Searched defs:aShadeMode (Results 1 – 4 of 4) sorted by relevance
53 ::com::sun::star::drawing::ShadeMode aShadeMode, in ImpSdrSceneAttribute()104 ::com::sun::star::drawing::ShadeMode aShadeMode, in SdrSceneAttribute()
75 … lcl_setShadeModeAtModel( uno::Reference< frame::XModel > & xModel, drawing::ShadeMode aShadeMode ) in lcl_setShadeModeAtModel()192 drawing::ShadeMode aShadeMode = drawing::ShadeMode_PHONG; in applyShadeModeToModel() local
252 bool lcl_isRealisticScheme( drawing::ShadeMode aShadeMode in lcl_isRealisticScheme()265 bool lcl_isSimpleScheme( drawing::ShadeMode aShadeMode in lcl_isSimpleScheme()1210 drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH ); in detectScheme() local1241 drawing::ShadeMode aShadeMode; in setScheme() local1312 drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH ); in setDefaultIllumination() local
310 const ::com::sun::star::drawing::ShadeMode aShadeMode( in impRenderPolyPolygonMaterialPrimitive3D() local
Completed in 31 milliseconds