/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// // DiscreteBitmapPrimitive2D class namespace drawinglayer { namespace primitive2d { /** DiscreteBitmapPrimitive2D class This class defines a view-dependent BitmapPrimitive which has a logic position for the top-left position and is always to be painted in 1:1 pixel resolution. It will never be sheared, rotated or scaled with the view. */ class DRAWINGLAYER_DLLPUBLIC DiscreteBitmapPrimitive2D : public ObjectAndViewTransformationDependentPrimitive2D { private: /// the RGBA Bitmap-data BitmapEx maBitmapEx; /** the top-left object position */ basegfx::B2DPoint maTopLeft; protected: /// local decomposition. virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; public: /// constructor DiscreteBitmapPrimitive2D( const BitmapEx& rBitmapEx, const basegfx::B2DPoint& rTopLeft); /// data read access const BitmapEx& getBitmapEx() const { return maBitmapEx; } const basegfx::B2DPoint& getTopLeft() const { return maTopLeft; } /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const; /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX ////////////////////////////////////////////////////////////////////////////// // eof