/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include #include #define _SV_SALGDI2_CXX #include #include #ifndef _SV_SALIDS_HRC #include #endif #include #include #include #ifndef __H_FT2LIB #include #include #endif PM_BOOL bFastTransparent = FALSE; // --------------- // - SalGraphics - // --------------- bool Os2SalGraphics::supportsOperation( OutDevSupportType ) const { return false; } void Os2SalGraphics::copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) { HPS hSrcPS; POINTL thePoints[4]; long nSrcHeight; if ( pSrcGraphics ) { //hSrcPS = pSrcGraphics->mhPS; //nSrcHeight = pSrcGraphics->mnHeight; hSrcPS = static_cast(pSrcGraphics)->mhPS; nSrcHeight = static_cast(pSrcGraphics)->mnHeight; } else { hSrcPS = mhPS; nSrcHeight = mnHeight; } // lower-left corner of target thePoints[0].x = rPosAry.mnDestX; thePoints[0].y = TY( rPosAry.mnDestY + rPosAry.mnDestHeight - 1 ); // upper-right corner of target thePoints[1].x = rPosAry.mnDestX + rPosAry.mnDestWidth; thePoints[1].y = TY( rPosAry.mnDestY - 1 ); // lower-left corner of source thePoints[2].x = rPosAry.mnSrcX; thePoints[2].y = nSrcHeight - ( rPosAry.mnSrcY + rPosAry.mnSrcHeight ); if ( ( rPosAry.mnDestWidth != rPosAry.mnSrcWidth ) || ( rPosAry.mnDestHeight != rPosAry.mnSrcHeight ) ) { // upper-right corner of Source thePoints[3].x = rPosAry.mnSrcX + rPosAry.mnSrcWidth; thePoints[3].y = nSrcHeight - rPosAry.mnSrcY + rPosAry.mnSrcHeight; GpiBitBlt( mhPS, hSrcPS, 4, thePoints, mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY, BBO_IGNORE ); } else { GpiBitBlt( mhPS, hSrcPS, 3, thePoints, mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY, BBO_IGNORE ); } } // ----------------------------------------------------------------------- void Os2SalGraphics::copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, USHORT nFlags ) { POINTL thePoints[3]; // lower-left corner of target thePoints[0].x = nDestX; thePoints[0].y = TY( nDestY + nSrcHeight - 1 ); // upper-right corner of target thePoints[1].x = nDestX + nSrcWidth; thePoints[1].y = TY( nDestY - 1 ); // lower-left corner of source thePoints[2].x = nSrcX; thePoints[2].y = TY( nSrcY + nSrcHeight - 1); if ( (nFlags & SAL_COPYAREA_WINDOWINVALIDATE) && mbWindow ) { // Overlap-Bereich berechnen und invalidieren Point aVCLSrcPos( nSrcX, nSrcY ); Size aVCLSrcSize( nSrcWidth, nSrcHeight ); Rectangle aVCLSrcRect( aVCLSrcPos, aVCLSrcSize ); Rectangle aVCLClipRect; SWP aSWP; WinQueryWindowPos( mhWnd, &aSWP ); aVCLClipRect.Right() = aSWP.cx-1; aVCLClipRect.Bottom() = aSWP.cy-1; if ( !aVCLSrcRect.Intersection( aVCLClipRect ).IsEmpty() ) { RECTL aSrcRect; RECTL aTempRect; HRGN hInvalidateRgn; HRGN hTempRgn; HWND hWnd; long nRgnType; long nVCLScrHeight = aVCLSrcRect.GetHeight(); aSrcRect.xLeft = aVCLSrcRect.Left(); aSrcRect.yBottom = TY( aVCLSrcRect.Top()+nVCLScrHeight-1 ); aSrcRect.xRight = aSrcRect.xLeft+aVCLSrcRect.GetWidth(); aSrcRect.yTop = aSrcRect.yBottom+nVCLScrHeight; // Rechteck in Screen-Koordinaaten umrechnen POINTL aPt; long nScreenDX = WinQuerySysValue( HWND_DESKTOP, SV_CXSCREEN ); long