/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef SW_NOTXTFRM_HXX #define SW_NOTXTFRM_HXX #include class SwNoTxtNode; class OutputDevice; class SwBorderAttrs; class Bitmap; struct SwCrsrMoveState; class SwNoTxtFrm: public SwCntntFrm { friend void _FrmFinit(); short nWeight; // "Wichtigkeit" der Grafik const Size& GetSize() const; void InitCtor(); void Format ( const SwBorderAttrs *pAttrs = 0 ); void PaintCntnt ( OutputDevice*, const SwRect&, const SwRect& ) const; /// OD 25.09.2002 #99739# - delete unused 3rd parameter void PaintPicture( OutputDevice*, const SwRect& ) const; protected: virtual void MakeAll(); virtual void Modify( const SfxPoolItem*, const SfxPoolItem* ); public: SwNoTxtFrm( SwNoTxtNode * const, SwFrm* ); ~SwNoTxtFrm(); virtual void Paint( SwRect const&, SwPrintData const*const pPrintData = NULL ) const; virtual sal_Bool GetCharRect( SwRect &, const SwPosition&, SwCrsrMoveState* = 0) const; sal_Bool GetCrsrOfst(SwPosition* pPos, Point& aPoint, SwCrsrMoveState* = 0) const; const Size &GetGrfSize() const { return GetSize(); } void GetGrfArea( SwRect &rRect, SwRect * = 0, sal_Bool bMirror = sal_True ) const; sal_Bool IsTransparent() const; void StopAnimation( OutputDevice* = 0 ) const; sal_Bool HasAnimation() const; // Routinen fuer den Grafik-Cache sal_uInt16 GetWeight() { return nWeight; } }; #endif