/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SWRECT_HXX #define _SWRECT_HXX #include "errhdl.hxx" #include class SvStream; class SwRect { Point m_Point; Size m_Size; public: inline SwRect(); inline SwRect( const SwRect &rRect ); inline SwRect( const Point& rLT, const Size& rSize ); inline SwRect( const Point& rLT, const Point& rRB ); inline SwRect( long X, long Y, long Width, long Height ); //SV-SS z.B. SwRect( pWin->GetClipRect() ); SwRect( const Rectangle &rRect ); //Set-Methoden inline void Chg( const Point& rNP, const Size &rNS ); inline void Pos( const Point& rNew ); inline void Pos( const long nNewX, const long nNewY ); inline void SSize( const Size& rNew ); inline void SSize( const long nHeight, const long nWidth ); inline void Width( long nNew ); inline void Height( long nNew ); inline void Left( const long nLeft ); inline void Right( const long nRight ); inline void Top( const long nTop ); inline void Bottom( const long nBottom ); //Get-Methoden inline const Point &Pos() const; inline const Size &SSize() const; inline long Width() const; inline long Height() const; inline long Left() const; inline long Right() const; inline long Top() const; inline long Bottom() const; //Damit Layoutseitig per Memberpointer auf die Member von Pos und SSize //zugegriffen werden kann. inline Point &Pos(); inline Size &SSize(); Point Center() const; void Justify(); SwRect &Union( const SwRect& rRect ); SwRect &Intersection( const SwRect& rRect ); //Wie Intersection nur wird davon ausgegangen, dass die Rects ueberlappen! SwRect &_Intersection( const SwRect &rRect ); inline SwRect GetIntersection( const SwRect& rRect ) const; sal_Bool IsInside( const Point& rPOINT ) const; sal_Bool IsNear(const Point& rPoint, long nTolerance ) const; sal_Bool IsInside( const SwRect& rRect ) const; sal_Bool IsOver( const SwRect& rRect ) const; inline sal_Bool HasArea() const; inline sal_Bool IsEmpty() const; inline void Clear(); inline SwRect &operator = ( const SwRect &rRect ); inline sal_Bool operator == ( const SwRect& rRect ) const; inline sal_Bool operator != ( const SwRect& rRect ) const; inline SwRect &operator+=( const Point &rPt ); inline SwRect &operator-=( const Point &rPt ); inline SwRect &operator+=( const Size &rSz ); inline SwRect &operator-=( const Size &rSz ); //SV-SS z.B. pWin->DrawRect( aSwRect.SVRect() ); inline Rectangle SVRect() const; //Zortech wuerde hier fehlerhaften Code erzeugen. // inline operator SRectangle() const; // inline operator Rectangle() const { return Rectangle( aPos, aSize ); } // Ausgabeoperator fuer die Debugging-Gemeinde friend SvStream &operator<<( SvStream &rStream, const SwRect &rRect ); void _Top( const long nTop ); void _Bottom( const long nBottom ); void _Left( const long nLeft ); void _Right( const long nRight ); void _Width( const long nNew ); void _Height( const long nNew ); long _Top() const; long _Bottom() const; long _Left() const; long _Right() const; long _Width() const; long _Height() const; void SubTop( const long nSub ); void AddBottom( const long nAdd ); void SubLeft( const long nSub ); void AddRight( const long nAdd ); void AddWidth( const long nAdd ); void AddHeight( const long nAdd ); void SetPosX( const long nNew ); void SetPosY( const long nNew ); void SetLeftAndWidth( long nLeft, long nNew ); void SetTopAndHeight( long nTop, long nNew ); void SetRightAndWidth( long nRight, long nNew ); void SetBottomAndHeight( long nBottom, long nNew ); void SetUpperLeftCorner( const Point& rNew ); void SetUpperRightCorner( const Point& rNew ); void SetLowerLeftCorner( const Point& rNew ); const Size _Size() const; const Point TopLeft() const; const Point TopRight() const; const Point BottomLeft() const; const Point BottomRight() const; const Size SwappedSize() const; long GetLeftDistance( long ) const; long GetBottomDistance( long ) const; long GetRightDistance( long ) const; long GetTopDistance( long ) const; sal_Bool OverStepLeft( long ) const; sal_Bool OverStepBottom( long ) const; sal_Bool OverStepTop( long ) const; sal_Bool OverStepRight( long ) const; }; // Implementation in in swrect.cxx extern SvStream &operator<<( SvStream &rStream, const SwRect &rRect ); typedef void (SwRect:: *SwRectSet)( const long nNew ); typedef long (SwRect:: *SwRectGet)() const; typedef