Searched defs:aDistance (Results 1 – 9 of 9) sorted by relevance
48 const basegfx::B2DVector aDistance(rViewInformation.getInverseObjectToViewTransformation() * in create2DDecomposition() local
577 const basegfx::B2DVector aDistance(aPosition - getDiscreteHitPosition()); in processBasePrimitive2D() local
66 B2DVector aDistance = rOherTickInfo.aTickScreenPosition - aTickScreenPosition; in getScreenDistanceBetweenTicks() local
63 B2DVector aDistance = rOherTickInfo.aTickScreenPosition - aTickScreenPosition; in getScreenDistanceBetweenTicks() local
693 Size aDistance(aNewCenter.X() - aCurCenter.X(), aNewCenter.Y() - aCurCenter.Y()); in DoExecute() local
216 Size aDistance; // Entfernung, um die verschoben wird member in SdrUndoMoveObj
672 AxPairData aDistance = mxSiteModel->getPosition(); in moveEmbeddedToAbsoluteParent() local
322 const ::basegfx::B2DSize aDistance( rLineInfo.GetDistance(), 0 ); in setupStrokeAttributes() local
556 Point aDistance = LogicToPixel( Point( 3, 0 ), MAP_APPFONT ); in HangulHanjaConversionDialog() local
Completed in 140 milliseconds