/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _BGFX_POINT_B2DPOINT_HXX #define _BGFX_POINT_B2DPOINT_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace basegfx { // predeclaration class B2DHomMatrix; /** Base Point class with two double values This class derives all operators and common handling for a 2D data class from B2DTuple. All necessary extensions which are special for points will be added here. @see B2DTuple */ class B2DPoint : public ::basegfx::B2DTuple { public: /** Create a 2D Point The point is initialized to (0.0, 0.0) */ B2DPoint() : B2DTuple() {} /** Create a 2D Point @param fX This parameter is used to initialize the X-coordinate of the 2D Point. @param fY This parameter is used to initialize the Y-coordinate of the 2D Point. */ B2DPoint(double fX, double fY) : B2DTuple(fX, fY) {} /** Create a copy of a 2D Point @param rPoint The 2D Point which will be copied. */ B2DPoint(const B2DPoint& rPoint) : B2DTuple(rPoint) {} /** Create a copy of a 2D Point @param rPoint The 2D Point which will be copied. */ B2DPoint(const ::basegfx::B2IPoint& rPoint) : B2DTuple(rPoint) {} /** constructor with tuple to allow copy-constructing from B2DTuple-based classes */ B2DPoint(const ::basegfx::B2DTuple& rTuple) : B2DTuple(rTuple) {} ~B2DPoint() {} /** *=operator to allow usage from B2DPoint, too */ B2DPoint& operator*=( const B2DPoint& rPnt ) { mfX *= rPnt.mfX; mfY *= rPnt.mfY; return *this; } /** *=operator to allow usage from B2DPoint, too */ B2DPoint& operator*=(double t) { mfX *= t; mfY *= t; return *this; } /** assignment operator to allow assigning the results of B2DTuple calculations */ BASEGFX_DLLPUBLIC B2DPoint& operator=( const ::basegfx::B2DTuple& rPoint ); /** Transform point by given transformation matrix. The translational components of the matrix are, in contrast to B2DVector, applied. */ BASEGFX_DLLPUBLIC B2DPoint& operator*=( const ::basegfx::B2DHomMatrix& rMat ); static const B2DPoint& getEmptyPoint() { return (const B2DPoint&) ::basegfx::B2DTuple::getEmptyTuple(); } }; // external operators ////////////////////////////////////////////////////////////////////////// /** Transform B2DPoint by given transformation matrix. Since this is a Point, translational components of the matrix are used. */ BASEGFX_DLLPUBLIC B2DPoint operator*( const B2DHomMatrix& rMat, const B2DPoint& rPoint ); } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// #endif /* _BGFX_POINT_B2DPOINT_HXX */