nScreenDY = WinQuerySysValue( HWND_DESKTOP, SV_CYSCREEN ); aPt.x = 0; aPt.y = 0; WinMapWindowPoints( mhWnd, HWND_DESKTOP, &aPt, 1 ); aSrcRect.xLeft += aPt.x; aSrcRect.yTop += aPt.y; aSrcRect.xRight += aPt.x; aSrcRect.yBottom += aPt.y; hInvalidateRgn = 0; // Bereiche ausserhalb des sichtbaren Bereiches berechnen if ( aSrcRect.xLeft < 0 ) { if ( !hInvalidateRgn ) hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect ); aTempRect.xLeft = -31999; aTempRect.yBottom = 0; aTempRect.xRight = 0; aTempRect.yTop = 31999; hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect ); GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF ); GpiDestroyRegion( mhPS, hTempRgn ); } if ( aSrcRect.yBottom < 0 ) { if ( !hInvalidateRgn ) hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect ); aTempRect.xLeft = 0; aTempRect.yBottom = -31999; aTempRect.xRight = 31999; aTempRect.yTop = 0; hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect ); GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF ); GpiDestroyRegion( mhPS, hTempRgn ); } if ( aSrcRect.xRight > nScreenDX ) { if ( !hInvalidateRgn ) hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect ); aTempRect.xLeft = nScreenDX; aTempRect.yBottom = 0; aTempRect.xRight = 31999; aTempRect.yTop = 31999; hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect ); GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF ); GpiDestroyRegion( mhPS, hTempRgn ); } if ( aSrcRect.yTop > nScreenDY ) { if ( !hInvalidateRgn ) hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect ); aTempRect.xLeft = 0; aTempRect.yBottom = nScreenDY; aTempRect.xRight = 31999; aTempRect.yTop = 31999; hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect ); GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF ); GpiDestroyRegion( mhPS, hTempRgn ); } // Bereiche die von anderen Fenstern ueberlagert werden berechnen // Calculate areas that are overlapped by other windows HWND hWndParent = WinQueryWindow( mhWnd, QW_PARENT ); hWnd = WinQueryWindow( HWND_DESKTOP, QW_TOP ); aVCLSrcRect = Rectangle( aSrcRect.xLeft, aSrcRect.yBottom, aSrcRect.xRight, aSrcRect.yTop ); while ( hWnd ) { if ( hWnd == hWndParent ) break; if ( WinIsWindowVisible( hWnd ) ) { WinQueryWindowPos( hWnd, &aSWP ); if ( !(aSWP.fl & SWP_MINIMIZE) ) { aVCLClipRect = Rectangle( Point( aSWP.x, aSWP.y ), Size( aSWP.cx, aSWP.cy ) ); if ( aVCLSrcRect.IsOver( aVCLClipRect ) ) { if ( !hInvalidateRgn ) hInvalidateRgn = GpiCreateRegion( mhPS, 1, &aSrcRect ); aTempRect.xLeft = aSWP.x; aTempRect.yBottom = aSWP.y; aTempRect.xRight = aTempRect.xLeft+aSWP.cx; aTempRect.yTop = aTempRect.yBottom+aSWP.cy; hTempRgn = GpiCreateRegion( mhPS, 1, &aTempRect ); GpiCombineRegion( mhPS, hInvalidateRgn, hInvalidateRgn, hTempRgn, CRGN_DIFF ); GpiDestroyRegion( mhPS, hTempRgn ); } } } hWnd = WinQueryWindow( hWnd, QW_NEXT ); } if ( hInvalidateRgn ) { hTempRgn = GpiCreateRegion( mhPS, 1, &aSrcRect ); nRgnType = GpiCombineRegion( mhPS, hInvalidateRgn, hTempRgn, hInvalidateRgn, CRGN_DIFF ); GpiDestroyRegion( mhPS, hTempRgn ); if ( (nRgnType != RGN_ERROR) && (nRgnType != RGN_NULL) ) { long nOffX = (nDestX-nSrcX); long nOffY = (nSrcY-nDestY); aPt.x = nOffX-aPt.x; aPt.y = nOffY-aPt.y; GpiOffsetRegion( mhPS, hInvalidateRgn, &aPt ); WinInvalidateRegion( mhWnd, hInvalidateRgn, TRUE ); // Hier loesen wir nur ein Update aus, wenn es der // MainThread ist, damit es beim Bearbeiten der // Paint-Message keinen Deadlock gibt, da der // SolarMutex durch diesen Thread schon gelockt ist SalData* pSalData = GetSalData(); ULONG nCurThreadId = GetCurrentThreadId(); if ( pSalData->mnAppThreadId == nCurThreadId ) WinUpdateWindow( mhWnd ); } GpiDestroyRegion( mhPS, hInvalidateRgn ); } } } GpiBitBlt( mhPS, mhPS, 3, thePoints, ROP_SRCCOPY, BBO_IGNORE ); } // ----------------------------------------------------------------------- void ImplDrawBitmap( HPS hPS, long nScreenHeight, const SalTwoRect& rPosAry, const Os2SalBitmap& rSalBitmap, PM_BOOL bPrinter, int nDrawMode ) { if( hPS ) { HANDLE hDrawDIB; HBITMAP hDrawDDB = rSalBitmap.ImplGethDDB(); Os2SalBitmap* pTmpSalBmp = NULL; PM_BOOL bPrintDDB = ( bPrinter && hDrawDDB ); PM_BOOL bDrawDDB1 = ( ( rSalBitmap.GetBitCount() == 1 ) && hDrawDDB ); if( bPrintDDB || bDrawDDB1 ) { pTmpSalBmp = new Os2SalBitmap; pTmpSalBmp->Create( rSalBitmap, rSalBitmap.GetBitCount() ); hDrawDIB = pTmpSalBmp->ImplGethDIB(); } else hDrawDIB = rSalBitmap.ImplGethDIB(); if( hDrawDIB ) { HANDLE hSubst = rSalBitmap.ImplGethDIB1Subst(); POINTL pts[ 4 ]; BITMAPINFO2* pBI = (BITMAPINFO2*) hDrawDIB; BITMAPINFOHEADER2* pBIH = (BITMAPINFOHEADER2*) pBI; const long nHeight = pBIH->cy; long nInfoSize = *(ULONG*) pBI + rSalBitmap.ImplGetDIBColorCount( hDrawDIB ) * sizeof( RGB2 ); PM_BYTE* pBits = (PM_BYTE*) pBI + nInfoSize; pts[0].x = rPosAry.mnDestX; pts[0].y = nScreenHeight - rPosAry.mnDestY - rPosAry.mnDestHeight; pts[1].x = rPosAry.mnDestX + rPosAry.mnDestWidth - 1; pts[1].y = nScreenHeight - rPosAry.mnDestY - 1; pts[2].x = rPosAry.mnSrcX; pts[2].y = nHeight - ( rPosAry.mnSrcY + rPosAry.mnSrcHeight ); pts[3].x = rPosAry.mnSrcX + rPosAry.mnSrcWidth; pts[3].y = nHeight - rPosAry.mnSrcY; // if we've got a 1Bit DIB, we create a 4Bit substitute if( ( pBIH->cBitCount == 1 ) && !hSubst ) { // create 4Bit substitute hSubst = Os2SalBitmap::ImplCreateDIB4FromDIB1( hDrawDIB ); // replace substitute only, if it is no temporary SalBitmap if( !( bPrintDDB || bDrawDDB1 ) ) ( (Os2SalBitmap&) rSalBitmap ).ImplReplacehDIB1Subst( hSubst ); } if( hSubst ) { pBI = (BITMAPINFO2*) hSubst; pBIH = (BITMAPINFOHEADER2*) pBI; nInfoSize = *(ULONG*) pBI + rSalBitmap.ImplGetDIBColorCount( hSubst ) * sizeof( RGB2 ); pBits = (PM_BYTE*) pBI + nInfoSize; } if( bPrinter ) { PM_BYTE* pDummy; // expand 8Bit-DIB's to 24Bit-DIB's, because some printer drivers // have problems to print these DIB's (strange) if( pBIH->cBitCount == 8 && pBIH->ulCompression == BCA_UNCOMP ) { const long nWidth = pBIH->cx; const long nHeight = pBIH->cy; const long nWidthAl8 = AlignedWidth4Bytes( nWidth * 8 ); const long nWidthAl24 = AlignedWidth4Bytes( nWidth * 24 ); const long nNewImageSize = nHeight * nWidthAl24; BITMAPINFOHEADER2* pNewInfo; pDummy = new PM_BYTE[ sizeof( BITMAPINFO2 ) + nNewImageSize ]; memset( pDummy, 0, sizeof( BITMAPINFO2 ) ); pNewInfo = (BITMAPINFOHEADER2*) pDummy; pNewInfo->cbFix = sizeof( BITMAPINFOHEADER2 ); pNewInfo->cx = nWidth; pNewInfo->cy = nHeight; pNewInfo->cPlanes = 1; pNewInfo->cBitCount = 24; pNewInfo->ulCompression = BCA_UNCOMP; pNewInfo->cbImage = nNewImageSize; PM_BYTE* pBitsSrc = (PM_BYTE*) pBIH + nInfoSize; PM_BYTE* pBitsDst = pDummy + sizeof( BITMAPINFO2 ); for( long nY = 0UL; nY < nHeight; nY++ ) { PM_BYTE* pSrcLine = pBitsSrc + nY * nWidthAl8; PM_BYTE* pDstLine = pBitsDst + nY * nWidthAl24; for( long nX = 0UL; nX < nWidth; nX++ ) { const RGB2& rQuad = pBI->argbColor[ *pSrcLine++ ]; *pDstLine++ = rQuad.bBlue; *pDstLine++ = rQuad.bGreen; *pDstLine++ = rQuad.bRed; } } nInfoSize = sizeof( BITMAPINFO2 ); } else { const long nImageSize = ( pBIH->cbImage ? pBIH->cbImage : ( pBIH->cy * AlignedWidth4Bytes( pBIH->cx * pBIH->cBitCount ) ) ); const long nTotalSize = nInfoSize + nImageSize; pDummy = new PM_BYTE[ nTotalSize ]; memcpy( pDummy, pBI, nTotalSize ); } GpiDrawBits( hPS, pDummy + nInfoSize, (BITMAPINFO2*) pDummy, 4L, pts, nDrawMode, BBO_IGNORE ); delete[] pDummy; } else GpiDrawBits( hPS, pBits, pBI, 4L, pts, nDrawMode, BBO_IGNORE ); } else if( hDrawDDB && !bPrintDDB ) { POINTL pts[ 4 ]; pts[0].x = rPosAry.mnDestX; pts[0].y = nScreenHeight - rPosAry.mnDestY - rPosAry.mnDestHeight; pts[1].x = rPosAry.mnDestX + rPosAry.mnDestWidth - 1; pts[1].y = nScreenHeight - rPosAry.mnDestY - 1; pts[2].x = rPosAry.mnSrcX; pts[2].y = rSalBitmap.GetSize().Height() - ( rPosAry.mnSrcY + rPosAry.mnSrcHeight ); pts[3].x = rPosAry.mnSrcX + rPosAry.mnSrcWidth; pts[3].y = rSalBitmap.GetSize().Height() - rPosAry.mnSrcY; GpiWCBitBlt( hPS, hDrawDDB, 4L, pts, nDrawMode, BBO_IGNORE ); /* HPS hDrawPS = ImplGetCachedPS( CACHED_HPS_DRAW, hDrawDDB ); Ft2BitBlt( hPS, hDrawPS, 4, pts, nDrawMode, BBO_IGNORE ); ImplReleaseCachedPS( CACHED_HPS_DRAW ); */ } if( bPrintDDB || bDrawDDB1 ) delete pTmpSalBmp; } } // ----------------------------------------------------------------------- void Os2SalGraphics::drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) { ImplDrawBitmap( mhPS, mnHeight, rPosAry, static_cast(rSalBitmap), mbPrinter, mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY ); } // ----------------------------------------------------------------------- void Os2SalGraphics::drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, SalColor nTransparentColor ) { DBG_ASSERT( !mbPrinter, "No transparency print possible!" ); //const Os2SalBitmap& rSalBitmap = static_cast(rSSalBitmap); // an FM: kann erst einmal unberuecksichtigt bleiben drawBitmap( rPosAry, rSalBitmap ); } // ----------------------------------------------------------------------- void Os2SalGraphics::drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSSalBitmap, const SalBitmap& rSTransparentBitmap ) { DBG_ASSERT( !mbPrinter, "No transparency print possible!" ); const Os2SalBitmap& rSalBitmap = static_cast(rSSalBitmap); const Os2SalBitmap& rTransparentBitmap = static_cast(rSTransparentBitmap); if( bFastTransparent ) { ImplDrawBitmap( mhPS, mnHeight, rPosAry, rTransparentBitmap, FALSE, ROP_SRCAND ); ImplDrawBitmap( mhPS, mnHeight, rPosAry, rSalBitmap, FALSE, ROP_SRCPAINT ); } else { SalTwoRect aPosAry = rPosAry; int nDstX = (int) aPosAry.mnDestX; int nDstY = (int) aPosAry.mnDestY; int nDstWidth = (int) aPosAry.mnDestWidth; int nDstHeight = (int) aPosAry.mnDestHeight; HAB hAB = GetSalData()->mhAB; HPS hPS = mhPS; DEVOPENSTRUC aDevOpenStruc = { NULL, (PSZ)"DISPLAY", NULL, NULL, NULL, NULL, NULL, NULL, NULL }; SIZEL aSizeL = { nDstWidth, nDstHeight }; POINTL aPtL[ 3 ]; HDC hMemDC = DevOpenDC( hAB, OD_MEMORY, (PSZ)"*", 5L, (PDEVOPENDATA)&aDevOpenStruc, 0 ); HPS hMemPS = Ft2CreatePS( hAB, hMemDC, &aSizeL, GPIT_MICRO | GPIA_ASSOC | PU_PELS ); HBITMAP hMemBitmap = ImplCreateVirDevBitmap( hMemDC, hMemPS, nDstWidth, nDstHeight, 0 ); HBITMAP hMemOld = (HBITMAP) Ft2SetBitmap( hMemPS, hMemBitmap ); HDC hMaskDC = DevOpenDC( hAB, OD_MEMORY, (PSZ)"*", 5L, (PDEVOPENDATA)&aDevOpenStruc, 0 ); HPS hMaskPS = Ft2CreatePS( hAB, hMaskDC, &aSizeL, GPIT_MICRO | GPIA_ASSOC | PU_PELS ); HBITMAP hMaskBitmap = ImplCreateVirDevBitmap( hMaskDC, hMaskPS, nDstWidth, nDstHeight, 0 ); HBITMAP hMaskOld = (HBITMAP) Ft2SetBitmap( hMaskPS, hMaskBitmap ); /* HPS hMemPS = ImplGetCachedPS( CACHED_HPS_1, 0 ); HPS hMaskPS = ImplGetCachedPS( CACHED_HPS_2, 0 ); */ aPosAry.mnDestX = aPosAry.mnDestY = 0L; aPtL[ 0 ].x = 0; aPtL[ 0 ].y = 0; aPtL[ 1 ].x = nDstWidth; aPtL[ 1 ].y = nDstHeight; aPtL[ 2 ].x = nDstX; aPtL[ 2 ].y = TY( nDstY + nDstHeight - 1 ); GpiBitBlt( hMemPS, hPS, 3, aPtL, ROP_SRCCOPY, BBO_IGNORE ); ImplDrawBitmap( hMaskPS, nDstHeight, aPosAry, rTransparentBitmap, FALSE, ROP_SRCCOPY ); aPtL[ 2 ].x = 0; aPtL[ 2 ].y = 0; GpiBitBlt( hMemPS, hMaskPS, 3, aPtL, ROP_SRCAND, BBO_IGNORE ); ImplDrawBitmap( hMaskPS, nDstHeight, aPosAry, rSalBitmap, FALSE, ROP_SRCERASE ); GpiBitBlt( hMemPS, hMaskPS, 3, aPtL, ROP_SRCPAINT, BBO_IGNORE ); aPtL[ 0 ].x = nDstX; aPtL[ 0 ].y = TY( nDstY + nDstHeight - 1 ); aPtL[ 1 ].x = nDstX + nDstWidth; aPtL[ 1 ].y = TY( nDstY - 1 ); GpiBitBlt( hPS, hMemPS, 3, aPtL, ROP_SRCCOPY, BBO_IGNORE ); Ft2SetBitmap( hMaskPS, hMaskOld ); Ft2DestroyPS( hMaskPS ); DevCloseDC( hMaskDC ); GpiDeleteBitmap( hMaskBitmap ); Ft2SetBitmap( hMemPS, hMemOld ); Ft2DestroyPS( hMemPS ); DevCloseDC( hMemDC ); GpiDeleteBitmap( hMemBitmap ); /* ImplReleaseCachedPS( CACHED_HPS_1 ); ImplReleaseCachedPS( CACHED_HPS_2 ); */ } } // ----------------------------------------------------------------------- bool Os2SalGraphics::drawAlphaBitmap( const SalTwoRect& rTR, const SalBitmap& rSrcBitmap, const SalBitmap& rAlphaBmp ) { // TODO(P3) implement alpha blending return false; } // ----------------------------------------------------------------------- bool Os2SalGraphics::drawTransformedBitmap( const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap, const SalBitmap* pAlphaBitmap) { // here direct support for transformed bitmaps can be impemented (void)rNull; (void)rX; (void)rY; (void)rSourceBitmap; (void)pAlphaBitmap; return