/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence DiscreteMetricDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current DiscreteUnit, look at X and Y and use the maximum const basegfx::B2DVector aDiscreteVector(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0)); const double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY()))); if(getBuffered2DDecomposition().hasElements() && !basegfx::fTools::equal(fDiscreteUnit, getDiscreteUnit())) { // conditions of last local decomposition have changed, delete const_cast< DiscreteMetricDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid DiscreteUnit const_cast< DiscreteMetricDependentPrimitive2D* >(this)->updateDiscreteUnit(fDiscreteUnit); } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ViewportDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current Viewport const basegfx::B2DRange& rViewport = rViewInformation.getViewport(); if(getBuffered2DDecomposition().hasElements() && !rViewport.equal(getViewport())) { // conditions of last local decomposition have changed, delete const_cast< ViewportDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid DiscreteUnit const_cast< ViewportDependentPrimitive2D* >(this)->maViewport = rViewport; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ViewTransformationDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current ViewTransformation const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation(); if(getBuffered2DDecomposition().hasElements() && rViewTransformation != getViewTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid ViewTransformation const_cast< ViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ObjectAndViewTransformationDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current ViewTransfromation const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation(); if(getBuffered2DDecomposition().hasElements() && rViewTransformation != getViewTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } // get the current ObjectTransformation const basegfx::B2DHomMatrix& rObjectTransformation = rViewInformation.getObjectTransformation(); if(getBuffered2DDecomposition().hasElements() && rObjectTransformation != getObjectTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid ViewTransformation, and ObjectTransformation const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation; const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maObjectTransformation = rObjectTransformation; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof