/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_basegfx.hxx" #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// class ImplB3DPolyPolygon { typedef ::std::vector< ::basegfx::B3DPolygon > PolygonVector; PolygonVector maPolygons; public: ImplB3DPolyPolygon() : maPolygons() { } ImplB3DPolyPolygon(const ::basegfx::B3DPolygon& rToBeCopied) : maPolygons(1,rToBeCopied) { } bool operator==(const ImplB3DPolyPolygon& rPolygonList) const { // same polygon count? if(maPolygons.size() != rPolygonList.maPolygons.size()) return false; // compare polygon content if(maPolygons != rPolygonList.maPolygons) return false; return true; } const ::basegfx::B3DPolygon& getB3DPolygon(sal_uInt32 nIndex) const { return maPolygons[nIndex]; } void setB3DPolygon(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon) { maPolygons[nIndex] = rPolygon; } void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolygon& rPolygon, sal_uInt32 nCount) { if(nCount) { // add nCount copies of rPolygon PolygonVector::iterator aIndex(maPolygons.begin()); aIndex += nIndex; maPolygons.insert(aIndex, nCount, rPolygon); } } void insert(sal_uInt32 nIndex, const ::basegfx::B3DPolyPolygon& rPolyPolygon) { const sal_uInt32 nCount = rPolyPolygon.count(); if(nCount) { // add nCount polygons from rPolyPolygon maPolygons.reserve(maPolygons.size() + nCount); PolygonVector::iterator aIndex(maPolygons.begin()); aIndex += nIndex; for(sal_uInt32 a(0L); a < nCount; a++) { maPolygons.insert(aIndex, rPolyPolygon.getB3DPolygon(a)); aIndex++; } } } void remove(sal_uInt32 nIndex, sal_uInt32 nCount) { if(nCount) { // remove polygon data PolygonVector::iterator aStart(maPolygons.begin()); aStart += nIndex; const PolygonVector::iterator aEnd(aStart + nCount); maPolygons.erase(aStart, aEnd); } } sal_uInt32 count() const { return maPolygons.size(); } void setClosed(bool bNew) { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].setClosed(bNew); } } void flip() { std::for_each( maPolygons.begin(), maPolygons.end(), std::mem_fun_ref( &::basegfx::B3DPolygon::flip )); } void removeDoublePoints() { std::for_each( maPolygons.begin(), maPolygons.end(), std::mem_fun_ref( &::basegfx::B3DPolygon::removeDoublePoints )); } void transform(const ::basegfx::B3DHomMatrix& rMatrix) { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].transform(rMatrix); } } void clearBColors() { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].clearBColors(); } } void transformNormals(const ::basegfx::B3DHomMatrix& rMatrix) { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].transformNormals(rMatrix); } } void clearNormals() { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].clearNormals(); } } void transformTextureCoordiantes(const ::basegfx::B2DHomMatrix& rMatrix) { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].transformTextureCoordiantes(rMatrix); } } void clearTextureCoordinates() { for(sal_uInt32 a(0L); a < maPolygons.size(); a++) { maPolygons[a].clearTextureCoordinates(); } } void makeUnique() { std::for_each( maPolygons.begin(), maPolygons.end(), std::mem_fun_ref( &::basegfx::B3DPolygon::makeUnique )); } }; ////////////////////////////////////////////////////////////////////////////// namespace basegfx { namespace { struct DefaultPolyPolygon : public rtl::Static {}; } B3DPolyPolygon::B3DPolyPolygon() : mpPolyPolygon(DefaultPolyPolygon::get()) { } B3DPolyPolygon::B3DPolyPolygon(const B3DPolyPolygon& rPolyPolygon) : mpPolyPolygon(rPolyPolygon.mpPolyPolygon) { } B3DPolyPolygon::B3DPolyPolygon(const B3DPolygon& rPolygon) : mpPolyPolygon( ImplB3DPolyPolygon(rPolygon) ) { } B3DPolyPolygon::~B3DPolyPolygon() { } B3DPolyPolygon& B3DPolyPolygon::operator=(const B3DPolyPolygon& rPolyPolygon) { mpPolyPolygon = rPolyPolygon.mpPolyPolygon; return *this; } void B3DPolyPolygon::makeUnique() { mpPolyPolygon.make_unique(); mpPolyPolygon->makeUnique(); } bool B3DPolyPolygon::operator==(const B3DPolyPolygon& rPolyPolygon) const { if(mpPolyPolygon.same_object(rPolyPolygon.mpPolyPolygon)) return true; return ((*mpPolyPolygon) == (*rPolyPolygon.mpPolyPolygon)); } bool B3DPolyPolygon::operator!