Shading/text/shared/01/05350300.xhpSun Microsystems, Inc.converted from old format - fpeShadingSets the shading and shadow options for the selected 3D object.ShadingSpecify the type of shading to apply to the selected 3D object.ModeSelect the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.ShadowAdds or removes a shadow from the selected 3D object.
Icon3D Shadowing On/Off
Surface angleEnter an angle from 0 to 90 degrees for casting the shadow.CameraSet the camera options for the selected 3D object.DistanceEnter the distance to leave between the camera and the center of the selected object.Focal lengthEnter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.