/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_script_XDebugging_idl__ #define __com_sun_star_script_XDebugging_idl__ #ifndef __com_sun_star_uno_XInterface_idl__ #include #endif #ifndef __com_sun_star_script_ContextInformation_idl__ #include #endif //============================================================================= module com { module sun { module star { module script { //============================================================================= // DocMerge from xml: interface com::sun::star::script::XDebugging /** makes it possible to set breakpoints in an interpreter. @deprecated */ published interface XDebugging: com::sun::star::uno::XInterface { //------------------------------------------------------------------------- /** returns the source code line where the breakpoint was set.

The value can differ from the parameter nSourceCodeLine when this is not a valid line to place it. -1 indicates that the breakpoint cannot be set at this position. */ long setBreakPoint( [in] string aModuleName, [in] long nSourceCodeLine, [in] boolean bOn ); //------------------------------------------------------------------------- /** clears all breakpoints in the module set by "setBreakPoint". */ void clearAllBreakPoints( [in] string aModuleName ); //------------------------------------------------------------------------- /** Evaluates an expression. @returns the value of the expression as string. @param CallStackPos Position in the call stack for which the expression should be evaluated. 0 is the top/actual position in the call in the call stack, 1 the next and so on. */ string eval( [in] string aSourceCode, [in] short nCallStackPos ); //------------------------------------------------------------------------- /** Returns the engine's stack trace of the current execute position. Line break is the delimiter. */ sequence getStackTrace(); //------------------------------------------------------------------------- /** returns more detailed information about a specified stack frame. @param nCallStackPos specifies the position in the call stack for the variables that should be delivered. */ com::sun::star::script::ContextInformation getContextInformation( [in] short nCallStackPos ); //------------------------------------------------------------------------- /** returns the value of the variable at the given stack position. */ string dumpVariable( [in] string aVariableName, [in] short nCallStackPos ); //------------------------------------------------------------------------- /** sets the value of the specified variable within the specified stack frame. */ void setVariable( [in] string aVariableName, [in] string aValue, [in] short nCallStackPos ); //------------------------------------------------------------------------- /** returns whether the given variable exists within the specified stack frame. */ boolean isVariable( [in] string aVariableName, [in] short nCallStackPos ); //------------------------------------------------------------------------- /** stops the execution of the interpreter.

To continue with the execution, call XDebugging::doContinue. */ void stop(); //------------------------------------------------------------------------- /** executes the next and only the next statement.

If the next statement is a function call, the function is executed completely.

*/ void stepOver(); //------------------------------------------------------------------------- /** executes the next and only the next statement.

If the next statement is a function call, only the function entered.

*/ void stepIn(); //------------------------------------------------------------------------- /** executes the program until the next return from this stack frame. */ void stepOut(); //------------------------------------------------------------------------- /** continues the program execution. */ void doContinue(); }; //============================================================================= }; }; }; }; #endif