=(const B3DPolyPolygon& rPolyPolygon) const { return !(*this == rPolyPolygon); } sal_uInt32 B3DPolyPolygon::count() const { return mpPolyPolygon->count(); } B3DPolygon B3DPolyPolygon::getB3DPolygon(sal_uInt32 nIndex) const { OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)"); return mpPolyPolygon->getB3DPolygon(nIndex); } void B3DPolyPolygon::setB3DPolygon(sal_uInt32 nIndex, const B3DPolygon& rPolygon) { OSL_ENSURE(nIndex < mpPolyPolygon->count(), "B3DPolyPolygon access outside range (!)"); if(getB3DPolygon(nIndex) != rPolygon) mpPolyPolygon->setB3DPolygon(nIndex, rPolygon); } bool B3DPolyPolygon::areBColorsUsed() const { for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).areBColorsUsed()) { return true; } } return false; } void B3DPolyPolygon::clearBColors() { if(areBColorsUsed()) mpPolyPolygon->clearBColors(); } void B3DPolyPolygon::transformNormals(const B3DHomMatrix& rMatrix) { if(!rMatrix.isIdentity()) mpPolyPolygon->transformNormals(rMatrix); } bool B3DPolyPolygon::areNormalsUsed() const { for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).areNormalsUsed()) { return true; } } return false; } void B3DPolyPolygon::clearNormals() { if(areNormalsUsed()) mpPolyPolygon->clearNormals(); } void B3DPolyPolygon::transformTextureCoordiantes(const B2DHomMatrix& rMatrix) { if(!rMatrix.isIdentity()) mpPolyPolygon->transformTextureCoordiantes(rMatrix); } bool B3DPolyPolygon::areTextureCoordinatesUsed() const { for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).areTextureCoordinatesUsed()) { return true; } } return false; } void B3DPolyPolygon::clearTextureCoordinates() { if(areTextureCoordinatesUsed()) mpPolyPolygon->clearTextureCoordinates(); } void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolygon& rPolygon, sal_uInt32 nCount) { OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)"); if(nCount) mpPolyPolygon->insert(nIndex, rPolygon, nCount); } void B3DPolyPolygon::append(const B3DPolygon& rPolygon, sal_uInt32 nCount) { if(nCount) mpPolyPolygon->insert(mpPolyPolygon->count(), rPolygon, nCount); } void B3DPolyPolygon::insert(sal_uInt32 nIndex, const B3DPolyPolygon& rPolyPolygon) { OSL_ENSURE(nIndex <= mpPolyPolygon->count(), "B3DPolyPolygon Insert outside range (!)"); if(rPolyPolygon.count()) mpPolyPolygon->insert(nIndex, rPolyPolygon); } void B3DPolyPolygon::append(const B3DPolyPolygon& rPolyPolygon) { if(rPolyPolygon.count()) mpPolyPolygon->insert(mpPolyPolygon->count(), rPolyPolygon); } void B3DPolyPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount) { OSL_ENSURE(nIndex + nCount <= mpPolyPolygon->count(), "B3DPolyPolygon Remove outside range (!)"); if(nCount) mpPolyPolygon->remove(nIndex, nCount); } void B3DPolyPolygon::clear() { mpPolyPolygon = DefaultPolyPolygon::get(); } bool B3DPolyPolygon::isClosed() const { bool bRetval(true); // PolyPOlygon is closed when all contained Polygons are closed or // no Polygon exists. for(sal_uInt32 a(0L); bRetval && a < mpPolyPolygon->count(); a++) { if(!(mpPolyPolygon->getB3DPolygon(a)).isClosed()) { bRetval = false; } } return bRetval; } void B3DPolyPolygon::setClosed(bool bNew) { if(bNew != isClosed()) mpPolyPolygon->setClosed(bNew); } void B3DPolyPolygon::flip() { mpPolyPolygon->flip(); } bool B3DPolyPolygon::hasDoublePoints() const { bool bRetval(false); for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).hasDoublePoints()) { bRetval = true; } } return bRetval; } void B3DPolyPolygon::removeDoublePoints() { if(hasDoublePoints()) mpPolyPolygon->removeDoublePoints(); } void B3DPolyPolygon::transform(const B3DHomMatrix& rMatrix) { if(mpPolyPolygon->count() && !rMatrix.isIdentity()) { mpPolyPolygon->transform(rMatrix); } } } // end of namespace basegfx // eof