static_int_cast(nIndex+i), 1 ) ) break; aRect.Move( rOrigin.X(), rOrigin.Y() ); rVector.push_back( aRect ); } return (nLen == (int)rVector.size()); } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetTextBoundRect( Rectangle& rRect, const String& rStr, xub_StrLen nBase, xub_StrLen nIndex, xub_StrLen nLen, sal_uLong nLayoutWidth, const sal_Int32* pDXAry ) const { DBG_TRACE( "OutputDevice::GetTextBoundRect()" ); DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice ); sal_Bool bRet = sal_False; rRect.SetEmpty(); SalLayout* pSalLayout = NULL; const Point aPoint; // calculate offset when nBase!=nIndex long nXOffset = 0; if( nBase != nIndex ) { xub_StrLen nStart = Min( nBase, nIndex ); xub_StrLen nOfsLen = Max( nBase, nIndex ) - nStart; pSalLayout = ImplLayout( rStr, nStart, nOfsLen, aPoint, nLayoutWidth, pDXAry ); if( pSalLayout ) { nXOffset = pSalLayout->GetTextWidth(); nXOffset /= pSalLayout->GetUnitsPerPixel(); pSalLayout->Release(); // TODO: fix offset calculation for Bidi case if( nBase < nIndex) nXOffset = -nXOffset; } } pSalLayout = ImplLayout( rStr, nIndex, nLen, aPoint, nLayoutWidth, pDXAry ); Rectangle aPixelRect; if( pSalLayout ) { bRet = pSalLayout->GetBoundRect( *mpGraphics, aPixelRect ); if( bRet ) { int nWidthFactor = pSalLayout->GetUnitsPerPixel(); if( nWidthFactor > 1 ) { double fFactor = 1.0 / nWidthFactor; aPixelRect.Left() = static_cast< long >(aPixelRect.Left() * fFactor); aPixelRect.Right() = static_cast< long >(aPixelRect.Right() * fFactor); aPixelRect.Top() = static_cast< long >(aPixelRect.Top() * fFactor); aPixelRect.Bottom() = static_cast< long >(aPixelRect.Bottom() * fFactor); } Point aRotatedOfs( mnTextOffX, mnTextOffY ); aRotatedOfs -= pSalLayout->GetDrawPosition( Point( nXOffset, 0 ) ); aPixelRect += aRotatedOfs; rRect = PixelToLogic( aPixelRect ); if( mbMap ) rRect += Point( maMapRes.mnMapOfsX, maMapRes.mnMapOfsY ); } pSalLayout->Release(); } if( bRet || (OUTDEV_PRINTER == meOutDevType) || !mpFontEntry ) return bRet; // fall back to bitmap method to get the bounding rectangle, // so we need a monochrome virtual device with matching font VirtualDevice aVDev( 1 ); Font aFont( GetFont() ); aFont.SetShadow( sal_False ); aFont.SetOutline( sal_False ); aFont.SetRelief( RELIEF_NONE ); aFont.SetOrientation( 0 ); aFont.SetSize( Size( mpFontEntry->maFontSelData.mnWidth, mpFontEntry->maFontSelData.mnHeight ) ); aVDev.SetFont( aFont ); aVDev.SetTextAlign( ALIGN_TOP ); // layout the text on the virtual device pSalLayout = aVDev.ImplLayout( rStr, nIndex, nLen, aPoint, nLayoutWidth, pDXAry ); if( !pSalLayout ) return false; // make the bitmap big enough // TODO: use factors when it would get too big long nWidth = pSalLayout->GetTextWidth(); long nHeight = mpFontEntry->mnLineHeight + mnEmphasisAscent + mnEmphasisDescent; Point aOffset( nWidth/2, 8 ); Size aOutSize( nWidth + 2*aOffset.X(), nHeight + 2*aOffset.Y() ); if( !nWidth || !aVDev.SetOutputSizePixel( aOutSize ) ) return false; // draw text in black