/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _BGFX_COLOR_BCOLORMODIFIER_HXX #define _BGFX_COLOR_BCOLORMODIFIER_HXX #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** base class to define color modifications The basic idea is to have instances of color modifiers where each of these can be asked to get a modified version of a color. This can be as easy as to return a fixed color, but may also do any other computation based on the given source color and the local algorithm to apply. This base implementation defines the abstract base class. Every derivation offers another color blending effect, when needed with parameters for that blending defined as members. As long as aw080 is not applied, an operator== is needed to implement the operator== of the primitive based on this instances. For the exact definitions of the color blending applied refer to the implementation of the method getModifiedColor BColorModifier is not copyable (no copy constructor, no assigment operator); local values cannot be changed after construction. The instances are cheap and the idea is to create them on demand. To be able to reuse these as much as possible, a define for a ::boost::shared_ptr named BColorModifierSharedPtr exists below. All usages should handle instances of BColorModifier encapsulated into these shared pointers. */ class BASEGFX_DLLPUBLIC BColorModifier : private boost::noncopyable { private: protected: // no one is allowed to incarnate the abstract base class // except derivations BColorModifier() {} public: // no one should directly destroy it; all incarnations should be // handled in a boost::shared_ptr of type BColorModifierSharedPtr virtual ~BColorModifier(); // compare operator virtual bool operator==(const BColorModifier& rCompare) const = 0; bool operator!=(const BColorModifier& rCompare) const { return !(operator==(rCompare)); } // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const = 0; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** convert color to gray returns a color where red green and blue are replaced with the luminance value calculated based on the source color by using the following weights: r * 0.30, g * 0.59, b * 0.11 */ class BASEGFX_DLLPUBLIC BColorModifier_gray : public BColorModifier { private: protected: public: BColorModifier_gray() : BColorModifier() { } virtual ~BColorModifier_gray(); // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** invert color returns a color where red green and blue are inverted using 1.0 - n */ class BASEGFX_DLLPUBLIC BColorModifier_invert : public BColorModifier { private: protected: public: BColorModifier_invert() : BColorModifier() { } virtual ~BColorModifier_invert(); // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** convert to alpha based on luminance returns a color where red green and blue are first weighted and added to build a luminance value which is then inverted and used for red, green and blue. The weights are r * 0.2125 + g * 0.7154 + b * 0.0721. This derivation is used for the svg importer and does exactly what SVG defines for this needed case. */ class BASEGFX_DLLPUBLIC BColorModifier_luminance_to_alpha : public BColorModifier { private: protected: public: BColorModifier_luminance_to_alpha() : BColorModifier() { } virtual ~BColorModifier_luminance_to_alpha(); // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** replace color does not use the source color at all, but always returns the given color, replacing everything. Useful e.g. for unified shadow creation */ class BASEGFX_DLLPUBLIC BColorModifier_replace : public BColorModifier { private: ::basegfx::BColor maBColor; protected: public: BColorModifier_replace(const ::basegfx::BColor& rBColor) : BColorModifier(), maBColor(rBColor) { } virtual ~BColorModifier_replace(); // data access const ::basegfx::BColor& getBColor() const { return maBColor; } // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** interpolate color returns an interpolated color mixed by the given value (f) in the range [0.0 .. 1.0] and the given color (col) as follows: col * (1 - f) + aSourceColor * f */ class BASEGFX_DLLPUBLIC BColorModifier_interpolate : public BColorModifier { private: ::basegfx::BColor maBColor; double mfValue; protected: public: BColorModifier_interpolate(const ::basegfx::BColor& rBColor, double fValue) : BColorModifier(), maBColor(rBColor), mfValue(fValue) { } virtual ~BColorModifier_interpolate(); // data access const ::basegfx::BColor& getBColor() const { return maBColor; } double getValue() const { return mfValue; } // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** convert color to black and white returns black when the luminance of the given color is less than the given treshhold value in the range [0.0 .. 1.0], else white */ class BASEGFX_DLLPUBLIC BColorModifier_black_and_white : public BColorModifier { private: double mfValue; protected: public: BColorModifier_black_and_white(double fValue) : BColorModifier(), mfValue(fValue) { } virtual ~BColorModifier_black_and_white(); // data access double getValue() const { return mfValue; } // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** gamma correction Input is a gamma correction value in the range ]0.0 .. 10.0]; the color values get correted using col(r,g,b) = clamp(pow(col(r,g,b), 1.0 / gamma), 0.0, 1.0) */ class BASEGFX_DLLPUBLIC BColorModifier_gamma : public BColorModifier { private: double mfValue; double mfInvValue; /// bitfield bool mbUseIt : 1; protected: public: BColorModifier_gamma(double fValue); virtual ~BColorModifier_gamma(); // data access double getValue() const { return mfValue; } // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /** Red, Green, Blue, Luminance and Contrast correction Input are percent values from [-1.0 .. 1-0] which correspond to -100% to 100% correction of Red, Green, Blue, Luminance or Contrast. 0.0 means no change of the corresponding channel. All these are combined (but can be used single) to - be able to cover a bigger change range utilizing the cmobination - allow execution by a small, common, precalculated table */ class BASEGFX_DLLPUBLIC BColorModifier_RGBLuminanceContrast : public BColorModifier { private: double mfRed; double mfGreen; double mfBlue; double mfLuminance; double mfContrast; double mfContrastOff; double mfRedOff; double mfGreenOff; double mfBlueOff; /// bitfield bool mbUseIt : 1; protected: public: BColorModifier_RGBLuminanceContrast(double fRed, double fGreen, double fBlue, double fLuminance, double fContrast); virtual ~BColorModifier_RGBLuminanceContrast(); // data access double getRed() const { return mfRed; } double getGreen() const { return mfGreen; } double getBlue() const { return mfBlue; } double getLuminance() const { return mfLuminance; } double getContrast() const { return mfContrast; } // compare operator virtual bool operator==(const BColorModifier& rCompare) const; // compute modified color virtual ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& aSourceColor) const; }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { /// typedef to allow working with shared instances of BColorModifier /// for the whole mechanism typedef ::boost::shared_ptr< BColorModifier > BColorModifierSharedPtr; /** Class to hold a stack of BColorModifierSharedPtrs and to get the modified color with applying all existing entry changes as defined in the stack. Instances of BColorModifier can be pushed and popped to change the stack. All references to BColorModifier members use shared pointers, thus instances of BColorModifierStack can be copied by the default mechanisms if needed. */ class BASEGFX_DLLPUBLIC BColorModifierStack { protected: ::std::vector< BColorModifierSharedPtr > maBColorModifiers; public: sal_uInt32 count() const { return maBColorModifiers.size(); } const BColorModifierSharedPtr& getBColorModifier(sal_uInt32 nIndex) const { OSL_ENSURE(nIndex < count(), "BColorModifierStack: Access out of range (!)"); return maBColorModifiers[nIndex]; } // get the color in it's modified form by applying all existing BColorModifiers, // from back to front (the newest first) ::basegfx::BColor getModifiedColor(const ::basegfx::BColor& rSource) const; void push(const BColorModifierSharedPtr& rNew) { maBColorModifiers.push_back(rNew); } void pop() { maBColorModifiers.pop_back(); } }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// #endif // _BGFX_COLOR_BCOLORMODIFIER_HXX ////////////////////////////////////////////////////////////////////////////// // eof