/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _VCLCANVAS_CANVASCUSTOMSPRITE_HXX #define _VCLCANVAS_CANVASCUSTOMSPRITE_HXX #include #include #include #include #include #include #include #include #include #include #include #include #include "sprite.hxx" #include "canvashelper.hxx" #include "spritehelper.hxx" #include "backbuffer.hxx" #include "impltools.hxx" #include "spritecanvas.hxx" #include "repainttarget.hxx" namespace vclcanvas { typedef ::cppu::WeakComponentImplHelper4< ::com::sun::star::rendering::XCustomSprite, ::com::sun::star::rendering::XBitmapCanvas, ::com::sun::star::rendering::XIntegerBitmap, ::com::sun::star::lang::XServiceInfo > CanvasCustomSpriteBase_Base; /** Mixin Sprite Have to mixin the Sprite interface before deriving from ::canvas::CanvasCustomSpriteBase, as this template should already implement some of those interface methods. The reason why this appears kinda convoluted is the fact that we cannot specify non-IDL types as WeakComponentImplHelperN template args, and furthermore, don't want to derive ::canvas::CanvasCustomSpriteBase directly from ::canvas::Sprite (because derivees of ::canvas::CanvasCustomSpriteBase have to explicitly forward the XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS) anyway). Basically, ::canvas::CanvasCustomSpriteBase should remain a base class that provides implementation, not to enforce any specific interface on its derivees. */ class CanvasCustomSpriteSpriteBase_Base : public ::canvas::BaseMutexHelper< CanvasCustomSpriteBase_Base >, public Sprite { }; typedef ::canvas::CanvasCustomSpriteBase< CanvasCustomSpriteSpriteBase_Base, SpriteHelper, CanvasHelper, tools::LocalGuard, ::cppu::OWeakObject > CanvasCustomSpriteBaseT; /* Definition of CanvasCustomSprite class */ class CanvasCustomSprite : public CanvasCustomSpriteBaseT, public RepaintTarget { public: CanvasCustomSprite( const ::com::sun::star::geometry::RealSize2D& rSpriteSize, ::com::sun::star::rendering::XGraphicDevice& rDevice, const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas, const OutDevProviderSharedPtr& rOutDevProvider, bool bShowSpriteBounds ); virtual void SAL_CALL disposing(); // Forwarding the XComponent implementation to the // cppu::ImplHelper templated base // Classname Base doing refcount Base implementing the XComponent interface // | | | // V V V DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( CanvasCustomSprite, CanvasCustomSpriteBase_Base, ::cppu::WeakComponentImplHelperBase ); // XServiceInfo virtual ::rtl::OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException ); virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException ); virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException ); // Sprite virtual void redraw( OutputDevice& rOutDev, bool bBufferedUpdate ) const; virtual void redraw( OutputDevice& rOutDev, const ::basegfx::B2DPoint& rPos, bool bBufferedUpdate ) const; // RepaintTarget virtual bool repaint( const GraphicObjectSharedPtr& rGrf, const ::com::sun::star::rendering::ViewState& viewState, const ::com::sun::star::rendering::RenderState& renderState, const ::Point& rPt, const ::Size& rSz, const GraphicAttr& rAttr ) const; }; } #endif /* _VCLCANVAS_CANVASCUSTOMSPRITE_HXX */