/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sc.hxx" // INCLUDE --------------------------------------------------------------- #include #include #include #include #include #include #include #include #include "output.hxx" #include "drwlayer.hxx" #include "document.hxx" #include "tabvwsh.hxx" #include "fillinfo.hxx" #include //================================================================== // #i72502# Point ScOutputData::PrePrintDrawingLayer(long nLogStX, long nLogStY ) { Rectangle aRect; SCCOL nCol; Point aOffset; long nLayoutSign(bLayoutRTL ? -1 : 1); for (nCol=0; nColGetColWidth( nCol, nTab ) * nLayoutSign; aOffset.Y() -= pDoc->GetRowHeight( 0, nY1-1, nTab ); long nDataWidth = 0; long nDataHeight = 0; for (nCol=nX1; nCol<=nX2; nCol++) nDataWidth += pDoc->GetColWidth( nCol, nTab ); nDataHeight += pDoc->GetRowHeight( nY1, nY2, nTab ); if ( bLayoutRTL ) aOffset.X() += nDataWidth; aRect.Left() = aRect.Right() = -aOffset.X(); aRect.Top() = aRect.Bottom() = -aOffset.Y(); Point aMMOffset( aOffset ); aMMOffset.X() = (long)(aMMOffset.X() * HMM_PER_TWIPS); aMMOffset.Y() = (long)(aMMOffset.Y() * HMM_PER_TWIPS); if (!bMetaFile) aMMOffset += Point( nLogStX, nLogStY ); for (nCol=nX1; nCol<=nX2; nCol++) aRect.Right() += pDoc->GetColWidth( nCol, nTab ); aRect.Bottom() += pDoc->GetRowHeight( nY1, nY2, nTab ); aRect.Left() = (long) (aRect.Left() * HMM_PER_TWIPS); aRect.Top() = (long) (aRect.Top() * HMM_PER_TWIPS); aRect.Right() = (long) (aRect.Right() * HMM_PER_TWIPS); aRect.Bottom() = (long) (aRect.Bottom() * HMM_PER_TWIPS); if(pViewShell || pDrawView) { SdrView* pLocalDrawView = (pDrawView) ? pDrawView : pViewShell->GetSdrView(); if(pLocalDrawView) { // #i76114# MapMode has to be set because BeginDrawLayers uses GetPaintRegion MapMode aOldMode = pDev->GetMapMode(); if (!bMetaFile) pDev->SetMapMode( MapMode( MAP_100TH_MM, aMMOffset, aOldMode.GetScaleX(), aOldMode.GetScaleY() ) ); // #i74769# work with SdrPaintWindow directly // #i76114# pass bDisableIntersect = true, because the intersection of the table area // with the Window's paint region can be empty Region aRectRegion(aRect); mpTargetPaintWindow = pLocalDrawView->BeginDrawLayers(pDev, aRectRegion, true); OSL_ENSURE(mpTargetPaintWindow, "BeginDrawLayers: Got no SdrPaintWindow (!)"); if (!bMetaFile) pDev->SetMapMode( aOldMode ); } } return aMMOffset; } // #i72502# void ScOutputData::PostPrintDrawingLayer(const Point& rMMOffset) // #i74768# { // #i74768# just use offset as in PrintDrawingLayer() to also get the form controls // painted with offset MapMode aOldMode = pDev->GetMapMode(); if (!bMetaFile) { pDev->SetMapMode( MapMode( MAP_100TH_MM, rMMOffset, aOldMode.GetScaleX(), aOldMode.GetScaleY() ) ); } if(pViewShell || pDrawView) { SdrView* pLocalDrawView = (pDrawView) ? pDrawView : pViewShell->GetSdrView(); if(pLocalDrawView) { // #i74769# work with SdrPaintWindow directly pLocalDrawView->EndDrawLayers(*mpTargetPaintWindow, true); mpTargetPaintWindow = 0; } } // #i74768# if (!bMetaFile) { pDev->SetMapMode( aOldMode ); } } // #i72502# void ScOutputData::PrintDrawingLayer(const sal_uInt16 nLayer, const Point& rMMOffset) { bool bHideAllDrawingLayer(false); if(pViewShell || pDrawView) { SdrView* pLocalDrawView = (pDrawView) ? pDrawView : pViewShell->GetSdrView(); if(pLocalDrawView) { bHideAllDrawingLayer = pLocalDrawView->getHideOle() && pLocalDrawView->getHideChart() && pLocalDrawView->getHideDraw() && pLocalDrawView->getHideFormControl(); } } // #109985# if(bHideAllDrawingLayer || (!pDoc->GetDrawLayer())) { return; } MapMode aOldMode = pDev->GetMapMode(); if (!bMetaFile) { pDev->SetMapMode( MapMode( MAP_100TH_MM, rMMOffset, aOldMode.GetScaleX(), aOldMode.GetScaleY() ) ); } // #109985# DrawSelectiveObjects( nLayer ); if (!bMetaFile) { pDev->SetMapMode( aOldMode ); } } // #109985# void ScOutputData::DrawSelectiveObjects(const sal_uInt16 nLayer) { ScDrawLayer* pModel = pDoc->GetDrawLayer(); if (!pModel) return; // #i46362# high contrast mode (and default text direction) must be handled // by the application, so it's still needed when using DrawLayer(). SdrOutliner& rOutl = pModel->GetDrawOutliner(); rOutl.EnableAutoColor( bUseStyleColor ); rOutl.SetDefaultHorizontalTextDirection( (EEHorizontalTextDirection)pDoc->GetEditTextDirection( nTab ) ); // #i69767# The hyphenator must be set (used to be before drawing a text shape with hyphenation). // LinguMgr::GetHyphenator (EditEngine) uses a wrapper now that creates the real hyphenator on demand, // so it's not a performance problem to call UseHyphenator even when it's not needed. pModel->UseHyphenator(); sal_uLong nOldDrawMode = pDev->GetDrawMode(); if ( bUseStyleColor && Application::GetSettings().GetStyleSettings().GetHighContrastMode() ) { pDev->SetDrawMode( nOldDrawMode | DRAWMODE_SETTINGSLINE | DRAWMODE_SETTINGSFILL | DRAWMODE_SETTINGSTEXT | DRAWMODE_SETTINGSGRADIENT ); } // #109985# if(pViewShell || pDrawView) { SdrView* pLocalDrawView = (pDrawView) ? pDrawView : pViewShell->GetSdrView(); if(pLocalDrawView) { SdrPageView* pPageView = pLocalDrawView->GetSdrPageView(); if(pPageView) { pPageView->DrawLayer(sal::static_int_cast(nLayer), pDev); } } } pDev->SetDrawMode(nOldDrawMode); // #109985# return; } // Teile nur fuer Bildschirm // #109985# void ScOutputData::DrawingSingle(const sal_uInt16 nLayer) { sal_Bool bHad = sal_False; long nPosY = nScrY; SCSIZE nArrY; for (nArrY=1; nArrY+1bChanged ) { if (!bHad) { bHad = sal_True; } } else if (bHad) { DrawSelectiveObjects( nLayer ); bHad = sal_False; } nPosY += pRowInfo[nArrY].nHeight; } if (bHad) DrawSelectiveObjects( nLayer ); }