/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _VCLCANVAS_SPRITESURFACE_HXX #define _VCLCANVAS_SPRITESURFACE_HXX #include #include "cairo_sprite.hxx" class Point; class Size; class Rectangle; namespace cairocanvas { /* Definition of SpriteSurface interface */ class SpriteSurface { public: virtual ~SpriteSurface() {} // call this when XSprite::show() is called virtual void showSprite( const Sprite::ImplRef& sprite ) = 0; // call this when XSprite::hide() is called virtual void hideSprite( const Sprite::ImplRef& sprite ) = 0; // call this when XSprite::move() is called virtual void moveSprite( const Sprite::ImplRef& sprite, const Point& rOldPos, const Point& rNewPos, const Size& rSpriteSize ) = 0; // call this when some part of your sprite has changed. That // includes show/hide´, i.e. for show, both showSprite and // updateSprite must be called. virtual void updateSprite( const Sprite::ImplRef& sprite, const Point& rPos, const Rectangle& rUpdateArea ) = 0; }; } #endif /* _VCLCANVAS_SPRITESURFACE_HXX */