/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef CGM_TYPES_HXX_ #define CGM_TYPES_HXX_ struct FloatPoint { double X; double Y; FloatPoint(){}; FloatPoint( const double& rX, const double& rY ) { X = rX, Y = rY; }; }; struct FloatRect { double Left; double Top; double Right; double Bottom; FloatRect(){}; FloatRect( const FloatPoint& rTopLeft, const FloatPoint& rBottomRight ) { Left = rTopLeft.X; Top = rTopLeft.Y; Right = rBottomRight.X; Bottom = rBottomRight.Y; } void Justify() { double fTemp; if ( Left > Right ) { fTemp = Left; Left = Right; Right = fTemp; } if ( Top > Bottom ) { fTemp = Top; Top = Bottom; Bottom = fTemp; } } }; struct HatchEntry { int HatchStyle; long HatchDistance; long HatchAngle; }; #define ASF_LINETYPE 0x00000001UL #define ASF_LINEWIDTH 0x00000002UL #define ASF_LINECOLOR 0x00000004UL #define ASF_MARKERTYPE 0x00000008UL #define ASF_MARKERSIZE 0x00000010UL #define ASF_MARKERCOLOR 0x00000020UL // NS #define ASF_FILLINTERIORSTYLE 0x00000040UL #define ASF_HATCHINDEX 0x00000080UL #define ASF_PATTERNINDEX 0x00000100UL #define ASF_BITMAPINDEX 0x00000200UL // NS #define ASF_FILLCOLOR 0x00000400UL #define ASF_EDGETYPE 0x00000800UL #define ASF_EDGEWIDTH 0x00001000UL #define ASF_EDGECOLOR 0x00002000UL #define ASF_TEXTFONTINDEX 0x00004000UL #define ASF_TEXTPRECISION 0x00008000UL #define ASF_CHARACTEREXPANSION 0x00010000UL #define ASF_CHARACTERSPACING 0x00020000UL #define ASF_TEXTCOLOR 0x00040000UL #define ACT4_GRADIENT_ACTION 0x00000001UL enum RealPrecision { RP_FLOAT = 0, RP_FIXED = 1 }; enum ScalingMode { SM_ABSTRACT = 0, SM_METRIC = 1 }; enum VDCType { VDC_INTEGER = 0, VDC_REAL = 1 }; enum DeviceViewPortMode { DVPM_FRACTION = 0, DVPM_METRIC = 1, DVPM_DEVICE = 2 }; enum DeviceViewPortMap { DVPM_NOT_FORCED = 0, DVPM_FORCED = 1 }; enum DeviceViewPortMapH { DVPMH_LEFT = 0, DVPMH_CENTER = 1, CVPMH_RIGHT = 2 }; enum DeviceViewPortMapV { DVPMV_BOTTOM = 0, DVPMV_CENTER = 1, DVPMV_TOP = 2 }; enum ClipIndicator { CI_OFF = 0, CI_ON = 1 }; enum ColorSelectionMode { CSM_INDEXED = 0, CSM_DIRECT = 1 }; enum ColorModel { CM_RGB = 0, CM_CYMK = 1 }; enum CharacterCodingA { CCA_BASIC_7 = 0, CCA_BASIC_8 = 1, CCA_EXT_7 = 2, CCA_EXT_8 = 3 }; enum CharSetType { CST_CBYTE_94 = 0, CST_CBYTE_96 = 1, CST_MULT94 = 2, CST_MULT96 = 3, CST_CCOMPLETE = 4 }; enum TextPrecision { TPR_STRING = 0, TPR_CHARACTER = 1, TPR_STROKE = 2, TPR_UNDEFINED = 0xffff }; enum TextPath { TPR_RIGHT = 0, TPR_LEFT = 1, TPR_UP = 2, TPR_DOWN = 3 }; enum TextAlignmentH { TAH_NORMAL = 0, TAH_LEFT = 1, TAH_CENTER = 2, TAH_RIGHT = 3, TAH_CONT = 4 }; enum TextAlignmentV { TAV_NORMAL = 0, TAV_TOP = 1, TAV_CAP = 2, TAV_HALF = 3, TAV_BASE = 4, TAV_BOTTOM = 5, TAV_CONT = 6 }; enum UnderlineMode { UM_OFF = 0, UM_LOW = 1, UM_HIGH = 2, UM_STRIKEOUT = 4, UM_OVERSCORE = 8 }; enum FinalFlag { FF_NOT_FINAL = 0, FF_FINAL = 1 }; enum LineType { LT_SOLID = 1, LT_DASH = 2, LT_DOT = 3, LT_DASHDOT = 4, LT_DASHDOTDOT = 5, // Standart LT_NONE = -4, LT_DOTDOTSPACE = -3, LT_LONGDASH = -2, LT_DASHDASHDOT = -1 }; // GDSF Styles enum SpecMode { SM_ABSOLUTE = 0, SM_SCALED = 1 }; enum LineCapType { LCT_BUTT = 0, LCT_ROUND = 1, LCT_SQUARE = 2, LCT_TRIANGLE = 3, LCT_ARROW = 4, LCT_NONE = -1 }; enum LineJoinType { LJT_MITER = 0, LJT_ROUND = 1, LJT_BEVEL = 2, LJT_NONE = -1 }; enum EdgeType { ET_SOLID = 1, ET_DASH = 2, ET_DOT = 3, ET_DASHDOT = 4, ET_DASHDOTDOT = 5, // Standart ET_NONE = -4, ET_DOTDOTSPACE = -3, ET_LONGDASH = -2, ET_DASHDASHDOT = -1 }; // GDSF Styles enum EdgeVisibility { EV_OFF = 0, EV_ON = 1 }; enum MarkerType { MT_POINT = 1, MT_PLUS = 2, MT_STAR = 3, MT_CIRCLE = 4, MT_CROSS = 5 }; enum Transparency { T_OFF = 0, T_ON = 1 }; enum FillInteriorStyle { FIS_HOLLOW = 0, FIS_SOLID = 1, FIS_PATTERN = 2, FIS_HATCH = 3, FIS_EMPTY = 4, FIS_GEOPATTERN = 5, FIS_INTERPOLATED = 6, FIS_GRADIENT = 7 }; #endif