/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_dtrans.hxx" #include #include "globals.hxx" //--> TRA #include // used as shortcut when drag-source and drop-target are the same ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::XTransferable > g_XTransferable; //<-- TRA using namespace com::sun::star::datatransfer::dnd::DNDConstants; sal_Int8 dndOleKeysToAction( DWORD grfKeyState, sal_Int8 nSourceActions) { sal_Int8 ret= 0; // no MK_ALT, MK_CONTROL, MK_SHIFT if( !(grfKeyState & MK_CONTROL) && !(grfKeyState & MK_ALT) && !(grfKeyState & MK_RBUTTON) && !(grfKeyState & MK_SHIFT)) { if( nSourceActions & ACTION_MOVE ) { ret= ACTION_DEFAULT | ACTION_MOVE; } else if( nSourceActions & ACTION_COPY ) { ret= ACTION_COPY; } else if( nSourceActions & ACTION_LINK ) { ret= ACTION_LINK; } else ret = 0; } else if( grfKeyState & MK_SHIFT && !(grfKeyState & MK_CONTROL)) { ret= ACTION_MOVE; } else if ( grfKeyState & MK_CONTROL && !(grfKeyState & MK_SHIFT) ) { ret= ACTION_COPY; } else if ( grfKeyState & MK_CONTROL && grfKeyState & MK_SHIFT) { ret= ACTION_LINK; } else if ( grfKeyState & MK_RBUTTON | grfKeyState & MK_ALT) { ret= ACTION_COPY_OR_MOVE | ACTION_LINK; } return ret; } sal_Int8 dndOleDropEffectsToActions( DWORD dwEffect) { sal_Int8 ret= ACTION_NONE; if( dwEffect & DROPEFFECT_COPY) ret |= ACTION_COPY; if( dwEffect & DROPEFFECT_MOVE) ret |= ACTION_MOVE; if( dwEffect & DROPEFFECT_LINK) ret |= ACTION_LINK; return ret; } DWORD dndActionsToDropEffects( sal_Int8 actions) { DWORD ret= DROPEFFECT_NONE; if( actions & ACTION_MOVE) ret |= DROPEFFECT_MOVE; if( actions & ACTION_COPY) ret |= DROPEFFECT_COPY; if( actions & ACTION_LINK) ret |= DROPEFFECT_LINK; if( actions & ACTION_DEFAULT) ret |= DROPEFFECT_COPY; return ret; } DWORD dndActionsToSingleDropEffect( sal_Int8 actions) { DWORD effects= dndActionsToDropEffects( actions); sal_Int8 countEffect= 0; if( effects & DROPEFFECT_MOVE) countEffect++; if( effects & DROPEFFECT_COPY) countEffect++; if( effects & DROPEFFECT_LINK) countEffect++; // DROPEFFECT_MOVE is the default effect DWORD retVal= countEffect > 1 ? DROPEFFECT_MOVE : effects; return retVal; }