/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SD_ACCESSIBILITY_ACCESSIBLE_VIEW_FORWARDER_HXX #define _SD_ACCESSIBILITY_ACCESSIBLE_VIEW_FORWARDER_HXX #include class SdrPaintView; class OutputDevice; namespace accessibility { /**

This class provides the means to transform between internal coordinates and screen coordinates without giving direct access to the underlying view. It represents a certain window. A call to GetVisArea returns the corresponding visible rectangle.

@attention Note, that modifications of the underlying view that lead to different transformations between internal and screen coordinates or change the validity of the forwarder have to be signaled separately. */ class AccessibleViewForwarder : public IAccessibleViewForwarder { public: //===== internal ======================================================== AccessibleViewForwarder (SdrPaintView* pView, OutputDevice& rDevice); virtual ~AccessibleViewForwarder (void); //===== IAccessibleViewforwarder ======================================== /** This method informs you about the state of the forwarder. Do not use it when the returned value is . @return Return if the view forwarder is valid and else. */ virtual sal_Bool IsValid (void) const; /** Returns the area of the underlying document that is visible in the * corresponding window. @return The rectangle of the visible part of the document. */ virtual Rectangle GetVisibleArea() const; /** Transform the specified point from internal coordinates to an absolute screen position. @param rPoint Point in internal coordinates. @return The same point but in screen coordinates relative to the upper left corner of the (current) screen. */ virtual Point LogicToPixel (const Point& rPoint) const; /** Transform the specified size from internal coordinates to a screen * position. @param rSize Size in internal coordinates. @return The same size but in screen coordinates. */ virtual Size LogicToPixel (const Size& rSize) const; /** Transform the specified point from absolute screen coordinates to internal coordinates. @param rPoint Point in screen coordinates relative to the upper left corner of the (current) screen. @return The same point but in internal coordinates. */ virtual Point PixelToLogic (const Point& rPoint) const; /** Transform the specified Size from screen coordinates to internal coordinates. @param rSize Size in screen coordinates. @return The same size but in internal coordinates. */ virtual Size PixelToLogic (const Size& rSize) const; protected: SdrPaintView* mpView; sal_uInt16 mnWindowId; OutputDevice& mrDevice; private: AccessibleViewForwarder (AccessibleViewForwarder&); AccessibleViewForwarder& operator= (AccessibleViewForwarder&); }; } // end of namespace accessibility #endif