/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SVX_DLG_CTRL_HXX #define _SVX_DLG_CTRL_HXX // include --------------------------------------------------------------- #include #include #include "svx/svxdllapi.h" #include #include #ifndef _XTABLE_HXX class XBitmapEntry; class XColorEntry; class XDash; class XDashEntry; class XGradient; class XGradientEntry; class XHatch; class XHatchEntry; class XLineEndEntry; class XFillAttrSetItem; #endif class XOBitmap; class XOutdevItemPool; namespace com { namespace sun { namespace star { namespace awt { struct Point; } } } } /************************************************************************* |* |* Derived from SfxTabPage to be able to be notified by the control |* via virtual method. |* \************************************************************************/ class SvxTabPage : public SfxTabPage { public: SvxTabPage( Window* pParent, ResId Id, const SfxItemSet& rInAttrs ) : SfxTabPage( pParent, Id, rInAttrs ) {} virtual void PointChanged( Window* pWindow, RECT_POINT eRP ) = 0; }; /************************************************************************* |* |* Control for displaying and selecting the corner points |* (and center point) of an object |* \************************************************************************/ typedef sal_uInt16 CTL_STATE; #define CS_NOHORZ 1 // no horizontal input information is used #define CS_NOVERT 2 // no vertikal input information is used class SvxRectCtlAccessibleContext; class SvxPixelCtlAccessible; class SVX_DLLPUBLIC SvxRectCtl : public Control { private: SVX_DLLPRIVATE void InitSettings( sal_Bool bForeground, sal_Bool bBackground ); SVX_DLLPRIVATE void InitRectBitmap( void ); SVX_DLLPRIVATE Bitmap& GetRectBitmap( void ); SVX_DLLPRIVATE void Resize_Impl(); protected: SvxRectCtlAccessibleContext* pAccContext; sal_uInt16 nBorderWidth; sal_uInt16 nRadius; Size aSize; Point aPtLT, aPtMT, aPtRT; Point aPtLM, aPtMM, aPtRM; Point aPtLB, aPtMB, aPtRB; Point aPtNew; RECT_POINT eRP, eDefRP; CTL_STYLE eCS; Bitmap* pBitmap; CTL_STATE m_nState; // #103516# Added a possibility to completely disable this control sal_Bool mbCompleteDisable; RECT_POINT GetRPFromPoint( Point ) const; Point GetPointFromRP( RECT_POINT ) const; void SetFocusRect( const Rectangle* pRect = NULL ); // pRect == NULL -> calculate rectangle in method Point SetActualRPWithoutInvalidate( RECT_POINT eNewRP ); // returns the last point virtual void GetFocus(); virtual void LoseFocus(); Point GetApproxLogPtFromPixPt( const Point& rRoughPixelPoint ) const; public: SvxRectCtl( Window* pParent, const ResId& rResId, RECT_POINT eRpt = RP_MM, sal_uInt16 nBorder = 200, sal_uInt16 nCircle = 80, CTL_STYLE eStyle = CS_RECT ); virtual ~SvxRectCtl(); virtual void Paint( const Rectangle& rRect ); virtual void MouseButtonDown( const MouseEvent& rMEvt ); virtual void KeyInput( const KeyEvent& rKeyEvt ); virtual void StateChanged( StateChangedType nStateChange ); virtual void DataChanged( const DataChangedEvent& rDCEvt ); virtual void Resize(); void Reset(); RECT_POINT GetActualRP() const; void SetActualRP( RECT_POINT eNewRP ); void SetState( CTL_STATE nState ); sal_uInt8 GetNumOfChilds( void ) const; // returns number of usable radio buttons Rectangle CalculateFocusRectangle( void ) const; Rectangle CalculateFocusRectangle( RECT_POINT eRectPoint ) const; virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); RECT_POINT GetApproxRPFromPixPt( const ::com::sun::star::awt::Point& rPixelPoint ) const; // #103516# Added a possibility to completely disable this control sal_Bool IsCompletelyDisabled() const { return mbCompleteDisable; } void DoCompletelyDisable(sal_Bool bNew); }; /************************************************************************* |* |* Control to display and select