/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include // don't ask. msdev breaks otherwise... #include #include #include #include #include #include #include #include #include #include #include "dx_linepolypolygon.hxx" #include "dx_spritecanvas.hxx" #include "dx_canvasbitmap.hxx" #include "dx_spritedevicehelper.hxx" #undef WB_LEFT #undef WB_RIGHT #include "dx_winstuff.hxx" #include using namespace ::com::sun::star; namespace dxcanvas { SpriteDeviceHelper::SpriteDeviceHelper() : DeviceHelper(), mpSpriteCanvas( NULL ), mpSurfaceProxyManager(), mpRenderModule(), mpBackBuffer() { } void SpriteDeviceHelper::init( Window& rWindow, SpriteCanvas& rSpriteCanvas, const awt::Rectangle& rRect, bool /*bFullscreen*/ ) { // #i60490# ensure backbuffer has sensible minimal size const sal_Int32 w( ::std::max(sal_Int32(1),sal_Int32(rRect.Width))); const sal_Int32 h( ::std::max(sal_Int32(1),sal_Int32(rRect.Height))); rSpriteCanvas.setWindow( uno::Reference( VCLUnoHelper::GetInterface(&rWindow), uno::UNO_QUERY_THROW) ); const SystemEnvData *pData = rWindow.GetSystemData(); const HWND hWnd = reinterpret_cast(pData->hWnd); if( !IsWindow( hWnd ) ) throw lang::NoSupportException( ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Passed window has invalid system window, or canvas out-of-process!")), NULL); mpSpriteCanvas = &rSpriteCanvas; try { // setup directx rendermodule mpRenderModule = createRenderModule( rWindow ); } catch (...) { throw lang::NoSupportException( ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Could not create DirectX device!") ), static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) ); } // create the surfaceproxy manager mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule ); // #i60490# ensure backbuffer has sensible minimal size mpBackBuffer.reset(new DXSurfaceBitmap( ::basegfx::B2ISize(w,h), mpSurfaceProxyManager, mpRenderModule, false)); // Assumes: SystemChildWindow() has CS_OWNDC DeviceHelper::init(GetDC(mpRenderModule->getHWND()), rSpriteCanvas); } void SpriteDeviceHelper::disposing() { // release all references mpBackBuffer.reset(); mpSurfaceProxyManager.reset(); mpRenderModule.reset(); mpSpriteCanvas = NULL; DeviceHelper::disposing(); } uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& size ) { if( !getDevice() ) return uno::Reference< rendering::XBitmap >(); // we're disposed DXSurfaceBitmapSharedPtr pBitmap( new DXSurfaceBitmap( ::basegfx::unotools::b2ISizeFromIntegerSize2D(size), mpSurfaceProxyManager, mpRenderModule, false)); // create a 24bit RGB system memory surface return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice())); } uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& /*size*/ ) { return uno::Reference< rendering::XVolatileBitmap >(); } uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& size ) { if( !getDevice() ) return uno::Reference< rendering::XBitmap >(); // we're disposed DXSurfaceBitmapSharedPtr pBitmap( new DXSurfaceBitmap( ::basegfx::unotools::b2ISizeFromIntegerSize2D(size), mpSurfaceProxyManager, mpRenderModule, true)); // create a 32bit ARGB system memory surface return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice())); } uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap( const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/, const geometry::IntegerSize2D& /*size*/ ) { return uno::Reference< rendering::XVolatileBitmap >(); } sal_Bool SpriteDeviceHelper::hasFullScreenMode() { // TODO(F3): offer fullscreen mode the XCanvas way return false; } sal_Bool SpriteDeviceHelper::enterFullScreenMode( sal_Bool /*bEnter*/ ) { // TODO(F3): offer fullscreen mode the XCanvas way return false; } ::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ ) { // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer return 1; } void SpriteDeviceHelper::destroyBuffers() { // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer } ::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool ) { OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); return sal_False; } ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) { OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); return sal_False; } uno::Any SpriteDeviceHelper::isAccelerated() const { return ::com::sun::star::uno::makeAny(true); } void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) { // #i60490# ensure backbuffer has sensible minimal size const sal_Int32 x(rBounds.X); const sal_Int32 y(rBounds.Y); const sal_Int32 w(::std::max(sal_Int32(1),sal_Int32(rBounds.Width))); const sal_Int32 h(::std::max(sal_Int32(1),sal_Int32(rBounds.Height))); if( mpRenderModule ) mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h)); resizeBackBuffer(::basegfx::B2ISize(w,h)); } void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize ) { // disposed? if(!(mpBackBuffer)) return; mpBackBuffer->resize(rNewSize); mpBackBuffer->clear(); } HWND SpriteDeviceHelper::getHwnd() const { if( mpRenderModule ) return mpRenderModule->getHWND(); else return 0; } void SpriteDeviceHelper::dumpScreenContent() const { if( mpRenderModule ) mpRenderModule->screenShot(); } }