/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_basegfx.hxx" #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // predefines #define nMinSegments sal_uInt32(1) #define nMaxSegments sal_uInt32(512) ////////////////////////////////////////////////////////////////////////////// namespace basegfx { namespace tools { // B3DPolyPolygon tools B3DRange getRange(const B3DPolyPolygon& rCandidate) { B3DRange aRetval; const sal_uInt32 nPolygonCount(rCandidate.count()); for(sal_uInt32 a(0L); a < nPolygonCount; a++) { B3DPolygon aCandidate = rCandidate.getB3DPolygon(a); aRetval.expand(getRange(aCandidate)); } return aRetval; } void applyLineDashing(const B3DPolyPolygon& rCandidate, const ::std::vector& rDotDashArray, B3DPolyPolygon* pLineTarget, B3DPolyPolygon* pGapTarget, double fFullDashDotLen) { if(0.0 == fFullDashDotLen && rDotDashArray.size()) { // calculate fFullDashDotLen from rDotDashArray fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0); } if(rCandidate.count() && fFullDashDotLen > 0.0) { B3DPolyPolygon aLineTarget, aGapTarget; for(sal_uInt32 a(0L); a < rCandidate.count(); a++) { const B3DPolygon aCandidate(rCandidate.getB3DPolygon(a)); applyLineDashing( aCandidate, rDotDashArray, pLineTarget ? &aLineTarget : 0, pGapTarget ? &aGapTarget : 0, fFullDashDotLen); if(pLineTarget) { pLineTarget->append(aLineTarget); } if(pGapTarget) { pGapTarget->append(aGapTarget); } } } } B3DPolyPolygon createUnitCubePolyPolygon() { static B3DPolyPolygon aRetval; ::osl::Mutex m_mutex; if(!aRetval.count()) { B3DPolygon aTemp; aTemp.append(B3DPoint(0.0, 0.0, 1.0)); aTemp.append(B3DPoint(0.0, 1.0, 1.0)); aTemp.append(B3DPoint(1.0, 1.0, 1.0)); aTemp.append(B3DPoint(1.0, 0.0, 1.0)); aTemp.setClosed(true); aRetval.append(aTemp); aTemp.clear(); aTemp.append(B3DPoint(0.0, 0.0, 0.0)); aTemp.append(B3DPoint(0.0, 1.0, 0.0)); aTemp.append(B3DPoint(1.0, 1.0, 0.0)); aTemp.append(B3DPoint(1.0, 0.0, 0.0)); aTemp.setClosed(true); aRetval.append(aTemp); aTemp.clear(); aTemp.append(B3DPoint(0.0, 0.0, 0.0)); aTemp.append(B3DPoint(0.0, 0.0, 1.0)); aRetval.append(aTemp); aTemp.clear(); aTemp.append(B3DPoint(0.0, 1.0, 0.0)); aTemp.append(B3DPoint(0.0, 1.0, 1.0)); aRetval.append(aTemp); aTemp.clear(); aTemp.append(B3DPoint(1.0, 1.0, 0.0)); aTemp.append(B3DPoint(1.0, 1.0, 1.0)); aRetval.append(aTemp); aTemp.clear(); aTemp.append(B3DPoint(1.0, 0.0, 0.0)); aTemp.append(B3DPoint(1.0, 0.0, 1.0)); aRetval.append(aTemp); } return aRetval; } B3DPolyPolygon createUnitCubeFillPolyPolygon() { static B3DPolyPolygon aRetval; ::osl::Mutex m_mutex; if(!aRetval.count()) { B3DPolygon aTemp; // all points const B3DPoint A(0.0, 0.0, 0.0); const B3DPoint B(0.0, 1.0, 0.0); const B3DPoint C(1.0, 1.0, 0.0); const B3DPoint D(1.0, 0.0, 0.0); const B3DPoint E(0.0, 0.0, 1.0); const B3DPoint F(0.0, 1.0, 1.0); const B3DPoint G(1.0, 1.0, 1.0); const B3DPoint H(1.0, 0.0, 1.0); // create bottom aTemp.append(D); aTemp.append(A); aTemp.append(E); aTemp.append(H); aTemp.setClosed(true); aRetval.append(aTemp); // create front aTemp.clear(); aTemp.append(B); aTemp.append(A); aTemp.append(D); aTemp.append(C); aTemp.setClosed(true); aRetval.append(aTemp); // create left aTemp.clear(); aTemp.append(E); aTemp.append(A); aTemp.append(B); aTemp.append(F); aTemp.setClosed(true); aRetval.append(aTemp); // create top aTemp.clear(); aTemp.append(C); aTemp.append(G); aTemp.append(F); aTemp.append(B); aTemp.setClosed(true); aRetval.append(aTemp); // create right aTemp.clear(); aTemp.append(H); aTemp.append(G); aTemp.append(C); aTemp.append(D); aTemp.setClosed(true); aRetval.append(aTemp); // create back aTemp.clear(); aTemp.append(F); aTemp.append(G); aTemp.append(H); aTemp.append(E); aTemp.setClosed(true); aRetval.append(aTemp); } return aRetval; } B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange) { B3DPolyPolygon