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See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sw.hxx" #include #include #include #include #include #include #include #include // for SolarMutex #include #include #include #include #include #include using namespace ::com::sun::star::accessibility; using namespace ::com::sun::star; using namespace ::com::sun::star::uno; using ::com::sun::star::accessibility::XAccessible; using ::com::sun::star::accessibility::XAccessibleContext; using ::com::sun::star::accessibility::XAccessibleSelection; using namespace ::sw::access; SwAccessibleSelectionHelper::SwAccessibleSelectionHelper( SwAccessibleContext& rCtxt ) : rContext( rCtxt ) { } SwAccessibleSelectionHelper::~SwAccessibleSelectionHelper() { } SwFEShell* SwAccessibleSelectionHelper::GetFEShell() { DBG_ASSERT( rContext.GetMap() != NULL, "no map?" ); ViewShell* pViewShell = rContext.GetMap()->GetShell(); DBG_ASSERT( pViewShell != NULL, "No view shell? Then what are you looking at?" ); SwFEShell* pFEShell = NULL; if( pViewShell->ISA( SwFEShell ) ) { pFEShell = static_cast( pViewShell ); } return pFEShell; } void SwAccessibleSelectionHelper::throwIndexOutOfBoundsException() throw ( lang::IndexOutOfBoundsException ) { Reference < XAccessibleContext > xThis( &rContext ); Reference < XAccessibleSelection >xSelThis( xThis, UNO_QUERY ); lang::IndexOutOfBoundsException aExcept( ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM("index out of bounds") ), xSelThis ); \ throw aExcept; } //===== XAccessibleSelection ============================================ void SwAccessibleSelectionHelper::selectAccessibleChild( sal_Int32 nChildIndex ) throw ( lang::IndexOutOfBoundsException, RuntimeException ) { vos::OGuard aGuard(Application::GetSolarMutex()); // Get the respective child as SwFrm (also do index checking), ... const SwAccessibleChild aChild = rContext.GetChild( *(rContext.GetMap()), nChildIndex ); if( !aChild.IsValid() ) throwIndexOutOfBoundsException(); // we can only select fly frames, so we ignore (should: return // false) all other attempts at child selection sal_Bool bRet = sal_False; SwFEShell* pFEShell = GetFEShell(); if( pFEShell != NULL ) { const SdrObject *pObj = aChild.GetDrawObject(); if( pObj ) { bRet = rContext.Select( const_cast< SdrObject *>( pObj ), 0==aChild.GetSwFrm()); } } // no frame shell, or no frame, or no fly frame -> can't select // return bRet; } //When the selected state of the SwFrmOrObj is setted, return true. static sal_Bool lcl_getSelectedState(const SwAccessibleChild& aChild, SwAccessibleContext* pContext, SwAccessibleMap* pMap) { Reference< XAccessible > xAcc; if ( aChild.GetSwFrm() ) { xAcc = pMap->GetContext( aChild.GetSwFrm(), sal_False ); } else if ( aChild.GetDrawObject() ) { xAcc = pMap->GetContext( aChild.GetDrawObject(), pContext, sal_False ); } if( xAcc.is() ) { Reference< XAccessibleContext > pRContext = xAcc->getAccessibleContext(); if(!pRContext.is()) return sal_False; Reference pRStateSet = pRContext->getAccessibleStateSet(); if( pRStateSet.is() ) { Sequence pStates = pRStateSet->getStates(); long count = pStates.getLength(); for( int i = 0; i < count; i++ ) { if( pStates[i] == AccessibleStateType::SELECTED) return sal_True; } } } return sal_False; } sal_Bool