/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_dbui.hxx" #ifndef DBAUI_DATAVIEW_HXX #include "dataview.hxx" #endif #ifndef _TOOLKIT_HELPER_VCLUNOHELPER_HXX_ #include #endif #ifndef _COMPHELPER_TYPES_HXX_ #include #endif #include #ifndef _SFXAPP_HXX //autogen wg. SFX_APP #include #endif #ifndef _SFXIMGMGR_HXX #include #endif #ifndef DBAUI_ICONTROLLER_HXX #include "IController.hxx" #endif #ifndef DBAUI_TOOLS_HXX #include "UITools.hxx" #endif #ifndef _SFX_HRC #include #endif #ifndef _SVTOOLS_IMGDEF_HXX #include #endif #include //......................................................................... namespace dbaui { //......................................................................... using namespace ::com::sun::star::uno; using namespace ::com::sun::star::beans; using namespace ::com::sun::star::util; using namespace ::com::sun::star::lang; using namespace ::com::sun::star::frame; //===================================================================== //= ColorChanger //===================================================================== class ColorChanger { protected: OutputDevice* m_pDev; public: ColorChanger( OutputDevice* _pDev, const Color& _rNewLineColor, const Color& _rNewFillColor ) :m_pDev( _pDev ) { m_pDev->Push( PUSH_LINECOLOR | PUSH_FILLCOLOR ); m_pDev->SetLineColor( _rNewLineColor ); m_pDev->SetFillColor( _rNewFillColor ); } ~ColorChanger() { m_pDev->Pop(); } }; DBG_NAME(ODataView) // ------------------------------------------------------------------------- ODataView::ODataView( Window* pParent, IController& _rController, const Reference< XMultiServiceFactory >& _rFactory, WinBits nStyle) :Window(pParent,nStyle) ,m_xServiceFactory(_rFactory) ,m_rController( _rController ) ,m_aSeparator( this ) { DBG_CTOR(ODataView,NULL); m_rController.acquire(); m_pAccel.reset(::svt::AcceleratorExecute::createAcceleratorHelper()); m_aSeparator.Show(); } // ------------------------------------------------------------------------- void ODataView::Construct() { } // ------------------------------------------------------------------------- ODataView::~ODataView() { DBG_DTOR(ODataView,NULL); m_rController.release(); } // ------------------------------------------------------------------------- void ODataView::resizeDocumentView( Rectangle& /*_rPlayground*/ ) { } // ------------------------------------------------------------------------- void ODataView::Paint( const Rectangle& _rRect ) { //................................................................. // draw the background { ColorChanger aColors( this, COL_TRANSPARENT, GetSettings().GetStyleSettings().GetFaceColor() ); DrawRect( _rRect ); } // let the base class do anything it needs Window::Paint( _rRect ); } // ------------------------------------------------------------------------- void ODataView::resizeAll( const Rectangle& _rPlayground ) { Rectangle aPlayground( _rPlayground ); // position the separator const Size aSeparatorSize = Size( aPlayground.GetWidth(), 2 ); m_aSeparator.SetPosSizePixel( aPlayground.TopLeft(), aSeparatorSize ); aPlayground.Top() += aSeparatorSize.Height() + 1; // position the controls of the document's view resizeDocumentView( aPlayground ); } // ------------------------------------------------------------------------- void ODataView::Resize() { Window::Resize(); resizeAll( Rectangle( Point( 0, 0), GetSizePixel() ) ); } // ----------------------------------------------------------------------------- long ODataView::PreNotify( NotifyEvent& _rNEvt ) { bool bHandled = false; switch ( _rNEvt.GetType() ) { case EVENT_KEYINPUT: { const KeyEvent* pKeyEvent = _rNEvt.GetKeyEvent(); const KeyCode& aKeyCode = pKeyEvent->GetKeyCode(); if ( m_pAccel.get() && m_pAccel->execute( aKeyCode ) ) // the accelerator consumed the event return 1L; } // NO break case EVENT_KEYUP: case EVENT_MOUSEBUTTONDOWN: case EVENT_MOUSEBUTTONUP: bHandled = m_rController.interceptUserInput( _rNEvt ); break; } return bHandled ? 1L : Window::PreNotify( _rNEvt ); } // ----------------------------------------------------------------------------- void ODataView::StateChanged( StateChangedType nType ) { Window::StateChanged( nType ); if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) { // Check if we need to get new images for normal/high contrast mode m_rController.notifyHiContrastChanged(); } if ( nType == STATE_CHANGE_INITSHOW ) { // now that there's a view which is finally visible, remove the "Hidden" value from the // model's arguments. try { Reference< XController > xController( m_rController.getXController(), UNO_SET_THROW ); Reference< XModel > xModel( xController->getModel(), UNO_QUERY ); if ( xModel.is() ) { ::comphelper::NamedValueCollection aArgs( xModel->getArgs() ); aArgs.remove( "Hidden" ); xModel->attachResource( xModel->getURL(), aArgs.getPropertyValues() ); } } catch( const Exception& ) { DBG_UNHANDLED_EXCEPTION(); } } } // ----------------------------------------------------------------------------- void ODataView::DataChanged( const DataChangedEvent& rDCEvt ) { Window::DataChanged( rDCEvt ); if ( (rDCEvt.GetType() == DATACHANGED_FONTS) || (rDCEvt.GetType() == DATACHANGED_DISPLAY) || (rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) || ((rDCEvt.GetType() == DATACHANGED_SETTINGS) && (rDCEvt.GetFlags() & SETTINGS_STYLE)) ) { // Check if we need to get new images for normal/high contrast mode m_rController.notifyHiContrastChanged(); } } // ----------------------------------------------------------------------------- void ODataView::attachFrame(const Reference< XFrame >& _xFrame) { m_pAccel->init(m_xServiceFactory,_xFrame); } //......................................................................... } // namespace dbaui //.........................................................................