/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "udlg_module.hxx" #include "udlg_global.hrc" #include "roadmapskeleton.hrc" #include "roadmapskeleton.hxx" #include "roadmapskeletonpages.hxx" //........................................................................ namespace udlg { //........................................................................ #define STATE_WELCOME 0 #define STATE_PREPARE 1 #define STATE_SETUP 2 #define STATE_FINISH 3 #define PATH_DEFAULT 1 //==================================================================== //= RoadmapSkeletonDialog //==================================================================== //-------------------------------------------------------------------- RoadmapSkeletonDialog::RoadmapSkeletonDialog( const ::comphelper::ComponentContext& _rContext, Window* _pParent ) :RoadmapSkeletonDialog_Base( _pParent, UdlgResId( DLG_ROADMAP_SKELETON ) ) ,m_aContext( _rContext ) { String sTitlePrepare( UdlgResId( STR_STATE_WELCOME ) ); String sTitleStoreAs( UdlgResId( STR_STATE_PREPARE ) ); String sTitleMigrate( UdlgResId( STR_STATE_SETUP ) ); String sTitleSummary( UdlgResId( STR_STATE_FINISH ) ); FreeResource(); describeState( STATE_WELCOME, sTitlePrepare, &WelcomePage::Create ); describeState( STATE_PREPARE, sTitleStoreAs, &PreparationPage::Create ); describeState( STATE_SETUP, sTitleMigrate, &SetupPage::Create ); describeState( STATE_FINISH, sTitleSummary, &FinishPage::Create ); declarePath( PATH_DEFAULT, STATE_WELCOME, STATE_PREPARE, STATE_SETUP, STATE_FINISH, WZS_INVALID_STATE ); SetPageSizePixel( LogicToPixel( ::Size( TAB_PAGE_WIDTH, TAB_PAGE_HEIGHT ), MAP_APPFONT ) ); ShowButtonFixedLine( true ); SetRoadmapInteractive( true ); enableAutomaticNextButtonState(); defaultButton( WZB_NEXT ); enableButtons( WZB_FINISH, true ); ActivatePage(); } //-------------------------------------------------------------------- RoadmapSkeletonDialog::~RoadmapSkeletonDialog() { } //-------------------------------------------------------------------- void RoadmapSkeletonDialog::enterState( WizardState _nState ) { RoadmapSkeletonDialog_Base::enterState( _nState ); } //-------------------------------------------------------------------- sal_Bool RoadmapSkeletonDialog::prepareLeaveCurrentState( CommitPageReason _eReason ) { return RoadmapSkeletonDialog_Base::prepareLeaveCurrentState( _eReason ); } //-------------------------------------------------------------------- sal_Bool RoadmapSkeletonDialog::leaveState( WizardState _nState ) { return RoadmapSkeletonDialog_Base::leaveState( _nState ); } //-------------------------------------------------------------------- RoadmapSkeletonDialog::WizardState RoadmapSkeletonDialog::determineNextState( WizardState _nCurrentState ) const { return RoadmapSkeletonDialog_Base::determineNextState( _nCurrentState ); } //-------------------------------------------------------------------- sal_Bool RoadmapSkeletonDialog::onFinish() { return RoadmapSkeletonDialog_Base::onFinish(); } //........................................................................ } // namespace udlg //........................................................................