/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_tools.hxx" #include #include #include #include #include /************** class ImpSvGlobalName ************************************/ ImpSvGlobalName::ImpSvGlobalName( const ImpSvGlobalName & rObj ) { nRefCount = 0; memcpy( szData, rObj.szData, sizeof( szData ) ); } /************** class ImpSvGlobalName ************************************/ ImpSvGlobalName::ImpSvGlobalName( int ) { nRefCount = 1; memset( szData, 0, sizeof( szData ) ); } /************************************************************************* |* ImpSvGlobalName::operator ==() *************************************************************************/ sal_Bool ImpSvGlobalName::operator == ( const ImpSvGlobalName & rObj ) const { return !memcmp( szData, rObj.szData, sizeof( szData ) ); } /************************************************************************* |* SvGlobalName::SvGlobalName() *************************************************************************/ SvGlobalName::SvGlobalName() { static ImpSvGlobalName aNoName( 0 ); pImp = &aNoName; pImp->nRefCount++; } // locker die Struktur von Windows kopiert #ifdef WNT struct _GUID #else struct GUID #endif { sal_uInt32 Data1; sal_uInt16 Data2; sal_uInt16 Data3; sal_uInt8 Data4[8]; }; SvGlobalName::SvGlobalName( const CLSID & rId ) { pImp = new ImpSvGlobalName(); pImp->nRefCount++; memcpy( pImp->szData, &rId, sizeof( pImp->szData ) ); } SvGlobalName::SvGlobalName( sal_uInt32 n1, sal_uInt16 n2, sal_uInt16 n3, sal_uInt8 b8, sal_uInt8 b9, sal_uInt8 b10, sal_uInt8 b11, sal_uInt8 b12, sal_uInt8 b13, sal_uInt8 b14, sal_uInt8 b15 ) { pImp = new ImpSvGlobalName(); pImp->nRefCount++; *(sal_uInt32 *)pImp->szData = n1; *(sal_uInt16 *)&pImp->szData[ 4 ] = n2; *(sal_uInt16 *)&pImp->szData[ 6 ] = n3; pImp->szData[ 8 ] = b8; pImp->szData[ 9 ] = b9; pImp->szData[ 10 ] = b10; pImp->szData[ 11 ] = b11; pImp->szData[ 12 ] = b12; pImp->szData[ 13 ] = b13; pImp->szData[ 14 ] = b14; pImp->szData[ 15 ] = b15; } /************************************************************************* |* SvGlobalName::~SvGlobalName() *************************************************************************/ SvGlobalName::~SvGlobalName() { pImp->nRefCount--; if( !pImp->nRefCount ) delete pImp; } /************************************************************************* |* SvGlobalName::operator = () *************************************************************************/ SvGlobalName & SvGlobalName::operator = ( const SvGlobalName & rObj ) { rObj.pImp->nRefCount++; pImp->nRefCount--; if( !pImp->nRefCount ) delete pImp; pImp = rObj.pImp; return *this; } /************************************************************************* |* SvGlobalName::NewImp() *************************************************************************/ void SvGlobalName::NewImp() { if( pImp->nRefCount > 1 ) { pImp->nRefCount--; pImp = new ImpSvGlobalName( *pImp ); pImp->nRefCount++; } } /************************************************************************* |* SvGlobalName::operator << () |* SvGlobalName::operator >> () *************************************************************************/ SvStream& operator << ( SvStream& rOStr, const SvGlobalName & rObj ) { rOStr << *(sal_uInt32 *)rObj.pImp->szData; rOStr << *(sal_uInt16 *)&rObj.pImp->szData[ 4 ]; rOStr << *(sal_uInt16 *)&rObj.pImp->szData[ 6 ]; rOStr.Write( (sal_Char *)&rObj.pImp->szData[ 8 ], 8 ); return rOStr; } SvStream& operator >> ( SvStream& rStr, SvGlobalName & rObj ) { rObj.NewImp(); // kopieren, falls noetig rStr >> *(sal_uInt32 *)rObj.pImp->szData; rStr >> *(sal_uInt16 *)&rObj.pImp->szData[ 4 ]; rStr >> *(sal_uInt16 *)&rObj.pImp->szData[ 6 ]; rStr.Read( (sal_Char *)&rObj.pImp->szData[ 8 ], 8 ); return rStr; } /************************************************************************* |* SvGlobalName::operator < () *************************************************************************/ sal_Bool SvGlobalName::operator < ( const SvGlobalName & rObj ) const { int n = memcmp( pImp->szData +6, rObj.pImp->szData +6, sizeof( pImp->szData ) -6); if( n < 0 ) return sal_True; else if( n > 0 ) return sal_False; else if( *(sal_uInt16 *)&pImp->szData[ 4 ] < *(sal_uInt16 *)&rObj.pImp->szData[ 4 ] ) return sal_True; else if( *(sal_uInt16 *)&pImp->szData[ 4 ] == *(sal_uInt16 *)&rObj.pImp->szData[ 4 ] ) return *(sal_uInt32 *)pImp->szData < *(sal_uInt32 *)rObj.pImp->szData; else return sal_False; } /************************************************************************* |* SvGlobalName::operator +=() *************************************************************************/ SvGlobalName & SvGlobalName::operator += ( sal_uInt32 n ) { NewImp(); sal_uInt32 nOld = (*(sal_uInt32 *)pImp->szData); (*(sal_uInt32 *)pImp->szData) += n; if( nOld > *(sal_uInt32 *)pImp->szData ) // ueberlauf (*(sal_uInt16 *)&pImp->szData[ 4 ])++; return *this; } /************************************************************************* |* SvGlobalName::operator ==() *************************************************************************/ sal_Bool SvGlobalName::operator == ( const SvGlobalName & rObj ) const { return *pImp == *rObj.pImp; } void SvGlobalName::MakeFromMemory( void * pData ) { NewImp(); memcpy( pImp->szData, pData, sizeof( pImp->szData ) ); } /************************************************************************* |* SvGlobalName::MakeId() *************************************************************************/ sal_Bool SvGlobalName::MakeId( const String & rIdStr ) { ByteString aStr( rIdStr, RTL_TEXTENCODING_ASCII_US ); sal_Char * pStr = (sal_Char *)aStr.GetBuffer(); if( rIdStr.Len() == 36 && '-' == pStr[ 8 ] && '-' == pStr[ 13 ] && '-' == pStr[ 18 ] && '-' == pStr[ 23 ] ) { sal_uInt32 nFirst = 0; int i = 0; for( i = 0; i < 8; i++ ) { if( isxdigit( *pStr ) ) if( isdigit( *pStr ) ) nFirst = nFirst * 16 + (*pStr - '0'); else nFirst = nFirst * 16 + (toupper( *pStr ) - 'A' + 10 ); else return sal_False; pStr++; } sal_uInt16 nSec = 0; pStr++; for( i = 0; i < 4; i++ ) { if( isxdigit( *pStr ) ) if( isdigit( *pStr ) ) nSec = nSec * 16 + (*pStr - '0'); else nSec = nSec * 16 + (sal_uInt16)(toupper( *pStr ) - 'A' + 10 ); else return sal_False; pStr++; } sal_uInt16 nThird = 0; pStr++; for( i = 0; i < 4; i++ ) { if( isxdigit( *pStr ) ) if( isdigit( *pStr ) ) nThird = nThird * 16 + (*pStr - '0'); else nThird = nThird * 16 + (sal_uInt16)(toupper( *pStr ) - 'A' + 10 ); else return sal_False; pStr++; } sal_Int8 szRemain[ 8 ]; memset( szRemain, 0, sizeof( szRemain ) ); pStr++; for( i = 0; i < 16; i++ ) { if( isxdigit( *pStr ) ) if( isdigit( *pStr ) ) szRemain[i/2] = szRemain[i/2] * 16 + (*pStr - '0'); else szRemain[i/2] = szRemain[i/2] * 16 + (sal_Int8)(toupper( *pStr ) - 'A' + 10 ); else return sal_False; pStr++; if( i == 3 ) pStr++; } NewImp(); *(sal_uInt32 *)pImp->szData = nFirst; *(sal_uInt16 *)&pImp->szData[ 4 ] = nSec; *(sal_uInt16 *)&pImp->szData[ 6 ] = nThird; memcpy( &pImp->szData[ 8 ], szRemain, 8 ); return sal_True; } return sal_False; } /************************************************************************* |* SvGlobalName::GetctorName() *************************************************************************/ String SvGlobalName::GetctorName() const { ByteString aRet; sal_Char buf[ 20 ]; sprintf( buf, "0x%8.8lX", (sal_uIntPtr)*(sal_uInt32 *)pImp->szData ); aRet += buf; sal_uInt16 i; for( i = 4; i < 8; i += 2 ) { aRet += ','; sprintf( buf, "0x%4.4X", *(sal_uInt16 *)&pImp->szData[ i ] ); aRet += buf; } for( i = 8; i < 16; i++ ) { aRet += ','; sprintf( buf, "0x%2.2x", pImp->szData[ i ] ); aRet += buf; } return String( aRet, RTL_TEXTENCODING_ASCII_US ); } /************************************************************************* |* SvGlobalName::GetHexName() *************************************************************************/ String SvGlobalName::GetHexName() const { ByteString aRet; sal_Char buf[ 10 ]; sprintf( buf, "%8.8lX", (sal_uIntPtr)*(sal_uInt32 *)pImp->szData ); aRet += buf; aRet += '-'; sal_uInt16 i ; for( i = 4; i < 8; i += 2 ) { sprintf( buf, "%4.4X", *(sal_uInt16 *)&pImp->szData[ i ] ); aRet += buf; aRet += '-'; } for( i = 8; i < 10; i++ ) { sprintf( buf, "%2.2x", pImp->szData[ i ] ); aRet += buf; } aRet += '-'; for( i = 10; i < 16; i++ ) { sprintf( buf, "%2.2x", pImp->szData[ i ] ); aRet += buf; } return String( aRet, RTL_TEXTENCODING_ASCII_US ); } /************** SvGlobalNameList ****************************************/ /************************************************************************/ /************************************************************************* |* SvGlobalNameList::SvGlobalNameList() *************************************************************************/ SvGlobalNameList::SvGlobalNameList() : aList( 1, 1 ) { } /************************************************************************* |* SvGlobalNameList::~SvGlobalNameList() *************************************************************************/ SvGlobalNameList::~SvGlobalNameList() { for( sal_uIntPtr i = Count(); i > 0; i-- ) { ImpSvGlobalName * pImp = (ImpSvGlobalName *)aList.GetObject( i -1 ); pImp->nRefCount--; if( !pImp->nRefCount ) delete pImp; } } /************************************************************************* |* SvGlobalNameList::Append() *************************************************************************/ void SvGlobalNameList::Append( const SvGlobalName & rName ) { rName.pImp->nRefCount++; aList.Insert( rName.pImp, LIST_APPEND ); } /************************************************************************* |* SvGlobalNameList::GetObject() *************************************************************************/ SvGlobalName SvGlobalNameList::GetObject( sal_uLong nPos ) { return SvGlobalName( (ImpSvGlobalName *)aList.GetObject( nPos ) ); } /************************************************************************* |* SvGlobalNameList::IsEntry() *************************************************************************/ sal_Bool SvGlobalNameList::IsEntry( const SvGlobalName & rName ) { for( sal_uIntPtr i = Count(); i > 0; i-- ) { if( *rName.pImp == *(ImpSvGlobalName *)aList.GetObject( i -1 ) ) return sal_True; } return sal_False; } com::sun::star::uno::Sequence < sal_Int8 > SvGlobalName::GetByteSequence() const { // platform independent representation of a "GlobalName" // maybe transported remotely com::sun::star::uno::Sequence< sal_Int8 > aResult( 16 ); aResult[0] = (sal_Int8) (*(sal_uInt32 *)pImp->szData >> 24); aResult[1] = (sal_Int8) ((*(sal_uInt32 *)pImp->szData << 8 ) >> 24); aResult[2] = (sal_Int8) ((*(sal_uInt32 *)pImp->szData << 16 ) >> 24); aResult[3] = (sal_Int8) ((*(sal_uInt32 *)pImp->szData << 24 ) >> 24); aResult[4] = (sal_Int8) (*(sal_uInt16 *)&pImp->szData[ 4 ] >> 8); aResult[5] = (sal_Int8) ((*(sal_uInt16 *)&pImp->szData[ 4 ] << 8 ) >> 8); aResult[6] = (sal_Int8) (*(sal_uInt16 *)&pImp->szData[ 6 ] >> 8); aResult[7] = (sal_Int8) ((*(sal_uInt16 *)&pImp->szData[ 6 ] << 8 ) >> 8); aResult[8] = pImp->szData[ 8 ]; aResult[9] = pImp->szData[ 9 ]; aResult[10] = pImp->szData[ 10 ]; aResult[11] = pImp->szData[ 11 ]; aResult[12] = pImp->szData[ 12 ]; aResult[13] = pImp->szData[ 13 ]; aResult[14] = pImp->szData[ 14 ]; aResult[15] = pImp->szData[ 15 ]; return aResult; } SvGlobalName::SvGlobalName( const com::sun::star::uno::Sequence < sal_Int8 >& aSeq ) { // create SvGlobalName from a platform independent representation GUID aResult; memset( &aResult, 0, sizeof( aResult ) ); if ( aSeq.getLength() == 16 ) { aResult.Data1 = ( ( ( ( ( ( sal_uInt8 )aSeq[0] << 8 ) + ( sal_uInt8 )aSeq[1] ) << 8 ) + ( sal_uInt8 )aSeq[2] ) << 8 ) + ( sal_uInt8 )aSeq[3]; aResult.Data2 = ( ( sal_uInt8 )aSeq[4] << 8 ) + ( sal_uInt8 )aSeq[5]; aResult.Data3 = ( ( sal_uInt8 )aSeq[6] << 8 ) + ( sal_uInt8 )aSeq[7]; for( int nInd = 0; nInd < 8; nInd++ ) aResult.Data4[nInd] = ( sal_uInt8 )aSeq[nInd+8]; } pImp = new ImpSvGlobalName(); pImp->nRefCount++; memcpy( pImp->szData, &aResult, sizeof( pImp->szData ) ); }