aRetval; if(!rRange.isEmpty()) { aRetval = createUnitCubePolyPolygon(); B3DHomMatrix aTrans; aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth()); aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); aRetval.transform(aTrans); aRetval.removeDoublePoints(); } return aRetval; } B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange) { B3DPolyPolygon aRetval; if(!rRange.isEmpty()) { aRetval = createUnitCubeFillPolyPolygon(); B3DHomMatrix aTrans; aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth()); aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); aRetval.transform(aTrans); aRetval.removeDoublePoints(); } return aRetval; } // helper for getting the 3D Point from given cartesian coordiantes. fVer is defined from // [F_PI2 .. -F_PI2], fHor from [0.0 .. F_2PI] inline B3DPoint getPointFromCartesian(double fVer, double fHor) { const double fCosHor(cos(fHor)); return B3DPoint(fCosHor * cos(fVer), sin(fHor), fCosHor * -sin(fVer)); } B3DPolyPolygon createUnitSpherePolyPolygon( sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, double fVerStart, double fVerStop, double fHorStart, double fHorStop) { B3DPolyPolygon aRetval; sal_uInt32 a, b; if(!nHorSeg) { nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0)); } // min/max limitations nHorSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nHorSeg)); if(!nVerSeg) { nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0)); } // min/max limitations nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); // create constants const double fVerDiffPerStep((fVerStop - fVerStart) / (double)nVerSeg); const double fHorDiffPerStep((fHorStop - fHorStart) / (double)nHorSeg); bool bHorClosed(fTools::equal(fHorStop - fHorStart, F_2PI)); bool bVerFromTop(fTools::equal(fVerStart, F_PI2)); bool bVerToBottom(fTools::equal(fVerStop, -F_PI2)); // create horizontal rings const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0L); const sal_uInt32 nLoopVerLimit(bVerToBottom ? nVerSeg : nVerSeg + 1L); const sal_uInt32 nLoopHorLimit(bHorClosed ? nHorSeg : nHorSeg + 1L); for(a = nLoopVerInit; a < nLoopVerLimit; a++) { const double fVer(fVerStart + ((double)(a) * fVerDiffPerStep)); B3DPolygon aNew; for(b = 0L; b < nLoopHorLimit; b++) { const double fHor(fHorStart + ((double)(b) * fHorDiffPerStep)); aNew.append(getPointFromCartesian(fHor, fVer)); } aNew.setClosed(bHorClosed); aRetval.append(aNew); } // create vertical half-rings for(a = 0L; a < nLoopHorLimit; a++) { const double fHor(fHorStart + ((double)(a) * fHorDiffPerStep)); B3DPolygon aNew; if(bVerFromTop) { aNew.append(B3DPoint(0.0, 1.0, 0.0)); } for(b = nLoopVerInit; b < nLoopVerLimit; b++) { const double fVer(fVerStart + ((double)(b) * fVerDiffPerStep)); aNew.append(getPointFromCartesian(fHor, fVer)); } if(bVerToBottom) { aNew.append(B3DPoint(0.0, -1.0, 0.0)); } aRetval.append(aNew); } return aRetval; } B3DPolyPolygon createSpherePolyPolygonFromB3DRange( const B3DRange& rRange, sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, double fVerStart, double fVerStop, double fHorStart, double fHorStop) { B3DPolyPolygon aRetval(createUnitSpherePolyPolygon(nHorSeg, nVerSeg, fVerStart, fVerStop, fHorStart, fHorStop)); if(aRetval.count()) { // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions B3DHomMatrix aTrans; aTrans.translate(1.0, 1.0, 1.0); aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0); aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); aRetval.transform(aTrans); } return aRetval; } B3DPolyPolygon createUnitSphereFillPolyPolygon( sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, bool bNormals, double fVerStart, double fVerStop, double fHorStart, double fHorStop) { B3DPolyPolygon aRetval; if(!nHorSeg) { nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0)); } // min/max limitations nHorSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nHorSeg)); if(!nVerSeg) { nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0)); } // min/max limitations nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); // vertical loop for(sal_uInt32 a(0L); a < nVerSeg; a++) { const double fVer(fVerStart + (((fVerStop - fVerStart) * a) / nVerSeg)); const double fVer2(fVerStart + (((fVerStop - fVerStart) * (a + 1)) / nVerSeg)); // horizontal loop for(sal_uInt32 b(0L); b < nHorSeg; b++) { const double fHor(fHorStart + (((fHorStop - fHorStart) * b) / nHorSeg)); const double fHor2(fHorStart + (((fHorStop - fHorStart) * (b + 1)) / nHorSeg)); B3DPolygon aNew; aNew.append(getPointFromCartesian(fHor, fVer)); aNew.append(getPointFromCartesian(fHor2, fVer)); aNew.append(getPointFromCartesian(fHor2, fVer2)); aNew.append(getPointFromCartesian(fHor, fVer2)); if(bNormals) { for(sal_uInt32 c(0L); c < aNew.count(); c++) { aNew.setNormal(c, ::basegfx::B3DVector(aNew.getB3DPoint(c))); } } aNew.setClosed(true); aRetval.append(aNew); } } return aRetval; } B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( const B3DRange& rRange, sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, bool bNormals, double fVerStart, double fVerStop, double fHorStart, double fHorStop) { B3DPolyPolygon aRetval(createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, bNormals, fVerStart, fVerStop, fHorStart, fHorStop)); if(aRetval.count()) { // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions B3DHomMatrix aTrans; aTrans.translate(1.0, 1.0, 1.0); aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0); aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ()); aRetval.transform(aTrans); } return aRetval; } B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter) { B3DPolyPolygon aRetval; for(sal_uInt32 a(0L); a < rCandidate.count(); a++) { aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter)); } return aRetval; } B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate) { B3DPolyPolygon aRetval; for(sal_uInt32 a(0L); a < rCandidate.count(); a++) { aRetval.append(invertNormals(rCandidate.getB3DPolygon(a))); } return aRetval; } B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY) { B3DPolyPolygon aRetval; for(sal_uInt32 a(0L); a < rCandidate.count(); a++) { aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChangeX, bChangeY)); } return aRetval; } B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY) { B3DPolyPolygon aRetval; for(sal_uInt32 a(0L); a < rCandidate.count(); a++) { aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX, bChangeY)); } return aRetval; } bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder) { const sal_uInt32 nPolygonCount(rCandidate.count()); if(1L == nPolygonCount) { return isInside(rCandidate.getB3DPolygon(0), rPoint, bWithBorder); } else { sal_Int32 nInsideCount(0); for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B3DPolygon aPolygon(rCandidate.getB3DPolygon(a)); const bool bInside(isInside(aPolygon, rPoint, bWithBorder)); if(bInside) { nInsideCount++; } } return (nInsideCount % 2L); } } ////////////////////////////////////////////////////////////////////// // comparators with tolerance for 3D PolyPolygons bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB, const double& rfSmallValue) { const sal_uInt32 nPolygonCount(rCandidateA.count()); if(nPolygonCount != rCandidateB.count()) return false; for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B3DPolygon aCandidate(rCandidateA.getB3DPolygon(a)); if(!equal(aCandidate, rCandidateB.getB3DPolygon(a), rfSmallValue)) return false; } return true; } bool equal(const B3DPolyPolygon& rCandidateA, const B3DPolyPolygon& rCandidateB) { const double fSmallValue(fTools::getSmallValue()); return equal(rCandidateA, rCandidateB, fSmallValue); } } // end of namespace tools } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// // eof