const Point (SwRect:: *SwRectPoint)() const; typedef const Size (SwRect:: *SwRectSize)() const; typedef sal_Bool (SwRect:: *SwRectMax)( long ) const; typedef long (SwRect:: *SwRectDist)( long ) const; typedef void (SwRect:: *SwRectSetTwice)( long, long ); typedef void (SwRect:: *SwRectSetPos)( const Point& ); //---------------------------------- Set-Methoden inline void SwRect::Chg( const Point& rNP, const Size &rNS ) { m_Point = rNP; m_Size = rNS; } inline void SwRect::Pos( const Point& rNew ) { m_Point = rNew; } inline void SwRect::Pos( const long nNewX, const long nNewY ) { m_Point.setX(nNewX); m_Point.setY(nNewY); } inline void SwRect::SSize( const Size& rNew ) { m_Size = rNew; } inline void SwRect::SSize( const long nNewHeight, const long nNewWidth ) { m_Size.setWidth(nNewWidth); m_Size.setHeight(nNewHeight); } inline void SwRect::Width( long nNew ) { m_Size.setWidth(nNew); } inline void SwRect::Height( long nNew ) { m_Size.setHeight(nNew); } inline void SwRect::Left( const long nLeft ) { m_Size.Width() += m_Point.getX() - nLeft; m_Point.setX(nLeft); } inline void SwRect::Right( const long nRight ) { m_Size.setWidth(nRight - m_Point.getX() + 1); } inline void SwRect::Top( const long nTop ) { m_Size.Height() += m_Point.getY() - nTop; m_Point.setY(nTop); } inline void SwRect::Bottom( const long nBottom ) { m_Size.setHeight(nBottom - m_Point.getY() + 1); } //----------------------------------- Get-Methoden inline const Point &SwRect::Pos() const { return m_Point; } inline Point &SwRect::Pos() { return m_Point; } inline const Size &SwRect::SSize() const { return m_Size; } inline Size &SwRect::SSize() { return m_Size; } inline long SwRect::Width() const { return m_Size.Width(); } inline long SwRect::Height() const { return m_Size.Height(); } inline long SwRect::Left() const { return m_Point.X(); } inline long SwRect::Right() const { return m_Size.getWidth() ? m_Point.getX() + m_Size.getWidth() - 1 : m_Point.getX(); } inline long SwRect::Top() const { return m_Point.Y(); } inline long SwRect::Bottom() const { return m_Size.getHeight() ? m_Point.getY() + m_Size.getHeight() - 1 : m_Point.getY(); } //----------------------------------- operatoren inline SwRect &SwRect::operator = ( const SwRect &rRect ) { m_Point = rRect.m_Point; m_Size = rRect.m_Size; return *this; } inline sal_Bool SwRect::operator == ( const SwRect& rRect ) const { return (m_Point == rRect.m_Point && m_Size == rRect.m_Size); } inline sal_Bool SwRect::operator != ( const SwRect& rRect ) const { return (m_Point != rRect.m_Point || m_Size != rRect.m_Size); } inline SwRect &SwRect::operator+=( const Point &rPt ) { m_Point += rPt; return *this; } inline SwRect &SwRect::operator-=( const Point &rPt ) { m_Point -= rPt; return *this; } inline SwRect &SwRect::operator+=( const Size &rSz ) { m_Size.Width() += rSz.Width(); m_Size.Height() += rSz.Height(); return *this; } inline SwRect &SwRect::operator-=( const Size &rSz ) { m_Size.Width() -= rSz.Width(); m_Size.Height() -= rSz.Height(); return *this; } //--------------------------- Sonstiges inline Rectangle SwRect::SVRect() const { ASSERT( !IsEmpty(), "SVRect() without Width or Height" ); return Rectangle( m_Point.getX(), m_Point.getY(), m_Point.getX() + m_Size.getWidth() - 1, //Right() m_Point.getY() + m_Size.getHeight() - 1 ); //Bottom() } inline SwRect SwRect::GetIntersection( const SwRect& rRect ) const { return SwRect( *this ).Intersection( rRect ); } inline sal_Bool SwRect::HasArea() const { return !IsEmpty(); } inline sal_Bool SwRect::IsEmpty() const { return !(m_Size.getHeight() && m_Size.getWidth()); } inline void SwRect::Clear() { m_Point.setX(0); m_Point.setY(0); m_Size.setWidth(0); m_Size.setHeight(0); } //-------------------------- CToren inline SwRect::SwRect() : m_Point( 0, 0 ), m_Size( 0, 0 ) { } inline SwRect::SwRect( const SwRect &rRect ) : m_Point( rRect.m_Point ), m_Size( rRect.m_Size ) { } inline SwRect::SwRect( const Point& rLT, const Size& rSize ) : m_Point( rLT ), m_Size( rSize ) { } inline SwRect::SwRect( const Point& rLT, const Point& rRB ) : m_Point( rLT ), m_Size( rRB.X() - rLT.X() + 1, rRB.Y() - rLT.Y() + 1 ) { } inline SwRect::SwRect( long X, long Y, long W, long H ) : m_Point( X, Y ), m_Size( W, H ) { } #endif //_SWRECT_HXX