/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX #define INCLUDED_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// // predefines ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { class SdrOle2Primitive2D : public BasePrimitive2D { private: Primitive2DSequence maOLEContent; basegfx::B2DHomMatrix maTransform; attribute::SdrLineFillShadowTextAttribute maSdrLFSTAttribute; public: SdrOle2Primitive2D( const Primitive2DSequence& rOLEContent, const basegfx::B2DHomMatrix& rTransform, const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute); // data access const Primitive2DSequence& getOLEContent() const { return maOLEContent; } const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; } // compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const; // local decomposition. virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const; // provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif //INCLUDED_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX // eof