Textures/text/shared/01/05350500.xhpSun Microsystems, Inc.converted from old format - fpeTexturesSets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface textures to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+Ctrl (Mac: Shift+Command), and then drag an image onto the selected 3D object.TexturesSets the texture properties.TypeSet the color properties of the texture.Black & WhiteConverts the texture to black and white.
IconBlack & White
ColorConverts the texture to color.
IconColor
ModeShow or hide shading.Only TextureApplies the texture without shading.
IconOnly Texture
Texture and ShadingApplies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.
IconTexture and Shading
Projection XSet the options for displaying the texture.Object-specificAutomatically adjusts the texture based on the shape and size of the object.
IconObject-specific
ParallelApplies the texture parallel to the horizontal axis.
IconParallel
CircularWraps the horizontal axis of the texture pattern around a sphere.
IconCircular
Projection YClick the respective buttons to define the texture for the object Y axis.Object-specificAutomatically adjusts the texture based on the shape and size of the object.
IconObject-specific
ParallelApplies the texture parallel to the vertical axis.
IconParallel
CircularWraps the vertical axis of the texture pattern around a sphere.
IconCircular
FilterFilters out some of the 'noise' that can occur when you apply a texture to a 3D object.Filtering On/OffBlurs the texture slightly to remove unwanted speckles.