/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX #include #include ////////////////////////////////////////////////////////////////////////////// // predeclarations namespace basegfx { class B2DPolygon; } namespace basegfx { class B2DPolyPolygon; } namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }} ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor2d { /** HitTestProcessor2D class This processor implements a HitTest with the feeded primitives, given tolerance and extras */ class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D : public BaseProcessor2D { private: /// discrete HitTest position basegfx::B2DPoint maDiscreteHitPosition; /// discrete HitTolerance double mfDiscreteHitTolerance; /// bitfield unsigned mbHit : 1; unsigned mbHitToleranceUsed : 1; /* this flag decides if primitives which are embedded to an UnifiedTransparencePrimitive2D and are invisible will be taken into account for HitTesting or not. Those primitives are created for objects which are else completely invisible and normally their content exists of hairline primitives describing the object's contour */ unsigned mbUseInvisiblePrimitiveContent : 1; /// flag to concentraze on text hits only unsigned mbHitTextOnly : 1; /// tooling methods void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate); bool checkHairlineHitWithTolerance( const basegfx::B2DPolygon& rPolygon, double fDiscreteHitTolerance); bool checkFillHitWithTolerance( const basegfx::B2DPolyPolygon& rPolyPolygon, double fDiscreteHitTolerance); void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate); public: HitTestProcessor2D( const geometry::ViewInformation2D& rViewInformation, const basegfx::B2DPoint& rLogicHitPosition, double fLogicHitTolerance, bool bHitTextOnly); virtual ~HitTestProcessor2D(); /// data write access void setUseInvisiblePrimitiveContent(bool bNew) { if((bool)mbUseInvisiblePrimitiveContent != bNew) mbUseInvisiblePrimitiveContent = bNew; } /// data read access const basegfx::B2DPoint& getDiscreteHitPosition() const { return maDiscreteHitPosition; } double getDiscreteHitTolerance() const { return mfDiscreteHitTolerance; } bool getHit() const { return mbHit; } bool getHitToleranceUsed() const { return mbHitToleranceUsed; } bool getUseInvisiblePrimitiveContent() const { return mbUseInvisiblePrimitiveContent;} bool getHitTextOnly() const { return mbHitTextOnly; } }; } // end of namespace processor2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX // eof