false; } // ----------------------------------------------------------------------- bool Os2SalGraphics::drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) { // TODO(P3) implement alpha blending return false; } // ----------------------------------------------------------------------- void Os2SalGraphics::drawMask( const SalTwoRect& rPosAry, const SalBitmap& rSSalBitmap, SalColor nMaskColor ) { DBG_ASSERT( !mbPrinter, "No transparency print possible!" ); const Os2SalBitmap& rSalBitmap = static_cast(rSSalBitmap); SalTwoRect aPosAry = rPosAry; HPS hPS = mhPS; IMAGEBUNDLE aBundle, aOldBundle; AREABUNDLE aAreaBundle, aOldAreaBundle; const ULONG nColor = MAKE_SALCOLOR( SALCOLOR_RED( nMaskColor ), SALCOLOR_GREEN( nMaskColor ), SALCOLOR_BLUE( nMaskColor ) ); GpiQueryAttrs( hPS, PRIM_IMAGE, IBB_COLOR | IBB_BACK_COLOR, &aOldBundle ); aBundle.lColor = MAKE_SALCOLOR( 0, 0, 0 ); aBundle.lBackColor = MAKE_SALCOLOR( 0xFF, 0xFF, 0xFF ); Ft2SetAttrs( hPS, PRIM_IMAGE, IBB_COLOR | IBB_BACK_COLOR, 0, &aBundle ); GpiQueryAttrs( hPS, PRIM_AREA, ABB_COLOR | ABB_BACK_COLOR | ABB_SYMBOL | ABB_MIX_MODE | ABB_BACK_MIX_MODE, &aOldAreaBundle ); aAreaBundle.lColor = nColor; aAreaBundle.lBackColor = nColor; aAreaBundle.usSymbol = PATSYM_SOLID; aAreaBundle.usMixMode = FM_OVERPAINT; aAreaBundle.usBackMixMode = BM_OVERPAINT; Ft2SetAttrs( hPS, PRIM_AREA, ABB_COLOR | ABB_BACK_COLOR | ABB_SYMBOL | ABB_MIX_MODE | ABB_BACK_MIX_MODE, 0, &aAreaBundle ); ImplDrawBitmap( hPS, mnHeight, aPosAry, rSalBitmap, FALSE, 0x00B8L ); Ft2SetAttrs( hPS, PRIM_IMAGE, IBB_COLOR | IBB_BACK_COLOR, 0, &aOldBundle ); Ft2SetAttrs( hPS, PRIM_AREA, ABB_COLOR | ABB_BACK_COLOR | ABB_SYMBOL | ABB_MIX_MODE | ABB_BACK_MIX_MODE, 0, &aOldAreaBundle ); } // ----------------------------------------------------------------------- SalBitmap* Os2SalGraphics::getBitmap( long nX, long nY, long nDX, long nDY ) { HAB hAB = GetSalData()->mhAB; SIZEL size = { nDX, nDY }; Os2SalBitmap* pSalBitmap = NULL; // create device context (at this time allways display compatible) DEVOPENSTRUC aDevOpenStruc = { NULL, (PSZ)"DISPLAY", NULL, NULL, NULL, NULL, NULL, NULL, NULL }; HDC hMemDC = DevOpenDC( hAB, OD_MEMORY, (PSZ)"*", 5L, (PDEVOPENDATA)&aDevOpenStruc, 0 ); HPS hMemPS = Ft2CreatePS( hAB, hMemDC, &size, GPIT_MICRO | GPIA_ASSOC | PU_PELS ); HBITMAP hMemBmp = ImplCreateVirDevBitmap( hMemDC, hMemPS, nDX, nDY, 0 ); HBITMAP hMemOld = Ft2SetBitmap( hMemPS, hMemBmp ); // creation successful? if( hMemDC && hMemPS && hMemBmp ) { POINTL thePoints[ 3 ]; // lower-left corner of target thePoints[ 0 ].x = 0; thePoints[ 0 ].y = 0; // upper-right corner of target thePoints[ 1 ].x = nDX; thePoints[ 1 ].y = nDY; // lower-left corner of source thePoints[ 2 ].x = nX; thePoints[ 2 ].y = TY( nY + nDY - 1 ); long lHits = GpiBitBlt( hMemPS, mhPS, 3, thePoints, mbXORMode ? ROP_SRCINVERT : ROP_SRCCOPY, BBO_IGNORE ); if( hMemPS ) { Ft2SetBitmap( hMemPS, hMemOld ); Ft2DestroyPS( hMemPS ); } if( hMemDC ) DevCloseDC( hMemDC ); if( lHits == GPI_OK ) { pSalBitmap = new