/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SFXSTATUSLISTENER_HXX #define _SFXSTATUSLISTENER_HXX #include "sal/config.h" #include "sfx2/dllapi.h" #include #include #include #include #include #include #include #include // Interface for implementations which needs to get notifications about state changes class SfxStatusListenerInterface { public: virtual void StateChanged( sal_uInt16 nSlotId, SfxItemState eState, const SfxPoolItem* pState ) = 0; }; class SFX2_DLLPUBLIC SfxStatusListener : public ::com::sun::star::frame::XStatusListener , public ::com::sun::star::lang::XTypeProvider , public ::com::sun::star::lang::XComponent , public ::cppu::OWeakObject { public: SFX_DECL_XINTERFACE_XTYPEPROVIDER SfxStatusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider >& rDispatchProvider, sal_uInt16 nSlotId, const rtl::OUString& aCommand ); virtual ~SfxStatusListener(); // old methods from SfxControllerItem sal_uInt16 GetId() const { return m_nSlotID; } void Bind(); void Bind( sal_uInt16 nSlotID, const rtl::OUString& rNewCommand ); void UnBind(); void ReBind(); virtual void StateChanged( sal_uInt16 nSID, SfxItemState eState, const SfxPoolItem* pState ); // XComponent virtual void SAL_CALL dispose() throw( ::com::sun::star::uno::RuntimeException ); virtual void SAL_CALL addEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& aListener ) throw (::com::sun::star::uno::RuntimeException); // XEventListener virtual void SAL_CALL disposing(const ::com::sun::star::lang::EventObject& Source) throw( ::com::sun::star::uno::RuntimeException ); // XStatusListener virtual void SAL_CALL statusChanged(const ::com::sun::star::frame::FeatureStateEvent& Event) throw( ::com::sun::star::uno::RuntimeException ); private: SfxStatusListener( const SfxStatusListener& ); SfxStatusListener(); SfxStatusListener& operator=( const SfxStatusListener& ); sal_uInt16 m_nSlotID; ::com::sun::star::util::URL m_aCommand; ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > m_xDispatchProvider; ::com::sun::star::uno::Reference< com::sun::star::frame::XDispatch > m_xDispatch; }; #endif // _SFXSTATUSLISTENER_HXX