the angle of the corner points |* of an object |* \************************************************************************/ class SvxAngleCtl : public SvxRectCtl { private: void Initialize(); protected: Font aFont; Size aFontSize; sal_Bool bPositive; public: SvxAngleCtl( Window* pParent, const ResId& rResId ); SvxAngleCtl( Window* pParent, const ResId& rResId, Size aSize ); void ChangeMetric() { bPositive = !bPositive; } virtual void Paint( const Rectangle& rRect ); }; /************************************************************************* |* |* Preview-Control to display bitmaps |* \************************************************************************/ class SVX_DLLPUBLIC SvxBitmapCtl { protected: Size aSize; sal_uInt16 nLines; Color aPixelColor, aBackgroundColor; const sal_uInt16* pBmpArray; public: SvxBitmapCtl( Window* pParent, const Size& rSize ); ~SvxBitmapCtl(); BitmapEx GetBitmapEx(); void SetBmpArray( const sal_uInt16* pPixel ) { pBmpArray = pPixel; } void SetLines( sal_uInt16 nLns ) { nLines = nLns; } void SetPixelColor( Color aColor ) { aPixelColor = aColor; } void SetBackgroundColor( Color aColor ) { aBackgroundColor = aColor; } }; /************************************************************************* |* |* Control to edit bitmaps |* \************************************************************************/ class SVX_DLLPUBLIC SvxPixelCtl : public Control { private: using OutputDevice::SetLineColor; protected: sal_uInt16 nLines, nSquares; Color aPixelColor; Color aBackgroundColor; Color aLineColor; Size aRectSize; sal_uInt16* pPixel; sal_Bool bPaintable; //Solution:Add member identifying position Point aFocusPosition; Rectangle implCalFocusRect( const Point& aPosition ); void ChangePixel( sal_uInt16 nPixel ); public: SvxPixelCtl( Window* pParent, const ResId& rResId, sal_uInt16 nNumber = 8 ); ~SvxPixelCtl(); virtual void Paint( const Rectangle& rRect ); virtual void MouseButtonDown( const MouseEvent& rMEvt ); void SetXBitmap( const BitmapEx& rBitmapEx ); void SetPixelColor( const Color& rCol ) { aPixelColor = rCol; } void SetBackgroundColor( const Color& rCol ) { aBackgroundColor = rCol; } void SetLineColor( const Color& rCol ) { aLineColor = rCol; } sal_uInt16 GetLineCount() const { return nLines; } Color GetPixelColor() const { return aPixelColor; } Color GetBackgroundColor() const { return aBackgroundColor; } sal_uInt16 GetBitmapPixel( const sal_uInt16 nPixelNumber ); sal_uInt16* GetBitmapPixelPtr() { return pPixel; } void SetPaintable( sal_Bool bTmp ) { bPaintable = bTmp; } void Reset(); SvxPixelCtlAccessible* m_pAccess; ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > m_xAccess; virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); long GetSquares() const { return nSquares ; } long GetWidth() const { return aRectSize.getWidth() ; } long GetHeight() const { return aRectSize.getHeight() ; } //Device Pixel . long ShowPosition( const Point &pt); long PointToIndex(const Point &pt) const; Point IndexToPoint(long nIndex) const ; long GetFoucsPosIndex() const ; //Solution:Keyboard function for key input and focus handling function virtual void KeyInput( const KeyEvent& rKEvt ); virtual void GetFocus(); virtual void LoseFocus(); }; /************************************************************************* |* |* ColorLB can be filled with colors and names |* \************************************************************************/ class XColorList; typedef ::boost::shared_ptr< XColorList > XColorListSharedPtr; class SVX_DLLPUBLIC ColorLB : public ColorListBox { public: ColorLB( Window* pParent, ResId Id ) : ColorListBox( pParent, Id ) {} ColorLB( Window* pParent, WinBits aWB ) : ColorListBox( pParent, aWB ) {} virtual void Fill( const XColorListSharedPtr aTab ); void Append( const