/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SV_MOREBTN_HXX #define _SV_MOREBTN_HXX #include #include #include #include struct ImplMoreButtonData; // -------------- // - MoreButton - // -------------- class VCL_DLLPUBLIC MoreButton : public PushButton { private: ImplMoreButtonData* mpMBData; sal_uLong mnDelta; MapUnit meUnit; sal_Bool mbState; // Copy assignment is forbidden and not implemented. SAL_DLLPRIVATE MoreButton( const MoreButton & ); SAL_DLLPRIVATE MoreButton& operator=( const MoreButton & ); SAL_DLLPRIVATE void ShowState(); protected: using Window::ImplInit; SAL_DLLPRIVATE void ImplInit( Window* pParent, WinBits nStyle ); SAL_DLLPRIVATE void ImplLoadRes( const ResId& rResId ); public: explicit MoreButton( Window* pParent, WinBits nStyle = 0 ); explicit MoreButton( Window* pParent, const ResId& ); virtual ~MoreButton(); void Click(); void AddWindow( Window* pWindow ); void RemoveWindow( Window* pWindow ); void SetDelta( sal_uLong nNewDelta ) { mnDelta = nNewDelta; } sal_uLong GetDelta() const { return mnDelta; } void SetMapUnit( MapUnit eNewUnit = MAP_PIXEL ) { meUnit = eNewUnit; } MapUnit GetMapUnit() const { return meUnit; } using PushButton::SetState; void SetState( sal_Bool bNewState = sal_True ); sal_Bool GetState() const { return mbState; } void SetText( const XubString& rNewText ); XubString GetText() const; void SetMoreText( const XubString& rNewText ); void SetLessText( const XubString& rNewText ); XubString GetMoreText() const; XubString GetLessText() const; }; inline void MoreButton::SetState( sal_Bool bNewState ) { if ( mbState != bNewState ) Click(); } #endif // _SV_MOREBTN_HXX