/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "precompiled_sfx2.hxx" #include "ContextList.hxx" #include "Context.hxx" using ::rtl::OUString; namespace sfx2 { namespace sidebar { ContextList::ContextList (void) : maEntries() { } ContextList::~ContextList (void) { } const ContextList::Entry* ContextList::GetMatch (const Context& rContext) const { const ::std::vector::const_iterator iEntry = FindBestMatch(rContext); if (iEntry != maEntries.end()) return &*iEntry; else return NULL; } ContextList::Entry* ContextList::GetMatch (const Context& rContext) { const ::std::vector::const_iterator iEntry = FindBestMatch(rContext); if (iEntry != maEntries.end()) return const_cast(&*iEntry); else return NULL; } ::std::vector::const_iterator ContextList::FindBestMatch (const Context& rContext) const { sal_Int32 nBestMatch (Context::NoMatch); ::std::vector::const_iterator iBestMatch (maEntries.end()); for (::std::vector::const_iterator iEntry(maEntries.begin()), iEnd(maEntries.end()); iEntry!=iEnd; ++iEntry) { const sal_Int32 nMatch (rContext.EvaluateMatch(iEntry->maContext)); if (nMatch < nBestMatch) { nBestMatch = nMatch; iBestMatch = iEntry; } if (nBestMatch == Context::OptimalMatch) return iEntry; } return iBestMatch; } void ContextList::AddContextDescription ( const Context& rContext, const bool bIsInitiallyVisible, const OUString& rsMenuCommand) { maEntries.push_back(Entry()); maEntries.back().maContext = rContext; maEntries.back().mbIsInitiallyVisible = bIsInitiallyVisible; maEntries.back().msMenuCommand = rsMenuCommand; } bool ContextList::IsEmpty (void) { return maEntries.empty(); } } } // end of namespace sfx2::sidebar