XColorEntry& rEntry ); void Modify( const XColorEntry& rEntry, sal_uInt16 nPos ); }; /************************************************************************* |* |* HatchingLB |* \************************************************************************/ class XHatchList; typedef ::boost::shared_ptr< XHatchList > XHatchListSharedPtr; class SVX_DLLPUBLIC HatchingLB : public ListBox { public: explicit HatchingLB( Window* pParent, ResId Id); explicit HatchingLB( Window* pParent, WinBits aWB); virtual void Fill( const XHatchListSharedPtr aList ); void Append( const XHatchEntry& rEntry, const Bitmap& rBitmap ); void Modify( const XHatchEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap ); void SelectEntryByList( const XHatchListSharedPtr aList, const String& rStr, const XHatch& rXHatch, sal_uInt16 nDist = 0 ); }; /************************************************************************* |* |* GradientLB |* \************************************************************************/ class XGradientList; typedef ::boost::shared_ptr< XGradientList > XGradientListSharedPtr; class SVX_DLLPUBLIC GradientLB : public ListBox { public: explicit GradientLB( Window* pParent, ResId Id); explicit GradientLB( Window* pParent, WinBits aWB); virtual void Fill( const XGradientListSharedPtr aList ); void Append( const XGradientEntry& rEntry, const Bitmap& rBitmap ); void Modify( const XGradientEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap ); void SelectEntryByList( const XGradientListSharedPtr aList, const String& rStr, const XGradient& rXGradient, sal_uInt16 nDist = 0 ); private: XGradientListSharedPtr maList; }; /************************************************************************* |* |* BitmapLB |* \************************************************************************/ class XBitmapList; typedef ::boost::shared_ptr< XBitmapList > XBitmapListSharedPtr; class SVX_DLLPUBLIC BitmapLB : public ListBox { public: explicit BitmapLB(Window* pParent, ResId Id); virtual void Fill(const XBitmapListSharedPtr aList); void Append(const Size& rSize, const XBitmapEntry& rEntry); void Modify(const Size& rSize, const XBitmapEntry& rEntry, sal_uInt16 nPos); void SelectEntryByList(const XBitmapListSharedPtr aList, const String& rStr); private: BitmapEx maBitmapEx; }; /************************************************************************* |* |* FillAttrLB combines all fill attributes in one list bBox |* \************************************************************************/ class FillAttrLB : public ColorListBox { private: BitmapEx maBitmapEx; public: FillAttrLB( Window* pParent, ResId Id ); FillAttrLB( Window* pParent, WinBits aWB ); virtual void Fill( const XColorListSharedPtr aTab ); virtual void Fill( const XHatchListSharedPtr aList ); virtual void Fill( const XGradientListSharedPtr aList ); virtual void Fill( const XBitmapListSharedPtr aList ); void SelectEntryByList(const XBitmapListSharedPtr aList, const String& rStr); }; /************************************************************************* |* |* FillTypeLB |* \************************************************************************/ class FillTypeLB : public ListBox { public: FillTypeLB( Window* pParent, ResId Id ) : ListBox( pParent, Id ) {} FillTypeLB( Window* pParent, WinBits aWB ) : ListBox( pParent, aWB ) {} virtual void Fill(); }; /************************************************************************* |* |* LineLB |* \************************************************************************/ class XDashList; typedef ::boost::shared_ptr< XDashList > XDashListSharedPtr; class SVX_DLLPUBLIC LineLB : public ListBox { private: /// bitfield /// defines if standard fields (none, solid) are added, default is true bool mbAddStandardFields : 1; public: LineLB(Window* pParent, ResId