pSalLayout->DrawBase() = aOffset; aVDev.SetTextColor( Color( COL_BLACK ) ); aVDev.SetTextFillColor(); aVDev.ImplInitTextColor(); aVDev.ImplDrawText( *pSalLayout ); pSalLayout->Release(); // find extents using the bitmap Bitmap aBmp = aVDev.GetBitmap( Point(), aOutSize ); BitmapReadAccess* pAcc = aBmp.AcquireReadAccess(); if( !pAcc ) return sal_False; const BitmapColor aBlack( pAcc->GetBestMatchingColor( Color( COL_BLACK ) ) ); const long nW = pAcc->Width(); const long nH = pAcc->Height(); long nLeft = 0; long nRight = 0; // find top left point long nTop = 0; for(; nTop < nH; ++nTop ) { for( nLeft = 0; nLeft < nW; ++nLeft ) if( pAcc->GetPixel( nTop, nLeft ) == aBlack ) break; if( nLeft < nW ) break; } // find bottom right point long nBottom = nH; while( --nBottom >= nTop ) { for( nRight = nW; --nRight >= 0; ) if( pAcc->GetPixel( nBottom, nRight ) == aBlack ) break; if( nRight >= 0 ) break; } if( nRight < nLeft ) { long nX = nRight; nRight = nLeft; nLeft = nX; } for( long nY = nTop; nY <= nBottom; ++nY ) { // find leftmost point long nX; for( nX = 0; nX < nLeft; ++nX ) if( pAcc->GetPixel( nY, nX ) == aBlack ) break; nLeft = nX; // find rightmost point for( nX = nW; --nX > nRight; ) if( pAcc->GetPixel( nY, nX ) == aBlack ) break; nRight = nX; } aBmp.ReleaseAccess( pAcc ); if( nTop <= nBottom ) { Size aSize( nRight - nLeft + 1, nBottom - nTop + 1 ); Point aTopLeft( nLeft, nTop ); aTopLeft -= aOffset; // adjust to text alignment aTopLeft.Y()+= mnTextOffY - (mpFontEntry->maMetric.mnAscent + mnEmphasisAscent); // convert to logical coordinates aSize = PixelToLogic( aSize ); aTopLeft.X() = ImplDevicePixelToLogicWidth( aTopLeft.X() ); aTopLeft.Y() = ImplDevicePixelToLogicHeight( aTopLeft.Y() ); rRect = Rectangle( aTopLeft, aSize ); return sal_True; } return sal_False; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetTextOutlines( ::basegfx::B2DPolyPolygonVector& rVector, const String& rStr, xub_StrLen nBase, xub_StrLen nIndex, xub_StrLen nLen, sal_Bool bOptimize, sal_uLong nTWidth, const sal_Int32* pDXArray ) const { // the fonts need to be initialized if( mbNewFont ) ImplNewFont(); if( mbInitFont ) ImplInitFont(); if( !mpFontEntry ) return sal_False; sal_Bool bRet = sal_False; rVector.clear(); if( nLen == STRING_LEN ) nLen = rStr.Len() - nIndex; rVector.reserve( nLen ); // we want to get the Rectangle in logical units, so to // avoid rounding errors we just size the font in logical units sal_Bool bOldMap = mbMap; if( bOldMap ) { const_cast(*this).mbMap = sal_False; const_cast(*this).mbNewFont = sal_True; } SalLayout* pSalLayout = NULL; // calculate offset when nBase!