Searched defs:aUnitRange (Results 1 – 10 of 10) sorted by relevance
/trunk/main/drawinglayer/source/primitive3d/ |
H A D | sdrprimitive3d.cxx | 44 basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); in getStandard3DRange() local
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H A D | sdrcubeprimitive3d.cxx | 50 const basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); in create3DDecomposition() local
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H A D | sdrsphereprimitive3d.cxx | 51 const basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); in create3DDecomposition() local
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/trunk/main/drawinglayer/source/primitive2d/ |
H A D | patternfillprimitive2d.cxx | 65 const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0); in create2DDecomposition() local
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H A D | cropprimitive2d.cxx | 101 const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0); in get2DDecomposition() local
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H A D | gridprimitive2d.cxx | 320 basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0); in getB2DRange() local
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H A D | svggradientprimitive2d.cxx | 459 const basegfx::B2DRange aUnitRange(aUnitPoly.getB2DRange()); in create2DDecomposition() local 798 const basegfx::B2DRange aUnitRange(aUnitPoly.getB2DRange()); in create2DDecomposition() local
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/trunk/main/drawinglayer/source/processor2d/ |
H A D | hittestprocessor2d.cxx | 501 const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0); in processBasePrimitive2D() local
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H A D | vclpixelprocessor2d.cxx | 338 basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0); in processBasePrimitive2D() local
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/trunk/main/svgio/source/svgreader/ |
H A D | svgstyleattributes.cxx | 551 const basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0); in add_fillPattern() local
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