Id); LineLB(Window* pParent, WinBits aWB); virtual ~LineLB(); virtual void Fill(const XDashListSharedPtr aList); bool getAddStandardFields() const { return mbAddStandardFields; } void setAddStandardFields(bool bNew); void Append(const XDashEntry& rEntry, const Bitmap& rBitmap ); void Modify(const XDashEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap ); void SelectEntryByList(const XDashListSharedPtr aList, const String& rStr, const XDash& rDash, sal_uInt16 nDist = 0); }; /************************************************************************* |* |* LineEndsLB |* \************************************************************************/ class XLineEndList; typedef ::boost::shared_ptr< XLineEndList > XLineEndListSharedPtr; class SVX_DLLPUBLIC LineEndLB : public ListBox { public: LineEndLB( Window* pParent, ResId Id ); LineEndLB( Window* pParent, WinBits aWB ); virtual ~LineEndLB (void); virtual void Fill( const XLineEndListSharedPtr aList, bool bStart = true ); void Append( const XLineEndEntry& rEntry, const Bitmap& rBitmap, bool bStart = true ); void Modify( const XLineEndEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap, bool bStart = true ); }; ////////////////////////////////////////////////////////////////////////////// class SdrObject; class SdrModel; class SvxPreviewBase : public Control { private: SdrModel* mpModel; VirtualDevice* mpBufferDevice; protected: void InitSettings(bool bForeground, bool bBackground); // prepare buffered paint void LocalPrePaint(); // end and output buffered paint void LocalPostPaint(); public: SvxPreviewBase( Window* pParent, const ResId& rResId ); virtual ~SvxPreviewBase(); // change support virtual void StateChanged(StateChangedType nStateChange); virtual void DataChanged(const DataChangedEvent& rDCEvt); // dada read access SdrModel& getModel() const { return *mpModel; } OutputDevice& getBufferDevice() const { return *mpBufferDevice; } }; /************************************************************************* |* |* SvxLinePreview |* \************************************************************************/ class SVX_DLLPUBLIC SvxXLinePreview : public SvxPreviewBase { private: SdrObject* mpLineObjA; SdrObject* mpLineObjB; SdrObject* mpLineObjC; //#58425# Symbols at on line (e.g. StarChart) Graphic* mpGraphic; sal_Bool mbWithSymbol; Size maSymbolSize; public: SvxXLinePreview( Window* pParent, const ResId& rResId ); virtual ~SvxXLinePreview(); void SetLineAttributes(const SfxItemSet& rItemSet); void ShowSymbol( sal_Bool b ) { mbWithSymbol = b; }; void SetSymbol( Graphic* p, const Size& s ); void ResizeSymbol( const Size& s ); virtual void Paint( const Rectangle& rRect ); }; /************************************************************************* |* |* SvxXRectPreview |* \************************************************************************/ class SVX_DLLPUBLIC SvxXRectPreview : public SvxPreviewBase { private: SdrObject* mpRectangleObject; public: SvxXRectPreview( Window* pParent, const ResId& rResId ); virtual ~SvxXRectPreview(); void SetAttributes(const SfxItemSet& rItemSet); virtual void Paint( const Rectangle& rRect ); }; /************************************************************************* |* |* SvxXShadowPreview |* \************************************************************************/ class SVX_DLLPUBLIC SvxXShadowPreview : public SvxPreviewBase { private: SdrObject* mpRectangleObject; SdrObject* mpRectangleShadow; public: SvxXShadowPreview( Window* pParent, const ResId& rResId ); virtual ~SvxXShadowPreview(); void SetRectangleAttributes(const SfxItemSet& rItemSet); void SetShadowAttributes(const SfxItemSet& rItemSet); void SetShadowPosition(const Point& rPos); virtual void Paint( const Rectangle& rRect ); }; #endif // _SVX_DLG_CTRL_HXX