Os2SalBitmap; if( !pSalBitmap->Create( hMemBmp, FALSE, FALSE ) ) { delete pSalBitmap; pSalBitmap = NULL; } } } if( !pSalBitmap ) GpiDeleteBitmap( hMemBmp ); // return pointer to SAL-Bitmap return pSalBitmap; } // ----------------------------------------------------------------------- SalColor Os2SalGraphics::getPixel( long nX, long nY ) { POINTL aPt = { nX, TY( nY ) }; LONG nColor = Ft2QueryPel( mhPS, &aPt ); return MAKE_SALCOLOR( (PM_BYTE) ( nColor >> 16 ), (PM_BYTE) ( nColor >> 8 ), (PM_BYTE) nColor ); } // ----------------------------------------------------------------------- void Os2SalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags ) { if( nFlags & SAL_INVERT_TRACKFRAME ) { // save old vylues LINEBUNDLE oldLb; LINEBUNDLE lb; GpiQueryAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, &oldLb ); // set linetype to short dash lb.lColor = MAKE_SALCOLOR( 255, 255, 255 ); lb.usMixMode = FM_XOR; lb.usType = LINETYPE_ALTERNATE; Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &lb ); // draw inverted box POINTL aPt; aPt.x = nX; aPt.y = TY( nY ); Ft2Move( mhPS, &aPt ); aPt.x = nX + nWidth - 1; aPt.y = TY( nY + nHeight - 1 ); Ft2Box( mhPS, DRO_OUTLINE, &aPt, 0, 0 ); // restore old values Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &oldLb ); } else { // save old values AREABUNDLE oldAb; AREABUNDLE ab; GpiQueryAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, &oldAb ); // set fill color to black ab.lColor = MAKE_SALCOLOR( 255, 255, 255 ); ab.usMixMode = FM_XOR; ab.usSymbol = (nFlags & SAL_INVERT_50) ? PATSYM_DENSE5 : PATSYM_SOLID; Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &ab ); // draw inverted box POINTL aPt; aPt.x = nX; aPt.y = TY( nY ); Ft2Move( mhPS, &aPt ); aPt.x = nX + nWidth - 1; aPt.y = TY( nY + nHeight - 1 ); Ft2Box( mhPS, DRO_FILL, &aPt, 0, 0 ); // restore old values Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &oldAb ); } } // ----------------------------------------------------------------------- void Os2SalGraphics::invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) { if( nFlags & SAL_INVERT_TRACKFRAME ) { // save old vylues LINEBUNDLE oldLb; LINEBUNDLE lb; GpiQueryAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, &oldLb ); // set linetype to short dash lb.lColor = MAKE_SALCOLOR( 255, 255, 255 ); lb.usMixMode = FM_XOR; lb.usType = LINETYPE_ALTERNATE; Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &lb ); // Draw Polyline drawPolyLine( nPoints, pPtAry ); // restore old values Ft2SetAttrs( mhPS, PRIM_LINE, LBB_MIX_MODE | LBB_TYPE | LBB_COLOR, 0, &oldLb ); } else { // save old values AREABUNDLE oldAb; AREABUNDLE ab; GpiQueryAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, &oldAb ); // set fill color to black ab.lColor = MAKE_SALCOLOR( 255, 255, 255 ); ab.usMixMode = FM_XOR; ab.usSymbol = (nFlags & SAL_INVERT_50) ? PATSYM_DENSE5 : PATSYM_SOLID; Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &ab ); // Draw Polyline drawPolygon( nPoints, pPtAry ); // restore old values Ft2SetAttrs( mhPS, PRIM_AREA, ABB_COLOR | ABB_MIX_MODE | ABB_SYMBOL, 0, &oldAb ); } }