/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SDR_OVERLAY_OVERLAYOBJECTLIST_HXX #define _SDR_OVERLAY_OVERLAYOBJECTLIST_HXX #include #include #include "svx/svxdllapi.h" ////////////////////////////////////////////////////////////////////////////// #define DEFAULT_VALUE_FOR_HITTEST_PIXEL (2L) ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace overlay { class SVX_DLLPUBLIC OverlayObjectList { protected: // the vector of OverlayObjects OverlayObjectVector maVector; // default value for HiTestPixel sal_uInt32 getDefaultValueForHitTestPixel() const { return 4L; } public: OverlayObjectList() {} ~OverlayObjectList(); // clear list, this includes deletion of all contained objects void clear(); // append/remove objects void append(OverlayObject& rOverlayObject) { maVector.push_back(&rOverlayObject); } void remove(OverlayObject& rOverlayObject); // access to objects sal_uInt32 count() const { return maVector.size(); } OverlayObject& getOverlayObject(sal_uInt32 nIndex) const { return *(maVector[nIndex]); } // Hittest with logical coordinates bool isHitLogic(const basegfx::B2DPoint& rLogicPosition, double fLogicTolerance = 0.0) const; // Hittest with pixel coordinates and pixel tolerance bool isHitPixel(const Point& rDiscretePosition, sal_uInt32 fDiscreteTolerance = DEFAULT_VALUE_FOR_HITTEST_PIXEL) const; // calculate BaseRange of all included OverlayObjects and return basegfx::B2DRange getBaseRange() const; }; } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// #endif //_SDR_OVERLAY_OVERLAYOBJECTLIST_HXX // eof