/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence MarkerArrayPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { Primitive2DSequence xRetval; const std::vector< basegfx::B2DPoint >& rPositions = getPositions(); const sal_uInt32 nMarkerCount(rPositions.size()); if(nMarkerCount && !getMarker().IsEmpty()) { // get pixel size Size aBitmapSize(getMarker().GetSizePixel()); if(aBitmapSize.Width() && aBitmapSize.Height()) { // get logic half pixel size basegfx::B2DVector aLogicHalfSize(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(aBitmapSize.getWidth() - 1.0, aBitmapSize.getHeight() - 1.0)); // use half size for expand aLogicHalfSize *= 0.5; // number of primitives is known; realloc accordingly xRetval.realloc(nMarkerCount); for(sal_uInt32 a(0); a < nMarkerCount; a++) { const basegfx::B2DPoint& rPosition(rPositions[a]); const basegfx::B2DRange aRange(rPosition - aLogicHalfSize, rPosition + aLogicHalfSize); basegfx::B2DHomMatrix aTransform; aTransform.set(0, 0, aRange.getWidth()); aTransform.set(1, 1, aRange.getHeight()); aTransform.set(0, 2, aRange.getMinX()); aTransform.set(1, 2, aRange.getMinY()); xRetval[a] = Primitive2DReference(new BitmapPrimitive2D(getMarker(), aTransform)); } } } return xRetval; } MarkerArrayPrimitive2D::MarkerArrayPrimitive2D( const std::vector< basegfx::B2DPoint >& rPositions, const BitmapEx& rMarker) : BufferedDecompositionPrimitive2D(), maPositions(rPositions), maMarker(rMarker) { } bool MarkerArrayPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) { const MarkerArrayPrimitive2D& rCompare = (MarkerArrayPrimitive2D&)rPrimitive; return (getPositions() == rCompare.getPositions() && getMarker() == rCompare.getMarker()); } return false; } basegfx::B2DRange MarkerArrayPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const { basegfx::B2DRange aRetval; if(getPositions().size()) { // get the basic range from the position vector for(std::vector< basegfx::B2DPoint >::const_iterator aIter(getPositions().begin()); aIter != getPositions().end(); aIter++) { aRetval.expand(*aIter); } if(!getMarker().IsEmpty()) { // get pixel size const Size aBitmapSize(getMarker().GetSizePixel()); if(aBitmapSize.Width() && aBitmapSize.Height()) { // get logic half size basegfx::B2DVector aLogicHalfSize(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(aBitmapSize.getWidth(), aBitmapSize.getHeight())); // use half size for expand aLogicHalfSize *= 0.5; // apply aLogicHalfSize aRetval.expand(aRetval.getMinimum() - aLogicHalfSize); aRetval.expand(aRetval.getMaximum() + aLogicHalfSize); } } } return aRetval; } // provide unique ID ImplPrimitrive2DIDBlock(MarkerArrayPrimitive2D, PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof