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Searched defs:aOrientation (Results 1 – 7 of 7) sorted by relevance

/aoo41x/main/sc/source/core/tool/
H A Dautoform.cxx314 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0 ); in Load() local
398 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0 ); in LoadOld() local
430 SvxOrientationItem aOrientation( aRotateAngle.GetValue(), aStacked.GetValue(), 0 ); in Save() local
/aoo41x/main/svx/source/sdr/contact/
H A Dviewcontactofe3dscene.cxx173 basegfx::B3DHomMatrix aOrientation; in createViewInformation3D() local
/aoo41x/main/sw/source/core/doc/
H A Dtblafmt.cxx330 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0); in Load() local
449 SvxOrientationItem aOrientation( aRotateAngle.GetValue(), aStacked.GetValue(), 0 ); in Save() local
/aoo41x/main/sc/source/ui/vba/
H A Dvbaformat.cxx274 table::CellOrientation aOrientation = table::CellOrientation_STANDARD; in getOrientation() local
/aoo41x/main/basegfx/source/polygon/
H A Db2dpolygontools.cxx2108 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in hasNeutralPoints() local
2141 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in removeNeutralPoints() local
2185 B2VectorOrientation aOrientation(ORIENTATION_NEUTRAL); in isConvex() local
2852 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint() local
2904 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint() local
H A Db2dlinegeometry.cxx874 … B2VectorOrientation aOrientation(getOrientation(aTangentPrev, aTangentEdge)); in createAreaGeometry() local
H A Db2dpolypolygontools.cxx48 const B2VectorOrientation aOrientation(tools::getOrientation(aCandidate)); in correctOrientations() local

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