=nIndex long nXOffset = 0; if( nBase != nIndex ) { xub_StrLen nStart = Min( nBase, nIndex ); xub_StrLen nOfsLen = Max( nBase, nIndex ) - nStart; pSalLayout = ImplLayout( rStr, nStart, nOfsLen, Point(0,0), nTWidth, pDXArray ); if( pSalLayout ) { nXOffset = pSalLayout->GetTextWidth(); pSalLayout->Release(); // TODO: fix offset calculation for Bidi case if( nBase > nIndex) nXOffset = -nXOffset; } } pSalLayout = ImplLayout( rStr, nIndex, nLen, Point(0,0), nTWidth, pDXArray ); if( pSalLayout ) { bRet = pSalLayout->GetOutline( *mpGraphics, rVector ); if( bRet ) { // transform polygon to pixel units ::basegfx::B2DHomMatrix aMatrix; int nWidthFactor = pSalLayout->GetUnitsPerPixel(); if( nXOffset | mnTextOffX | mnTextOffY ) { Point aRotatedOfs( mnTextOffX*nWidthFactor, mnTextOffY*nWidthFactor ); aRotatedOfs -= pSalLayout->GetDrawPosition( Point( nXOffset, 0 ) ); aMatrix.translate( aRotatedOfs.X(), aRotatedOfs.Y() ); } if( nWidthFactor > 1 ) { double fFactor = 1.0 / nWidthFactor; aMatrix.scale( fFactor, fFactor ); } if( !aMatrix.isIdentity() ) { ::basegfx::B2DPolyPolygonVector::iterator aIt = rVector.begin(); for(; aIt != rVector.end(); ++aIt ) (*aIt).transform( aMatrix ); } } pSalLayout->Release(); } if( bOldMap ) { // restore original font size and map mode const_cast(*this).mbMap = bOldMap; const_cast(*this).mbNewFont = sal_True; } if( bRet || (OUTDEV_PRINTER == meOutDevType) || !mpFontEntry ) return bRet; // fall back to bitmap conversion ------------------------------------------ // Here, we can savely assume that the mapping between characters and glyphs // is one-to-one. This is most probably valid for the old bitmap fonts. // fall back to bitmap method to get the bounding rectangle, // so we need a monochrome virtual device with matching font pSalLayout = ImplLayout( rStr, nIndex, nLen, Point(0,0), nTWidth, pDXArray ); if (pSalLayout == 0) return false; long nOrgWidth = pSalLayout->GetTextWidth(); long nOrgHeight = mpFontEntry->mnLineHeight + mnEmphasisAscent + mnEmphasisDescent; pSalLayout->Release(); VirtualDevice aVDev(1); Font aFont(GetFont()); aFont.SetShadow(false); aFont.SetOutline(false); aFont.SetRelief(RELIEF_NONE); aFont.SetOrientation(0); if( bOptimize ) { aFont.SetSize( Size( 0, GLYPH_FONT_HEIGHT ) ); aVDev.SetMapMode( MAP_PIXEL ); } aVDev.SetFont( aFont ); aVDev.SetTextAlign( ALIGN_TOP ); aVDev.SetTextColor( Color(COL_BLACK) ); aVDev.SetTextFillColor(); pSalLayout = aVDev.ImplLayout( rStr, nIndex, nLen, Point(0,0), nTWidth, pDXArray ); if (pSalLayout == 0) return false; long nWidth = pSalLayout->GetTextWidth(); long nHeight = ((OutputDevice*)&aVDev)->mpFontEntry->mnLineHeight + ((OutputDevice*)&aVDev)->mnEmphasisAscent + ((OutputDevice*)&aVDev)->mnEmphasisDescent; pSalLayout->Release(); if( !nWidth || !nHeight ) return sal_True; double fScaleX = static_cast< double >(nOrgWidth) / nWidth; double fScaleY = static_cast< double >(nOrgHeight) / nHeight; // calculate offset when nBase!=nIndex // TODO: fix offset calculation for Bidi case nXOffset = 0; if( nBase != nIndex ) { xub_StrLen nStart = ((nBase < nIndex) ? nBase : nIndex); xub_StrLen nLength = ((nBase > nIndex) ? nBase : nIndex) - nStart; pSalLayout = aVDev.ImplLayout( rStr, nStart, nLength, Point(0,0), nTWidth, pDXArray ); if( pSalLayout ) { nXOffset = pSalLayout->GetTextWidth(); pSalLayout->Release(); if( nBase > nIndex) nXOffset = -nXOffset; } } bRet = true; bool bRTL = false; String aStr( rStr ); // prepare for e.g. localized digits ImplLayoutArgs aLayoutArgs = ImplPrepareLayoutArgs( aStr, nIndex, nLen, 0, NULL ); for( int nCharPos = -1; aLayoutArgs.GetNextPos( &nCharPos, &bRTL);) { bool bSuccess = false; // draw character into virtual device pSalLayout = aVDev.ImplLayout( rStr, static_cast< xub_StrLen >(nCharPos), 1, Point(0,0), nTWidth, pDXArray ); if (pSalLayout == 0) return false; long nCharWidth = pSalLayout->GetTextWidth(); Point aOffset(nCharWidth / 2, 8); Size aSize(nCharWidth + 2 * aOffset.X(), nHeight + 2 * aOffset.Y()); bSuccess = (bool)aVDev.SetOutputSizePixel(aSize); if( bSuccess ) { // draw glyph into virtual device aVDev.Erase(); pSalLayout->DrawBase() += aOffset; pSalLayout->DrawBase() += Point( ((OutputDevice*)&aVDev)->mnTextOffX, ((OutputDevice*)&aVDev)->mnTextOffY ); pSalLayout->DrawText( *((OutputDevice*)&aVDev)->mpGraphics ); pSalLayout->Release(); // convert character image into outline Bitmap aBmp( aVDev.GetBitmap(Point(0, 0), aSize)); PolyPolygon aPolyPoly; bool bVectorized = aBmp.Vectorize(aPolyPoly, BMP_VECTORIZE_OUTER | BMP_VECTORIZE_REDUCE_EDGES); if( !bVectorized ) bSuccess = false; else { // convert units to logical width for (sal_uInt16 j = 0; j < aPolyPoly.Count(); ++j) { Polygon& rPoly = aPolyPoly[j]; for (sal_uInt16 k = 0; k < rPoly.GetSize(); ++k) { Point& rPt = rPoly[k]; rPt -= aOffset; int nPixelX = rPt.X() - ((OutputDevice&)aVDev).mnTextOffX + nXOffset; int nPixelY = rPt.Y() - ((OutputDevice&)aVDev).mnTextOffY; rPt.X() = ImplDevicePixelToLogicWidth( nPixelX ); rPt.Y() = ImplDevicePixelToLogicHeight( nPixelY ); } } // ignore "empty" glyphs: if( aPolyPoly.Count() > 0 ) { // convert to B2DPolyPolygon // TODO: get rid of intermediate tool's PolyPolygon ::basegfx::B2DPolyPolygon aB2DPolyPoly = aPolyPoly.getB2DPolyPolygon(); ::basegfx::B2DHomMatrix aMatrix; aMatrix.scale( fScaleX, fScaleY ); int nAngle = GetFont().GetOrientation(); if( nAngle ) aMatrix.rotate( nAngle * F_PI1800 ); aB2DPolyPoly.transform( aMatrix ); rVector.push_back( aB2DPolyPoly ); } } } nXOffset += nCharWidth; bRet = bRet && bSuccess; } return bRet; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetTextOutlines( PolyPolyVector& rResultVector, const String& rStr, xub_StrLen nBase, xub_StrLen nIndex, xub_StrLen nLen, sal_Bool bOptimize, sal_uLong nTWidth, const sal_Int32* pDXArray ) const { rResultVector.clear(); // get the basegfx polypolygon vector ::basegfx::B2DPolyPolygonVector aB2DPolyPolyVector; if( !GetTextOutlines( aB2DPolyPolyVector, rStr, nBase, nIndex, nLen, bOptimize, nTWidth, pDXArray ) ) return sal_False; // convert to a tool polypolygon vector rResultVector.reserve( aB2DPolyPolyVector.size() ); ::basegfx::B2DPolyPolygonVector::const_iterator aIt = aB2DPolyPolyVector.begin(); for(; aIt != aB2DPolyPolyVector.end(); ++aIt ) rResultVector.push_back(PolyPolygon(*aIt)); // #i76339# return sal_True; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetTextOutline( PolyPolygon& rPolyPoly, const String& rStr, xub_StrLen nBase, xub_StrLen