/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SV_KEYCODE_HXX #define _SV_KEYCODE_HXX #include #include #include #include #include #include class Window; // ------------- // - Key-Types - // ------------- // Logische KeyFunktionen /* #ifndef ENUM_KEYFUNCTYPE_DECLARED #define ENUM_KEYFUNCTYPE_DECLARED enum KeyFuncType { KEYFUNC_DONTKNOW, KEYFUNC_NEW, KEYFUNC_OPEN, KEYFUNC_SAVE, KEYFUNC_SAVEAS, KEYFUNC_PRINT, KEYFUNC_CLOSE, KEYFUNC_QUIT, KEYFUNC_CUT, KEYFUNC_COPY, KEYFUNC_PASTE, KEYFUNC_UNDO, KEYFUNC_REDO, KEYFUNC_DELETE, KEYFUNC_REPEAT, KEYFUNC_FIND, KEYFUNC_FINDBACKWARD, KEYFUNC_PROPERTIES, KEYFUNC_FRONT }; #endif */ // ----------- // - KeyCode - // ----------- class VCL_DLLPUBLIC KeyCode { private: sal_uInt16 nCode; KeyFuncType eFunc; public: KeyCode() { nCode = 0; eFunc = KEYFUNC_DONTKNOW; } KeyCode( const ResId& rResId ); KeyCode( sal_uInt16 nKey, sal_uInt16 nModifier = 0 ) { nCode = nKey | nModifier; eFunc = KEYFUNC_DONTKNOW; } KeyCode( sal_uInt16 nKey, sal_Bool bShift, sal_Bool bMod1, sal_Bool bMod2, sal_Bool bMod3 ); KeyCode( KeyFuncType eFunction ); sal_uInt16 GetFullCode() const { return nCode; } sal_uInt16 GetFullKeyCode() const { return (nCode) ; } KeyFuncType GetFullFunction() const { return eFunc; } sal_Bool IsDefinedKeyCodeEqual( const KeyCode& rKeyCode ) const; sal_uInt16 GetCode() const { return (nCode & KEY_CODE); } sal_uInt16 GetModifier() const { return (nCode & KEY_MODTYPE); } sal_uInt16 GetAllModifier() const { return (nCode & KEY_ALLMODTYPE); } sal_Bool IsShift() const { return ((nCode & KEY_SHIFT) != 0); } sal_Bool IsMod1() const { return ((nCode & KEY_MOD1) != 0); } sal_Bool IsMod2() const { return ((nCode & KEY_MOD2) != 0); } sal_Bool IsMod3() const { return ((nCode & KEY_MOD3) != 0); } sal_uInt16 GetGroup() const { return (nCode & KEYGROUP_TYPE); } XubString GetName( Window* pWindow = NULL ) const; XubString GetSymbolName( const XubString& rFontName, Window* pWindow = NULL ) const; sal_Bool IsFunction() const { return ((eFunc != KEYFUNC_DONTKNOW) ? sal_True : sal_False); } KeyFuncType GetFunction() const; KeyCode& operator = ( const KeyCode& rKeyCode ); sal_Bool operator ==( const KeyCode& rKeyCode ) const; sal_Bool operator !=( const KeyCode& rKeyCode ) const; }; inline KeyCode::KeyCode( sal_uInt16 nKey, sal_Bool bShift, sal_Bool bMod1, sal_Bool bMod2, sal_Bool bMod3 ) { nCode = nKey; if( bShift ) nCode |= KEY_SHIFT; if( bMod1 ) nCode |= KEY_MOD1; if( bMod2 ) nCode |= KEY_MOD2; if( bMod3 ) nCode |= KEY_MOD3; eFunc = KEYFUNC_DONTKNOW; } inline sal_Bool KeyCode::operator ==( const KeyCode& rKeyCode ) const { if ( (eFunc == KEYFUNC_DONTKNOW) && (rKeyCode.eFunc == KEYFUNC_DONTKNOW) ) return (nCode == rKeyCode.nCode); else return (GetFunction() == rKeyCode.GetFunction()); } inline sal_Bool KeyCode::operator !=( const KeyCode& rKeyCode ) const { if ( (eFunc == KEYFUNC_DONTKNOW) && (rKeyCode.eFunc == KEYFUNC_DONTKNOW) ) return (nCode != rKeyCode.nCode); else return (GetFunction() != rKeyCode.GetFunction()); } inline sal_Bool KeyCode::IsDefinedKeyCodeEqual( const KeyCode& rKeyCode ) const { if ( (eFunc == KEYFUNC_DONTKNOW) && (rKeyCode.eFunc == KEYFUNC_DONTKNOW) ) return (GetFullKeyCode() == rKeyCode.GetFullKeyCode()); return (GetFunction() == rKeyCode.GetFunction()); } inline KeyCode& KeyCode::operator = ( const KeyCode& rKeyCode ) { nCode = rKeyCode.nCode; eFunc = rKeyCode.eFunc; return *this; } #endif // _SV_KEYCODE_HXX