/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_rendering_XColorSpace_idl__ #define __com_sun_star_rendering_XColorSpace_idl__ #ifndef __com_sun_star_uno_XInterface_idl__ #include #endif #ifndef __com_sun_star_lang_IllegalArgumentException_idl__ #include #endif #ifndef __com_sun_star_beans_PropertyValue_idl__ #include #endif #ifndef __com_sun_star_rendering_ColorProfile_idl__ #include #endif #ifndef __com_sun_star_rendering_ColorComponent_idl__ #include #endif #ifndef __com_sun_star_rendering_RGBColor_idl__ #include #endif #ifndef __com_sun_star_rendering_ARGBColor_idl__ #include #endif module com { module sun { module star { module rendering { /** Information how to interpret certain color data.

This interface encapsulates all information that is necessary to interpret color data, by defining a describing color space, like for example CMYK or sRGB. You can either convert between this and an arbitrary other colorspace, or into the standard RGB or ARGB formats (because those are so overwhelmingly common in computer graphics).

All canvas interfaces standardize to sequences of IEEE doubles for color representation. As this is overly verbose when used for bitmap data, derived interfaces exist, e.g. XIntegerBitmapColorSpace, which use sequences of integers for color representation.

*/ published interface XColorSpace { /** Query type of this color space.

@return a value from the ColorSpaceType constant group. */ byte getType(); /** Query the kind for each color component.

Color space components tend to correspond to physical attributes like the amount of one specific colorant contained in the final output color. This method returns a sequence of tags, specifying for each component of a color value, to what color attribute (if any) it corresponds. The values must be one of the ColorComponentTag constants.

At the same time, the number of elements in this sequence corresponds to the number of color channels for this color space.

@example For the standard RGB color space, ComponentTags consists of three elements, containing RGB_RED, RGB_GREEN and RGB_BLUE tags, respectively */ sequence getComponentTags(); /** Query rendering intent of this color space.

@return a value from the RenderingIntent constant group. */ byte getRenderingIntent(); /** Query various optional properties from the color space.

If this color space has an ICC color profile, the sequence contains an element named ICCProfile. Some color spaces also have properties Gamma, Whitepoint and Blackpoint. Background information for these is available here. */ sequence< ::com::sun::star::beans::PropertyValue > getProperties(); //============================================================================= /** Convert to color of another color space.

@param deviceColor Sequence of device color components. Is permitted to contain more than one device color element, therefore, batch conversion of multiple color values is possible. @return the corresponding sequence of device colors in the target color space (e.g. sequence or sequence). @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format (e.g. if the number of components is wrong) */ sequence convertColorSpace( [in] sequence deviceColor, [in] XColorSpace targetColorSpace ) raises (com::sun::star::lang::IllegalArgumentException); /** Convert color value in this color space to sRGB color values.

Any information not representable in the RGBColor struct is discarded during the conversion. This includes alpha information. @param deviceColor Sequence of device color components. Is permitted to contain more than one device color element, therefore, batch conversion of multiple color values is possible. @return the corresponding sequence of colors in the sRGB color space. @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format. @see convertToARGB */ sequence convertToRGB( [in] sequence deviceColor ) raises (com::sun::star::lang::IllegalArgumentException); /** Convert color value in this color space to sRGB color values, with linear alpha.

If the given input color does not carry alpha information, an alpha value of 1.0 (fully opaque) is assumed. @param deviceColor Sequence of device color components. Is permitted to contain more than one device color element, therefore, batch conversion of multiple color values is possible. @return the corresponding sequence of colors in the sRGB color space. @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format. */ sequence convertToARGB( [in] sequence deviceColor ) raises (com::sun::star::lang::IllegalArgumentException); /** Convert color value in this color space to premultiplied sRGB color values, with linear alpha.

If the given input color does not carry alpha information, an alpha value of 1.0 (fully opaque) is assumed. The resulting individual RGB color values are premultiplied by the alpha value (e.g. if alpha is 0.5, each color value has only half of the original intensity).

@param deviceColor Sequence of device color components. Is permitted to contain more than one device color element, therefore, batch conversion of multiple color values is possible. @return the corresponding sequence of colors in the sRGB color space. @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format. */ sequence convertToPARGB( [in] sequence deviceColor ) raises (com::sun::star::lang::IllegalArgumentException); /** Convert sRGB color to a representation in this color space.

If this color space conveys alpha information, it is assumed be fully opaque for the given rgb color value. @param deviceColor Sequence of sRGB color components. Is permitted to contain more than one color element, therefore, batch conversion of multiple color values is possible. @return the corresponding sequence of device colors. @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format. */ sequence convertFromRGB( [in] sequence rgbColor ) raises (com::sun::star::lang::IllegalArgumentException); /** Convert sRGB color with linear alpha into this color space.

If this color space does not convey alpha information, the specified alpha value is silently ignored. @param rgbColor Sequence of sRGB color components. Is permitted to contain more than one color element, therefore, batch conversion of multiple color values is possible. @return the corresponding sequence of device colors. @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format. */ sequence convertFromARGB( [in] sequence rgbColor ) raises (com::sun::star::lang::IllegalArgumentException); /** Convert premultiplied sRGB color with linear alpha into this color space.

If this color space does not convey alpha information, the specified alpha value is silently ignored. @param rgbColor Sequence of sRGB color components. Is permitted to contain more than one color element, therefore, batch conversion of multiple color values is possible. The individual color values are assumed to be premultiplied by the alpha value. @return the corresponding sequence of device colors. @throws a com::sun::star::lang::IllegalArgumentException, if the input sequence does not match the device color format. */ sequence convertFromPARGB( [in] sequence rgbColor ) raises (com::sun::star::lang::IllegalArgumentException); }; }; }; }; }; #endif