nIndex, xub_StrLen nLen, sal_Bool bOptimize, sal_uLong nTWidth, const sal_Int32* pDXArray ) const { rPolyPoly.Clear(); // get the basegfx polypolygon vector ::basegfx::B2DPolyPolygonVector aB2DPolyPolyVector; if( !GetTextOutlines( aB2DPolyPolyVector, rStr, nBase, nIndex, nLen, bOptimize, nTWidth, pDXArray ) ) return sal_False; // convert and merge into a tool polypolygon ::basegfx::B2DPolyPolygonVector::const_iterator aIt = aB2DPolyPolyVector.begin(); for(; aIt != aB2DPolyPolyVector.end(); ++aIt ) for( unsigned int i = 0; i < aIt->count(); ++i ) rPolyPoly.Insert(Polygon((*aIt).getB2DPolygon( i ))); // #i76339# return sal_True; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetFontCharMap( FontCharMap& rFontCharMap ) const { rFontCharMap.Reset(); // we need a graphics if( !mpGraphics && !ImplGetGraphics() ) return sal_False; if( mbNewFont ) ImplNewFont(); if( mbInitFont ) ImplInitFont(); if( !mpFontEntry ) return sal_False; #ifdef ENABLE_IFC_CACHE // a little font charmap cache helps considerably static const int NMAXITEMS = 16; static int nUsedItems = 0, nCurItem = 0; struct CharMapCacheItem { const ImplFontData* mpFontData; FontCharMap maCharMap; }; static CharMapCacheItem aCache[ NMAXITEMS ]; const ImplFontData* pFontData = mpFontEntry->maFontSelData.mpFontData; int i; for( i = nUsedItems; --i >= 0; ) if( pFontData == aCache[i].mpFontData ) break; if( i >= 0 ) // found in cache { rFontCharMap.Reset( aCache[i].maCharMap.mpImpl ); } else // need to cache #endif // ENABLE_IFC_CACHE { const ImplFontCharMap* pNewMap = mpGraphics->GetImplFontCharMap(); rFontCharMap.Reset( pNewMap ); #ifdef ENABLE_IFC_CACHE // manage cache round-robin and insert data CharMapCacheItem& rItem = aCache[ nCurItem ]; rItem.mpFontData = pFontData; rItem.maCharMap.Reset( pNewMap ); if( ++nCurItem >= NMAXITEMS ) nCurItem = 0; if( ++nUsedItems >= NMAXITEMS ) nUsedItems = NMAXITEMS; #endif // ENABLE_IFC_CACHE } if( rFontCharMap.IsDefaultMap() ) return sal_False; return sal_True; } // ----------------------------------------------------------------------- xub_StrLen OutputDevice::HasGlyphs( const Font& rTempFont, const String& rStr, xub_StrLen nIndex, xub_StrLen nLen ) const { if( nIndex >= rStr.Len() ) return nIndex; xub_StrLen nEnd = nIndex + nLen; if( (sal_uLong)nIndex+nLen > rStr.Len() ) nEnd = rStr.Len(); DBG_ASSERT( nIndex < nEnd, "StartPos >= EndPos?" ); DBG_ASSERT( nEnd <= rStr.Len(), "String too short" ); // to get the map temporarily set font const Font aOrigFont = GetFont(); const_cast(*this).SetFont( rTempFont ); FontCharMap aFontCharMap; sal_Bool bRet = GetFontCharMap( aFontCharMap ); const_cast(*this).SetFont( aOrigFont ); // if fontmap is unknown assume it doesn't have the glyphs if( bRet == sal_False ) return nIndex; const sal_Unicode* pStr = rStr.GetBuffer(); for( pStr += nIndex; nIndex < nEnd; ++pStr, ++nIndex ) if( ! aFontCharMap.HasChar( *pStr ) ) return nIndex; return STRING_LEN; } // -----------------------------------------------------------------------