/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" // include --------------------------------------------------------------- #include #ifndef _STATUS_HXX //autogen #include #endif #include #include #include #define _SVX_INSCTRL_CXX #include #include "svx/insctrl.hxx" #include #define PAINT_OFFSET 5 SFX_IMPL_STATUSBAR_CONTROL(SvxInsertStatusBarControl, SfxBoolItem); // class SvxInsertStatusBarControl --------------------------------------- SvxInsertStatusBarControl::SvxInsertStatusBarControl( sal_uInt16 _nSlotId, sal_uInt16 _nId, StatusBar& rStb ) : SfxStatusBarControl( _nSlotId, _nId, rStb ), bInsert( sal_True ) { } // ----------------------------------------------------------------------- SvxInsertStatusBarControl::~SvxInsertStatusBarControl() { } // ----------------------------------------------------------------------- void SvxInsertStatusBarControl::StateChanged( sal_uInt16 , SfxItemState eState, const SfxPoolItem* pState ) { if ( SFX_ITEM_AVAILABLE != eState ) GetStatusBar().SetItemText( GetId(), String() ); else { DBG_ASSERT( pState->ISA( SfxBoolItem ), "invalid item type" ); SfxBoolItem* pItem = (SfxBoolItem*)pState; bInsert = pItem->GetValue(); DrawItemText_Impl(); } } // ----------------------------------------------------------------------- void SvxInsertStatusBarControl::Click() { if ( !GetStatusBar().GetItemText( GetId() ).Len() ) return; bInsert = !bInsert; SfxBoolItem aIns( GetSlotId(), bInsert ); ::com::sun::star::uno::Any a; ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue > aArgs( 1 ); aArgs[0].Name = rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "InsertMode" )); aIns.QueryValue( a ); aArgs[0].Value = a; execute( aArgs ); } // ----------------------------------------------------------------------- void SvxInsertStatusBarControl::Paint( const UserDrawEvent& ) { DrawItemText_Impl(); } // ----------------------------------------------------------------------- void SvxInsertStatusBarControl::DrawItemText_Impl() { sal_uInt16 _nId = RID_SVXSTR_OVERWRITE_TEXT; if ( bInsert ) _nId = RID_SVXSTR_INSERT_TEXT; GetStatusBar().SetItemText( GetId(), SVX_RESSTR( _nId ) ); } sal_uIntPtr SvxInsertStatusBarControl::GetDefItemWidth(const StatusBar& rStb) { long nWidth1 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_OVERWRITE_TEXT)); long nWidth2 = rStb.GetTextWidth(SVX_RESSTR(RID_SVXSTR_INSERT_TEXT)); if(nWidth1