SwAccessibleSelectionHelper::isAccessibleChildSelected( sal_Int32 nChildIndex ) throw ( lang::IndexOutOfBoundsException, RuntimeException ) { vos::OGuard aGuard(Application::GetSolarMutex()); // Get the respective child as SwFrm (also do index checking), ... const SwAccessibleChild aChild = rContext.GetChild( *(rContext.GetMap()), nChildIndex ); if( !aChild.IsValid() ) throwIndexOutOfBoundsException(); // ... and compare to the currently selected frame sal_Bool bRet = sal_False; SwFEShell* pFEShell = GetFEShell(); if( pFEShell ) { if ( aChild.GetSwFrm() != 0 ) { bRet = (pFEShell->GetCurrFlyFrm() == aChild.GetSwFrm()); } else if ( aChild.GetDrawObject() ) { bRet = pFEShell->IsObjSelected( *aChild.GetDrawObject() ); } //If the SwFrmOrObj is not selected directly in the UI, we should check whether it is selected in the selection cursor. if( !bRet ) { if( lcl_getSelectedState( aChild, &rContext, rContext.GetMap() ) == sal_True) bRet = sal_True; } } return bRet; } void SwAccessibleSelectionHelper::clearAccessibleSelection( ) throw ( RuntimeException ) { // return sal_False // we can't deselect } void SwAccessibleSelectionHelper::selectAllAccessibleChildren( ) throw ( RuntimeException ) { vos::OGuard aGuard(Application::GetSolarMutex()); // We can select only one. So iterate over the children to find // the first we can select, and select it. SwFEShell* pFEShell = GetFEShell(); if( pFEShell ) { ::std::list< SwAccessibleChild > aChildren; rContext.GetChildren( *(rContext.GetMap()), aChildren ); ::std::list< SwAccessibleChild >::const_iterator aIter = aChildren.begin(); ::std::list< SwAccessibleChild >::const_iterator aEndIter = aChildren.end(); while( aIter != aEndIter ) { const SwAccessibleChild& rChild = *aIter; const SdrObject* pObj = rChild.GetDrawObject(); const SwFrm* pFrm = rChild.GetSwFrm(); if( pObj && !(pFrm != 0 && pFEShell->IsObjSelected()) ) { rContext.Select( const_cast< SdrObject *>( pObj ), 0==pFrm ); if( pFrm ) break; } ++aIter; } } } sal_Int32 SwAccessibleSelectionHelper::getSelectedAccessibleChildCount( ) throw ( RuntimeException ) { vos::OGuard aGuard(Application::GetSolarMutex()); sal_Int32 nCount = 0; // Only one frame can be selected at a time, and we only frames // for selectable children. SwFEShell* pFEShell = GetFEShell(); if( pFEShell != 0 ) { const SwFlyFrm* pFlyFrm = pFEShell->GetCurrFlyFrm(); if( pFlyFrm ) { //if( rContext.GetParent( SwAccessibleChild(pFlyFrm), rContext.IsInPagePreview()) == // rContext.GetFrm() ) nCount = 1; } else { sal_uInt16 nSelObjs = pFEShell->IsObjSelected(); if( nSelObjs > 0 ) { ::std::list< SwAccessibleChild > aChildren; rContext.GetChildren( *(rContext.GetMap()), aChildren ); ::std::list< SwAccessibleChild >::const_iterator aIter = aChildren.begin(); ::std::list< SwAccessibleChild >::const_iterator aEndIter = aChildren.end(); while( aIter != aEndIter && nCount < nSelObjs ) { const SwAccessibleChild& rChild = *aIter; if( rChild.GetDrawObject() && !rChild.GetSwFrm() && rContext.GetParent(rChild, rContext.IsInPagePreview()) == rContext.GetFrm() && pFEShell->IsObjSelected( *rChild.GetDrawObject() ) ) { nCount++; } ++aIter; } } } //If the SwFrmOrObj is not selected directly in the UI, //we should check whether it is selected in the selection cursor. if( nCount == 0 ) { ::std::list< SwAccessibleChild > aChildren; rContext.GetChildren( *(rContext.GetMap()), aChildren ); ::std::list< SwAccessibleChild >::const_iterator aIter = aChildren.begin(); ::std::list< SwAccessibleChild >::const_iterator aEndIter = aChildren.end(); while( aIter != aEndIter ) { const SwAccessibleChild& aChild = *aIter; if( lcl_getSelectedState( aChild, &rContext, rContext.GetMap() ) ) nCount++; ++aIter; } } } return nCount; } Reference SwAccessibleSelectionHelper::getSelectedAccessibleChild( sal_Int32 nSelectedChildIndex ) throw ( lang::IndexOutOfBoundsException, RuntimeException) { vos::OGuard aGuard(Application::GetSolarMutex()); // Since the index is relative to the selected children, and since // there can be at most one selected frame child, the index must // be 0, and a selection must exist, otherwise we have to throw an // lang::IndexOutOfBoundsException SwFEShell* pFEShell = GetFEShell(); if( 0 == pFEShell ) throwIndexOutOfBoundsException(); SwAccessibleChild aChild; const SwFlyFrm *pFlyFrm = pFEShell->GetCurrFlyFrm(); if( pFlyFrm ) { if( 0 == nSelectedChildIndex ) { if(rContext.GetParent( SwAccessibleChild(pFlyFrm), rContext.IsInPagePreview()) == rContext.GetFrm() ) { aChild = pFlyFrm; } else { const SwFrmFmt *pFrmFmt = pFlyFrm->GetFmt(); if (pFrmFmt) { const SwFmtAnchor& pAnchor = pFrmFmt->GetAnchor(); if( pAnchor.GetAnchorId() == FLY_AS_CHAR ) { const SwFrm *pParaFrm = rContext.GetParent( SwAccessibleChild(pFlyFrm), rContext.IsInPagePreview() ); aChild = pParaFrm; } } } } } else { sal_uInt16 nSelObjs = pFEShell->IsObjSelected(); if( 0 == nSelObjs || nSelectedChildIndex >= nSelObjs ) throwIndexOutOfBoundsException(); ::std::list< SwAccessibleChild > aChildren; rContext.GetChildren( *(rContext.GetMap()), aChildren ); ::std::list< SwAccessibleChild >::const_iterator aIter = aChildren.begin(); ::std::list< SwAccessibleChild >::const_iterator aEndIter = aChildren.end(); while( aIter != aEndIter && !aChild.IsValid() ) { const SwAccessibleChild& rChild = *aIter; if( rChild.GetDrawObject() && !rChild.GetSwFrm() && rContext.GetParent(rChild, rContext.IsInPagePreview()) == rContext.GetFrm() && pFEShell->IsObjSelected( *rChild.GetDrawObject() ) ) { if( 0 == nSelectedChildIndex ) aChild = rChild; else --nSelectedChildIndex; } ++aIter; } } if( !aChild.IsValid() ) throwIndexOutOfBoundsException(); DBG_ASSERT( rContext.GetMap() != NULL, "We need the map." ); Reference< XAccessible > xChild; if( aChild.GetSwFrm() ) { ::vos::ORef < SwAccessibleContext > xChildImpl( rContext.GetMap()->GetContextImpl( aChild.GetSwFrm(), sal_True ) ); if( xChildImpl.isValid() ) { xChildImpl->SetParent( &rContext ); xChild = xChildImpl.getBodyPtr(); } } else if ( aChild.GetDrawObject() ) { ::vos::ORef < ::accessibility::AccessibleShape > xChildImpl( rContext.GetMap()->GetContextImpl( aChild.GetDrawObject(), &rContext, sal_True ) ); if( xChildImpl.isValid() ) xChild = xChildImpl.getBodyPtr(); } return xChild; } // --> OD 2004-11-16 #111714# - index has to be treated as global child index. void SwAccessibleSelectionHelper::deselectAccessibleChild( sal_Int32 nChildIndex ) throw ( lang::IndexOutOfBoundsException, RuntimeException ) { // return sal_False // we can't deselect if( nChildIndex < 0 || nChildIndex >= rContext.GetChildCount( *(rContext.GetMap()) ) ) throwIndexOutOfBoundsException(); }